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Maken X

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the potential of becoming a second Geist. Another ending sees the Maken allowing Kay to die, taking control of the American President following Geist's defeat. The third ending shows the Maken abandoning its mission in order to save Kay, which brings it into conflict with Geist—with the help of Kou, the Maken sacrifices itself and restores Kay to her body. Alternate versions of this route show the Maken being offered a deal by Geist if the Maken refuses to allow itself to die for Kay—accepting the truce restores Kay, while refusing it restores Sagami while the Maken permanently takes over Kay's body. Another route sees the Maken refuse to follow the Blademasters' orders and instead side with the Sangokai, killing Lee and joining Geist in creating a "utopia" by controlling human thoughts. If the Maken refuses to follow both the Blademasters and the Sangokai, it kills Geist while allowing Kay to die. The Maken is contacted by Lee's spirit, who says that the Maken is now the only being left capable of restoring the world.
737:, who acted as the game's publishers. The game's international release was announced in February 2000. One of the points Atlus was concerned about for the international version was the use of Nazi imagery for some enemies. Due to what were described as "cultural points that could be harmful", the game's graphics were altered for the international release to avoid controversy. The gameplay remained unchanged between versions. Kaneko described the voice recording as the most difficult part of the localization. Initially scheduled for release in March, the game was pushed forward into April for unspecified reasons, although it was speculated that it was due to that month already boasting several game releases. 527:", it was developed ostensibly as a means of treating mental illness, but is in fact a weapon for the Blademasters to defeat the Sangoki as it has the ability to destroy a person's Image. The Maken's first and primary host is Kay Sagami; the daughter of the institute's leader Hiro Sagami and a Chinese mother who died when Kay was still young, Kay dreams of following in her father's footsteps. Supporting characters include Institute researchers Anne Miller and Peter Jones, Kay's childhood friend and love interest Kou Yamashiro; Blademaster leader Fu Shou Lee, who funds the Maken's creation; and Fei Chao Li, Kay's tutor and the intended wielder of the Maken due to possessing the Blademasters' D Gene. 766:. While the basic gameplay and the original plot were carried over, several adjustments were made. The biggest change was a shift from a first-person to a third-person perspective; this was done due to a recurring problem with Japanese gamers dubbed "3D sickness", where people became motion sick when playing first-person games. Another improvement was the sound environment, which made full use of Dolby Surround software. The title's added "爻" character, an archaic Chinese symbol, was used as it represented two "X" characters, showing the game's status as an evolved version of 632:
expected. The developers initially wanted a "neat" development project, but demands came for a more expansive project, resulting in the game's scale greatly increasing and the development process becoming chaotic, with more staff coming on board to help development. Due to these factors, the period of trial and error when creating the gameplay lasted much longer than intended. The first-person perspective combined with sword-based action was chosen to create a unique feel for the game. While 3D elements had been included in earlier Atlus titles,
458:. If the player character's health is fully depleted, the game ends. Players take control of a number of people through the Maken's "brainjack" ability, enabling them to take control of different story-related characters; each character wields a version of the Maken, but also have unique abilities and different statistics such as higher health and greater attack power, or character-specific abilities such as ranged attacks or stunning enemies. 4539: 1349:-free" environments, while Gantayat gave unanimous praise to both the game's graphics and its character designs. Mielke gave particular praise to Kaneko's character designs, and like Coward noted the environments as being free of glitches and running smooth while maintaining quality. Skittrell called the environmental graphics "super-crisp but lifeless and bland", a sentiment shared by 659:. The game was Atlus' first title to feature full voice acting; the team initially planned to voice event scenes in English and Chinese with Japanese subtitles, but included voice acting across the whole game due to positive feedback. A similar set of circumstances led to the wide use of stereophonic sound across the whole game when it was initially planned only for action sequences. 418: 1182: 1177: 1172: 959: 540:—are being influenced by a god-like being of the PSI realm dubbed Geist. Geist, which also seeks to preserve humanity through more extreme means than the Blademasters, intends to use the Sangokai to reduce the human population. Over the course of the game, the Maken has the option of brainjacking numerous characters from both the Blademasters and the Sangokai. 1167: 1162: 954: 949: 944: 939: 407: 519:-based crime syndicate which splintered from the Blademasters and are responsible for the catastrophes engulfing the world. The Sangoki are led by the Hakke, humans with warped PSI that has malformed their bodies. The central cast are staff at the Kazanawa Research Institute in Japan, which is secretly funded by the Blademasters from a base in China. 536:
Andrey, but fails to prevent Sagami from being kidnapped. Despite brainjacking Andrey to pursue the Sangokai under Lee's orders, Kay remains tied to the Maken and is in danger of permanently losing her PSI. During the Maken's journey across the world, it is revealed that the Sangokai—whose members include the current
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Depending on brainjacking and dialogue choices made by the Maken through the game, several different narrative paths and endings are unlocked. One ending has the Maken follow the Blademasters' orders, destroying the Sangokai and Geist while saving both Kay and Sagami; it is then sealed away as it has
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localized and released the game overseas in 2000. Gameplay has the Maken—a sentient sword-like being—"brainjacking" or taking control of multiple characters across a variety of levels; combat is primarily based around short-ranged melee attacks, with some characters sporting additional abilities such
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reached No. 6 in gaming charts. With sales of around 66,000 units, the game was the best-selling new Dreamcast release of the week, selling through nearly 73% of its shipments. The game's total sales as of 2004 have reached over 70,800 units, ranking as the 50th best-selling Dreamcast game in Japan.
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praised the combat options and refreshing change from standard combat in other first-person games, noting the variety offered by character abilities but criticizing the lack of multiplayer options. Mielke called the gameplay "pretty standard" aside from enemy variety and character options, and noted
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and Takahiro Ogata. The musical style, which was described by Okada as "all techno music with heavy drumbeats", was intended to make the game feel "lively and fast". Meguro worked on the soundtrack for around a year and a half, and composed most of the game's music, receiving some concepts for tunes
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had been designed from the outset to have an international appeal. Voice recording for the international release took place in North America. Meguro was involved in the process, which he stated was a positive experience. The localization was handled cooperatively by Atlus and the American branch of
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achieved through consecutive attacks. An "EX Gauge" can be charged up and released to trigger a powerful attack. The player can also leap over and strike an enemy from behind—these actions open the enemy up to a high-damage attack. The player can find several types of items within each level; these
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The main protagonist is the Maken, an artificial being with direct access to the world of PSI. The Maken's key ability is "brainjack"; the Maken's native PSI is able to substitute itself for the PSI of a chosen host—referred to as their "Image"—giving the Maken control of that person's body. Given
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Players navigate linear levels with the selected character, able to interact with certain environmental elements and jump over obstacles or onto higher platforms. During combat, the player is able to move freely within the environment, and has access to a variety of moves including a back step and
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video game where players control a variety of characters wielding a sentient sword dubbed the Maken. The game is divided into "Event Scenes", cutscenes related to the story; and "Action Scenes", the gameplay segments; and the world map used to select levels. On the world map, players can select a
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earned from defeated enemies. After gathering enough Image points, new skills are unlocked for the current character, with the Maken's compatibility or "synchronization" with that character increasing alongside it; increased synchronization with a character raises their basic attributes such as
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as quite turbulent. Kaneko felt at first that the game was an "odd job", but over time he became deeply involved as the game graduated into being an important project for him. It was the first time the team had tried development with the Dreamcast, which proved more versatile and powerful than
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The game opens with the Maken's activation; Kay watches with her father as Fei prepares to wield the sword. They are attacked by Sangokai member Hakke Andrey, who kidnaps Sagami and mortally wounds Fei. Prompted by Fei before he dies, Kay takes up the Maken; brainjacking Kay, the Maken defeats
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include various sizes of life capsules which replenish health, increase attack power for a limited time, and gain PSI points from defeated enemies. PSI points are essential when brainjacking new characters, as the Maken can only brainjack a character with a lower or equivalent PSI level.
343:. When the facility where the Maken was developed is attacked, the sword bonds to main heroine Kay Sagami and is sent on missions against the group responsible for the attack. Depending on dialogue choices and brainjacked characters, seven possible endings can be achieved. 474:, gameplay remains mostly the same, but with several added mechanics and a shift to a third-person perspective focused behind the back of the character. Combat options remain the same, but character abilities are now increased through combat by gaining "Image points", 647:, while many of the player characters drew from historical and literary figures from each country the game visited. The Hakke leaders of the Sangokai were designed around a particular part of their body being malformed. A narrative element carried over from the 1309:, however, stated, "While this game doesn't fit neatly into any category – action, fighting, adventure, or role-playing – anyone who likes the idea of a pulse-pounding, arcade-style slasher with sweet graphics will enjoy hacking it up with 462:
strafing to avoid attacks. Enemies encountered in areas include humans, hostile animals, machines, and supernatural entities. The player character, who can lock onto enemies during combat, has a standard attack option, with
364:, development took approximately two years. It was the first game developed by Atlus to feature full voice acting, and one of the company's earliest fully 3D titles. The game was met with mixed reviews, but sold well in 1342:
the light puzzle elements. Skittrell generally found the game's substance lacking, but enjoyed the brainjacking feature. Multiple reviewers faulted the controls as cumbersome or inappropriate for the gameplay.
499:, the spirit is a scientifically proven concept referred to as PSI, which arises from a separate dimension and is the source of emotion and sensation. Amid rising tensions and flagging negotiations between the 678:. The jazz-oriented ending theme, sung by Diana Leaves, was cited by Meguro as one of his favorite compositions from the game. Due to his work, Meguro was unable to contribute to the 2809: 1322:
praised the story, calling it "theatrical and intriguing", while in contrast Gantayat felt the storytelling was "poor" and faulted Sega's translation for further effecting it.
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apart from equivalent first-person games of the time. Skittrell was highly critical of the story segments as "boring and far too long", but said the story was entertaining.
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in Japan on June 7, 2001. It came with both standard and limited editions, with the limited edition having exclusive cover art. A mini-album of new and remixed music from
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was his debut as a game director. The game was developed by internal studio Atlus R&D1. Most of the development team were directly carried over from the second
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and then being left to his own devices. He was faced with restrictions with the console's hardware, but was able to have more creative freedom than his work on
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An official soundtrack was released by King Records in Japan on December 23, 1999. An album of remixed tracks from the game by a number of guest musicians,
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Okada described the main theme as power achieved through intelligence and overcoming the environments. The main narrative featured multiple references to
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praised the unique choice of the Maken as protagonist along with the variety of endings. The English voice acting was panned by multiple critics.
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by Midas Interactive Entertainment on June 27, 2003. This version was later re-released by Midas Interactive Entertainment on the European
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was first announced in February 2001. Prior to its official announcement, there was speculation that it was a sequel to the original game.
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is set in a near-future version of Earth, described as "five minutes" into the future, the limit of precognitive vision. In the world of
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felt it was not worth purchasing other than by those "desperate" for an action game due to the many faults he found. James Mielke of
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franchise was a system of choices based on morality that influenced the ending; while these elements had been thoroughly explored in
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Coward described the gameplay as highly enjoyable, praising the variety of playable characters but faulting the controls as stiff.
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console, they immediately decided to create something new for that console. Okada later said that Atlus' main desire when creating
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said of the game, "There are redeeming elements, but they just don't resolve into anything exciting. We suggest waiting for
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was the first time Atlus used both full 3D visuals and full-motion 3D CGI cutscenes. The game was also the first time the
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s Anoop Gantayat felt the game should be rented rather than immediately bought due to his own complaints, while website
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said that it was only the game's lack of multiplayer and level design that kept it from contending with the likes of
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was eventually released in North America on April 25, 2000. In Europe, the game was released on July 7 of that year.
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variety of levels including main story missions, zones holding new playable characters, and levels involving key
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during a time when the world is descending into chaos due to natural disasters and political upheaval in
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scores of 9, 9 and 7 out of 10 from three critics, placing it among the issue's highest-scoring games.
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on December 25, 2008. A comic anthology was published by Kodansha in March 2000. A novelization titled
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s review of the game, one critic gave it a score of 5.5/10, and the rest gave it each a score of 6/10.
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and released alongside the original album's iTunes release to celebrate the game's tenth anniversary.
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album, which became fairly rare in the years following its release, was later re-released by Atlus on
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was to develop something new after making role-playing games for most of the company's lifetime.
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gave the game a score of 32/40, consequently receiving the magazine's "Gold" award. The remake
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gave the game three 4.5/5 scores for graphics, control, and fun factor, and 4/5 for sound.
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on June 1, 2011. A new remix track was included as an exclusive to the digital album.
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Speaking in an interview, Okada and Kaneko referred to the development period for
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to PAL region hardware, and localized the game into English. It was published as
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a strong addition to the Dreamcast library and a good game in its own right,
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The game received above-average reviews internationally according to the
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team had attempted development of a game outside the role-playing genre.
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game. The Atlus staff were beginning to feel limited by the scope of the
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was "one of those games that could have been great." Eric Bratcher of
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In Japan, the game received high scores from critics. The Japanese
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was published by Atlus on November 25, 1999. While Atlus' earlier
365: 340: 328: 312: 254: 220: 76: 60: 655:, the team felt the themes still had potential and so used it in 4514: 4142: 3113: 2444: 2048: 1917: 1855: 1832: 1725: 1602: 1584: 734: 320: 90: 3898: 2325: 2295: 2219:(in Japanese). No. 53. December 24, 1999. pp. 168–69. 594:
acted as art director and character designer. The director was
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arose while Atlus was part of the way through developing the
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universe, so when they were shown the specifications of the
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Fitzloff, Jay; Helgeson, Matt; Reiner, Andrew (June 2000).
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duology at the time despite his previous involvement with
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Concept work began during the middle of production on the
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Kujawa, Kraig; Hager, Dean; MacDonald, Mark (June 2000).
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was released between January 2000 and November 2001 by
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Town & Country Surf Designs: Wood & Water Rage
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in Japan during 2001 stand at just over 40,000 units.
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on February 27, 2013, as a PlayStation Classic title.
598:; having worked as a planner on multiple titles since 2114: 2112: 2110: 2108: 2106: 1912: 1910: 1908: 1850: 1848: 1846: 1827: 1825: 1823: 319:. It was published by Atlus in Japan in 1999, while 4480: 4439: 4029: 3932: 2586:). Midas Interactive Entertainment. Scene: Credits. 1920:, ed. (April 25, 2000). "Character Introductions". 1365:entered Japanese charts at No. 2, coming in behind 287: 275: 209: 193: 179: 169: 157: 145: 135: 123: 111: 66: 54: 37: 1873: 1871: 1869: 2004:橋野 桂 [プロデューサー&ゲームディレクター] / スタッフ Voice 2175: 2173: 2171: 2169: 2167: 2165: 1975: 1973: 1971: 1969: 1967: 1965: 1720: 1718: 1716: 1579: 1577: 728:titles were aimed fully at the Japanese market, 4304:Pro Kishi Jinsei Simulation: Shōgi no Hanamichi 3254: 3252: 3030: 3028: 1996: 1994: 511:is collapsing due to growing misfortune across 386: 3213: 3211: 2353: 2351: 2228: 2226: 1539: 1537: 1535: 1422: 936: 823:A manga adaptation written and illustrated by 380: 3910: 3744: 3742: 3400: 3398: 3396: 3394: 3392: 2460: 2458: 8: 3626: 3624: 3622: 3620: 3618: 1676: 1674: 1672: 1670: 1668: 1666: 1664: 1159: 903: 1751: 1749: 1747: 1745: 1743: 1741: 1739: 1495: 1493: 1491: 1489: 1487: 1485: 1483: 1481: 847:, written by Akira Kabuki and published by 580:was one of the original creators of Atlus' 3917: 3903: 3895: 2068: 2066: 2064: 2062: 2060: 2058: 1626: 1624: 1622: 1620: 1618: 1616: 1229:received an identical score of 32/40 from 911: 902: 871: 862: 667:The game's original score was composed by 43: 34: 4636:Video games featuring female protagonists 3863:Japanese PlayStation 2 website (archived) 2761:"Maken Shao: Demon Sword - Related Games" 2360:ATLUS MUSICにて「魔剣X」「ブレイズ・ユニオン」などの楽曲配信がスタート 335:and rising political tension between the 3587:"New Japanese Dreamcast Games Get Rated" 3192:. Greedy Productions Ltd. Archived from 2369:(in Japanese). Aetas Inc. June 1, 2011. 3585:Williamson, Colin (November 19, 1999). 3547: 3545: 2599:秋葉原で行われた『真・女神転生』、『魔剣爻』の発売記念イベントを密着レポート! 1477: 1390: 434:(bottom) to a third-person perspective. 3530:from the original on December 20, 2021 3493:from the original on December 20, 2021 3423:from the original on September 9, 2015 3237:from the original on December 21, 2021 2812:from the original on February 16, 2013 720:was first announced in November 1998. 4591:Midas Interactive Entertainment games 3851:Japanese Dreamcast website (archived) 3334:Mylonas, Eric "ECM" (February 2000). 2948:from the original on December 9, 2011 2914:from the original on December 9, 2011 2629:Gantayat, Anoop (February 14, 2001). 2556:from the original on November 7, 2017 2538:Gantayat, Anoop (February 29, 2000). 1649:from the original on December 9, 2004 1605:, ed. (April 25, 2000). "World Map". 1544:Gantayat, Anoop (February 24, 2000). 1520:from the original on November 2, 2022 1371:and ahead of the PlayStation port of 908: 868: 104:Midas Interactive Entertainment (PS2) 7: 3794:from the original on August 18, 2021 3709:Langan, Matthew (December 6, 1999). 3690:from the original on August 13, 2023 2796:Sahdev, Ishaan (February 14, 2013). 2306:from the original on October 3, 2008 2091:from the original on August 27, 1999 1858:, ed. (April 25, 2000). "Glossary". 1835:, ed. (April 25, 2000). "Prologue". 1587:, ed. (April 25, 2000). "The Game". 1562:from the original on August 17, 2002 907: 867: 4430:Wizardry: Tale of the Forsaken Land 3727:from the original on April 15, 2013 3452:. IGN Entertainment. Archived from 3013:from the original on August 1, 2017 2373:from the original on March 22, 2016 938: 858: 4641:Video games scored by Shoji Meguro 3163:from the original on April 8, 2023 2647:from the original on June 28, 2014 2503:"Maken X US Release Date Revealed" 2326:"Maken X Remix Soundtrack L'Image" 1774:from the original on June 22, 2002 1756:Gantayat, Anoop (April 28, 2000). 1631:Mielke, James (December 8, 1999). 350:duology. Featuring staff from the 49:North American Dreamcast cover art 25: 3750:"Sega Dreamcast Japanese Ranking" 3651:from the original on May 19, 2023 3603:from the original on June 3, 2002 3278:from the original on July 4, 2017 3044:. CBS Interactive. Archived from 2880:from the original on July 5, 2017 2846:from the original on July 5, 2017 2610:from the original on July 2, 2017 2519:from the original on July 3, 2017 2483:from the original on June 8, 2000 2465:GameSpot staff (April 25, 2000). 2336:from the original on July 8, 2016 1701:from the original on July 7, 2023 1326:noted the story's prominence set 1161: 770:. Meguro returned to compose for 758:, was developed by Atlus for the 4538: 4537: 4192:Imadoki no Vampire: Bloody Bride 3363:Chau, Anthony (April 25, 2000). 3104:D'Aprile, Jason (May 19, 2000). 2125:Official Dreamcast Magazine (US) 1510:Official Dreamcast Magazine (UK) 1180: 1175: 1170: 1165: 1160: 957: 952: 947: 942: 937: 695:Maken X Remix Soundtrack L'Image 426:The first-person perspective of 416: 405: 327:The story is set on near-future 3631:Skittrell, Lee (October 2000). 3514:"Test: Maken Shao: Demon Sword" 2982:from the original on 2002-01-09 2735:Midas Interactive Entertainment 2296:"Maken X original sound tracks" 1513:. No. 12. pp. 62–63. 4631:Video games developed in Japan 3790:(in Japanese). June 12, 2001. 3373:. Shinno Media. Archived from 3182:Conlin, Shaun (July 4, 2000). 2268:Persona Official Perfect Guide 2185:Maken Shao Official Guide Book 1500:Coward, Nerys (October 2000). 1345:Coward praised the "slick and 851:, was released in April 2000. 538:President of the United States 1: 4666:Video games set in the future 3822:(in Japanese). Archived from 3644:. No. 226. p. 112. 3229:(in Japanese). No. 572. 2677:(in Japanese). Archived from 2421:(in Japanese). Archived from 2274:. May 13, 2009. p. 355. 2073:Kennedy, Sam (June 3, 1999). 2013:(in Japanese). Archived from 1946:(in Japanese). Archived from 1889:(in Japanese). Archived from 1804:(in Japanese). Archived from 1683:"Maken X [JP Import]" 368:. An enhanced remake for the 4646:Video games set in Hong Kong 3683:. No. 142. p. 92. 3670:Jake The Snake (July 2000). 3552:Bratcher, Eric (July 2000). 2631:"Latest Details: Maken Shao" 1681:Edge staff (February 2000). 675:Devil Summoner: Soul Hackers 4661:Video games set in Portugal 3512:Killy (November 13, 2003). 3475:Kornifex (August 4, 2000). 1694:. No. 81. p. 85. 1356:Upon its release in Japan, 1319:Official Dreamcast Magazine 1195:Official Dreamcast Magazine 845:Maken X: After Strange Days 754:, known in Japan simply as 387: 356:franchise including artist 4682: 3336:"Maken X [Import]" 2540:"Maken X Gets Pushed Back" 2449:Maken X instruction manual 1922:Maken X instruction manual 1860:Maken X instruction manual 1837:Maken X instruction manual 1730:Maken X instruction manual 1607:Maken X instruction manual 1589:Maken X instruction manual 1368:Phantasy Star Online Ver 2 799:For its European release, 794:Maken Shao Mini Soundtrack 505:People's Republic of China 4656:Video games set in Moscow 4616:Single-player video games 4601:PlayStation Network games 4533: 4061:Armored Police Metal Jack 3149:Electronic Gaming Monthly 1444:Electronic Gaming Monthly 1423: 1403: 1002:Electronic Gaming Monthly 921: 916: 881: 876: 701:on January 19, 2000. The 479:health and attack power. 381: 42: 4651:Video games set in India 4626:Video games about demons 4581:First-person video games 4213:Kartia: The Word of Fate 3815:2001年テレビゲームソフト売り上げTOP300 3814: 3780: 3641:Computer and Video Games 3260: 3219: 3001: 2968: 2934: 2900: 2866: 2832: 2667: 2598: 2447:, ed. (April 25, 2000). 2411: 2392: 2359: 2263: 2234:"Shoji Meguro interview" 2212: 2180: 2151: 2132:. March 2000. p. 24 2003: 1980: 1936: 1879: 1794: 1728:, ed. (April 25, 2000). 1259:Computer and Video Games 601:Shin Megami Tensei If... 501:United States of America 311:video game developed by 4040:13 Sentinels: Aegis Rim 3885:Maken Shao: Demon Sword 3442:BenT (April 25, 2000). 3189:The Electric Playground 3036:"Maken X for Dreamcast" 3002:魔剣X : アフターストレンジデイズ 2580:Maken Shao: Demon Sword 1244:. In an import review, 809:Maken Shao: Demon Sword 752:Maken Shao: Demon Sword 746:Maken Shao: Demon Sword 456:non-playable characters 375:Maken Shao: Demon Sword 18:Maken Shao: Demon Sword 3711:"Japan Software Sales" 2668:[PS2] 魔剣爻(通常版) 488:Setting and characters 3760:on September 24, 2009 3007:National Diet Library 2270:] (in Japanese). 2187:] (in Japanese). 837:Maken X: Another Jack 430:(top) was changed in 4586:Hack and slash games 4325:River City Ransom EX 4241:Metaphor: ReFantazio 3456:on February 25, 2009 3405:G-Wok (April 2000). 3365:"REVIEW for Maken X" 3233:. 1999. p. 30. 3085:on November 15, 2014 2711:on December 21, 2003 2515:. February 3, 2000. 1808:on December 22, 2002 687:Revelations: Persona 4596:PlayStation 2 games 4508:Sting Entertainment 4395:Tokyo Mono Hara Shi 4311:Purikura Daisakusen 3826:on October 20, 2012 3315:on December 2, 2000 2731:"Upcoming Products" 2681:on October 24, 2013 2425:on October 24, 2013 1546:"Maken X (Preview)" 905: 865: 813:PlayStation Network 324:as ranged attacks. 153:Satoshi Ōyama (PS2) 4621:Video game remakes 4269:Nijiiro Dodge Ball 3120:on August 24, 2000 3069:"Maken X - Review" 2935:魔剣X Another Jack 2 2901:魔剣X Another Jack 1 2777:on January 3, 2013 2397:Dreamcast Magazine 2244:on August 26, 2002 2217:Dreamcast Magazine 2156:Dreamcast Magazine 2120:"X Marks the Spot" 2039:(April 25, 2000). 2001:Hashino, Katsura. 1985:Dreamcast Magazine 1377:. Total sales for 1374:Shin Megami Tensei 1238:review aggregation 1213:Dreamcast Magazine 863: 569:Eternal Punishment 523:the default name " 151:Tai Yamaguchi (DC) 4553: 4552: 4481:Related companies 4472:Shigenori Soejima 4462:Toshihiro Nagoshi 4248:My Disney Kitchen 3787:ASCII Media Works 3754:Japan Game Charts 3079:All Media Network 2806:Enthusiast Gaming 2578:(July 26, 2003). 2281:978-4-7577-4915-3 2051:. Scene: Credits. 1924:. pp. 21–26. 1862:. pp. 25–27. 1732:. pp. 16–20. 1591:. pp. 10–11. 1208: 1207: 901: 900: 849:ASCII Media Works 784:was published by 645:Chinese mythology 586:series. Longtime 476:experience points 297: 296: 225:November 25, 1999 16:(Redirected from 4673: 4611:Sega video games 4566:1999 video games 4541: 4540: 4520:iXIT Corporation 4409:Unicorn Overlord 4360:Spud's Adventure 4318:Radiant Historia 4290:Peak Performance 4255:Naname De Magic! 4122:Dungeon Explorer 3919: 3912: 3905: 3896: 3869: 3866: 3865: 3857: 3854: 3853: 3836: 3835: 3833: 3831: 3810: 3804: 3803: 3801: 3799: 3776: 3770: 3769: 3767: 3765: 3756:. Archived from 3746: 3737: 3736: 3734: 3732: 3706: 3700: 3699: 3697: 3695: 3689: 3676: 3667: 3661: 3660: 3658: 3656: 3650: 3637: 3628: 3613: 3612: 3610: 3608: 3582: 3576: 3575: 3573: 3571: 3549: 3540: 3539: 3537: 3535: 3509: 3503: 3502: 3500: 3498: 3472: 3466: 3465: 3463: 3461: 3439: 3433: 3432: 3430: 3428: 3407:"Maken X Review" 3402: 3387: 3386: 3384: 3382: 3360: 3354: 3353: 3351: 3349: 3331: 3325: 3324: 3322: 3320: 3311:. Archived from 3294: 3288: 3287: 3285: 3283: 3256: 3247: 3246: 3244: 3242: 3215: 3206: 3205: 3203: 3201: 3179: 3173: 3172: 3170: 3168: 3162: 3152:. No. 131. 3145: 3136: 3130: 3129: 3127: 3125: 3116:. Archived from 3101: 3095: 3094: 3092: 3090: 3081:. Archived from 3064: 3058: 3057: 3055: 3053: 3032: 3023: 3022: 3020: 3018: 2997: 2991: 2990: 2988: 2987: 2964: 2958: 2957: 2955: 2953: 2930: 2924: 2923: 2921: 2919: 2896: 2890: 2889: 2887: 2885: 2862: 2856: 2855: 2853: 2851: 2828: 2822: 2821: 2819: 2817: 2793: 2787: 2786: 2784: 2782: 2773:. Archived from 2757: 2751: 2750: 2748: 2746: 2741:on June 24, 2003 2737:. Archived from 2727: 2721: 2720: 2718: 2716: 2707:. Archived from 2697: 2691: 2690: 2688: 2686: 2663: 2657: 2656: 2654: 2652: 2626: 2620: 2619: 2617: 2615: 2606:. June 3, 2001. 2594: 2588: 2587: 2572: 2566: 2565: 2563: 2561: 2535: 2529: 2528: 2526: 2524: 2499: 2493: 2492: 2490: 2488: 2467:"Sega Ships Two" 2462: 2453: 2452: 2441: 2435: 2434: 2432: 2430: 2412:[DC] 魔剣X 2407: 2401: 2400: 2389: 2383: 2382: 2380: 2378: 2355: 2346: 2345: 2343: 2341: 2322: 2316: 2315: 2313: 2311: 2292: 2286: 2285: 2260: 2254: 2253: 2251: 2249: 2240:. Archived from 2230: 2221: 2220: 2209: 2203: 2202: 2177: 2160: 2159: 2148: 2142: 2141: 2139: 2137: 2116: 2101: 2100: 2098: 2096: 2070: 2053: 2052: 2033: 2027: 2026: 2024: 2022: 1998: 1989: 1988: 1977: 1960: 1959: 1957: 1955: 1932: 1926: 1925: 1914: 1903: 1902: 1900: 1898: 1893:on June 20, 2001 1875: 1864: 1863: 1852: 1841: 1840: 1829: 1818: 1817: 1815: 1813: 1790: 1784: 1783: 1781: 1779: 1753: 1734: 1733: 1722: 1711: 1710: 1708: 1706: 1700: 1687: 1678: 1659: 1658: 1656: 1654: 1628: 1611: 1610: 1599: 1593: 1592: 1581: 1572: 1571: 1569: 1567: 1541: 1530: 1529: 1527: 1525: 1519: 1506: 1497: 1465: 1457: 1451: 1449: 1439: 1433: 1432: 1429:Demon Sword Shao 1426: 1425: 1418: 1412: 1411: 1405: 1395: 1316:Nerys Coward of 1280: 1185: 1184: 1183: 1179: 1178: 1174: 1173: 1169: 1168: 1164: 1163: 962: 961: 960: 956: 955: 951: 950: 946: 945: 941: 940: 906: 866: 833:Maken X: Another 552:The concept for 420: 409: 392: 390: 384: 383: 267: 258: 242: 233: 224: 141:Tatsuya Igarashi 101: 89: 80: 47: 35: 21: 4681: 4680: 4676: 4675: 4674: 4672: 4671: 4670: 4576:Dreamcast games 4556: 4555: 4554: 4549: 4529: 4476: 4447:Katsura Hashino 4435: 4136:Friday the 13th 4025: 3928: 3923: 3867: 3861: 3860: 3855: 3849: 3848: 3845: 3840: 3839: 3829: 3827: 3816: 3812: 3811: 3807: 3797: 3795: 3782: 3778: 3777: 3773: 3763: 3761: 3748: 3747: 3740: 3730: 3728: 3708: 3707: 3703: 3693: 3691: 3687: 3674: 3669: 3668: 3664: 3654: 3652: 3648: 3635: 3630: 3629: 3616: 3606: 3604: 3584: 3583: 3579: 3569: 3567: 3562:. No. 67. 3551: 3550: 3543: 3533: 3531: 3511: 3510: 3506: 3496: 3494: 3477:"Test: Maken X" 3474: 3473: 3469: 3459: 3457: 3449:PlanetDreamcast 3441: 3440: 3436: 3426: 3424: 3404: 3403: 3390: 3380: 3378: 3377:on May 11, 2000 3362: 3361: 3357: 3347: 3345: 3333: 3332: 3328: 3318: 3316: 3307:. No. 86. 3296: 3295: 3291: 3281: 3279: 3270:(in Japanese). 3262: 3261:(PS2) 魔剣 爻(シャオ) 3258: 3257: 3250: 3240: 3238: 3221: 3217: 3216: 3209: 3199: 3197: 3196:on May 23, 2004 3181: 3180: 3176: 3166: 3164: 3160: 3156:. p. 161. 3143: 3138: 3137: 3133: 3123: 3121: 3103: 3102: 3098: 3088: 3086: 3066: 3065: 3061: 3051: 3049: 3034: 3033: 3026: 3016: 3014: 3009:(in Japanese). 3003: 2999: 2998: 2994: 2985: 2983: 2978:(in Japanese). 2970: 2966: 2965: 2961: 2951: 2949: 2944:(in Japanese). 2936: 2932: 2931: 2927: 2917: 2915: 2910:(in Japanese). 2902: 2898: 2897: 2893: 2883: 2881: 2876:(in Japanese). 2868: 2864: 2863: 2859: 2849: 2847: 2842:(in Japanese). 2834: 2830: 2829: 2825: 2815: 2813: 2795: 2794: 2790: 2780: 2778: 2771:CBS Interactive 2759: 2758: 2754: 2744: 2742: 2729: 2728: 2724: 2714: 2712: 2699: 2698: 2694: 2684: 2682: 2669: 2665: 2664: 2660: 2650: 2648: 2628: 2627: 2623: 2613: 2611: 2602:(in Japanese). 2600: 2596: 2595: 2591: 2574: 2573: 2569: 2559: 2557: 2537: 2536: 2532: 2522: 2520: 2501: 2500: 2496: 2486: 2484: 2464: 2463: 2456: 2443: 2442: 2438: 2428: 2426: 2413: 2409: 2408: 2404: 2394: 2391: 2390: 2386: 2376: 2374: 2361: 2357: 2356: 2349: 2339: 2337: 2324: 2323: 2319: 2309: 2307: 2294: 2293: 2289: 2282: 2265: 2264:ペルソナ公式パーフェクトガイド 2262: 2261: 2257: 2247: 2245: 2232: 2231: 2224: 2214: 2211: 2210: 2206: 2199: 2182: 2179: 2178: 2163: 2153: 2150: 2149: 2145: 2135: 2133: 2118: 2117: 2104: 2094: 2092: 2072: 2071: 2056: 2035: 2034: 2030: 2020: 2018: 2017:on May 30, 2015 2005: 2000: 1999: 1992: 1982: 1979: 1978: 1963: 1953: 1951: 1950:on May 22, 2001 1938: 1934: 1933: 1929: 1916: 1915: 1906: 1896: 1894: 1881: 1877: 1876: 1867: 1854: 1853: 1844: 1839:. pp. 2–3. 1831: 1830: 1821: 1811: 1809: 1796: 1792: 1791: 1787: 1777: 1775: 1755: 1754: 1737: 1724: 1723: 1714: 1704: 1702: 1698: 1685: 1680: 1679: 1662: 1652: 1650: 1630: 1629: 1614: 1601: 1600: 1596: 1583: 1582: 1575: 1565: 1563: 1543: 1542: 1533: 1523: 1521: 1517: 1504: 1499: 1498: 1479: 1474: 1469: 1468: 1458: 1454: 1447: 1440: 1436: 1420: 1419: 1415: 1397: 1396: 1392: 1387: 1278: 1209: 1181: 1176: 1171: 1166: 1154:Next Generation 1068: 972:CNET Gamecenter 958: 953: 948: 943: 864:Aggregate score 861: 857: 821: 803:both converted 749: 715: 665: 596:Katsura Hashino 550: 533: 525:Deus Ex Machina 490: 485: 470:For the remake 438: 437: 436: 435: 423: 422: 421: 412: 411: 410: 399: 378: 271: 262: 253: 246: 237: 228: 219: 202: 188: 152: 118:Katsura Hashino 107: 103: 96: 84: 75: 50: 33: 32:1999 video game 28: 27:1999 video game 23: 22: 15: 12: 11: 5: 4679: 4677: 4669: 4668: 4663: 4658: 4653: 4648: 4643: 4638: 4633: 4628: 4623: 4618: 4613: 4608: 4603: 4598: 4593: 4588: 4583: 4578: 4573: 4568: 4558: 4557: 4551: 4550: 4548: 4547: 4534: 4531: 4530: 4528: 4527: 4522: 4517: 4512: 4511: 4510: 4505: 4500: 4495: 4484: 4482: 4478: 4477: 4475: 4474: 4469: 4464: 4459: 4454: 4449: 4443: 4441: 4437: 4436: 4434: 4433: 4426: 4419: 4412: 4405: 4398: 4391: 4384: 4377: 4370: 4363: 4356: 4349: 4342: 4335: 4328: 4321: 4314: 4307: 4300: 4297:Princess Crown 4293: 4286: 4279: 4272: 4265: 4258: 4251: 4244: 4237: 4230: 4223: 4216: 4209: 4206:The Karate Kid 4202: 4195: 4188: 4181: 4174: 4167: 4160: 4153: 4146: 4139: 4132: 4125: 4118: 4117: 4116: 4111: 4103:Dragon's Crown 4099: 4092: 4085: 4078: 4071: 4064: 4057: 4050: 4043: 4035: 4033: 4027: 4026: 4024: 4023: 4016: 4013:Snowboard Kids 4009: 4006:Power Instinct 4002: 4001: 4000: 3993: 3986: 3979: 3976:Devil Summoner 3972: 3969:Devil Children 3958: 3951: 3948:Etrian Odyssey 3944: 3936: 3934: 3930: 3929: 3924: 3922: 3921: 3914: 3907: 3899: 3893: 3892: 3881: 3870: 3858: 3844: 3843:External links 3841: 3838: 3837: 3805: 3771: 3738: 3701: 3662: 3614: 3577: 3541: 3504: 3467: 3434: 3412:GameRevolution 3388: 3355: 3326: 3289: 3248: 3220:ドリームキャスト - 魔剣X 3207: 3174: 3131: 3096: 3067:Knight, Kyle. 3059: 3048:on May 5, 2019 3024: 2992: 2959: 2925: 2891: 2867:魔剣X ANOTHER(3) 2857: 2833:魔剣X ANOTHER(2) 2823: 2788: 2752: 2722: 2692: 2658: 2621: 2604:Dengeki Online 2589: 2567: 2530: 2494: 2454: 2436: 2402: 2384: 2347: 2317: 2287: 2280: 2255: 2222: 2204: 2197: 2161: 2143: 2128:. No. 4. 2102: 2054: 2028: 1990: 1961: 1927: 1904: 1880:魔剣X - キャラクター紹介 1865: 1842: 1819: 1785: 1735: 1712: 1660: 1612: 1594: 1573: 1531: 1476: 1475: 1473: 1470: 1467: 1466: 1452: 1434: 1413: 1389: 1388: 1386: 1383: 1332:GameRevolution 1284:GameRevolution 1206: 1205: 1202: 1199: 1190: 1189: 1186: 1157: 1149: 1148: 1145: 1142: 1134: 1133: 1130: 1127: 1119: 1118: 1115: 1112: 1104: 1103: 1100: 1097: 1089: 1088: 1085: 1082: 1079:GameRevolution 1074: 1073: 1070: 1065: 1057: 1056: 1053: 1050: 1042: 1041: 1038: 1035: 1027: 1026: 1023: 1020: 1012: 1011: 1008: 1005: 997: 996: 993: 990: 982: 981: 978: 975: 967: 966: 963: 934: 926: 925: 920: 914: 913: 910: 899: 898: 895: 892: 886: 885: 880: 874: 873: 870: 859: 856: 853: 820: 817: 748: 743: 714: 711: 697:, released by 664: 661: 549: 546: 532: 529: 509:European Union 489: 486: 484: 481: 451:hack and slash 425: 424: 415: 414: 413: 404: 403: 402: 401: 400: 398: 395: 309:hack and slash 295: 294: 289: 285: 284: 282:Hack and slash 279: 273: 272: 270: 269: 260: 250: 245: 244: 235: 234:April 25, 2000 226: 216: 211: 207: 206: 197: 191: 190: 189:Takahiro Ogata 183: 177: 176: 175:Kazunori Sakai 173: 167: 166: 161: 155: 154: 149: 143: 142: 139: 133: 132: 127: 121: 120: 115: 109: 108: 106: 105: 94: 82: 72: 70: 64: 63: 58: 52: 51: 48: 40: 39: 31: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 4678: 4667: 4664: 4662: 4659: 4657: 4654: 4652: 4649: 4647: 4644: 4642: 4639: 4637: 4634: 4632: 4629: 4627: 4624: 4622: 4619: 4617: 4614: 4612: 4609: 4607: 4604: 4602: 4599: 4597: 4594: 4592: 4589: 4587: 4584: 4582: 4579: 4577: 4574: 4572: 4569: 4567: 4564: 4563: 4561: 4546: 4545: 4536: 4535: 4532: 4526: 4523: 4521: 4518: 4516: 4513: 4509: 4506: 4504: 4501: 4499: 4496: 4494: 4491: 4490: 4489: 4486: 4485: 4483: 4479: 4473: 4470: 4468: 4465: 4463: 4460: 4458: 4455: 4453: 4452:Kazuma Kaneko 4450: 4448: 4445: 4444: 4442: 4438: 4432: 4431: 4427: 4425: 4424: 4420: 4418: 4417: 4413: 4411: 4410: 4406: 4404: 4403: 4399: 4397: 4396: 4392: 4390: 4389: 4388:Thousand Arms 4385: 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Producer 574:PlayStation 548:Development 195:Platform(s) 181:Composer(s) 137:Designer(s) 130:Kouji Okada 125:Producer(s) 113:Director(s) 4560:Categories 4283:Oh My God! 4129:ESP Ra.De. 4096:DoDonPachi 3983:Last Bible 3955:Growlanser 3820:Geimin.net 3721:Ziff Davis 3597:Ziff Davis 3272:Enterbrain 3231:Enterbrain 3154:Ziff Davis 3110:Gamecenter 2986:2022-02-26 2941:Enterbrain 2907:Enterbrain 2802:Siliconera 2715:August 31, 2705:DC Studios 2701:"Products" 2641:Ziff Davis 2550:Ziff Davis 2513:Ziff Davis 2366:4Gamer.net 2272:Enterbrain 2238:RocketBaby 2189:Enterbrain 1768:Ziff Davis 1556:Ziff Davis 1472:References 1379:Maken Shao 1363:Maken Shao 1300:Half-Life 1287:said that 1227:Maken Shao 1069:(A.C.) 86% 1067:(E.M.) 97% 869:Aggregator 841:Enterbrain 805:Maken Shao 801:DC Studios 790:Maken Shao 782:Maken Shao 778:Maken Shao 772:Maken Shao 756:Maken Shao 572:) for the 472:Maken Shao 432:Maken Shao 388:Maken Shao 4488:Atlus USA 4339:Run Saber 4220:Kat's Run 4185:Hoshigami 4178:Hellnight 4114:Sorceress 4082:Catherine 3890:MobyGames 3879:MobyGames 3672:"Maken X" 3633:"Maken X" 3554:"Maken X" 3444:"Maken X" 3309:FuncoLand 3299:"Maken X" 3184:"Maken X" 3141:"Maken X" 3106:"Maken X" 2045:Dreamcast 1758:"Maken X" 1502:"Maken X" 918:Dreamcast 878:Dreamcast 860:Reception 855:Reception 831:. 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Index

Maken Shao: Demon Sword

Developer(s)
Atlus
Publisher(s)
JP
NA
Sega
EU
Director(s)
Katsura Hashino
Producer(s)
Kouji Okada
Designer(s)
Programmer(s)
Artist(s)
Kazuma Kaneko
Writer(s)
Composer(s)
Shoji Meguro
Platform(s)
Dreamcast
PlayStation 2
JP
NA
EU
JP
EU
Genre(s)
Hack and slash

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