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Beam Software

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and was renamed to Krome Studios Melbourne. It was closed on 15 October 2010, along with the main Brisbane office. Next to the game development, Beam Software also had the division Smarty Pants Publishing Pty Ltd., that created software titles for kids, as well as the proprietary video compression
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for £850,000. Beam chairman Alfred Milgrom recounted, "...around 1987 a lot of our U.K. people went on to other companies and at around the same time the industry was moving from 8-bit to 16-bit. It was pretty chaotic. We didn't have the management depth at that time to run both the publishing and
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in South Korea well before they released it in the American and European markets, and pirated versions of the game were available on the internet before it was available in stores in the U.S. They were the developers of the 32-bit versions of
276:, sold more than 500,000 copies. It employed an advanced parser by Stuart Richie and had real-time elements. Even if the player didn't enter commands, the story would move on. In 1985 Greg Barnett's two-player 298:
development sides of things, so we ended up selling off the whole Melbourne House publishing side to Mastertronic." Subsequent games were released through varying publishers. The 1988 fighting games
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platform game that the developer actively sought to adapt the game to a number of different licensed properties in different countries around the world including the animated film
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also used an innovative dialogue system using the acquisition of keywords which could be used in subsequent conversations to initiate new branches in the
363:, a dark superhero comedy game. The game was meant to be the first part in a series, but no sequels were ever made; however, it served as the basis for 3067: 607:
In December 2005, Atari decided to shift away from internal development, seeking to sell its studios, including Melbourne House. In November 2006,
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and Beam developed games on that platform for US and Japanese publishers. Targeted at an Australian audience, releases such as
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helped define the genre of one-on-one fighting games on the home computer. The game won Best Overall Game at the
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technology VideoBeam, and Famous Faces, a facial motion capture hardware and software solution.
2543: 2796:"The Dame Was Loaded [DOS] | Philips Interactive Media, Inc. | 1996 | ACMI collection" 1984: 1846: 1725: 1689: 1618: 1314: 1175: 1153: 809: 795: 436: 402: 2645:"Choplifter II [computer game] | Laser Beam (Beam Software) | 1991 | ACMI collection" 400:
In 1997, Beam relaunched the Melbourne House brand, under which they published the PC titles
3018: 2253: 1202: 711: 412: 330: 2402: 2279: 1772: 308:, the third instalment in the Exploding Fist series, were published through Telecomsoft's 273: 2945: 2771:"Super International Cricket [computer game] | Nintendo | 1994 | ACMI collection" 2620:"The Punisher [computer game] | LJN Entertainment, Inc. | 1990 | ACMI collection" 815: 17: 2694: 2972: 2746:"Stargate [computer game] | Acclaim Entertainment Ltd | 1994 | ACMI collection" 2544:"The Muncher at Spectrum Computing - Sinclair ZX Spectrum games, software and hardware" 1963: 1374: 1090: 1072: 955: 451: 313: 266:
In the early years, two of Beam's programs were milestones in their respective genres.
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was a contraction of the names of the founders: Naomi Besen and Alfred Milgrom.
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games charts, making it Melbourne House's most successful recent title.
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for the NES proved successful. In 1992 they released the original title
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They continued to cement a reputation as a racing game developer with
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In 1987 Beam's UK publishing arm, Melbourne House, was sold to
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The Simpsons: Itchy & Scratchy in Miniature Golf Madness
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H.U.R.G: High-Level User-Friendly Real-Time Games Designer
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High Score!: The Illustrated History of Electronic Games
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In 1987 Nintendo granted a developer's licence for the
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As Infogrames Melbourne House/Atari Melbourne House
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Norse By Norse West: The Return of the Lost Vikings
202: 179: 169: 139: 122: 104: 92: 77: 67: 49: 2220:"Transformers Armada: Prelude to Energon Hands-On" 2278:. Krome Studios. 3 November 2006. Archived from 1851:: CS1 maint: bot: original URL status unknown ( 541:), before going into third-person shooters with 1983:McGraw-Hill/Osborne, Berkeley, Calif., p. 347, 272:, a 1982 text adventure by Philip Mitchell and 61:Infogrames Melbourne House Pty Ltd. (1999–2003) 1819: 1817: 1749: 1747: 1657:Legend of the Guardians: The Owls of Ga'Hoole 825:Samurai Warrior: The Battles of Usagi Yojimbo 226:studio founded in 1980 by Alfred Milgrom and 8: 1979:DeMaria, Rusel and Wilson, Johnny L. (2004) 1833:. Archived from the original on 2 March 2007 1560:Star Wars: The Clone Wars - Lightsaber Duels 32: 3078:Video game companies disestablished in 2010 3048:Australian companies disestablished in 2010 1613:Star Wars: The Clone Wars - Republic Heroes 2143: 2141: 2139: 2137: 2135: 2133: 1433: 1223: 828:(Amstrad CPC, Commodore 64, ZX Spectrum), 773:(Amstrad CPC, Commodore 64, ZX Spectrum), 393:in North America and the puppet character 312:label. 1988 also saw the release of space- 129: 63:Atari Melbourne House Pty Ltd. (2003–2006) 38: 31: 3058:Defunct video game companies of Australia 2428:"A brief history of 2000AD's 8-bit games" 1975: 1973: 3073:Video game companies established in 1980 3043:Australian companies established in 1980 1767: 1765: 44:Melbourne House's final logo (2004/2006) 2964: 2932:"What's in Stores Next Week (We Think)" 2846:"Caesars Palace for PlayStation (1997)" 2096:"Baby T-Rex: The Game Revised 10 Times" 1758:. No. 36. Imagine. pp. 38–42. 1743: 804:Inspector Gadget and the Circus of Fear 2901:"Beam announces Release Date For KKnD" 2721:"Rescue Me: The History of Choplifter" 1864:Australian Centre for the Moving Image 1844: 1830:Australian Centre for the Moving Image 1676:Warner Bros. Interactive Entertainment 499:In 1999 Beam Software was acquired by 27:Former Australian video game developer 2213: 2211: 2185: 2183: 2181: 2094:Mansfield, Dylan (24 February 2019). 2063: 2061: 2059: 1754:Crookes, David. "The Wizards of Oz". 579:. The game reached the top of the UK 7: 1883:Sharwood, Simon (18 November 2012), 1873:Documentation for a 2007 exhibition. 869:Back to the Future Part II & III 397:in their home country of Australia. 55:Laser Beam Entertainment (1993—1997) 2403:"Fist: The Legend Continues (1986)" 2023:"Mastertronic Buys Melbourne House" 1944:Milgrom, Fred (29 September 1997). 1590:Transformers: Revenge of the Fallen 819:(Commodore 64, MS-DOS, ZX Spectrum) 465:. They ported the Sega Saturn game 240:Infogrames Melbourne House Pty Ltd. 2907:. 26 February 1997. Archived from 2218:Dunham, Jeremy (9 December 2003). 1365:Terminator 3: Rise of the Machines 944:J. R. R. Tolkien's Riders of Rohan 586:The studio then completed work on 439:in 1996. They also helped produce 25: 2930:Gentry, Perry (30 October 1998). 2719:Fahs, Travis (21 November 2008). 2244:Foster, Lisa (17 February 2006). 2029:. 12–18 February 1987. p. 4. 2003:. GamesRadar.com. 27 October 2017 1785:. September 1997. pp. 116–8. 242:. In 2006 the studio was sold to 3068:Video game development companies 627: 594:ports of Eden's next-generation 2191:"Men in Black II: Alien Escape" 1915:"Beam Software Company History" 875:Dash Galaxy in the Alien Asylum 478:1998 saw a return to RPGs with 2252:. Intent Media. Archived from 1514:Star Wars: The Force Unleashed 1065:Tom and Jerry - Frantic Antics 770:Asterix and the Magic Cauldron 611:acquired Melbourne House from 1: 3063:Golden Joystick Award winners 2877:. 7 June 1997. Archived from 2246:"Atari plans studio sell-off" 1351:Men in Black II: Alien Escape 1323:Men in Black II: Alien Escape 859:(Commodore 64, ZX Spectrum), 787:(Commodore 64, ZX Spectrum), 783:(Commodore 64, ZX Spectrum), 761:The Way of the Exploding Fist 733:(Commodore 64, ZX Spectrum), 721:(Commodore 64, ZX Spectrum), 715:(Commodore 64, ZX Spectrum), 544:Men in Black II: Alien Escape 377:. Also in 1993 they released 283:The Way of the Exploding Fist 151:The Way of the Exploding Fist 3053:Companies based in Melbourne 2149:"Company bio: Beam Software" 1773:"NG Alphas: Melbourne House" 1491:Hellboy: The Science of Evil 777:Commodore 64, ZX Spectrum), 558:In 2004 the studio released 2821:"Cricket 96 for DOS (1996)" 2042:"A History of Mastertronic" 2040:Guter, Arthur (June 2016). 1797:"CRASH 3 - Melbourne House" 1123:(Game Boy, Genesis, SNES); 1105:Super International Cricket 834:(Commodore 64, ZX Spectrum) 749:Lord of the Rings: Game One 462:Super International Cricket 319:, published by GO!, one of 59:Melbourne House (1997–1999) 3094: 1890:didn't know game was a hit 1541:Scene It? Box Office Smash 1461:Viva Piñata: Party Animals 1430:As Krome Studios Melbourne 1009:George Foreman's KO Boxing 775:Fist: The Legend Continues 571:based on the then current 455:and an updated version of 2988:, worked on sound design. 2526:"Bop'n Rumble - C64-Wiki" 1649: 1582: 1574: 1483: 1475: 1378: 1343: 1327: 1292: 1285: 1257: 1252: 1240: 881:Fisher-Price: Perfect Fit 861:Sgt. Slaughter’s Mat Wars 337:Shift to consoles and PCs 53:Beam Software (1980–1993) 37: 18:Melbourne House (company) 2479:"CVG Magazine Issue 055" 2454:"Knuckle Busters (1986)" 2027:Popular Computing Weekly 1946:"Innovator keeps firing" 1859:"Beam Software Timeline" 1825:"Beam Software Timeline" 1267:Looney Tunes: Space Race 995:NBA All-Star Challenge 2 520:Looney Tunes: Space Race 446:WCW SuperBrawl Wrestling 406:(KKND), and the sequels 3024:Krome Studios Melbourne 2986:Black Ops Entertainment 2302:"Strike Force (TRS-80)" 2126:. May 1997. p. 17. 1886:Author of '80s classic 1720:Blade Kitten: Episode 2 1176:Krush, Kill 'n' Destroy 216:Krome Studios Melbourne 33:Krome Studios Melbourne 2984:Support developer for 1801:www.crashonline.org.uk 1552:Microsoft Game Studios 1472:Microsoft Game Studios 893:NBA All-Star Challenge 684:Horace and the Spiders 403:Krush Kill 'n' Destroy 288:Golden Joystick Awards 224:video game development 110:; 13 years ago 977:International Cricket 601:Test Drive: Unlimited 457:International Cricket 354:International Cricket 108:October 15, 2010 2282:on 29 September 2011 2174:. The Computer Show. 2052:on 24 February 2018. 1639:PlayStation Portable 1528:PlayStation Portable 1422:PlayStation Portable 1412:Test Drive Unlimited 1337:Grand Prix Challenge 1038:NFL Quarterback Club 928:Hunt for Red October 641:adding missing items 592:PlayStation Portable 534:Grand Prix Challenge 369:. Released in 1993, 232:Melbourne, Australia 222:, was an Australian 2599:The SmackDown Hotel 2328:"Penetrator (1982)" 1129:(Macintosh, MS-DOS) 1126:The Dame Was Loaded 1111:WCW: The Main Event 1032:Blades of Vengeance 989:T2: The Arcade Game 573:Transformers Armada 171:Number of employees 34: 2548:Spectrum Computing 2434:. 19 November 2017 1925:on 21 October 1997 1575:Co-developed with 1476:Co-developed with 971:Aussie Rules Footy 950:Aussie Rules Footy 852:Bad Street Brawler 846:Back to the Future 678:Horace Goes Skiing 639:; you can help by 348:Aussie Rules Footy 207:melbournehouse.com 2948:on 17 August 2000 2308:. Blue Flame Labs 2116:"In the Studio". 1736: 1735: 1726:Microsoft Windows 1690:Microsoft Windows 1619:Microsoft Windows 1427: 1426: 1206:(PC, PlayStation) 1203:KKnD 2: Krossfire 1179:(MS-DOS, Windows) 1170:(MS-DOS, Windows) 1063:(Genesis, SNES), 1061:Super High Impact 931:(Game Boy, NES), 810:Shadows of Mordor 657: 656: 262:Home computer era 213: 212: 16:(Redirected from 3085: 3019:Internet Archive 3015:Official website 3002: 2995: 2989: 2982: 2976: 2969: 2958: 2957: 2955: 2953: 2944:. 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They released 413:KKND2: Krossfire 331:Gremlin Graphics 163:Le Mans 24 Hours 134: 133: 118: 116: 111: 42: 35: 21: 3093: 3092: 3088: 3087: 3086: 3084: 3083: 3082: 3033: 3032: 3011: 3006: 3005: 2996: 2992: 2983: 2979: 2970: 2966: 2961: 2951: 2949: 2937:CNET Gamecenter 2929: 2928: 2924: 2914: 2912: 2899: 2898: 2894: 2884: 2882: 2869: 2868: 2864: 2854: 2852: 2844: 2843: 2839: 2829: 2827: 2819: 2818: 2814: 2804: 2802: 2800:www.acmi.net.au 2794: 2793: 2789: 2779: 2777: 2775:www.acmi.net.au 2769: 2768: 2764: 2754: 2752: 2750:www.acmi.net.au 2744: 2743: 2739: 2729: 2727: 2718: 2717: 2713: 2703: 2701: 2699:www.acmi.net.au 2693: 2692: 2688: 2678: 2676: 2674:www.acmi.net.au 2668: 2667: 2663: 2653: 2651: 2649:www.acmi.net.au 2643: 2642: 2638: 2628: 2626: 2624:www.acmi.net.au 2618: 2617: 2613: 2603: 2601: 2592: 2591: 2587: 2577: 2575: 2573:www.acmi.net.au 2567: 2566: 2562: 2552: 2550: 2542: 2541: 2537: 2524: 2523: 2519: 2509: 2507: 2499: 2498: 2494: 2484: 2482: 2477: 2476: 2472: 2462: 2460: 2452: 2451: 2447: 2437: 2435: 2426: 2425: 2421: 2411: 2409: 2401: 2400: 2396: 2386: 2384: 2382:www.acmi.net.au 2376: 2375: 2371: 2361: 2359: 2357:www.acmi.net.au 2351: 2350: 2346: 2336: 2334: 2326: 2325: 2321: 2311: 2309: 2300: 2299: 2295: 2285: 2283: 2274: 2273: 2269: 2259: 2257: 2243: 2242: 2238: 2228: 2226: 2217: 2216: 2209: 2199: 2197: 2189: 2188: 2179: 2169: 2168: 2164: 2154: 2152: 2147: 2146: 2131: 2122:. 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No. 33. 1778:Next Generation 1771: 1770: 1763: 1753: 1752: 1745: 1741: 1713: 1650: 1583: 1484: 1454: 1432: 1405: 1386: 1344: 1293: 1274: 1241: 1222: 1164:(PlayStation), 790:Mugsy's Revenge 785:Knuckle Busters 727:(ZX Spectrum), 662: 653: 647: 644: 628: 622: 531:), followed by 509: 339: 329:, published by 323:'s labels, and 301:Samurai Warrior 274:Veronika Megler 264: 259: 236:Melbourne House 194: 189: 172: 160: 154: 148: 135: 128: 127:Australia  114: 112: 109: 97: 62: 60: 58: 56: 54: 45: 28: 23: 22: 15: 12: 11: 5: 3091: 3089: 3081: 3080: 3075: 3070: 3065: 3060: 3055: 3050: 3045: 3035: 3034: 3031: 3030: 3021: 3010: 3009:External links 3007: 3004: 3003: 2990: 2977: 2963: 2962: 2960: 2959: 2922: 2911:on 7 June 1997 2892: 2881:on 7 June 1997 2862: 2837: 2812: 2787: 2762: 2737: 2711: 2686: 2661: 2636: 2611: 2593:Worth, Jason. 2585: 2560: 2535: 2517: 2492: 2470: 2445: 2419: 2394: 2369: 2344: 2319: 2293: 2267: 2256:on 9 June 2007 2236: 2207: 2177: 2162: 2129: 2108: 2086: 2055: 2032: 2014: 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Index

Melbourne House (company)

Video games
Melbourne
Australia
Naomi Besen
Edit this on Wikidata
The Hobbit
The Way of the Exploding Fist
Shadowrun
Le Mans 24 Hours
Parent
Infogrames
Atari, Inc.
Krome Studios
melbournehouse.com
video game development
Naomi Besen
Melbourne, Australia
Krome Studios
The Hobbit
Veronika Megler
martial arts
The Way of the Exploding Fist
Golden Joystick Awards
Mastertronic
Samurai Warrior
Firebird
shoot'em-up
U.S. Gold

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