Knowledge (XXG)

Magic Boy (video game)

Source 📝

299:
have one of three outcomes - red ball traps result in a lost life, big spikes allow Hewlett to shoot monsters he couldn't normally reach, or the previously mentioned spikes that kill when jumped on but can be safely walked on. There are also ice blocks that speed up Hewlett and enable him to make longer jumps, blue dissolving squares disappear once stood on, and sticky squares slow Hewlett down and prevent him from jumping.
34: 238:
Hewlett, a wizard's apprentice, has accidentally caused havoc which he must undo. Hewlett was working late one night and accidentally tripped over a hidden trapdoor and released his master's collection of crazy animals out of the basement. Hewlett's goal is to correct his mistakes by capturing and
298:
In addition to enemies, spikes, exclamation mark boxes and water there are other platforming objects and obstacles to help or hinder Hewlett. Springs act as trampolines when jumped on and pistons automatically move up and down allowing the player to reach otherwise unreachable areas. Trap squares
278:
that he can use to stun enemies. Once stunned he can pick them up by walking into them, and then by pressing the "down button" they are sent back to the basement which is represented in the information panel/icon by two rows of initially empty rooms that fill once you drop the enemies down. This
315:
and continues. Once an enemy is captured and sent to the basement, the bonus it drops can be one of several items: points to add to your score, new abilities such as shooting through walls, shooting up, or down, double shots and triple shots. "E-X-T-R-A" letters are scattered around levels and
262:
is a 2D platform game taking place over 4 worlds; Sand Land, Wet World, Plastic Place and Future World. Each of these worlds feature 8 levels, bringing the total standard levels to 32. The game also features another 32
270:
The player starts with 3 lives and 3 continues. Touching an enemy that is not stunned will result in a lost life, as does falling into water or onto spikes. However simply walking over spikes does not harm Hewlett.
279:
capturing mechanic is the main goal of the game and a requirement to complete each level, but there is also a points/score system. When a creature is captured, a bonus is released. There are also blocks with
267:, bringing the total to 64. The first four levels of any world can be completed in any order, which unlocks levels 5 to 8 for that world. The levels themselves are vertically scrolling. 614: 316:
collecting them all rewards the player with an extra life. There are also level warps, which send the player to a random level and the magic book which reveals hidden rooms.
599: 251:
despite his master telling him to use parsley. The result is that his master is turned into an elephant and every creature in a 100-mile radius turned into a monster.
609: 522: 247:
The Super NES has a different plot on the back of the box, but it does not affect the game itself. Hewlett accidentally added mercury to a
214: 108: 594: 584: 604: 63: 430: 453: 619: 287: 180: 574: 589: 569: 54: 44: 81: 71: 579: 283:
that once destroyed release a bonus. When collected these bonuses reward the player with points.
210: 91: 59: 526: 506: 487: 377: 280: 165: 226: 543: 290:
that the background music is upbeat and of a Caribbean styling reminiscent of calypso.
551: 563: 217:
version was published in 1996 in North America and Europe by JVC Musical Industries.
194: 170: 143: 342: 367:
gave the MS-DOS version a 60/100, stating that it was "Not very 'magic' at all"
264: 312: 275: 33: 355: 239:
imprisoning the monsters/crazy animals and returning everything to normal.
398: 308: 202: 100: 363: 248: 206: 152: 126: 104: 198: 96: 432:
Amiga Game Zone - Issue 3 (1994-10)(Amiga Game Zone)(US)
455:
ST Format - Issue 054 (1994-01)(Future Publishing)(GB)
176: 164: 114: 90: 80: 70: 53: 43: 26: 197:developed by Blue Turtle and published for the 373:magazine gave the Amiga version a "B" rating 8: 311:are available throughout the game including 615:Video games developed in the United Kingdom 359:gave the Atari ST version a rating of 84% 327: 32: 23: 600:Super Nintendo Entertainment System games 399:"Magic Boy for Amiga (1993) - MobyGames" 390: 7: 501: 499: 486:Decker Publications (January 1994). 481: 479: 477: 475: 473: 471: 469: 467: 465: 448: 446: 444: 442: 425: 423: 421: 419: 332: 381:magazine gave the SNES version 80% 323: 215:Super Nintendo Entertainment System 14: 224:was bundled with a bonus game 1: 523:"Magic Boy SNES Review Score" 610:Video games about witchcraft 220:For the Amiga and Atari ST, 636: 508:PC Zone 11 (February 1994) 303:Power-ups and collectables 595:Single-player video games 336: 333: 288:Electronic Games magazine 31: 585:Empire Interactive games 489:Electronic Games 1994 01 274:Hewlett is armed with a 605:Video games about magic 286:Laurie Yates stated in 64:JVC Musical Industries 294:Objects and obstacles 330: 38:Super NES cover art 328: 211:Empire Interactive 60:Empire Interactive 351: 350: 281:exclamation marks 186: 185: 627: 620:1993 video games 531: 530: 529:on May 13, 2019. 525:. Archived from 519: 513: 512: 503: 494: 493: 483: 460: 459: 450: 437: 436: 427: 414: 413: 411: 409: 395: 378:Electronic Games 364:PC Zone Magazine 331: 156: 147: 130: 36: 24: 635: 634: 630: 629: 628: 626: 625: 624: 560: 559: 540: 535: 534: 521: 520: 516: 505: 504: 497: 485: 484: 463: 458:. January 1994. 452: 451: 440: 435:. October 1994. 429: 428: 417: 407: 405: 397: 396: 392: 387: 371:Amiga Game Zone 352: 329:Aggregate score 326: 322: 305: 296: 257: 245: 236: 227:Cool Croc Twins 160: 151: 142: 138: 134: 125: 121: 62: 39: 22: 21:1993 video game 17: 16:1993 video game 12: 11: 5: 633: 631: 623: 622: 617: 612: 607: 602: 597: 592: 587: 582: 577: 575:Atari ST games 572: 562: 561: 558: 557: 556:at Atari Mania 549: 548:at Lemon Amiga 539: 538:External links 536: 533: 532: 514: 495: 461: 438: 415: 389: 388: 386: 383: 349: 348: 345: 339: 338: 335: 324: 321: 318: 304: 301: 295: 292: 256: 253: 244: 241: 235: 232: 184: 183: 178: 174: 173: 168: 162: 161: 159: 158: 149: 139: 133: 132: 122: 116: 112: 111: 94: 88: 87: 84: 78: 77: 74: 68: 67: 57: 51: 50: 47: 41: 40: 37: 29: 28: 20: 15: 13: 10: 9: 6: 4: 3: 2: 632: 621: 618: 616: 613: 611: 608: 606: 603: 601: 598: 596: 593: 591: 588: 586: 583: 581: 578: 576: 573: 571: 568: 567: 565: 555: 554: 550: 547: 546: 542: 541: 537: 528: 524: 518: 515: 510: 509: 502: 500: 496: 491: 490: 482: 480: 478: 476: 474: 472: 470: 468: 466: 462: 457: 456: 449: 447: 445: 443: 439: 434: 433: 426: 424: 422: 420: 416: 404: 400: 394: 391: 384: 382: 380: 379: 374: 372: 368: 366: 365: 360: 358: 357: 346: 344: 341: 340: 319: 317: 314: 310: 302: 300: 293: 291: 289: 284: 282: 277: 272: 268: 266: 261: 254: 252: 250: 242: 240: 233: 231: 229: 228: 223: 218: 216: 212: 208: 204: 200: 196: 195:platform game 192: 191: 182: 181:Single-player 179: 175: 172: 169: 167: 163: 154: 150: 145: 141: 140: 137: 128: 124: 123: 120: 117: 113: 110: 106: 102: 98: 95: 93: 89: 85: 83: 79: 75: 73: 69: 65: 61: 58: 56: 52: 48: 46: 42: 35: 30: 25: 19: 552: 544: 527:the original 517: 507: 488: 454: 431: 406:. Retrieved 402: 393: 376: 375: 370: 369: 362: 361: 354: 353: 347:58.80%(SNES) 343:GameRankings 306: 297: 285: 273: 269: 265:bonus levels 259: 258: 246: 237: 225: 221: 219: 189: 188: 187: 135: 118: 55:Publisher(s) 45:Developer(s) 18: 590:Platformers 570:Amiga games 313:extra lives 213:in 1993. A 148:August 1996 92:Platform(s) 82:Composer(s) 72:Designer(s) 49:Blue Turtle 564:Categories 385:References 334:Aggregator 276:magic wand 580:DOS games 553:Magic Boy 545:Magic Boy 403:MobyGames 356:ST Format 325:Reception 320:Reception 309:power-ups 260:Magic Boy 243:Super NES 222:Magic Boy 190:Magic Boy 109:Super NES 86:John Dale 76:John Dale 27:Magic Boy 408:June 21, 307:Various 255:Gameplay 203:Atari ST 171:Platform 166:Genre(s) 101:Atari ST 177:Mode(s) 115:Release 249:potion 207:MS-DOS 205:, and 105:MS-DOS 66:(SNES) 337:Score 199:Amiga 193:is a 119:Amiga 97:Amiga 410:2017 234:Plot 157:1996 136:SNES 131:1993 209:by 566:: 498:^ 464:^ 441:^ 418:^ 401:. 230:. 201:, 153:EU 144:NA 127:EU 107:, 103:, 99:, 511:. 492:. 412:. 155:: 146:: 129::

Index


Developer(s)
Publisher(s)
Empire Interactive
JVC Musical Industries
Designer(s)
Composer(s)
Platform(s)
Amiga
Atari ST
MS-DOS
Super NES
EU
NA
EU
Genre(s)
Platform
Single-player
platform game
Amiga
Atari ST
MS-DOS
Empire Interactive
Super Nintendo Entertainment System
Cool Croc Twins
potion
bonus levels
magic wand
exclamation marks
Electronic Games magazine

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.