Knowledge (XXG)

Masque of the Red Death and Other Tales

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is set on Earth in the 1890s in a setting called "Gothic Earth." There is a strong connection to the supernatural as well as characters mentioned in legends and literature. For example, necromancers practice dark arts among the slave traders of New Orleans, while spirit creatures stalk the settlers
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should have been in the first place." Sumner was enthused about this game, saying, "Finally, finally, I can send a character out with a cross in one pocket and a revolver in another ... this is the gaming experience I had been hoping to find ever since horror RPGs started landing on the shelves."
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Red Death refers to a malevolent entity spawned in ancient Egypt during the "golden age of magic." It has slowly gained power through the centuries, promoting violence and catalyzing disasters using the undead and the insane. By the late 19th century, Gothic Earth is tottering on the edge of the
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risk being disappointed: the literate prose does not succeed in masking a truly Manichean and yet confusingly banal background." Ultimately, Colin was torn in two directions, writing, "Certainly, we have here a universe sufficiently created and documented to allow long hours of play, three good
186:"A Guide to Gothic Earth", a 132-page book that gives a history of Gothic Earth, the evil that is uprising, character creation, skills, money & equipment, magic, combat, and an atlas. The rule book ends with an chapter of referee tips, covering rule modifications from the original 668: 304:
campaign." However Taber did point out the map of Gothic Earth included "the Commonwealth of Australia, a nation which didn't yet exist." Taber concluded that this game had revived his interest in the
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Three 32-page adventure modules: "Red Jack", set in Boston as the characters investigate a serial killer; "Red Death" involves a haunted mansion; and "Red Tide", set in San Francisco and involving
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Players can also select character kits from a list of vocations such as Cavalryman, Journalist, and Laborer. Nonweapon proficiencies, optional in the standard
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as a universal system suitable for all eras, when that is not the case." Colin concluded, "Those who detest can easily turn to other products (
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scenarios ... plus a very beautiful map and a screen, all for a very reasonable price. But we can also see TSR's attempt to pass off
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Since sword-bearing warriors and robed wizards would be out of place in Gothic Earth, the usual character classes of
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setting, where mysterious mists divide the realm into distinct settings, the Gothic Earth setting has no divisions.
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abyss. The characters, as members of the secret society called "Enlightened Age", fight avatars of the Red Death
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Sumner concluded, "It takes from near the bottom of my Favorite Game World list to right up to the top."
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setting, and suggested, "For those interested in this genre, give it a good look over."
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game, are required here; among the choices are Chemistry, Photography, and Criminology.
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of the American West, and Sherlock Holmes shares a railroad car with Count Dracula.
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in 1994 as an alternate campaign setting for the horror fantasy role-playing game
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game, "the poor fit between TSR's traditional sword-swinging dungeon crawling
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with a horror vampire-centered setting. In 1994, TSR released an alternative
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Although the game uses rules similar to the previously published
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Earth in the 1890s in a setting called "Gothic Earth."
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fixed what he thought was the problem of the original
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Colin, Fabrice (April–May 1995). "Têtes d'Affiches".
81:, subtitled "Terror in the 1890s", was published by 2188: 2045: 1997: 1965: 1852: 1791: 1757: 1671: 1561: 1480: 1454: 1371: 1293: 1195: 954: 905: 854: 733: 677: 621: 423:Taber, Colin (January 1995). "Opinions and Views". 329:universe and the very Victorian horror elements of 64: 54: 46: 36: 2235:Role-playing game supplements introduced in 1994 582: 440: 438: 436: 282:version of the setting in hardback under the 8: 16: 1981:Dungeon Master Option: High-Level Campaigns 557:"Anmeldelser | Article | RPGGeek" 259:TSR subsequently released two supplements, 1856: 1754: 1743: 1290: 1279: 951: 940: 618: 607: 589: 575: 567: 240:, and Colin Moulder-McComb, cover art by 216:TSR published the horror campaign setting 22: 15: 341:In Issue 86 of the French games magazine 17:Masque of the Red Death and Other Tales 406: 230:Masque of the Red Death and Other Tales 91:, which itself uses the rules from the 78:Masque of the Red Death and Other Tales 528:. Vol. 1, no. 4. p. 74. 467: 465: 463: 461: 448:(April 1995). "Role-playing Reviews". 1935:Player's Option: Combat & Tactics 545:(in French). No. 86. p. 24. 418: 416: 414: 412: 410: 396:(Danish) (Issue 7 - March/April 1995) 236:, with contributions by DJ Heinrich, 7: 1942:Player's Option: Skills & Powers 522:Sumner, Mark (April 1995). "Games". 1949:Player's Option: Spells & Magic 498:"AD&D: Masque of the Red Death" 220:in 1983 that combined traditional 14: 1914:Forgotten Realms Campaign Setting 454:. No. #216. pp. 75–76. 112:, which takes its name from the 2102:Expedition to the Demonweb Pits 2095:Expedition to the Barrier Peaks 98:Advanced Dungeons & Dragons 1: 2130:The Lost Caverns of Tsojcanth 2165:The Temple of Elemental Evil 1663:List of 3rd edition monsters 1658:List of 2nd edition monsters 2123:The Keep on the Borderlands 2109:The Gates of Firestorm Peak 1446:List of alternative classes 502:Guide du RĂ´liste Galactique 477:Guide du RĂ´liste Galactique 311:In the April 1995 issue of 2251: 2158:The Ruins of Undermountain 262:The Gothic Earth Gazetteer 232:, a boxed set designed by 1859: 1753: 1742: 1289: 1278: 950: 939: 923:System Reference Document 617: 606: 473:"Masque of the Red Death" 429:. No. 21. p. 6. 394:Rollespilsmagasinet Fønix 21: 1865:Arms and Equipment Guide 317:, Mark Sumner felt that 50:Horror role-playing game 2061:modules and sourcebooks 1170:Masque of the Red Death 945:Geography and cosmology 504:(in French). 2009-05-08 479:(in French). 2009-05-08 319:Masque of the Red Death 268:A Guide to Transylvania 137:Masque of the Red Death 110:Masque of the Red Death 1974:Wrath of the Immortals 1893:Deities & Demigods 1800:Dungeons & Dragons 1775:Dungeon Master's Guide 1606:Illithid (mind flayer) 1563:Creatures and monsters 669:Sources and influences 599:Dungeons & Dragons 357:Robert Louis Stevenson 207:A map of Gothic Earth. 2230:Ravenloft supplements 1886:Book of Vile Darkness 1879:Book of Exalted Deeds 1284:Characters and beings 892:Strategic Simulations 252:, and cartography by 2179:White Plume Mountain 2137:Queen of the Spiders 2081:Desert of Desolation 1928:Manual of the Planes 1072:Magic: The Gathering 867:Wizards of the Coast 254:David Sutherland III 1988:Epic Level Handbook 1631:Reptilian humanoids 1548:Strahd von Zarovich 1197:Planes of existence 1065:Kingdoms of Kalamar 918:Game System License 371:Cthulhu by Gaslight 212:Publication history 202:gamemaster's screen 18: 2067:Against the Giants 1792:Classic boxed sets 1686:Corellon Larethian 1673:Deities and powers 1481:Notable characters 1294:Races and lineages 629:Adventurers League 377:Castle Falkenstein 361:Arthur Conan Doyle 244:, interior art by 238:Shane Lacy Hensley 234:William W. 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Retrieved 476: 449: 424: 393: 375: 369: 365: 348: 342: 340: 334: 330: 326: 322: 318: 312: 310: 305: 301: 295: 293: 273: 266: 265:(1995), and 260: 258: 229: 225: 221: 217: 215: 187: 177: 167: 165: 160: 158: 148: 144: 142: 136: 135: 126: 109: 108: 96: 86: 77: 76: 75: 2088:Dragonlance 2016:3rd edition 2008:2nd edition 1907:Fiend Folio 1853:Supplements 1462:Dragonlance 1213:Abeir-Toril 1186:Spelljammer 986:Dragonlance 821:Jon Pickens 811:Tom Moldvay 801:Mike Mearls 781:Rob Heinsoo 751:Keith Baker 654:Film series 542:Casus Belli 353:Bram Stoker 344:Casus Belli 286:imprint. 278:released a 271:(1996). 250:Ned Dameron 242:Robh Ruppel 114:short story 105:Description 93:2nd edition 30:Robh Ruppel 2224:Categories 1802:(original) 1691:Eilistraee 1493:Catti-brie 1301:Dragonborn 1156:Planescape 1089:Strixhaven 965:Birthright 887:Ral Partha 776:Jeff Grubb 766:Monte Cook 761:David Cook 741:Gary Gygax 720:Miniatures 715:Magic item 685:Adventures 508:2023-12-21 483:2023-12-21 446:Swan, Rick 401:References 280:D20 System 182:includes 174:Components 2144:Ravenloft 2074:Dead Gods 1836:Immortals 1822:Companion 1704:Tharizdun 1571:Beholders 1523:Lord Soth 1503:Elminster 1472:Ravenloft 1386:Barbarian 1381:Artificer 1363:Warforged 1333:Half-orcs 1243:Underdark 1163:Ravenloft 1119:Blackmoor 1105:Mahasarpa 1044:Ghostwalk 855:Companies 695:Attribute 690:Alignment 349:Ravenloft 335:Ravenloft 331:Ravenloft 323:Ravenloft 306:Ravenloft 302:Ravenloft 290:Reception 274:In 2004, 228:setting, 226:Ravenloft 218:Ravenloft 188:Ravenloft 180:boxed set 149:Ravenloft 145:Ravenloft 88:Ravenloft 55:Publisher 2057:List of 2032:Complete 2026:Expanded 2006:AD&D 1697:Greyhawk 1653:Vampires 1467:Greyhawk 1431:Sorcerer 1353:Tiefling 1338:Halfling 1328:Half-elf 1208:Aebrynis 1149:Pelinore 1058:Jakandor 1051:Greyhawk 1035:Kara-Tur 1028:Al-Qadim 1007:Exandria 979:Dark Sun 906:Licenses 831:Jim Ward 734:Creators 725:Psionics 678:Gameplay 639:Editions 366:AD&D 327:AD&D 222:AD&D 190:setting. 168:AD&D 161:AD&D 2059:Eberron 2049:modules 2047:Notable 2021:D&D 2014:D&D 1716:Moradin 1699:deities 1681:Bahamut 1636:Kobolds 1621:Owlbear 1601:Goblins 1586:Dragons 1576:Centaur 1553:Wulfgar 1518:Iggwilv 1436:Warlock 1416:Paladin 1406:Fighter 1373:Classes 1233:Mystara 1228:Eberron 1179:Rokugan 1112:Mystara 1082:Ravnica 1000:Eberron 897:WizKids 644:Gen Con 622:General 132:Setting 1829:Master 1815:Expert 1726:Tiamat 1721:Mystra 1648:Trolls 1643:Slaadi 1596:Giants 1581:Devils 1543:Tenser 1441:Wizard 1421:Ranger 1396:Cleric 1358:Triton 1348:Kender 1096:Theros 1076:planes 1021:FaerĂ»n 612:Basics 451:Dragon 37:Author 2023:v3.5 1808:Basic 1709:Vecna 1616:Mimic 1533:Minsc 1488:Alias 1426:Rogue 1401:Druid 1343:Human 1323:Gnome 1306:Dwarf 1260:Sigil 1238:Oerth 1223:Krynn 1218:Athas 882:Paizo 710:Magic 47:Genre 2029:and 1626:Orcs 1611:Lich 1411:Monk 1391:Bard 1316:Drow 248:and 178:The 101:. 70:1994 1311:Elf 862:TSR 384:." 374:or 359:or 116:by 95:of 83:TSR 59:TSR 2226:: 500:. 475:. 460:^ 435:^ 409:^ 355:, 256:. 200:A 590:e 583:t 576:v 559:. 511:. 486:. 204:. 197:.

Index


Robh Ruppel
William W. Connors
TSR
TSR
Ravenloft
2nd edition
Advanced Dungeons & Dragons
short story
Edgar Allan Poe
alternate history
boxed set
Count Dracula
gamemaster's screen
William W. Connors
Shane Lacy Hensley
Robh Ruppel
Stephen Fabian
Ned Dameron
David Sutherland III
The Gothic Earth Gazetteer
A Guide to Transylvania
White Wolf Games
D20 System
Sword and Sorcery
Australian Realms
Realms of Fantasy
Casus Belli
Bram Stoker
Robert Louis Stevenson

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