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the potential of becoming a second Geist. Another ending sees the Maken allowing Kay to die, taking control of the
American President following Geist's defeat. The third ending shows the Maken abandoning its mission in order to save Kay, which brings it into conflict with Geist—with the help of Kou, the Maken sacrifices itself and restores Kay to her body. Alternate versions of this route show the Maken being offered a deal by Geist if the Maken refuses to allow itself to die for Kay—accepting the truce restores Kay, while refusing it restores Sagami while the Maken permanently takes over Kay's body. Another route sees the Maken refuse to follow the Blademasters' orders and instead side with the Sangokai, killing Lee and joining Geist in creating a "utopia" by controlling human thoughts. If the Maken refuses to follow both the Blademasters and the Sangokai, it kills Geist while allowing Kay to die. The Maken is contacted by Lee's spirit, who says that the Maken is now the only being left capable of restoring the world.
737:, who acted as the game's publishers. The game's international release was announced in February 2000. One of the points Atlus was concerned about for the international version was the use of Nazi imagery for some enemies. Due to what were described as "cultural points that could be harmful", the game's graphics were altered for the international release to avoid controversy. The gameplay remained unchanged between versions. Kaneko described the voice recording as the most difficult part of the localization. Initially scheduled for release in March, the game was pushed forward into April for unspecified reasons, although it was speculated that it was due to that month already boasting several game releases.
527:", it was developed ostensibly as a means of treating mental illness, but is in fact a weapon for the Blademasters to defeat the Sangoki as it has the ability to destroy a person's Image. The Maken's first and primary host is Kay Sagami; the daughter of the institute's leader Hiro Sagami and a Chinese mother who died when Kay was still young, Kay dreams of following in her father's footsteps. Supporting characters include Institute researchers Anne Miller and Peter Jones, Kay's childhood friend and love interest Kou Yamashiro; Blademaster leader Fu Shou Lee, who funds the Maken's creation; and Fei Chao Li, Kay's tutor and the intended wielder of the Maken due to possessing the Blademasters' D Gene.
766:. While the basic gameplay and the original plot were carried over, several adjustments were made. The biggest change was a shift from a first-person to a third-person perspective; this was done due to a recurring problem with Japanese gamers dubbed "3D sickness", where people became motion sick when playing first-person games. Another improvement was the sound environment, which made full use of Dolby Surround software. The title's added "爻" character, an archaic Chinese symbol, was used as it represented two "X" characters, showing the game's status as an evolved version of
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expected. The developers initially wanted a "neat" development project, but demands came for a more expansive project, resulting in the game's scale greatly increasing and the development process becoming chaotic, with more staff coming on board to help development. Due to these factors, the period of trial and error when creating the gameplay lasted much longer than intended. The first-person perspective combined with sword-based action was chosen to create a unique feel for the game. While 3D elements had been included in earlier Atlus titles,
458:. If the player character's health is fully depleted, the game ends. Players take control of a number of people through the Maken's "brainjack" ability, enabling them to take control of different story-related characters; each character wields a version of the Maken, but also have unique abilities and different statistics such as higher health and greater attack power, or character-specific abilities such as ranged attacks or stunning enemies.
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1349:-free" environments, while Gantayat gave unanimous praise to both the game's graphics and its character designs. Mielke gave particular praise to Kaneko's character designs, and like Coward noted the environments as being free of glitches and running smooth while maintaining quality. Skittrell called the environmental graphics "super-crisp but lifeless and bland", a sentiment shared by
659:. The game was Atlus' first title to feature full voice acting; the team initially planned to voice event scenes in English and Chinese with Japanese subtitles, but included voice acting across the whole game due to positive feedback. A similar set of circumstances led to the wide use of stereophonic sound across the whole game when it was initially planned only for action sequences.
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540:—are being influenced by a god-like being of the PSI realm dubbed Geist. Geist, which also seeks to preserve humanity through more extreme means than the Blademasters, intends to use the Sangokai to reduce the human population. Over the course of the game, the Maken has the option of brainjacking numerous characters from both the Blademasters and the Sangokai.
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519:-based crime syndicate which splintered from the Blademasters and are responsible for the catastrophes engulfing the world. The Sangoki are led by the Hakke, humans with warped PSI that has malformed their bodies. The central cast are staff at the Kazanawa Research Institute in Japan, which is secretly funded by the Blademasters from a base in China.
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Andrey, but fails to prevent Sagami from being kidnapped. Despite brainjacking Andrey to pursue the
Sangokai under Lee's orders, Kay remains tied to the Maken and is in danger of permanently losing her PSI. During the Maken's journey across the world, it is revealed that the Sangokai—whose members include the current
393:, was published by Atlus in Japan in 2001 and in Europe by Midas Interactive Entertainment in 2003. It changed a number of gameplay elements, introduced further cutscenes, adjusted the music, and added the third-person perspective in response to a common trend in Japan of first-person games causing motion sickness.
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Depending on brainjacking and dialogue choices made by the Maken through the game, several different narrative paths and endings are unlocked. One ending has the Maken follow the
Blademasters' orders, destroying the Sangokai and Geist while saving both Kay and Sagami; it is then sealed away as it has
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localized and released the game overseas in 2000. Gameplay has the Maken—a sentient sword-like being—"brainjacking" or taking control of multiple characters across a variety of levels; combat is primarily based around short-ranged melee attacks, with some characters sporting additional abilities such
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reached No. 6 in gaming charts. With sales of around 66,000 units, the game was the best-selling new
Dreamcast release of the week, selling through nearly 73% of its shipments. The game's total sales as of 2004 have reached over 70,800 units, ranking as the 50th best-selling Dreamcast game in Japan.
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praised the combat options and refreshing change from standard combat in other first-person games, noting the variety offered by character abilities but criticizing the lack of multiplayer options. Mielke called the gameplay "pretty standard" aside from enemy variety and character options, and noted
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and
Takahiro Ogata. The musical style, which was described by Okada as "all techno music with heavy drumbeats", was intended to make the game feel "lively and fast". Meguro worked on the soundtrack for around a year and a half, and composed most of the game's music, receiving some concepts for tunes
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had been designed from the outset to have an international appeal. Voice recording for the international release took place in North
America. Meguro was involved in the process, which he stated was a positive experience. The localization was handled cooperatively by Atlus and the American branch of
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achieved through consecutive attacks. An "EX Gauge" can be charged up and released to trigger a powerful attack. The player can also leap over and strike an enemy from behind—these actions open the enemy up to a high-damage attack. The player can find several types of items within each level; these
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The main protagonist is the Maken, an artificial being with direct access to the world of PSI. The Maken's key ability is "brainjack"; the Maken's native PSI is able to substitute itself for the PSI of a chosen host—referred to as their "Image"—giving the Maken control of that person's body. Given
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Players navigate linear levels with the selected character, able to interact with certain environmental elements and jump over obstacles or onto higher platforms. During combat, the player is able to move freely within the environment, and has access to a variety of moves including a back step and
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video game where players control a variety of characters wielding a sentient sword dubbed the Maken. The game is divided into "Event Scenes", cutscenes related to the story; and "Action Scenes", the gameplay segments; and the world map used to select levels. On the world map, players can select a
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earned from defeated enemies. After gathering enough Image points, new skills are unlocked for the current character, with the Maken's compatibility or "synchronization" with that character increasing alongside it; increased synchronization with a character raises their basic attributes such as
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as quite turbulent. Kaneko felt at first that the game was an "odd job", but over time he became deeply involved as the game graduated into being an important project for him. It was the first time the team had tried development with the
Dreamcast, which proved more versatile and powerful than
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The game opens with the Maken's activation; Kay watches with her father as Fei prepares to wield the sword. They are attacked by
Sangokai member Hakke Andrey, who kidnaps Sagami and mortally wounds Fei. Prompted by Fei before he dies, Kay takes up the Maken; brainjacking Kay, the Maken defeats
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include various sizes of life capsules which replenish health, increase attack power for a limited time, and gain PSI points from defeated enemies. PSI points are essential when brainjacking new characters, as the Maken can only brainjack a character with a lower or equivalent PSI level.
343:. When the facility where the Maken was developed is attacked, the sword bonds to main heroine Kay Sagami and is sent on missions against the group responsible for the attack. Depending on dialogue choices and brainjacked characters, seven possible endings can be achieved.
474:, gameplay remains mostly the same, but with several added mechanics and a shift to a third-person perspective focused behind the back of the character. Combat options remain the same, but character abilities are now increased through combat by gaining "Image points",
647:, while many of the player characters drew from historical and literary figures from each country the game visited. The Hakke leaders of the Sangokai were designed around a particular part of their body being malformed. A narrative element carried over from the
1309:, however, stated, "While this game doesn't fit neatly into any category – action, fighting, adventure, or role-playing – anyone who likes the idea of a pulse-pounding, arcade-style slasher with sweet graphics will enjoy hacking it up with
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strafing to avoid attacks. Enemies encountered in areas include humans, hostile animals, machines, and supernatural entities. The player character, who can lock onto enemies during combat, has a standard attack option, with
364:, development took approximately two years. It was the first game developed by Atlus to feature full voice acting, and one of the company's earliest fully 3D titles. The game was met with mixed reviews, but sold well in
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the light puzzle elements. Skittrell generally found the game's substance lacking, but enjoyed the brainjacking feature. Multiple reviewers faulted the controls as cumbersome or inappropriate for the gameplay.
499:, the spirit is a scientifically proven concept referred to as PSI, which arises from a separate dimension and is the source of emotion and sensation. Amid rising tensions and flagging negotiations between the
678:. The jazz-oriented ending theme, sung by Diana Leaves, was cited by Meguro as one of his favorite compositions from the game. Due to his work, Meguro was unable to contribute to the
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praised the story, calling it "theatrical and intriguing", while in contrast
Gantayat felt the storytelling was "poor" and faulted Sega's translation for further effecting it.
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apart from equivalent first-person games of the time. Skittrell was highly critical of the story segments as "boring and far too long", but said the story was entertaining.
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in Japan on June 7, 2001. It came with both standard and limited editions, with the limited edition having exclusive cover art. A mini-album of new and remixed music from
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was his debut as a game director. The game was developed by internal studio Atlus R&D1. Most of the development team were directly carried over from the second
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and then being left to his own devices. He was faced with restrictions with the console's hardware, but was able to have more creative freedom than his work on
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An official soundtrack was released by King
Records in Japan on December 23, 1999. An album of remixed tracks from the game by a number of guest musicians,
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515:. Two key factions are the Blademasters, a society who maintain world peace at all costs and share a special gene dubbed the "D Gene"; and the Sangokai, a
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Okada described the main theme as power achieved through intelligence and overcoming the environments. The main narrative featured multiple references to
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praised the unique choice of the Maken as protagonist along with the variety of endings. The English voice acting was panned by multiple critics.
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by Midas Interactive Entertainment on June 27, 2003. This version was later re-released by Midas Interactive Entertainment on the European
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was first announced in February 2001. Prior to its official announcement, there was speculation that it was a sequel to the original game.
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is set in a near-future version of Earth, described as "five minutes" into the future, the limit of precognitive vision. In the world of
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felt it was not worth purchasing other than by those "desperate" for an action game due to the many faults he found. James Mielke of
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franchise was a system of choices based on morality that influenced the ending; while these elements had been thoroughly explored in
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Coward described the gameplay as highly enjoyable, praising the variety of playable characters but faulting the controls as stiff.
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console, they immediately decided to create something new for that console. Okada later said that Atlus' main desire when creating
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said of the game, "There are redeeming elements, but they just don't resolve into anything exciting. We suggest waiting for
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was the first time Atlus used both full 3D visuals and full-motion 3D CGI cutscenes. The game was also the first time the
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s Anoop Gantayat felt the game should be rented rather than immediately bought due to his own complaints, while website
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said that it was only the game's lack of multiplayer and level design that kept it from contending with the likes of
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was eventually released in North America on April 25, 2000. In Europe, the game was released on July 7 of that year.
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variety of levels including main story missions, zones holding new playable characters, and levels involving key
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762:. Okada, Hashino and Kaneko returned to their respective roles. The additional CGI segments were created by
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during a time when the world is descending into chaos due to natural disasters and political upheaval in
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scores of 9, 9 and 7 out of 10 from three critics, placing it among the issue's highest-scoring games.
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on December 25, 2008. A comic anthology was published by Kodansha in March 2000. A novelization titled
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s review of the game, one critic gave it a score of 5.5/10, and the rest gave it each a score of 6/10.
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and released alongside the original album's iTunes release to celebrate the game's tenth anniversary.
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album, which became fairly rare in the years following its release, was later re-released by Atlus on
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was to develop something new after making role-playing games for most of the company's lifetime.
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gave the game a score of 32/40, consequently receiving the magazine's "Gold" award. The remake
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2075:"GameSpot Talks to Legendary Atlus Producer [date mislabeled as "April 27, 2000"]"
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gave the game three 4.5/5 scores for graphics, control, and fun factor, and 4/5 for sound.
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on June 1, 2011. A new remix track was included as an exclusive to the digital album.
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1633:"Maken X Review [JP Import] [date mislabeled as "April 28, 2000"]"
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Speaking in an interview, Okada and Kaneko referred to the development period for
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to PAL region hardware, and localized the game into English. It was published as
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3781:【メッセサンオー本店売り上げランキング(6/3~6/9調査)】文句なし!「PHANTASY STAR ONLINE Ver.2.0」がぶっちぎりトップ!!
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a strong addition to the Dreamcast library and a good game in its own right,
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The game received above-average reviews internationally according to the
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team had attempted development of a game outside the role-playing genre.
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game. The Atlus staff were beginning to feel limited by the scope of the
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was "one of those games that could have been great." Eric Bratcher of
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2798:"Atlus' Maken Shao Reaches PlayStation Network In Europe This Month"
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In Japan, the game received high scores from critics. The Japanese
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was published by Atlus on November 25, 1999. While Atlus' earlier
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2219:(in Japanese). No. 53. December 24, 1999. pp. 168–69.
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acted as art director and character designer. The director was
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1987:(in Japanese). No. 37. November 19, 1999. pp. 63–65.
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2399:(in Japanese). No. 4. November 27, 1998. pp. 32–45.
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arose while Atlus was part of the way through developing the
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universe, so when they were shown the specifications of the
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Fitzloff, Jay; Helgeson, Matt; Reiner, Andrew (June 2000).
2158:(in Japanese). No. 22. April 23, 1999. pp. 41–43.
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duology at the time despite his previous involvement with
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Concept work began during the middle of production on the
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Kujawa, Kraig; Hager, Dean; MacDonald, Mark (June 2000).
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3344:. Vol. 8, no. 2. Shinno Media. pp. 65–67
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was released between January 2000 and November 2001 by
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Town & Country Surf Designs: Wood & Water Rage
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in Japan during 2001 stand at just over 40,000 units.
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on February 27, 2013, as a PlayStation Classic title.
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2586:). Midas Interactive Entertainment. Scene: Credits.
1920:, ed. (April 25, 2000). "Character Introductions".
1365:entered Japanese charts at No. 2, coming in behind
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2004:橋野 桂 [プロデューサー&ゲームディレクター] / スタッフ Voice
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728:titles were aimed fully at the Japanese market,
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511:is collapsing due to growing misfortune across
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667:The game's original score was composed by
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4636:Video games featuring female protagonists
3863:Japanese PlayStation 2 website (archived)
2761:"Maken Shao: Demon Sword - Related Games"
2360:ATLUS MUSICにて「魔剣X」「ブレイズ・ユニオン」などの楽曲配信がスタート
335:and rising political tension between the
3587:"New Japanese Dreamcast Games Get Rated"
3192:. Greedy Productions Ltd. Archived from
2369:(in Japanese). Aetas Inc. June 1, 2011.
3585:Williamson, Colin (November 19, 1999).
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2599:秋葉原で行われた『真・女神転生』、『魔剣爻』の発売記念イベントを密着レポート!
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434:(bottom) to a third-person perspective.
3530:from the original on December 20, 2021
3493:from the original on December 20, 2021
3423:from the original on September 9, 2015
3237:from the original on December 21, 2021
2812:from the original on February 16, 2013
720:was first announced in November 1998.
4591:Midas Interactive Entertainment games
3851:Japanese Dreamcast website (archived)
3334:Mylonas, Eric "ECM" (February 2000).
2948:from the original on December 9, 2011
2914:from the original on December 9, 2011
2629:Gantayat, Anoop (February 14, 2001).
2556:from the original on November 7, 2017
2538:Gantayat, Anoop (February 29, 2000).
1649:from the original on December 9, 2004
1605:, ed. (April 25, 2000). "World Map".
1544:Gantayat, Anoop (February 24, 2000).
1520:from the original on November 2, 2022
1371:and ahead of the PlayStation port of
908:
868:
104:Midas Interactive Entertainment (PS2)
7:
3794:from the original on August 18, 2021
3709:Langan, Matthew (December 6, 1999).
3690:from the original on August 13, 2023
2796:Sahdev, Ishaan (February 14, 2013).
2306:from the original on October 3, 2008
2091:from the original on August 27, 1999
1858:, ed. (April 25, 2000). "Glossary".
1835:, ed. (April 25, 2000). "Prologue".
1587:, ed. (April 25, 2000). "The Game".
1562:from the original on August 17, 2002
907:
867:
4430:Wizardry: Tale of the Forsaken Land
3727:from the original on April 15, 2013
3452:. IGN Entertainment. Archived from
3013:from the original on August 1, 2017
2373:from the original on March 22, 2016
938:
858:
4641:Video games scored by Shoji Meguro
3163:from the original on April 8, 2023
2647:from the original on June 28, 2014
2503:"Maken X US Release Date Revealed"
2326:"Maken X Remix Soundtrack L'Image"
1774:from the original on June 22, 2002
1756:Gantayat, Anoop (April 28, 2000).
1631:Mielke, James (December 8, 1999).
350:duology. Featuring staff from the
49:North American Dreamcast cover art
25:
3750:"Sega Dreamcast Japanese Ranking"
3651:from the original on May 19, 2023
3603:from the original on June 3, 2002
3278:from the original on July 4, 2017
3044:. CBS Interactive. Archived from
2880:from the original on July 5, 2017
2846:from the original on July 5, 2017
2610:from the original on July 2, 2017
2519:from the original on July 3, 2017
2483:from the original on June 8, 2000
2465:GameSpot staff (April 25, 2000).
2336:from the original on July 8, 2016
1701:from the original on July 7, 2023
1326:noted the story's prominence set
1161:
770:. Meguro returned to compose for
758:, was developed by Atlus for the
4538:
4537:
4192:Imadoki no Vampire: Bloody Bride
3363:Chau, Anthony (April 25, 2000).
3104:D'Aprile, Jason (May 19, 2000).
2125:Official Dreamcast Magazine (US)
1510:Official Dreamcast Magazine (UK)
1180:
1175:
1170:
1165:
1160:
957:
952:
947:
942:
937:
695:Maken X Remix Soundtrack L'Image
426:The first-person perspective of
416:
405:
327:The story is set on near-future
3631:Skittrell, Lee (October 2000).
3514:"Test: Maken Shao: Demon Sword"
2982:from the original on 2002-01-09
2735:Midas Interactive Entertainment
2296:"Maken X original sound tracks"
1513:. No. 12. pp. 62–63.
4631:Video games developed in Japan
3790:(in Japanese). June 12, 2001.
3373:. Shinno Media. Archived from
3182:Conlin, Shaun (July 4, 2000).
2268:Persona Official Perfect Guide
2185:Maken Shao Official Guide Book
1500:Coward, Nerys (October 2000).
1345:Coward praised the "slick and
851:, was released in April 2000.
538:President of the United States
1:
4666:Video games set in the future
3822:(in Japanese). Archived from
3644:. No. 226. p. 112.
3229:(in Japanese). No. 572.
2677:(in Japanese). Archived from
2421:(in Japanese). Archived from
2274:. May 13, 2009. p. 355.
2073:Kennedy, Sam (June 3, 1999).
2013:(in Japanese). Archived from
1946:(in Japanese). Archived from
1889:(in Japanese). Archived from
1804:(in Japanese). Archived from
1683:"Maken X [JP Import]"
368:. An enhanced remake for the
4646:Video games set in Hong Kong
3683:. No. 142. p. 92.
3670:Jake The Snake (July 2000).
3552:Bratcher, Eric (July 2000).
2631:"Latest Details: Maken Shao"
1681:Edge staff (February 2000).
675:Devil Summoner: Soul Hackers
4661:Video games set in Portugal
3512:Killy (November 13, 2003).
3475:Kornifex (August 4, 2000).
1694:. No. 81. p. 85.
1356:Upon its release in Japan,
1319:Official Dreamcast Magazine
1195:Official Dreamcast Magazine
845:Maken X: After Strange Days
754:, known in Japan simply as
387:
356:franchise including artist
4682:
3336:"Maken X [Import]"
2540:"Maken X Gets Pushed Back"
2449:Maken X instruction manual
1922:Maken X instruction manual
1860:Maken X instruction manual
1837:Maken X instruction manual
1730:Maken X instruction manual
1607:Maken X instruction manual
1589:Maken X instruction manual
1368:Phantasy Star Online Ver 2
799:For its European release,
794:Maken Shao Mini Soundtrack
505:People's Republic of China
4656:Video games set in Moscow
4616:Single-player video games
4601:PlayStation Network games
4533:
4061:Armored Police Metal Jack
3149:Electronic Gaming Monthly
1444:Electronic Gaming Monthly
1423:
1403:
1002:Electronic Gaming Monthly
921:
916:
881:
876:
701:on January 19, 2000. The
479:health and attack power.
381:
42:
4651:Video games set in India
4626:Video games about demons
4581:First-person video games
4213:Kartia: The Word of Fate
3815:2001年テレビゲームソフト売り上げTOP300
3814:
3780:
3641:Computer and Video Games
3260:
3219:
3001:
2968:
2934:
2900:
2866:
2832:
2667:
2598:
2447:, ed. (April 25, 2000).
2411:
2392:
2359:
2263:
2234:"Shoji Meguro interview"
2212:
2180:
2151:
2132:. March 2000. p. 24
2003:
1980:
1936:
1879:
1794:
1728:, ed. (April 25, 2000).
1259:Computer and Video Games
601:Shin Megami Tensei If...
501:United States of America
311:video game developed by
4040:13 Sentinels: Aegis Rim
3885:Maken Shao: Demon Sword
3442:BenT (April 25, 2000).
3189:The Electric Playground
3036:"Maken X for Dreamcast"
3002:魔剣X : アフターストレンジデイズ
2580:Maken Shao: Demon Sword
1244:. In an import review,
809:Maken Shao: Demon Sword
752:Maken Shao: Demon Sword
746:Maken Shao: Demon Sword
456:non-playable characters
375:Maken Shao: Demon Sword
18:Maken Shao: Demon Sword
3711:"Japan Software Sales"
2668:[PS2] 魔剣爻(通常版)
488:Setting and characters
3760:on September 24, 2009
3007:National Diet Library
2270:] (in Japanese).
2187:] (in Japanese).
837:Maken X: Another Jack
430:(top) was changed in
4586:Hack and slash games
4325:River City Ransom EX
4241:Metaphor: ReFantazio
3456:on February 25, 2009
3405:G-Wok (April 2000).
3365:"REVIEW for Maken X"
3233:. 1999. p. 30.
3085:on November 15, 2014
2711:on December 21, 2003
2515:. February 3, 2000.
1808:on December 22, 2002
687:Revelations: Persona
4596:PlayStation 2 games
4508:Sting Entertainment
4395:Tokyo Mono Hara Shi
4311:Purikura Daisakusen
3826:on October 20, 2012
3315:on December 2, 2000
2731:"Upcoming Products"
2681:on October 24, 2013
2425:on October 24, 2013
1546:"Maken X (Preview)"
905:
865:
813:PlayStation Network
324:as ranged attacks.
153:Satoshi Ōyama (PS2)
4621:Video game remakes
4269:Nijiiro Dodge Ball
3120:on August 24, 2000
3069:"Maken X - Review"
2935:魔剣X Another Jack 2
2901:魔剣X Another Jack 1
2777:on January 3, 2013
2397:Dreamcast Magazine
2244:on August 26, 2002
2217:Dreamcast Magazine
2156:Dreamcast Magazine
2120:"X Marks the Spot"
2039:(April 25, 2000).
2001:Hashino, Katsura.
1985:Dreamcast Magazine
1377:. Total sales for
1374:Shin Megami Tensei
1238:review aggregation
1213:Dreamcast Magazine
863:
569:Eternal Punishment
523:the default name "
151:Tai Yamaguchi (DC)
4553:
4552:
4481:Related companies
4472:Shigenori Soejima
4462:Toshihiro Nagoshi
4248:My Disney Kitchen
3787:ASCII Media Works
3754:Japan Game Charts
3079:All Media Network
2806:Enthusiast Gaming
2578:(July 26, 2003).
2281:978-4-7577-4915-3
2051:. Scene: Credits.
1924:. pp. 21–26.
1862:. pp. 25–27.
1732:. pp. 16–20.
1591:. pp. 10–11.
1208:
1207:
901:
900:
849:ASCII Media Works
784:was published by
645:Chinese mythology
586:series. Longtime
476:experience points
297:
296:
225:November 25, 1999
16:(Redirected from
4673:
4611:Sega video games
4566:1999 video games
4541:
4540:
4520:iXIT Corporation
4409:Unicorn Overlord
4360:Spud's Adventure
4318:Radiant Historia
4290:Peak Performance
4255:Naname De Magic!
4122:Dungeon Explorer
3919:
3912:
3905:
3896:
3869:
3866:
3865:
3857:
3854:
3853:
3836:
3835:
3833:
3831:
3810:
3804:
3803:
3801:
3799:
3776:
3770:
3769:
3767:
3765:
3756:. Archived from
3746:
3737:
3736:
3734:
3732:
3706:
3700:
3699:
3697:
3695:
3689:
3676:
3667:
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3498:
3472:
3466:
3465:
3463:
3461:
3439:
3433:
3432:
3430:
3428:
3407:"Maken X Review"
3402:
3387:
3386:
3384:
3382:
3360:
3354:
3353:
3351:
3349:
3331:
3325:
3324:
3322:
3320:
3311:. Archived from
3294:
3288:
3287:
3285:
3283:
3256:
3247:
3246:
3244:
3242:
3215:
3206:
3205:
3203:
3201:
3179:
3173:
3172:
3170:
3168:
3162:
3152:. No. 131.
3145:
3136:
3130:
3129:
3127:
3125:
3116:. Archived from
3101:
3095:
3094:
3092:
3090:
3081:. Archived from
3064:
3058:
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3055:
3053:
3032:
3023:
3022:
3020:
3018:
2997:
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2822:
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2819:
2817:
2793:
2787:
2786:
2784:
2782:
2773:. Archived from
2757:
2751:
2750:
2748:
2746:
2741:on June 24, 2003
2737:. Archived from
2727:
2721:
2720:
2718:
2716:
2707:. Archived from
2697:
2691:
2690:
2688:
2686:
2663:
2657:
2656:
2654:
2652:
2626:
2620:
2619:
2617:
2615:
2606:. June 3, 2001.
2594:
2588:
2587:
2572:
2566:
2565:
2563:
2561:
2535:
2529:
2528:
2526:
2524:
2499:
2493:
2492:
2490:
2488:
2467:"Sega Ships Two"
2462:
2453:
2452:
2441:
2435:
2434:
2432:
2430:
2412:[DC] 魔剣X
2407:
2401:
2400:
2389:
2383:
2382:
2380:
2378:
2355:
2346:
2345:
2343:
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2316:
2315:
2313:
2311:
2292:
2286:
2285:
2260:
2254:
2253:
2251:
2249:
2240:. Archived from
2230:
2221:
2220:
2209:
2203:
2202:
2177:
2160:
2159:
2148:
2142:
2141:
2139:
2137:
2116:
2101:
2100:
2098:
2096:
2070:
2053:
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2033:
2027:
2026:
2024:
2022:
1998:
1989:
1988:
1977:
1960:
1959:
1957:
1955:
1932:
1926:
1925:
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1902:
1900:
1898:
1893:on June 20, 2001
1875:
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1790:
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1525:
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1506:
1497:
1465:
1457:
1451:
1449:
1439:
1433:
1432:
1429:Demon Sword Shao
1426:
1425:
1418:
1412:
1411:
1405:
1395:
1316:Nerys Coward of
1280:
1185:
1184:
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1178:
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962:
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946:
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941:
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906:
866:
833:Maken X: Another
552:The concept for
420:
409:
392:
390:
384:
383:
267:
258:
242:
233:
224:
141:Tatsuya Igarashi
101:
89:
80:
47:
35:
21:
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4675:
4674:
4672:
4671:
4670:
4576:Dreamcast games
4556:
4555:
4554:
4549:
4529:
4476:
4447:Katsura Hashino
4435:
4136:Friday the 13th
4025:
3928:
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3855:
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3654:
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3648:
3635:
3630:
3629:
3616:
3606:
3604:
3584:
3583:
3579:
3569:
3567:
3562:. No. 67.
3551:
3550:
3543:
3533:
3531:
3511:
3510:
3506:
3496:
3494:
3477:"Test: Maken X"
3474:
3473:
3469:
3459:
3457:
3449:PlanetDreamcast
3441:
3440:
3436:
3426:
3424:
3404:
3403:
3390:
3380:
3378:
3377:on May 11, 2000
3362:
3361:
3357:
3347:
3345:
3333:
3332:
3328:
3318:
3316:
3307:. No. 86.
3296:
3295:
3291:
3281:
3279:
3270:(in Japanese).
3262:
3261:(PS2) 魔剣 爻(シャオ)
3258:
3257:
3250:
3240:
3238:
3221:
3217:
3216:
3209:
3199:
3197:
3196:on May 23, 2004
3181:
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3156:. p. 161.
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3086:
3066:
3065:
3061:
3051:
3049:
3034:
3033:
3026:
3016:
3014:
3009:(in Japanese).
3003:
2999:
2998:
2994:
2985:
2983:
2978:(in Japanese).
2970:
2966:
2965:
2961:
2951:
2949:
2944:(in Japanese).
2936:
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2931:
2927:
2917:
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2910:(in Japanese).
2902:
2898:
2897:
2893:
2883:
2881:
2876:(in Japanese).
2868:
2864:
2863:
2859:
2849:
2847:
2842:(in Japanese).
2834:
2830:
2829:
2825:
2815:
2813:
2795:
2794:
2790:
2780:
2778:
2771:CBS Interactive
2759:
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2628:
2627:
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2602:(in Japanese).
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2559:
2557:
2537:
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2265:
2264:ペルソナ公式パーフェクトガイド
2262:
2261:
2257:
2247:
2245:
2232:
2231:
2224:
2214:
2211:
2210:
2206:
2199:
2182:
2179:
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2153:
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2149:
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2133:
2118:
2117:
2104:
2094:
2092:
2072:
2071:
2056:
2035:
2034:
2030:
2020:
2018:
2017:on May 30, 2015
2005:
2000:
1999:
1992:
1982:
1979:
1978:
1963:
1953:
1951:
1950:on May 22, 2001
1938:
1934:
1933:
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1916:
1915:
1906:
1896:
1894:
1881:
1877:
1876:
1867:
1854:
1853:
1844:
1839:. pp. 2–3.
1831:
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1809:
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1209:
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1176:
1171:
1166:
1154:Next Generation
1068:
972:CNET Gamecenter
958:
953:
948:
943:
864:Aggregate score
861:
857:
821:
803:both converted
749:
715:
665:
596:Katsura Hashino
550:
533:
525:Deus Ex Machina
490:
485:
470:For the remake
438:
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118:Katsura Hashino
107:
103:
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84:
75:
50:
33:
32:1999 video game
28:
27:1999 video game
23:
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15:
12:
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5:
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4314:
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4300:
4297:Princess Crown
4293:
4286:
4279:
4272:
4265:
4258:
4251:
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4230:
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4216:
4209:
4206:The Karate Kid
4202:
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4103:Dragon's Crown
4099:
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4043:
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4027:
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4016:
4013:Snowboard Kids
4009:
4006:Power Instinct
4002:
4001:
4000:
3993:
3986:
3979:
3976:Devil Summoner
3972:
3969:Devil Children
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3948:Etrian Odyssey
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3843:External links
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3220:ドリームキャスト - 魔剣X
3207:
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3131:
3096:
3067:Knight, Kyle.
3059:
3048:on May 5, 2019
3024:
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2959:
2925:
2891:
2867:魔剣X ANOTHER(3)
2857:
2833:魔剣X ANOTHER(2)
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2604:Dengeki Online
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2143:
2128:. No. 4.
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1880:魔剣X - キャラクター紹介
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4171:Heaven's Gate
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4150:GP-1: Part II
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4054:Amazing Tater
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4020:Trauma Center
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3868:(in Japanese)
3864:
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3856:(in Japanese)
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3578:
3565:
3564:Imagine Media
3561:
3560:
3555:
3548:
3546:
3542:
3529:
3525:
3522:(in French).
3521:
3520:
3519:Jeuxvideo.com
3515:
3508:
3505:
3492:
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3485:(in French).
3484:
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3482:Jeuxvideo.com
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3304:Game Informer
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2451:. p. 28.
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2130:Imagine Media
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1609:. p. 12.
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1408:Demon Sword X
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1047:Game Informer
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904:Review scores
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764:Polygon Magic
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760:PlayStation 2
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726:Megami Tensei
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614:Megami Tensei
611:
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592:Kazuma Kaneko
589:
588:Megami Tensei
585:
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583:Megami Tensei
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396:
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377:
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370:PlayStation 2
367:
363:
360:and composer
359:
358:Kazuma Kaneko
355:
354:
353:Megami Tensei
349:
344:
342:
338:
337:United States
334:
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293:
292:Single player
290:
286:
283:
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268:June 27, 2003
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248:PlayStation 2
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204:PlayStation 2
201:
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178:
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165:
164:Kazuma Kaneko
162:
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150:
148:
147:Programmer(s)
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41:
36:
30:
19:
4606:Seinen manga
4542:
4457:Shoji Meguro
4428:
4421:
4414:
4407:
4400:
4393:
4386:
4381:Tesla Effect
4379:
4372:
4365:
4358:
4351:
4344:
4337:
4332:Rockin' Kats
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4323:
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4018:
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4004:
3995:
3990:Majin Tensei
3988:
3981:
3974:
3967:
3960:
3953:
3946:
3941:Dept. Heaven
3939:
3884:
3873:
3828:. Retrieved
3824:the original
3819:
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3798:December 20,
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213:
186:Shoji Meguro
68:Publisher(s)
56:Developer(s)
29:
4571:Atlus games
4467:Kouji Okada
4416:Wacky Races
4367:Stella Deus
4276:Odin Sphere
4031:Other games
3694:December 3,
3655:December 3,
3534:December 3,
3497:December 3,
3417:CraveOnline
3241:December 3,
3200:December 3,
3167:December 3,
2487:December 3,
1705:December 3,
1524:December 3,
909:Publication
825:Q Hayashida
819:Adaptations
578:Kouji Okada
576:. Producer
574:PlayStation
548:Development
195:Platform(s)
181:Composer(s)
137:Designer(s)
130:Kouji Okada
125:Producer(s)
113:Director(s)
4560:Categories
4283:Oh My God!
4129:ESP Ra.De.
4096:DoDonPachi
3983:Last Bible
3955:Growlanser
3820:Geimin.net
3721:Ziff Davis
3597:Ziff Davis
3272:Enterbrain
3231:Enterbrain
3154:Ziff Davis
3110:Gamecenter
2986:2022-02-26
2941:Enterbrain
2907:Enterbrain
2802:Siliconera
2715:August 31,
2705:DC Studios
2701:"Products"
2641:Ziff Davis
2550:Ziff Davis
2513:Ziff Davis
2366:4Gamer.net
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2238:RocketBaby
2189:Enterbrain
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1556:Ziff Davis
1472:References
1379:Maken Shao
1363:Maken Shao
1300:Half-Life
1287:said that
1227:Maken Shao
1069:(A.C.) 86%
1067:(E.M.) 97%
869:Aggregator
841:Enterbrain
805:Maken Shao
801:DC Studios
790:Maken Shao
782:Maken Shao
778:Maken Shao
772:Maken Shao
756:Maken Shao
572:) for the
472:Maken Shao
432:Maken Shao
388:Maken Shao
4488:Atlus USA
4339:Run Saber
4220:Kat's Run
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4178:Hellnight
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3890:MobyGames
3879:MobyGames
3672:"Maken X"
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3554:"Maken X"
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3309:FuncoLand
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3141:"Maken X"
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792:, titled
699:Avex Mode
681:Persona 2
618:Dreamcast
610:Persona 2
560:duology (
558:Persona 2
517:Hong Kong
348:Persona 2
317:Dreamcast
214:Dreamcast
200:Dreamcast
171:Writer(s)
159:Artist(s)
4544:Category
4498:Aquaplus
4493:ACE Team
4089:DonPachi
3792:Archived
3725:Archived
3685:Archived
3646:Archived
3601:Archived
3528:Archived
3491:Archived
3421:Archived
3276:Archived
3235:Archived
3158:Archived
3011:Archived
2980:Archived
2975:Kodansha
2946:Archived
2912:Archived
2878:Archived
2873:Kodansha
2844:Archived
2839:Kodansha
2810:Archived
2766:GameSpot
2645:Archived
2608:Archived
2554:Archived
2517:Archived
2481:Archived
2472:GameSpot
2371:Archived
2334:Archived
2304:Archived
2191:. 2001.
2089:Archived
2080:GameSpot
1772:Archived
1696:Archived
1647:Archived
1638:GameSpot
1560:Archived
1515:Archived
1400:Japanese
1265:GameSpot
1240:website
1094:GameSpot
1017:EP Daily
829:Kodansha
503:and the
483:Synopsis
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277:Genre(s)
4234:Maken X
4164:Guwange
4157:Gunbird
4068:BlaZeon
3997:Persona
3874:Maken X
3830:July 5,
3680:GamePro
3559:NextGen
3524:Webedia
3487:Webedia
3370:GameFan
3341:GameFan
3267:Famitsu
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2918:July 5,
2884:July 5,
2850:July 5,
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2685:July 5,
2614:July 5,
2429:July 5,
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2310:July 5,
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1328:Maken X
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1294:NextGen
1289:Maken X
1270:Maken X
1268:called
1231:Famitsu
1222:Famitsu
1217:Maken X
1109:GameSpy
1062:GameFan
1052:7.75/10
1032:Famitsu
1007:5.83/10
931:AllGame
768:Maken X
739:Maken X
730:Maken X
722:Maken X
718:Maken X
713:Release
703:Maken X
657:Maken X
634:Maken X
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622:Maken X
606:Maken X
590:artist
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497:Maken X
493:Maken X
441:Maken X
428:Maken X
301:Maken X
288:Mode(s)
210:Release
38:Maken X
4525:Takara
4440:People
4423:Widget
4109:Amazon
3933:Series
3764:May 5,
2477:Fandom
2278:
2195:
2085:Fandom
1643:Fandom
1347:glitch
1129:7.9/10
1099:7.9/10
707:iTunes
513:Europe
507:, the
464:combos
448:action
333:Europe
4503:Quest
4227:Kwirk
3926:Atlus
3688:(PDF)
3675:(PDF)
3649:(PDF)
3636:(PDF)
3161:(PDF)
3144:(PDF)
2674:Atlus
2576:Atlus
2418:Atlus
2330:VGMdb
2300:VGMdb
2266:[
2183:[
2037:Atlus
2010:Atlus
1943:Atlus
1886:Atlus
1801:Atlus
1699:(PDF)
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1505:(PDF)
1448:'
1385:Notes
1279:'
1215:gave
1144:15/20
1040:32/40
1037:32/40
912:Score
872:Score
786:Atlus
663:Music
443:is a
366:Japan
341:China
329:Earth
313:Atlus
304:is a
81:Atlus
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4515:Sega
4199:Jaws
4143:GP-1
3832:2017
3800:2021
3766:2017
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3696:2023
3657:2023
3609:2021
3572:2021
3536:2023
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3462:2021
3429:2021
3383:2021
3350:2021
3321:2021
3284:2021
3243:2023
3202:2023
3169:2023
3126:2021
3114:CNET
3091:2021
3054:2021
3019:2021
2954:2017
2920:2017
2886:2017
2852:2017
2818:2021
2783:2021
2747:2017
2717:2022
2687:2017
2653:2021
2616:2017
2562:2021
2525:2021
2489:2023
2445:Sega
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2379:2017
2342:2017
2312:2017
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2250:2012
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2138:2021
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1956:2017
1918:Sega
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1856:Sega
1833:Sega
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1780:2021
1726:Sega
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1603:Sega
1585:Sega
1568:2021
1526:2023
1351:Edge
1339:Edge
1197:(UK)
1147:9/20
1114:8/10
1022:5/10
992:6/10
987:Edge
977:8/10
735:Sega
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382:魔剣 爻
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321:Sega
102:Sega
93:(DC)
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4262:NFL
3888:at
3877:at
3716:IGN
3592:IGN
2969:魔剣X
2636:IGN
2545:IGN
2508:IGN
2393:魔剣X
2213:魔剣X
2152:魔剣X
2047:).
1981:魔剣X
1937:魔剣X
1763:IGN
1551:IGN
1441:In
1424:魔剣爻
1404:魔剣X
1313:."
1303:."
1275:IGN
1204:N/A
1201:85%
1188:N/A
1132:N/A
1124:IGN
1117:N/A
1102:N/A
1087:N/A
1072:N/A
1055:N/A
1025:N/A
1010:N/A
995:N/A
980:N/A
965:N/A
923:PS2
897:N/A
894:71%
883:PS2
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