Knowledge (XXG)

Maximum Force

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agent who engages in three major combat zones: a cargo ship at a dock, a large bank, and a jungle. The first two zones can be played in any order. These areas are under siege by terrorists and the player must kill the terrorists before they take aim and fire at the player character. Shooting hostages
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elaborated, "The video backgrounds move very smoothly, and the baddies actually seem to fit in with the rest of the graphics, rather than looking as if they've been stuck in as an afterthought. The only problem with having this graphics system is the way the enemies are killed - the big splodge of
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There are several power-ups in the game, such as rapid-fire mode (which is indicated by a spinning assault rifle bullet) for the player's gun or a powerful single-shot mode (which is indicated by a spinning shotgun shell). Shooting windows, barrels, cars, and other objects increases the player's
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or getting shot by terrorists causes the player to lose lives. After four hits are taken, the player must refill their credits or the game is over. Players can have a maximum of seven lives in the home versions.
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However, many critics also remarked that the 30-minute length, while decent by arcade standards, was unacceptably short for a home console game, and that the lack of alternate routes to choose from leaves
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was more positive, describing it as a fun and replayable game which had been converted faithfully to both the PlayStation and the Saturn, but likewise concluded that it was outshone by competitors like
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into which every enemy blows apart when shot, in exactly the same way. While enemies, innocents, and explosions are 2D digitized video sprites, the levels and vehicles are pre-rendered in 3D.
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summarized, "I suppose if you take this game for what it is (a standard B-movie type gun game), then it's not half bad. But if you're looking for something more serious, along the lines of a
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The home console versions also met with mediocre reviews. Critics overwhelmingly remarked that digitized light gun shooting was overfamiliar or even outdated, though some added that
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said that the game "puts a new face on the same old game, and while it's tempting to say that it gets away with it, in the end, it really just doesn't."
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was a critical failure, with many citing generic and dated gameplay, unrealistic death animations, and short length, but a commercial success.
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gave the PlayStation version 3/5 for graphics, 4/5 for sound, and two 2.5/5 scores for control and fun factor.
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with little replay value. Most reviews assessed the game as overall bland compared to the alternatives, with
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concluded, "Gamers who enjoyed all those gun games of the past will find familiar ground in
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in 1997. In 1998, Atari Games re-released the game as part of one machine called
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that it "simply falls short. Gamers will be better served by picking up
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Released into markets increasingly dominated by games with
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The game made its world debut on January 21, 1997 at the
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or some of the other ones floating around, but it's no
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was superior to most games in that style, including
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No. 71. p. 192 7: 1749:Indiana Jones and the Temple of Doom 575: 550: 767:was a moderate success in arcades. 695: 541: 2484:Video games with digitized sprites 2033:San Francisco Rush: Extreme Racing 1444:Official U.S. PlayStation Magazine 995:from the original on 21 April 1999 688:Official U.S. PlayStation Magazine 14: 977:GameSpot staff (9 October 1997). 656: 2403: 2402: 2290: 1617:Full-On Ferret (November 1997). 1437:Mollohan, Gary (November 1997). 1076:. December 1997. pp. 26–27. 915: 901: 887: 714: 709: 704: 699: 694: 675: 670: 665: 660: 655: 498: 1115:"Maximum Force for PlayStation" 1587:"NG Alphas: Atari Comes Alive" 1553:Cutlack, Gary (January 1998). 1215:"Review Crew: Maximum Force". 770:Reviewing the arcade version, 1: 2107:Marble Man: Marble Madness II 1225:. November 1997. p. 198. 1142:Ham, Tom (12 December 1997). 1599:. November 1997. p. 78. 1252:. October 1997. p. 68. 1240:"Maximum Force (PS, Saturn)" 445:video stored on an on-board 2509:Perfect Entertainment games 2474:Video games about terrorism 2454:PlayStation (console) games 1447:. Vol. 1, no. 2. 1015:"Area 51/Maximum Force Duo" 2530: 2068:Rush 2: Extreme Racing USA 1470:Bickham, Jes (July 1998). 1418:. August 1997. p. 126 1074:Emap International Limited 1066:"Preview: Maximum Force". 2400: 2384:Atari Games Corp. v. Oman 2288: 2026:Wayne Gretzky's 3D Hockey 1875:Tournament Cyberball 2072 1652:Killer List of Videogames 1507:Harris, Ian (June 1998). 1218:Electronic Gaming Monthly 1103:. March 1997. p. 94. 1096:Electronic Gaming Monthly 1041:Webb, Marcus (May 1997). 1020:Killer List of Videogames 860:Electronic Gaming Monthly 599:Electronic Gaming Monthly 579: 576: 554: 551: 400:arcade game developed by 227:Guy Fumagalli, James Webb 29: 2494:Cooperative video games 2373:Time Warner Interactive 2089:San Francisco Rush 2049 1555:"Review: Maximum Force" 794:red cartoon blood ..." 416:Duo that also included 1998:Guardians of the 'Hood 1889:Skull & Crossbones 1375:"Maximum Force Review" 1335:"Maximum Force Review" 1291:"Maximum Force Review" 2358:Warner Communications 1963:Race Drivin' Panorama 1177:Gia (December 1997). 433:Like its predecessor 55:Perfect Entertainment 2499:Tantalus Media games 2114:Beavis and Butt-Head 1619:"Maximum Force (PS)" 1560:Sega Saturn Magazine 1383:. September 25, 1997 1179:"Maximum Force (PS)" 1069:Sega Saturn Magazine 909:United States portal 790:Sega Saturn Magazine 752:Sega Saturn Magazine 47:Tantalus Interactive 1861:Vindicators Part II 1784:Championship Sprint 573: 548: 2444:Midway video games 2439:Atari arcade games 2434:Arcade video games 2040:Mace: The Dark Age 1088:"ATEI London Show" 923:Video games portal 857:." Shawn Smith of 546: 510:. You can help by 2464:Sega Saturn games 2416: 2415: 2286: 2285: 2282: 2281: 2130: 2129: 2075:War Final Assault 1519:Dennis Publishing 1482:Future Publishing 1158:on 16 August 2000 761: 760: 569: 568: 528: 527: 474:counter-terrorist 398:light gun shooter 389: 388: 358:Light gun shooter 324: 312: 217:David G. Mahaffey 60: 52: 2521: 2514:Mesa Logic games 2429:1997 video games 2406: 2405: 2332:Richard Marriott 2294: 2293: 2139: 2061:Gauntlet Legends 2054:California Speed 1717: 1710: 1692: 1685: 1678: 1669: 1633: 1632: 1627:. 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No. 64. 1509:"Maximum Force" 1506: 1505: 1501: 1491: 1489: 1480:. No. 58. 1472:"Maximum Force" 1469: 1468: 1464: 1454: 1452: 1439:"Maximum Force" 1436: 1435: 1431: 1421: 1419: 1414:. No. 32. 1411:Next Generation 1406:"Maximum Force" 1404: 1403: 1396: 1386: 1384: 1373: 1372: 1359: 1349: 1347: 1345:CBS Interactive 1331:Gerstmann, Jeff 1329: 1328: 1315: 1305: 1303: 1301:CBS Interactive 1287:Gerstmann, Jeff 1285: 1284: 1269: 1259: 1257: 1248:. No. 54. 1238: 1237: 1230: 1214: 1213: 1198: 1188: 1186: 1176: 1175: 1171: 1161: 1159: 1144:"Maximum Force" 1141: 1140: 1136: 1131:on 27 May 2019. 1125:CBS Interactive 1113: 1112: 1108: 1099:. No. 92. 1090: 1086: 1085: 1081: 1072:. No. 26. 1065: 1064: 1060: 1051:. 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360: 355: 349: 348: 346: 345: 343: 342: 332: 326: 325: 313: 309:November 1997 301: 300:9 October 1997 291: 271: 270: 269: 267: 263: 262: 245: 239: 238: 235: 229: 228: 225: 219: 218: 213: 207: 206: 203: 197: 196: 193: 187: 186: 184: 183: 181: 180: 179:GT Interactive 170: 164: 163: 162:GT Interactive 154: 144: 138: 137: 135:GT Interactive 126: 114: 108: 107: 96: 84: 72: 71: 70: 68: 62: 61: 42: 36: 35: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 2526: 2515: 2512: 2510: 2507: 2505: 2502: 2500: 2497: 2495: 2492: 2490: 2487: 2485: 2482: 2480: 2477: 2475: 2472: 2470: 2469:Windows games 2467: 2465: 2462: 2460: 2459:Rail shooters 2457: 2455: 2452: 2450: 2447: 2445: 2442: 2440: 2437: 2435: 2432: 2430: 2427: 2426: 2424: 2411: 2410: 2399: 2393: 2392: 2388: 2386: 2385: 2381: 2379: 2376: 2374: 2371: 2369: 2366: 2364: 2361: 2359: 2356: 2355: 2353: 2349: 2343: 2342:Steve Ritchie 2340: 2338: 2335: 2333: 2330: 2328: 2325: 2323: 2320: 2318: 2315: 2313: 2310: 2308: 2305: 2304: 2302: 2298: 2275: 2274: 2270: 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Index


Developer(s)
Tantalus Interactive
Perfect Entertainment
Publisher(s)
Atari Games
JP
SNK
NA
Atari Games
NA
Midway Games
EU
GT Interactive
NA
EU
EU
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Composer(s)
Platform(s)
Arcade
PlayStation
Sega Saturn
Windows
NA
EU
EU

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