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Meltdown (1986 video game)

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game which the player must complete before being allowed access to the next floor. Altogether there are 24 games (three isometric mazes, 18 sub-games and three end-of-level games) which must be completed to win the whole game. The final game is a
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assessed the game as a "good package" with "plenty of depth", highlighting its variety of levels, but found the game "lacked polish", citing the "very disappointing" graphics and "appalling" minigames.
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characterized the game as "outstanding", highlighting its "excellent animation" and found it to make the most of the capabilities of the Amstrad.
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on each floor, the first allowing access to previous floors. Six of the terminals provide access to a different
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and a 128k version featuring much more speech synthesis. A version was also released in
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The player has to navigate three mazes from the 1st floor down to the 3rd floor of a
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in 1986. There are two versions: a 64k version with basic
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Index


Publisher(s)
Alligata
Designer(s)
Platform(s)
Amstrad CPC
1986
Genre(s)
Action-adventure
Single-player
isometric
action-adventure game
Amstrad CPC
Alligata
speech synthesis
French
nuclear reactor
nuclear meltdown
computer terminals
game within a game
password
end-of-level
text-input
robot
control rods
explode
Amstrad Action
Scram

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