375:. By flattening himself, Snake can move across the wall (allowing him access to tight passages that are not accessible by walking), scroll the camera behind his position to scout the area ahead, or knock the wall to lure nearby enemy soldiers. Depending on the difficulty, the number of punches required to defeat an enemy soldier differs and in the higher difficulty levels, the enemy soldiers will be knocked unconscious for a while after the first series of punches instead of simply being defeated. Crawling is now assigned to the Start button (instead of pressing two buttons simultaneously) and the changing of weapons and equipment is done on the main game screen rather than on separate sub-screens. Like in previous installments, the player communicates with various allies via a wireless communication device (the Codec), which is also used to save the player's progress.
544:"New York. Here in the city where dreams come true and desires rule, Something is being bought, sold, and thrown away, even as we speak. But behind the scenes of business as usual. the nefarious J.E (Junker Expensive) Corporation lines it already bloated coffers With profits from worthless products. As J.E swindles yet another innocent into purchasing High-priced junk, The FBI mobilizes a top-secret task force to put a stop to the menace. Now, the city's best-kept secret spy is out there, Briefed; and ready to protect the people from J.E., the catalogue of conspiracy... Just call him 2.5 (Two-Point-Five)
427:, along with an additional Game Boy Color unit and a second copy of the game cartridge. The objective in this mode is to destroy three target drones called WISPs in order to obtain the data disks they carry and access the goal before the other player does. One player controls Snake in his standard sneaking suit, while the other Snake wears a red sneaking suit. The two Snakes are invisible to each other, unless one of them enters the field of vision of the other.
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364:. As with previous games in the series, the objective is to infiltrate the enemy's stronghold while avoiding detection from guards or surveillance systems. The player can acquire numerous items and weapons to help them fulfill their mission. One difference from the MSX2 games is that the screen now scrolls when Snake moves throughout a single area instead of using
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this
Special training mode, the player controls an unknown agent who goes through a VR recreation of Snake's mission in Galuade, while being supervised by a mysterious entity named "No.4." As the player clears more of these stages, No.4 will disclose details of the game's story not revealed in the main campaign.
405:
Allows the player to replay previously cleared stages in order to achieve a higher ranking. After the Story mode is completed, "Special" versions of the stages become available where the player must achieve new objectives (such as collecting FOXHOUND emblems or reach the goal without being seen). In
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313:. However, the Game Boy Color version is not a port of the original PlayStation version, nor does it adapt the same story, but instead takes place in an alternative continuity set seven years after the events of the original
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537:. The player has access to this story by going to the CODEC screen during the second play-through and onward by contacting frequency 140.07 on each stage. The story is written like a satirical
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180 training missions spread across three main categories (sneaking, weapon and advanced) and various sub-categories within each. Most of the missions are recreations of the ones featured in
386:, the player's overall performance is graded with a codename after completing all 13 stages, with the codenames varying depending on the difficulty level chosen at the start of the game.
555:'s Japanese podcast, with Kojima himself playing the title role. Shuyo Murata also plays one of the boss characters. The full drama was released on CD in Japan on February 14, 2007.
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368:. Moreover, all the characters in the game now move in eight directions, allowing both the player and the enemies to move diagonally in addition to the four cardinal directions.
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uses a stage-based structure, with a total of 13 stages. After completing a stage, the player's performance is graded from "Terrible" to "Excellent". Much like in the original
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operative responsible for the destruction of the original Metal Gear seven years before, is brought back from his retirement in
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Seven years after the Outer Heaven uprising, a new Metal Gear prototype (codenamed Gander) has been stolen by a separatist
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that was sent before him to retrieve Gander. The GLF are assisted by four surviving members of Black
Chamber, a defunct
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video game, praising it for successfully bringing over elements from the three dimensional games. Ben Reeves from
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unit whose members are given animal-themed codenames similar to FOXHOUND. They are led by Black Arts Viper, a
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The game was produced under the request of Konami's
European division to release a Game Boy Color version of
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and fuel pack. As Snake goes deeper into
Galuade and confronts each member of Black Chamber, he uncovers a
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During the course of his mission, Snake teams up with Sgt. Christine Jenner, a surviving member of the
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Indie video game developer
Butterfly, stated that the overall feel and aesthetic of
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called it the eighth best Game Boy game and considered it a good throwback to the
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The game received overall critical acclaim. It has an average rating of 95.61% at
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1021:(METAL GEAR Ghost Babel). Weekly Famitsu. No.915 Pt.2. Pg.111. 30 June 2006.
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Snake now has the ability to flatten himself into walls like he does in
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for Game Boy Color as one of the titles they would like to see on the
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587:, while character designer Ikuya Nakamura went on to direct the
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1244:"12 classic Game Boy and Game Boy Color games we want on 3DS"
1127:
Murray, Russell; Mathers, Martin (2000). "Enter the Snake!".
1003:"Metal Gear Solid Preview - Game Boy Color News at GameSpot"
354:
follows the overhead 2D format used in the 1990 MSX2 game
1089:
Skittrell, Lee; Scott, Dean (May 2000). "Lara Laughs".
944:"Metal Gear: Ghost Babel - Black Arts Viper profile"
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for Game Boy Color inspired their
Nintendo 3DS game
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1155:"GameRankings - Highest rated Game Boy Color games"
987:Konami Computer Entertainment Japan website staff.
972:Konami Computer Entertainment Japan website staff.
957:Konami Computer Entertainment Japan website staff.
942:Konami Computer Entertainment Japan website staff.
927:Konami Computer Entertainment Japan website staff.
912:Konami Computer Entertainment Japan website staff.
551:was adapted into an actual radio drama streamed on
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974:"Metal Gear: Ghost Babel - Marionette Owl profile"
533:featured in the Japanese and European versions of
1186:"Nintendo Power - The 20th Anniversary Issue!".
959:"Metal Gear: Ghost Babel - Slasher Hawk profile"
929:"Metal Gear: Ghost Babel - Chris Jenner profile"
529:IdeaSpy 2.5 is a bonus 13-part story written by
914:"Metal Gear: Ghost Babel - Solid Snake profile"
829:
989:"Metal Gear: Ghost Babel - Pyro Bison profile"
448:as a means of achieving victory in an ongoing
360:while adding a few new elements introduced in
1313:
8:
1106:Shepperd, Chris; Morris, Sonja (May 2000). "
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423:A competitive 2-player mode that requires a
339:. The 2D gameplay format was inherited from
1267:Butterfly Corporation (December 31, 2021).
483:left arm. Joining him are Slasher Hawk, an
398:offers the following alternate game modes.
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1246:. GamesRadar. Jan 19, 2010. Archived from
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38:
29:
1905:Multiplayer and single-player video games
1192:(Magazine). Vol. 231, no. 231.
1213:"The 25 Best Game Boy Games Of All Time"
1173:"Metacritic - Metal Gear Solid Reviews"
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810:
1925:Video games set in fictional countries
519:involving the GLF and US Government.
7:
1915:Video games produced by Hideo Kojima
617:
394:In addition to the main story mode,
1836:PlayStation All-Stars Battle Royale
1829:New International Track & Field
608:
378:Unlike the preceding installments,
56:Konami Computer Entertainment Japan
1270:"Official バタフライ Social Media Post"
491:who is accompanied in battle by a
25:
1095:. No. 222. pp. 100–103.
854:"GameBoy Station - Release Dates"
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440:group in the region of Gindra in
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511:armed with a specially prepared
343:with a few elements added from
1910:Video games developed in Japan
571:, would later go on to direct
1:
1425:Solid 4: Guns of the Patriots
1060:Provo, Frank (May 30, 2000).
1031:Harris, Craig (May 5, 2000).
732:Japanese video game magazine
323:assisted on the development.
1116:. No. 132. p. 125.
856:. 2000-05-30. Archived from
830:
755:listed it as the 11th best
507:puppets; and Pyro Bison, a
495:; Marionette Owl, a former
297:developed and published by
18:Metal Gear Solid (Game Boy)
1951:
1792:DreamMix TV World Fighters
1280:Retrieved January 4, 2022.
1211:Reeves, Ben (2011-06-24).
1200:. August 2008. p. 72.
1092:Computer & Video Games
415:Metal Gear Solid: Integral
44:Japanese packaging artwork
1935:Metal Gear spin-off games
1920:Video games set in Africa
1900:Game Boy Color-only games
1859:
1446:Solid V: The Phantom Pain
1337:
1194:San Francisco, California
831:Metaru Gia: Gōsuto Baberu
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742:a score of 31 out of 40.
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503:and attacks with his two
357:Metal Gear 2: Solid Snake
341:Metal Gear 2: Solid Snake
37:
1402:Solid 2: Sons of Liberty
629:Computer and Video Games
583:, both released for the
479:specialist who wields a
1785:Evolution Skateboarding
740:Metal Gear: Ghost Babel
567:. The game's director,
337:Metal Gear: Ghost Babel
284:Metal Gear: Ghost Babel
281:, released in Japan as
33:Metal Gear: Ghost Babel
1693:Harry Gregson-Williams
1439:Solid V: Ground Zeroes
1019:ゲームボーイ - メタルギア ゴーストバベル
499:endowed with owl-like
348:
1560:The Legacy Collection
487:armed with two giant
334:
1930:Tose (company) games
1895:Game Boy Color games
1409:Solid 3: Snake Eater
1129:Total Game Boy Color
893:on September 4, 2001
714:Total Game Boy Color
585:PlayStation Portable
485:Australian Aborigine
1778:Konami Krazy Racers
1656:Rising: Revengeance
1528:Rising: Revengeance
1493:Solid: Portable Ops
1432:Solid: Peace Walker
615:
452:. Solid Snake, the
1734:Kojima Productions
1135:. pp. 10–13.
1133:Paragon Publishing
1078:on April 22, 2003.
1049:on April 28, 2004.
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349:
157:Tomokazu Fukushima
1877:
1876:
1843:Super Bomberman R
1806:Super Smash Bros.
1713:Kiefer Sutherland
1630:Senator Armstrong
1576:
1575:
1567:Master Collection
1521:Solid: Social Ops
1293:Official homepage
1161:on March 4, 2016.
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580:Metal Gear Acid 2
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103:Motoyuki Yoshioka
16:(Redirected from
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501:nocturnal vision
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373:Metal Gear Solid
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289:action-adventure
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251:Action-adventure
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1553:HD Collection
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1218:Game Informer
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859:
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822:メタルギア ゴーストバベル
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569:Shinta Nojiri
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143:Yoji Shinkawa
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122:Programmer(s)
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116:Shinta Nojiri
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84:Shinta Nojiri
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1799:Ape Escape 3
1797:
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1757:Philanthropy
1755:
1748:
1718:Project Itoh
1703:David Hayter
1673:Hideo Kojima
1654:
1610:Liquid Snake
1565:
1558:
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1533:
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1519:
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1500:Solid Mobile
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1252:. Retrieved
1248:the original
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1227:. Retrieved
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895:. Retrieved
891:the original
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858:the original
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785:Nintendo 3DS
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727:GameRankings
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553:Hideo Kojima
549:Idea Spy 2.5
548:
546:
543:
534:
531:Shuyo Murata
528:
523:
513:flamethrower
466:
462:Outer Heaven
435:
413:
402:Stage Select
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366:flip-screens
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309:game of the
287:, is a 2000
283:
282:
277:
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186:
99:Hideo Kojima
67:Publisher(s)
51:Developer(s)
1771:Policenauts
1708:Akio Otsuka
1649:Snake Eater
1590:Solid Snake
1545:Collections
1514:Solid Touch
1456:Other games
1363:Main series
897:January 13,
619:Publication
599:Nintendo DS
559:Development
535:Ghost Babel
524:IdeaSpy 2.5
469:Delta Force
409:VR Training
396:Ghost Babel
380:Ghost Babel
352:Ghost Babel
335:A stage of
307:PlayStation
269:Multiplayer
237:May 5, 2000
228:May 2, 2000
196:Platform(s)
163:Composer(s)
112:Designer(s)
91:Producer(s)
79:Director(s)
1884:Categories
1744:Fox Engine
1582:Characters
1371:Metal Gear
1330:Metal Gear
1254:2011-01-27
1229:2013-12-06
887:Chipsworld
864:2023-11-23
841:References
776:GamesRadar
593:series on
539:radio play
517:conspiracy
509:pyromaniac
489:boomerangs
481:prosthetic
420:Vs. Battle
390:Game modes
316:Metal Gear
311:same title
295:video game
188:Metal Gear
1275:Instagram
1198:Future US
1141:1464-5904
610:Reception
605:Reception
547:In 2006,
477:boobytrap
450:civil war
446:prototype
438:guerrilla
153:Writer(s)
132:Artist(s)
1869:Category
1820:Ultimate
1764:Snatcher
1620:The Boss
1595:Big Boss
1071:GameSpot
818:Japanese
757:Game Boy
738:awarded
679:GameSpot
454:FOXHOUND
327:Gameplay
319:(1987).
301:for the
246:Genre(s)
1850:UnMetal
1727:Related
1535:Survive
1388:(1998)
826:Hepburn
779:listed
735:Famitsu
667:Famitsu
505:bunraku
292:stealth
261:Mode(s)
255:Stealth
207:Release
1739:Konami
1666:People
1600:Raiden
1507:Online
1486:Acid 2
1474:(2000)
1139:
746:Legacy
708:7.8/10
684:9.4/10
590:Boktai
458:Alaska
299:Konami
183:Series
72:Konami
1813:Brawl
1640:Music
1625:Quiet
1471:Solid
1416:Delta
1385:Solid
1356:Games
1347:Mecha
1342:Media
805:Notes
696:10/10
672:31/40
622:Score
1479:Acid
1137:ISSN
899:2024
771:MSX2
597:and
493:hawk
432:Plot
321:Tose
60:Tose
1110:".
1042:IGN
718:94%
691:IGN
464:.
1886::
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1011:^
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233:UK
224:NA
215:JP
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