Knowledge (XXG)

Mary Shelley's Frankenstein (pinball)

Source 📝

307: 152:
The game uses three full-size flippers, two of which are at the bottom in the normal position while the third is located farther up the table. Other features include two regular-size triangular slingshots at the bottom of the table, along with an 'alive' kickback ball save at the left outlane. There
226:
As well as these modes there are also two separate multiball modes. 'Geneva multi-ball' is a three-ball multi-ball mode and is started by shooting the ball into the 'Geneva' scoop while the Geneva light is activated. 'Creature multiball' is begun by looping the 'Creature ramp' a number of times and
156:
Four pop-bumpers can be found on the left side of the table, near an 'Ice-cave'; a small hole which, when targeted, will give the player a random bonus as well as relighting the alive kickback (if, already, unlit). There is a ramp at the back of the table which feeds the left inlane. Next to that,
227:
then shooting 'North Pole'. This triggers two ball multi-play which can, then, be upgraded to as much as a six ball multi-ball by shooting for the 'North Pole' once again followed by any jackpot shot.
174:
pinball is to finish eight scenes indicated in a circular pattern on the playfield in order to engage a 6-ball multiball wizard mode after finishing all other modes:
372: 348: 157:
there is the "North Pole" VUK (Vertical up Kicker) which kicks up into a ramp that feeds the right inlane. The toy in this game is a model of
141: 382: 153:
are no under-the-playfield tunnels, but the game features two scoops; the Geneva scoop (lower) and the Sarcophagus scoop (upper).
306: 377: 367: 29: 341: 158: 216:: Shoot the ramp for 20M, then the North Pole for 30M, then the Ice Cave for 40M, then the Left Lane for 50M. 387: 295: 334: 265: 253: 257: 249: 240: 222:: Make a monster by collecting two arms, two legs, a torso, and a head from the various holes. 318: 95: 361: 137: 290: 192:: The player has 30 seconds to spell CREATURE by shooting the ramp eight times. 161:
which, during 'Creature Multiball', will throw a ball down onto the playfield.
314: 296:
The GameRoom Blog: Frankenstein: A Forgotten Monstrous Gem of a Pinball
282: 186:: Shoot a total of around 50-60 switches to collect a CREATION letter. 28: 245: 41: 27: 204:: Shoot the North Pole VUK for a hurry-up starting at 90M. 322: 180:: Shoot all 12 FRANKENSTEIN letters within 30 seconds. 121: 109: 101: 91: 83: 71: 63: 55: 47: 37: 198:: Shoot the Left Lane for 3 consecutive hurry-ups. 342: 269:for free. It included the same changes as in 252:cameo were removed, but it retains the song " 8: 21: 349: 335: 20: 210:: Extra ball is lit at the North Pole. 136:is a 1995 pinball machine released by 7: 303: 301: 238:was included as a licensed table in 321:. You can help Knowledge (XXG) by 14: 305: 287:at the Internet Pinball Database 263:The table was also released for 373:Pinball machines based on films 284:Mary Shelley's Frankenstein 1: 383:Works based on Frankenstein 236:Mary Shelley's Frankenstein 172:Mary Shelley's Frankenstein 133:Mary Shelley's Frankenstein 22:Mary Shelley's Frankenstein 404: 300: 291:Pinball Archive rule sheet 244:since October 2015. Some 26: 59:DataEast/Sega Version 3b 159:Frankenstein's monster 32: 378:Sega pinball machines 368:1995 pinball machines 178:Frankenstein Millions 142:film of the same name 140:. It is based in the 31: 266:Stern Pinball Arcade 16:1995 pinball machine 23: 271:The Pinball Arcade 258:Edgar Winter Group 250:Sonic the Hedgehog 241:The Pinball Arcade 33: 330: 329: 129: 128: 125:3,000 (confirmed) 395: 351: 344: 337: 309: 302: 231:Digital versions 208:Light Extra Ball 190:Creature Feature 117:Scott Melchionda 105:Brian L. Schmidt 96:Brian L. Schmidt 24: 403: 402: 398: 397: 396: 394: 393: 392: 358: 357: 356: 355: 279: 233: 170:The purpose of 167: 150: 116: 114: 78: 76: 17: 12: 11: 5: 401: 399: 391: 390: 385: 380: 375: 370: 360: 359: 354: 353: 346: 339: 331: 328: 327: 310: 299: 298: 293: 288: 278: 277:External links 275: 248:logos and the 232: 229: 224: 223: 217: 211: 205: 199: 193: 187: 181: 175: 166: 163: 149: 146: 127: 126: 123: 122:Production run 119: 118: 115:Kurt Andersen 111: 110:Dots/Animation 107: 106: 103: 99: 98: 93: 89: 88: 85: 81: 80: 79:John Carpenter 75:Neil Falconer 73: 69: 68: 65: 61: 60: 57: 53: 52: 49: 45: 44: 39: 35: 34: 15: 13: 10: 9: 6: 4: 3: 2: 400: 389: 388:Pinball stubs 386: 384: 381: 379: 376: 374: 371: 369: 366: 365: 363: 352: 347: 345: 340: 338: 333: 332: 326: 324: 320: 317:article is a 316: 311: 308: 304: 297: 294: 292: 289: 286: 285: 281: 280: 276: 274: 272: 268: 267: 261: 259: 255: 251: 247: 243: 242: 237: 230: 228: 221: 218: 215: 212: 209: 206: 203: 200: 197: 196:Lynch Justine 194: 191: 188: 185: 182: 179: 176: 173: 169: 168: 164: 162: 160: 154: 147: 145: 143: 139: 135: 134: 124: 120: 112: 108: 104: 100: 97: 94: 90: 86: 82: 74: 70: 66: 62: 58: 54: 50: 46: 43: 40: 36: 30: 25: 19: 323:expanding it 312: 283: 270: 264: 262: 254:Frankenstein 239: 235: 234: 225: 219: 214:Voltage Mode 213: 207: 201: 195: 189: 183: 177: 171: 155: 151: 138:Sega Pinball 132: 131: 130: 113:Jack Liddon 51:January 1995 48:Release date 42:Sega Pinball 38:Manufacturer 18: 72:Programming 362:Categories 202:North Pole 87:Paul Faris 220:Graveyard 77:Orin Day 67:John Borg 165:Gameplay 315:pinball 184:Stoning 84:Artwork 148:Layout 64:Design 56:System 313:This 256:" by 102:Sound 92:Music 319:stub 246:Sega 364:: 273:. 260:. 144:. 350:e 343:t 336:v 325:.

Index


Sega Pinball
Brian L. Schmidt
Sega Pinball
film of the same name
Frankenstein's monster
The Pinball Arcade
Sega
Sonic the Hedgehog
Frankenstein
Edgar Winter Group
Stern Pinball Arcade
Mary Shelley's Frankenstein
Pinball Archive rule sheet
The GameRoom Blog: Frankenstein: A Forgotten Monstrous Gem of a Pinball
Stub icon
pinball
stub
expanding it
v
t
e
Categories
1995 pinball machines
Pinball machines based on films
Sega pinball machines
Works based on Frankenstein
Pinball stubs

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.