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Mall Tycoon

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entertainment, sports and services. Many of the more advanced stores need to be researched before they can be constructed. A player can build a mall atrium and arrange monthly events to promote the mall. Such promotions include car shows, a mall oasis and a circus. An "owner" also can build restaurants, movie theaters, bowling alleys and arcades to attract customers. As with hiring research, these new additions also must be researched and evaluated.
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Unlike in the previous installments of the series, Mall Tycoon 3 allows players to create customized stores. Over 40 types of stores of various types are available for placement in a pre-made store or a player may design their own, putting in everything from sale signs to the merchandise racks. Also
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The game begins with an empty plot of land upon which the player develops their mall. The player can build shops, customize decorations, organize special events such as fashion shows, and manage mall employees. It is important for the player to work out what is profitable and what is not to ensure
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The number of stores and the rating also affect the number of customers the mall gets. For every store, five people can fit into your shopping mall, and the higher the rating, the more people come to your mall. The game provides a wide variety of stores. They include electronics, clothing, food,
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Floors may be changed easily and can be customised. Wood is the most common flooring medium, but other types include a puzzle floor for the kids' area and tiles for the food court. Adding floors to the mall is expensive, but is a necessary investment when all vacant areas have been occupied and
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After selecting to play in sandbox mode, three starting locations are given. You may choose to build your mall in a neighborhood, a big city, or beside the beach. One may also choose to play a campaign game instead, and select from several different challenges.
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In the first two Mall Tycoon games, stores were created by placing the set store size, and then adding a store to them. In Mall Tycoon 3, the player paints the floor to create a store, allowing for them to be of any shape or size.
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customizable are the employees; their job capabilities and personal appearances are adjustable. In addition to regular in-line stores, there are also a handful of kiosks, such as one that sells cellular phones.
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sold 420,000 copies and earned $ 7.6 million by August 2006, after its release in January 2002. It was the country's 36th best-selling computer game between January 2000 and August 2006. Combined sales of all
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The Mall is visited by many types of customers, from children to seniors. There are also criminals among the clientele, who should be caught by the mall's security guards, and visits by
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the survival of the fledgling mall. The mall may become overrun with zombies or aliens which can be eradicated when the player calls upon the
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series entries released between January 2000 and August 2006 had reached 820,000 units in the United States by the latter date.
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criticized the game for its wonky camera and frustrating interface. The magazine opined that even the poorly received
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The game received "generally unfavorable" reviews, according to video game
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adds certain scenarios, more customer types and other new features.
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Mall Tycoon 3 features a total of 5 buildable mall levels.
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No. 240. p. 108. 778:"Mall Tycoon Critic Reviews" 175:/98/ME. It was developed by 1276: 1245:Take-Two Interactive games 1167:Rapture: The Second Coming 1071:Emperor of the Fading Suns 863:"Mall Tycoon Review on PC" 539:expanded to their limits. 204:The game was developed by 1235:Single-player video games 1225:Business simulation games 959:Staff (August 25, 2006). 259: 256: 234: 231: 29: 657:business simulation game 635:Business simulation game 514:business simulation game 494:Business simulation game 169:business simulation game 1115:Machiavelli: The Prince 365:review score aggregator 339:Computer Games Magazine 171:, released in 2002 for 693: 663:. It was developed by 542:The Deluxe version of 520:. It is the sequel to 406:Fusion Digital Games; 351:In the United States, 1230:Holistic Design games 823:Computer Gaming World 691: 432:Holistic Design, Inc. 373:Computer Gaming World 267:Computer Gaming World 1005:Take-Two Interactive 973:on October 17, 2012. 838:"Mall Tycoon Review" 669:Global Star Software 580:Global Star Software 420:Global Star Software 181:Take-Two Interactive 57:Take-Two Interactive 253: 228: 145:Business simulation 1260:Windows-only games 1151:Byzantium Secundus 1122:Merchant Prince II 1064:Hammer of the Gods 1057:Battles of Destiny 728:. February 6, 2002 694: 480:September 24, 2003 408:Virtual Playground 226: 1207: 1206: 1131: 1130: 667:and published by 650: 649: 507: 506: 348: 347: 249: 248: 208:, creator of the 179:and published by 160: 159: 104:Edward Glamkowski 1267: 1220:2002 video games 1199:Andrew Greenberg 1092: 1035: 1028: 1021: 1012: 975: 974: 969:. 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Index


Developer(s)
Holistic Design
Publisher(s)
Take-Two Interactive
Director(s)
Andrew Greenberg
Producer(s)
Designer(s)
Programmer(s)
Ken Lightner
Artist(s)
Platform(s)
Windows
Genre(s)
Business simulation
Single-player
business simulation game
Windows 95
Holistic Designs
Take-Two Interactive
Men in Black
Holistic Design
Merchant Prince
Metacritic
Computer Gaming World
GameSpot
IGN
Computer Games Magazine
review score aggregator

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