Knowledge (XXG)

Mega Twins

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Chests are scattered throughout the game (some of which are hidden and must be discovered), the majority of which contain coins that add point to the players' scores, but some of them contain power ups and bonuses such as a pill that replenishes the players' energy bars and an enhanced magic sword.
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In addition to moving around, the players can jump and also cling on to vertical walls, allowing them to climb to areas that would otherwise be out of reach. Each player is armed with a magic sword, which is the main weapon used against the enemies in the game. Magic bombs can also be collected as
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magazine gave the arcade game an 86% score. Mega Action praised the graphics calling it "wholly impressive" and noting the wide variety of enemies without much repetition in gameplay. They concluded with a review score of 85%. Mega Guide gave a positive review praising the gameplay as "tough and
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unexpectedly attacks, destroying everything in its path. The people of Alurea have lived in peace for a thousand years and have forgotten how to fight, yet the land's only survivors, the twin sons of the king, must take up the challenge and return their kingdom to its former glory. The two twins,
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the game progresses, each of which will cause damage to all enemies on the screen when fired. Only a limited number of these bombs can be carried by the players at a time. The blue twin does more damage with his sword, while the red twin can carry more magic spells at a time.
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aged around 15 at the time the game takes place, venture forth in search of a legendary stone known as "Dragon Blue Eyes", which is rumoured to be able to put everything back to rights.
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gave a review score of 60%; although they called its gameplay "solid", they felt that there were better similar games in the platform genre. Steve Fountain of
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incredibly addictive" and commented that the main characters are wonderfully animated. The only criticism they had was the game does not have a 2 player mode.
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Each player has an energy bar which is depleted each time contact is made with an enemy or projectile. When the energy reaches zero, the player loses a life.
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Round 1 – the earth—consisting of a forest section and a lava-filled cavern. The goddess Callia is encountered at the end of this level.
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format, but some used the PC-Engine's sound chip. Unlike the Genesis port, the PC-Engine Super CD-ROM² version includes multiplayer.
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The player is able to select to start on any of the first three levels, but the remaining levels can only be accessed sequentially.
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gave the Genesis version 54% and called it another "colourful" platform game that will entertain young players for short periods.
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were advertised, but were never published, though unfinished Spectrum and Amstrad versions have since surfaced on the Internet.
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The game features two twins who are attempting to re-take control of their land, Alurea, after a
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Round 3 – under the sea—during which the twins travel through a haunted sunken pirate ship.
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Round 2 – the heavens—at the end, the Shrine of Meius, the god of the heavens, is reached.
575:"A message from the 8-bit Mega Twins programmer, Wayne Billingham, to Games That Weren't" 942: 843: 829: 675: 578: 550: 505: 209: 390: 998: 546: 367: 248: 212: 150: 118: 341: 326: 114: 970: 374:. This port features enhanced versions of most of the arcade's BGM soundtrack in 334: 330: 132: 371: 57: 976: 310: 245: 170: 72: 318: 110: 232: 607: 220: 47: 375: 322: 205: 106: 345: 77: 385: 856:. No. 109 (December 1990). pp. 152–3, 156, 158. 688:. No. 109 (December 1990). pp. 152–3, 156, 158. 402: 295:
Round 4, stage 5 – ascent to the top of monster castle.
164: 156: 144: 124: 96: 86: 64: 41: 24: 370:port was released in 1994 exclusively in Japan by 775: 773: 622:"Chiki Chiki Boys - The PC Engine Software Bible" 600:"カプコン アーケードオリジナルボード CPSシリーズ+CPSチェンジャー 限定販売決定!!" 197: 363:was planned and previewed but never released. 289:Round 4, stage 3 – the monster castle dungeon. 286:Round 4, stage 2 – the underwater foundations. 191: 8: 1025:Cancelled Capcom Power System Changer games 424: 283:Round 4, stage 1 – jungle/crystal caverns. 30: 21: 1045:Multiplayer and single-player video games 787:(in Dutch). November 1994. Archived from 566: 868:"Chiki Chiki Boys Mega Action review" 646:"Chiki Chiki Boys Mega Action review" 7: 429: 270:The game is made up of nine levels: 543:Capcom Classics Collection Volume 2 534:Capcom Classics Collection: Remixed 420: 14: 344:port of the game was released by 923:Fountain, Steve (July 7, 1993). 810:Fountain, Steve (July 7, 1993). 389: 292:Round 4, stage 4 – into the sky. 781:"Power Unlimited Game Database" 348:in 1992 and 1993. Developed by 1080:Video games developed in Japan 610:. Spring 1994. pp. 90–91. 160:Up to 2 players simultaneously 1: 298:Round 5 – escape to paradise. 732:(in French) (16). April 1993 606:(in Japanese). Vol. 2. 1030:Cancelled ZX Spectrum games 758:(in French). 30 August 2021 361:Capcom Power System Changer 198: 1101: 1055:PlayStation Network games 966:Killer List of Videogames 752:"Chiki Chiki Boys Review" 433: 430: 192: 29: 853:Computer and Video Games 726:"Chiki Chiki Boy Review" 685:Computer and Video Games 531:The game is included in 511:Computer and Video Games 441:Computer and Video Games 325:in 1991 . Ports for the 1085:Visco Corporation games 1075:Video games about twins 368:PC-Engine Super CD-ROM² 925:"Now you get it on CD" 812:"Now you get it on CD" 82:NEC Avenue (PC Engine) 876:Europress Interactive 654:Europress Interactive 80:(Mega Drive/Genesis) 36:Japanese arcade flyer 846:(16 November 1990). 678:(16 November 1990). 539:PlayStation Portable 55:(Mega Drive/Genesis) 1065:TurboGrafx-CD games 553:, both released in 427: 1060:Sega Genesis games 1015:Arcade video games 898:"Chiki Chiki Boys" 791:on August 27, 2003 700:"Chiki Chiki Boys" 626:www.pcengine.co.uk 425: 401:. You can help by 359:A version for the 342:Mega Drive/Genesis 313:released ports of 502: 501: 419: 418: 350:Visco Corporation 199:Chiki Chiki Bōizu 176: 175: 92:Hiromitsu Takaoka 1092: 1005:1990 video games 988:Chiki Chiki Boys 981:Chiki Chiki Boys 947: 946: 940: 938: 920: 914: 913: 911: 909: 904:. April 30, 1993 894: 888: 887: 885: 883: 864: 858: 857: 840: 834: 833: 827: 825: 807: 801: 800: 798: 796: 777: 768: 767: 765: 763: 748: 742: 741: 739: 737: 722: 716: 715: 713: 711: 706:. April 30, 1993 696: 690: 689: 672: 666: 665: 663: 661: 642: 636: 635: 633: 632: 618: 612: 611: 596: 590: 589: 587: 586: 577:. Archived from 571: 428: 414: 411: 393: 386: 354:Chiki Chiki Boys 203: 201: 195: 194: 186:Chiki Chiki Boys 136: 119:PC Engine CD-ROM 70:Capcom (arcade) 34: 22: 1100: 1099: 1095: 1094: 1093: 1091: 1090: 1089: 1070:U.S. Gold games 1040:Fictional twins 1035:CP System games 995: 994: 956: 951: 950: 936: 934: 930:Nottingham Post 922: 921: 917: 907: 905: 896: 895: 891: 881: 879: 878:: 47. June 1993 866: 865: 861: 848:"Arcade Action" 844:Rignall, Julian 842: 841: 837: 823: 821: 817:Nottingham Post 809: 808: 804: 794: 792: 779: 778: 771: 761: 759: 750: 749: 745: 735: 733: 724: 723: 719: 709: 707: 698: 697: 693: 680:"Arcade Action" 676:Rignall, Julian 674: 673: 669: 659: 657: 656:: 47. June 1993 644: 643: 639: 630: 628: 620: 619: 615: 598: 597: 593: 584: 582: 573: 572: 568: 563: 529: 521:Nottingham Post 517:Power Unlimited 503: 494:Nottingham Post 484:Power Unlimited 423: 415: 409: 406: 399:needs expansion 384: 308: 268: 242: 229: 189: 140: 131: 81: 76: 71: 56: 51: 37: 20: 19:1990 video game 17: 16:1990 video game 12: 11: 5: 1098: 1096: 1088: 1087: 1082: 1077: 1072: 1067: 1062: 1057: 1052: 1047: 1042: 1037: 1032: 1027: 1022: 1020:Atari ST games 1017: 1012: 1007: 997: 996: 993: 992: 984: 968: 955: 954:External links 952: 949: 948: 943:Newspapers.com 915: 889: 859: 835: 830:Newspapers.com 802: 769: 743: 717: 691: 667: 637: 613: 591: 565: 564: 562: 559: 528: 525: 506:Julian Rignall 500: 499: 496: 490: 489: 486: 480: 479: 476: 472: 471: 468: 464: 463: 460: 456: 455: 452: 448: 447: 444: 436: 435: 432: 421: 417: 416: 410:September 2021 396: 394: 383: 380: 307: 304: 300: 299: 296: 293: 290: 287: 284: 281: 278: 275: 267: 264: 244:The game is a 241: 238: 228: 225: 210:side-scrolling 174: 173: 168: 162: 161: 158: 154: 153: 148: 142: 141: 139: 138: 128: 126: 122: 121: 100: 94: 93: 90: 84: 83: 68: 62: 61: 45: 39: 38: 35: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 1097: 1086: 1083: 1081: 1078: 1076: 1073: 1071: 1068: 1066: 1063: 1061: 1058: 1056: 1053: 1051: 1048: 1046: 1043: 1041: 1038: 1036: 1033: 1031: 1028: 1026: 1023: 1021: 1018: 1016: 1013: 1011: 1008: 1006: 1003: 1002: 1000: 990: 989: 985: 982: 978: 974: 973: 969: 967: 963: 962: 958: 957: 953: 944: 932: 931: 926: 919: 916: 903: 902:Sun Newspaper 899: 893: 890: 882:September 12, 877: 873: 869: 863: 860: 855: 854: 849: 845: 839: 836: 831: 819: 818: 813: 806: 803: 795:September 11, 790: 786: 782: 776: 774: 770: 757: 753: 747: 744: 731: 727: 721: 718: 705: 704:Sun Newspaper 701: 695: 692: 687: 686: 681: 677: 671: 668: 660:September 12, 655: 651: 647: 641: 638: 627: 623: 617: 614: 609: 605: 601: 595: 592: 581:on 2010-09-19 580: 576: 570: 567: 560: 558: 556: 552: 548: 547:PlayStation 2 544: 540: 536: 535: 526: 524: 522: 518: 513: 512: 507: 498:54% (Genesis) 497: 495: 492: 491: 488:60% (Genesis) 487: 485: 482: 481: 478:84% (Genesis) 477: 474: 473: 470:85% (Genesis) 469: 466: 465: 461: 458: 457: 454:85% (Genesis) 453: 450: 449: 445: 443: 442: 438: 437: 426:Review scores 413: 404: 400: 397:This section 395: 392: 388: 387: 381: 379: 377: 373: 369: 364: 362: 357: 355: 351: 347: 343: 338: 336: 332: 328: 324: 320: 316: 312: 305: 303: 297: 294: 291: 288: 285: 282: 279: 276: 273: 272: 271: 265: 263: 259: 256: 252: 250: 249:platform game 247: 239: 237: 234: 226: 224: 222: 218: 215:released for 214: 213:platform game 211: 207: 200: 188: 187: 182: 181: 172: 169: 167: 166:Arcade system 163: 159: 155: 152: 149: 147: 143: 137:June 19, 1990 134: 130: 129: 127: 123: 120: 116: 112: 108: 104: 101: 99: 95: 91: 89: 85: 79: 74: 69: 67: 63: 59: 54: 49: 46: 44: 40: 33: 28: 23: 986: 980: 971: 960: 941:– via 935:. 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Index


Developer(s)
Capcom
Visco
NEC Avenue
Publisher(s)
U.S. Gold
Sega
Composer(s)
Platform(s)
Arcade
Amiga
Atari ST
Mega Drive
PC Engine CD-ROM
Arcade
Genre(s)
Platform
Arcade system
CP System
Japan
side-scrolling
platform game
arcades
Capcom
monster
scrolling
platform game
U.S. Gold
Atari ST

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