335:, from the ZX Spectrum to the Amstrad CPC, which he agreed to despite his disinterest in such projects because Electric Dreams had offered him "really good money". Dinc met with the developers of the ZX Spectrum, who attempted to explain their development concepts. He considered their work far more complex than and his and instead requested the original source code, using which he simulated the ZX Spectrum version on an Amstrad CPC. After the port was released in 1986, Dinc became involved with two video game adaptations for movies:
190:, Turkey. He grew up in a remote village 40 miles (64 km) from the city and studied economics at the Ankara Academy of Economics and Commercial Sciences. During this time, he married an English woman and moved to England in 1979, travelling back-and-forth between the two countries to complete his education later that year. He eventually adopted the short name "Mev", citing that "no one could say it properly" in England. After graduating, Dinc pursued a
391:, would be simultaneously released for the Amstrad CPC, Commodore 64, and ZX Spectrum. As the company followed this recommendation, Dinc worked on the Amstrad CPC and ZX Spectrum versions, alongside artist Hugh Riley and programmer John Twiddy, who developed the Commodore 64 version. After the game's 1988 release, Dinc decided to start his own company. Twiddy and Riley joined him, and they established Vivid Image in September 1988.
625:, Dinc founded Dinç İnteraktif in 2000. By April 2001, Dinc had hired Will Cowling and Ben Donnelly, who joined him from England, as well as Engin Cilasun and Bager Akbay; Dinc expected to eventually grow the studio to 45–50 people. Dinç İnteraktif was renamed Sobee Studios in 2004. In association with MyNet, Sobee developed two of Turkey's first major online games, one about
1972:
33:
585:. Dinc had to decide whether he should take on further projects and raise his family in the UK or return to Turkey. He chose to return to Turkey, which at the time lacked a professional games industry, and believed that establishing a games scene there would make him "feel proud again". Vivid Image became formally based in
1958:
380:
from the
Commodore 64 to the ZX Spectrum. With Activision as its publisher, Cousens landed Dinc a job with the company to handle the port. However, Dinc did not want to work off someone else's code and instead suggested that the company formally cancel
552:
was released in 1998. According to Dinc, the game's graphics, including the race track designs, were produced in-house by Ubi Soft, making them "too short and too difficult", which "ruined the game". Also in 1998, Vivid Image began work on Actor, a 3D
503:. After several meetings with Kemco's managing director, Masahiro Ishii, they reached an agreement crucial to the Vivid Image's survival. Riley eventually left the company in 1993 and John Twiddy returned to System 3 shortly thereafter.
210:
was released in 1982, Dos Santos pre-ordered one each for himself and Dinc, despite Dinc's continued lack of interest. When Dinc eventually unboxed his ZX Spectrum, he struggled to understand the enclosed instruction book for the
294:(which Firebird was part of) more respectable than the Mirror Group and therefore thought that the label would reject his game, Rainbird was fond of the idea and agreed to publish it. Dinc entirely developed the ZX Spectrum and
169:
and, together with former System 3 employees Hugh Riley and John Twiddy, founded Vivid Image in
September 1989. After moving back to Turkey in 2000, Dinc founded Dinç İnteraktif (later renamed Sobee Studios), which he sold to
254:. The port was released in 1984, and Dinc used this development to get insights into the Commodore 64, which he would use for his later games. In the same year, he and Jon Dean founded the Society of Software Authors, a
341:
for the
Amstrad CPC and ZX Spectrum had been left unfinished by another developer, and Dinc was asked to rescue the project within two months. Afterwards, he worked on the original Commodore 64 version of
1197:
321:. Dean requested Dinc to develop his second game with them instead, which he accepted given a satisfactory offer and the company's location in Southampton. Dinc's second game, 1986's
1633:
244:
in 1983, after leaving the cable factory. He responded to an advertisement from programmer Paul Fik, who was looking for a ZX Spectrum developer, and helped him convert the game
1870:
2024:
1229:
325:, had the player care for an infant. He described the game as ambitious but difficult to program. Subsequently, Cousens and Dean persuaded Dinc to develop a port of
1411:
1900:
1807:
1775:
848:
344:
175:
412:, a console Dean was involved in. Dinc completed this version before the platform's release was cancelled, to his disappointment. The studio's next game,
309:, Rainbird asked Dinc to create another game for the publisher. However, he had come in contact with Dean and Rod Cousens (whom he had known through the
1273:
1664:
837:
337:
194:
in
England but, due to the high tuition fees for international students at the time, could not afford to finish it. From 1980, Dinc worked for the
1189:
683:. As Doany was replaced shortly after the acquisition, Dinc, unhappy with the new management's stance towards Sobee, left the studio in 2013.
2009:
703:
298:
version and had Edwin Rayner, whom he had met in
Southampton, create a Commodore 64 port. Although released in 1985 as a budget-price title,
1625:
1564:
1446:
1839:
500:
706:
in August 2011. This federation was eventually folded into the ministry's
Emerging Sports Branches Federation. In 2016, Dinc moved to
1926:
1162:
1143:
697:
652:
1696:
258:
that was to provide "practical advice" for developers in the game industry. The society had its inaugural meeting on 5 May 1984 in
215:
programming language. He instead taught himself to program over the course of two years via programming magazines, particularly
1862:
404:. Dinc considered both ambitious projects, but he ultimately was not satisfied with either. He further developed a version of
959:
512:
199:
1219:
1504:
622:
431:
418:, was what Dinc thought "finally hit the level" that Vivid Image's founders had intended for the studio. Inspired by the
1400:
862:
350:
1038:
723:
639:
692:
282:
conglomerate), which rejected the game, citing the reputation of the Mirror Group. Dinc later met Tony
Rainbird, the
1927:"Mevlüt Dinç'in kurucuları arasında yer aldığı blockchain üzerinde oyun geliştiren yerli girişim: Inventuna Games"
2019:
1797:
545:
487:
and developed a port within three months. Furthermore, the developer reached out to
Cousens, who was now heading
435:
1767:
1045:
810:
646:
314:
217:
139:
1892:
1263:
1656:
978:
566:
548:, and others. However, the game was never released and led to Dinc falling out with some of those involved.
518:
174:
in 2009 and subsequently left in 2013. Dinc has received several awards for his work and is a member of the
108:. Born and raised in Turkey, he moved to England in 1979 while finishing his studies, intending to pursue a
2014:
1929:[Mevlüt Dinç among the founders of a local blockchain game development startup: Inventura Games].
1373:
355:
112:
there. Unable to pay the high tuition fees for international students, Dinc worked in a cable factory in
710:, where he established Pixel Age Studios with the intent of remaking his earlier games. That studio was
537:
488:
468:
2004:
223:
1628:[The successful story of Mevlüt Dinç, Turkey's world-famous first game software developer].
491:'s European branch, for help. Through Acclaim, Vivid Image was able to work with Japanese publisher
120:
when it was released in 1982. Dinc taught himself to program via magazines and began working in the
241:
121:
105:
73:
1383:
879:
371:
166:
1554:
1436:
191:
109:
1829:
1733:
1530:
1158:
1139:
711:
634:
578:
484:
409:
283:
255:
637:. Upon release in 2004, the two games attracted 1 million users. Further games included
1963:
1834:
1539:
1508:
1482:
1441:
596:
524:
1896:
1525:
1193:
666:
529:
291:
1407:
665:, at the time under Paul Doany's management, in March 2009 and continued as the studio's
662:
171:
1686:
1496:
581:
had decided to cancel all of its PlayStation projects, resulting in the cancellation of
202:. A colleague from the factory, Vino Dos Santos, introduced Dinc to video games via his
1473:
1063:
940:
657:
577:
in 2001. By 2000, Dinc felt as though he had reached the peak of his career in the UK.
541:
533:
460:
448:
376:
348:, where he again worked alongside Rayner. Dinc's last project with Electric Dreams was
471:
of the game and that the contract could be terminated in the event of receivership or
1998:
1626:"Türkiye'nin dünyaca meşhur ilk oyun yazılımcısı Mevlüt Dinç'in başarı dolu hikayesi"
921:
715:
626:
574:
561:
software company. The demo was first shown off in 2000 as part of a promotion of the
414:
467:
and ceased further payments. Their agreement entailed that Vivid Image retained the
1977:
873:
826:
464:
387:
327:
302:
sold well, generating "quite a lot of royalties", especially in the United States.
279:
251:
161:
152:
125:
1802:
1378:
1224:
1077:
992:
927:
793:
671:
591:
507:
332:
295:
287:
207:
195:
147:
117:
113:
1953:
1468:
1155:
Life Is a Game: The
Inspirational Success Story of a Legendary Game Developer!
895:
816:
773:
764:
727:
726:. An English version was released in 2021. Dinc co-founded Inventuna Games, a
472:
396:
318:
275:
246:
130:
1770:[World-famous Turkish game producer Mevlüt Dinç is coming to İzmir].
1535:
946:
630:
562:
554:
633:. The latter saw contributions from Turkish professional billiards player
1268:
1136:
Hayat Bir Oyun: Efsane oyun yazarının ilham veren yaşam ve başarı öyküsü!
965:
586:
476:
463:, the owner of Mirrorsoft's group of companies. Mirrorsoft had gone into
271:
263:
1737:
1559:
998:
600:
532:, a historical satirist well known in Turkey. Dinc had envisioned a 3D
423:
475:. Looking to generate revenue quickly, Vivid Image struck a deal with
274:
that invades a human body. He initially pitched the game to publisher
1691:
707:
558:
259:
32:
492:
459:, Vivid Image ran into financial hardships following the death of
427:
212:
1659:[Actor – a demo that proves that nothing is impossible].
227:, which he examined as part of his learning, as major influence.
1478:
446:
was released for various platforms in 1991. An expanded sequel,
203:
187:
116:, where a colleague introduced him to video games and got him a
53:
1768:"Dünyaca Ünlü Türk Oyun Yapımcısı Mevlüt Dinç, İzmir'e Geliyor"
1863:"Inverview with the founder of Pixel Age Studios: Mevlüt Dinç"
206:, but Dinc showed no interest in games or computers. When the
528:
and incorporated original characters, including one based on
714:
in June 2021. In 2020, Dinc published a
Turkish-language
691:
Dinc was the founder and first elected president of the
1987:
385:
for the platform and instead announce that the sequel,
1520:
1518:
621:
Working out of the Software Development Centre at the
540:
revolving around Hodja, which he was to develop with
522:. The former, published in 1994, was designed after
1800:[Türk Telekom enters the gaming industry].
752:
134:, released in 1984. After his first original game,
87:
79:
69:
61:
42:
23:
1367:
1365:
1363:
1361:
1359:
1357:
1355:
1353:
1351:
1349:
1347:
1345:
1343:
1341:
1339:
1337:
1335:
1333:
1331:
1329:
1327:
1325:
1323:
1321:
1319:
1317:
1315:
1313:
1311:
1657:"Actor – demo, které dokáže, že nic není nemožné"
1401:"Türk Telekomünikasyon A.Ş. – Annual Report 2012"
1309:
1307:
1305:
1303:
1301:
1299:
1297:
1295:
1293:
1291:
1266:[A Kemal Derviş in computer science...].
1184:
1182:
159:After leaving Electric Dreams, Dinc co-developed
1222:[The story of a writer becomes a book].
438:view. The game's name was chosen as a parody of
156:, and various tie-ins with films and TV series.
313:conversion), who at the time were establishing
290:publishing label. Although Dinc considered the
1620:
1618:
1616:
1614:
1395:
1393:
557:, using the Dynamic Toolkit by MathEngine, an
506:Vivid Image collaborated with Ubi Soft on two
1612:
1610:
1608:
1606:
1604:
1602:
1600:
1598:
1596:
1594:
569:. A "mystery-and-adventure game" also called
186:Mev Dinc was born Mevlüt Dinç in May 1957 in
8:
1220:"Bir oyun yazarının yaşam öyküsü kitap oldu"
1920:
1918:
1761:
1759:
1757:
1755:
1728:
1726:
1538:. October 1989. pp. 10–11 – via
400:, released in 1990 and followed shortly by
176:British Academy of Film and Television Arts
1257:
1255:
1253:
1251:
1249:
1247:
737:
370:, Dinc left Electric Dreams. At the time,
31:
20:
1832:[Digital President Mevlüt Dinç].
124:in 1983, starting with assisting on the
2025:Turkish emigrants to the United Kingdom
1178:
1481:. August 1989. p. 11 – via
1925:Pabuççiyan, Arden (8 November 2021).
1903:from the original on 7 September 2022
1699:from the original on 1 September 2021
1667:from the original on 1 September 2021
1457:– via Commodore Format Archive.
1200:from the original on 1 September 2021
1086:
1006:
890:
857:
801:
702:, established as part of the Turkish
7:
1717:
1585:
1507:. March 1984. p. 6 – via
1469:"Nintendomania Peripherals Take Off"
753:
1842:from the original on 18 August 2021
1810:from the original on 29 August 2021
1798:"Türk Telekom oyun sektörüne girdi"
1276:from the original on 28 August 2021
1232:from the original on 9 January 2021
501:Super Nintendo Entertainment System
374:was struggling to convert its game
16:Turkish-British video game designer
1873:from the original on 8 August 2021
1778:from the original on 10 April 2021
1766:Kılınç, Şahin (27 February 2020).
1449:from the original on 7 August 2021
1417:from the original on 8 August 2021
14:
1636:from the original on 21 June 2021
1555:"Work in progress: First Samurai"
1264:"Bir Kemal Derviş de bilişime..."
653:massively multiplayer online game
270:, in which the player controls a
266:. Dinc's first original game was
100:(born May 1957), better known as
1970:
1956:
1567:from the original on 3 June 2016
1026:Semih Saygıner's Billiards Magic
786:Gerry the Germ Goes Body Poppin'
693:Turkish Digital Games Federation
268:Gerry the Germ Goes Body Poppin'
136:Gerry the Germ Goes Body Poppin'
1734:"Dual Blades Ships for the GBA"
1374:"In the chair with... Mev Dinc"
1228:(in Turkish). 24 January 2020.
655:in 2006, and the football game
1262:Gürsoy, İlke (14 April 2001).
730:games startup, in April 2021.
669:. Under Dinc, Sobee developed
356:the TV series of the same name
200:Standard Telephones and Cables
1:
1838:(in Turkish). 4 August 2011.
1806:(in Turkish). 18 March 2009.
1505:Argus Specialist Publications
623:Istanbul Technical University
394:The company's debut game was
2010:British video game designers
1861:Oktay, Murat (23 May 2019).
1830:"Dijital Başkan Mevlüt Dinç"
1655:Valík, Laďa (27 June 2000).
1632:(in Turkish). 20 June 2021.
1553:King, Phil (December 1991).
1372:Bevan, Mike (17 July 2014).
704:Ministry of Youth and Sports
661:in 2009. Dinc sold Sobee to
250:from the ZX Spectrum to the
1893:"Pixel Age Studios Limited"
1563:. No. 79. p. 36.
1437:"The Mevlut Dinc Interview"
838:Big Trouble in Little China
815:Electric Dreams Software /
722:, donating all proceeds to
573:was to be released for the
422:series, the game starred a
338:Big Trouble in Little China
221:. Dinc cited the 1983 game
50:May 1957 (age 67)
2041:
455:During the development of
240:Dinc began working in the
142:on another original game,
138:, in 1985, he worked with
91:Vivid Image, Sobee Studios
1107:
1072:
1058:
1051:
1033:
1017:
1014:
987:
973:
964:
954:
935:
916:
900:
883:
849:Aliens: The Computer Game
814:
809:
781:
759:
749:
746:
743:
740:
629:management and one about
345:Aliens: The Computer Game
30:
1526:"Time for a sharp entry"
811:Electric Dreams Software
567:central processing units
315:Electric Dreams Software
218:Popular Computing Weekly
140:Electric Dreams Software
1011:Online Football Manager
495:to secure a deal for a
354:, a 1987 adaptation of
104:, is a Turkish-British
1039:İstanbul Kıyamet Vakti
770:Sandy White, Paul Fik
640:İstanbul Kıyamet Vakti
1748:– via GameZone.
1501:Home Computing Weekly
489:Acclaim Entertainment
469:intellectual property
1410:. 2013. p. 24.
452:, came out in 1993.
262:. Dinc acted as its
1720:, pp. 190–191.
1588:, pp. 146–156.
724:Darüşşafaka Society
242:video game industry
122:video game industry
106:video game designer
74:Video game designer
37:Dinc in August 2021
1384:Imagine Publishing
1153:Dinc, Mev (2021).
1134:Dinc, Mev (2020).
485:personal computers
1736:(Press release).
1531:The Games Machine
1386:. pp. 90–95.
1138:. Nemesis Kitap.
1125:
1124:
651:, Turkey's first
603:in October 2002.
579:Eidos Interactive
546:Rowlands brothers
434:perspective to a
410:Konix Multisystem
284:managing director
256:trade association
198:cable factory of
95:
94:
80:Years active
2032:
2020:People from Ordu
1991:
1990:
1988:Official website
1980:
1975:
1974:
1973:
1966:
1964:Biography portal
1961:
1960:
1959:
1943:
1942:
1940:
1938:
1922:
1913:
1912:
1910:
1908:
1889:
1883:
1882:
1880:
1878:
1858:
1852:
1851:
1849:
1847:
1826:
1820:
1819:
1817:
1815:
1794:
1788:
1787:
1785:
1783:
1763:
1750:
1749:
1747:
1745:
1740:. 7 October 2002
1730:
1721:
1715:
1709:
1708:
1706:
1704:
1683:
1677:
1676:
1674:
1672:
1652:
1646:
1645:
1643:
1641:
1622:
1589:
1583:
1577:
1576:
1574:
1572:
1550:
1544:
1543:
1540:Internet Archive
1522:
1513:
1512:
1509:Internet Archive
1493:
1487:
1486:
1483:Internet Archive
1465:
1459:
1458:
1456:
1454:
1442:Commodore Format
1433:
1427:
1426:
1424:
1422:
1416:
1405:
1397:
1388:
1387:
1382:. No. 131.
1369:
1286:
1285:
1283:
1281:
1259:
1242:
1241:
1239:
1237:
1216:
1210:
1209:
1207:
1205:
1186:
1168:
1149:
1119:Inventuna Games
1116:Inventuna Games
1091:I Can Football 2
1049:
755:
738:
701:
677:I Can Football 2
650:
617:
616:
611:
610:
597:Game Boy Advance
525:Super Mario Kart
430:and changed the
331:, originally an
65:British, Turkish
35:
21:
2040:
2039:
2035:
2034:
2033:
2031:
2030:
2029:
1995:
1994:
1986:
1985:
1976:
1971:
1969:
1962:
1957:
1955:
1952:
1947:
1946:
1936:
1934:
1924:
1923:
1916:
1906:
1904:
1897:Companies House
1891:
1890:
1886:
1876:
1874:
1860:
1859:
1855:
1845:
1843:
1828:
1827:
1823:
1813:
1811:
1796:
1795:
1791:
1781:
1779:
1765:
1764:
1753:
1743:
1741:
1732:
1731:
1724:
1716:
1712:
1702:
1700:
1695:. 15 May 2000.
1685:
1684:
1680:
1670:
1668:
1654:
1653:
1649:
1639:
1637:
1624:
1623:
1592:
1584:
1580:
1570:
1568:
1552:
1551:
1547:
1534:. No. 23.
1524:
1523:
1516:
1503:. No. 54.
1495:
1494:
1490:
1477:. No. 23.
1467:
1466:
1462:
1452:
1450:
1435:
1434:
1430:
1420:
1418:
1414:
1403:
1399:
1398:
1391:
1371:
1370:
1289:
1279:
1277:
1261:
1260:
1245:
1235:
1233:
1218:
1217:
1213:
1203:
1201:
1194:Companies House
1188:
1187:
1180:
1175:
1165:
1157:. Mevlut Dinc.
1152:
1146:
1133:
1130:
1043:
736:
695:
689:
667:general manager
644:
619:
614:
613:
609:Dinç İnteraktif
608:
607:
599:, published by
530:Nasreddin Hodja
364:
292:British Telecom
238:
233:
192:master's degree
184:
110:master's degree
57:
51:
49:
48:
38:
26:
17:
12:
11:
5:
2038:
2036:
2028:
2027:
2022:
2017:
2012:
2007:
1997:
1996:
1993:
1992:
1982:
1981:
1967:
1951:
1950:External links
1948:
1945:
1944:
1914:
1884:
1853:
1821:
1789:
1774:(in Turkish).
1751:
1722:
1710:
1678:
1647:
1590:
1578:
1545:
1514:
1497:"Colour coded"
1488:
1460:
1428:
1389:
1287:
1272:(in Turkish).
1243:
1211:
1177:
1176:
1174:
1171:
1170:
1169:
1163:
1150:
1144:
1129:
1126:
1123:
1122:
1120:
1117:
1114:
1112:Heroes Chained
1109:
1105:
1104:
1102:
1096:
1095:
1093:
1088:
1084:
1083:
1081:
1074:
1070:
1069:
1067:
1064:I Can Football
1060:
1056:
1055:
1053:
1052:Sobee Studios
1050:
1035:
1031:
1030:
1028:
1022:
1021:
1019:
1016:
1015:Sobee Studios
1013:
1008:
1004:
1003:
1001:
996:
989:
985:
984:
982:
975:
971:
970:
968:
963:
956:
952:
951:
949:
944:
941:Second Samurai
937:
933:
932:
930:
925:
918:
914:
913:
911:
905:
904:
902:
899:
892:
888:
887:
885:
882:
877:
869:
868:
866:
859:
855:
854:
852:
844:
843:
841:
833:
832:
830:
822:
821:
819:
813:
808:
803:
799:
798:
796:
791:
788:
783:
779:
778:
776:
771:
768:
761:
757:
756:
751:
748:
745:
742:
735:
732:
720:Life Is a Game
688:
685:
658:I Can Football
635:Semih Saygıner
618:
605:
589:and developed
583:Street Racer 2
542:Raffaele Cecco
534:adventure game
461:Robert Maxwell
449:Second Samurai
426:in place of a
383:The Last Ninja
377:The Last Ninja
363:
360:
307:Gerry the Germ
300:Gerry the Germ
237:
234:
232:
229:
183:
180:
128:conversion of
93:
92:
89:
88:Known for
85:
84:
81:
77:
76:
71:
67:
66:
63:
59:
58:
52:
46:
44:
40:
39:
36:
28:
27:
24:
15:
13:
10:
9:
6:
4:
3:
2:
2037:
2026:
2023:
2021:
2018:
2016:
2015:Living people
2013:
2011:
2008:
2006:
2003:
2002:
2000:
1989:
1984:
1983:
1979:
1968:
1965:
1954:
1949:
1932:
1928:
1921:
1919:
1915:
1902:
1898:
1894:
1888:
1885:
1872:
1868:
1864:
1857:
1854:
1841:
1837:
1836:
1831:
1825:
1822:
1809:
1805:
1804:
1799:
1793:
1790:
1777:
1773:
1769:
1762:
1760:
1758:
1756:
1752:
1739:
1735:
1729:
1727:
1723:
1719:
1714:
1711:
1698:
1694:
1693:
1688:
1682:
1679:
1666:
1662:
1658:
1651:
1648:
1635:
1631:
1627:
1621:
1619:
1617:
1615:
1613:
1611:
1609:
1607:
1605:
1603:
1601:
1599:
1597:
1595:
1591:
1587:
1582:
1579:
1566:
1562:
1561:
1556:
1549:
1546:
1541:
1537:
1533:
1532:
1527:
1521:
1519:
1515:
1510:
1506:
1502:
1498:
1492:
1489:
1484:
1480:
1476:
1475:
1470:
1464:
1461:
1448:
1444:
1443:
1438:
1432:
1429:
1413:
1409:
1402:
1396:
1394:
1390:
1385:
1381:
1380:
1375:
1368:
1366:
1364:
1362:
1360:
1358:
1356:
1354:
1352:
1350:
1348:
1346:
1344:
1342:
1340:
1338:
1336:
1334:
1332:
1330:
1328:
1326:
1324:
1322:
1320:
1318:
1316:
1314:
1312:
1310:
1308:
1306:
1304:
1302:
1300:
1298:
1296:
1294:
1292:
1288:
1275:
1271:
1270:
1265:
1258:
1256:
1254:
1252:
1250:
1248:
1244:
1231:
1227:
1226:
1221:
1215:
1212:
1199:
1195:
1191:
1190:"Mevlut DINC"
1185:
1183:
1179:
1172:
1166:
1164:9781914078590
1160:
1156:
1151:
1147:
1145:9786057649300
1141:
1137:
1132:
1131:
1127:
1121:
1118:
1115:
1113:
1110:
1106:
1103:
1101:
1098:
1097:
1094:
1092:
1089:
1085:
1082:
1080:
1079:
1075:
1071:
1068:
1066:
1065:
1061:
1057:
1054:
1047:
1042:
1040:
1036:
1032:
1029:
1027:
1024:
1023:
1020:
1012:
1009:
1005:
1002:
1000:
997:
995:
994:
990:
986:
983:
981:
980:
976:
972:
969:
967:
962:
961:
957:
953:
950:
948:
945:
943:
942:
938:
934:
931:
929:
926:
924:
923:
922:First Samurai
919:
915:
912:
910:
907:
906:
903:
898:
897:
893:
889:
886:
881:
878:
876:
875:
871:
870:
867:
865:
864:
860:
856:
853:
851:
850:
846:
845:
842:
840:
839:
835:
834:
831:
829:
828:
824:
823:
820:
818:
812:
807:
804:
800:
797:
795:
792:
789:
787:
784:
780:
777:
775:
772:
769:
767:
766:
762:
758:
750:Publisher(s)
747:Developer(s)
739:
733:
731:
729:
725:
721:
717:
716:autobiography
713:
709:
705:
699:
694:
686:
684:
682:
678:
674:
673:
668:
664:
660:
659:
654:
648:
643:
641:
636:
632:
628:
627:football club
624:
615:Sobee Studios
606:
604:
602:
598:
594:
593:
588:
584:
580:
576:
575:PlayStation 2
572:
568:
564:
560:
556:
551:
547:
543:
539:
535:
531:
527:
526:
521:
520:
515:
514:
509:
504:
502:
498:
497:First Samurai
494:
490:
486:
482:
481:First Samurai
478:
474:
470:
466:
462:
458:
457:First Samurai
453:
451:
450:
445:
444:First Samurai
441:
437:
433:
429:
425:
421:
417:
416:
415:First Samurai
411:
407:
403:
399:
398:
392:
390:
389:
384:
379:
378:
373:
369:
361:
359:
357:
353:
352:
347:
346:
340:
339:
334:
330:
329:
324:
320:
316:
312:
308:
303:
301:
297:
293:
289:
285:
281:
278:(part of the
277:
273:
269:
265:
261:
257:
253:
249:
248:
243:
235:
230:
228:
226:
225:
220:
219:
214:
209:
205:
201:
197:
193:
189:
181:
179:
177:
173:
168:
164:
163:
157:
155:
154:
149:
145:
141:
137:
133:
132:
127:
123:
119:
115:
111:
107:
103:
99:
90:
86:
82:
78:
75:
72:
68:
64:
60:
55:
45:
41:
34:
29:
22:
19:
1978:Amiga portal
1935:. Retrieved
1933:(in Turkish)
1930:
1905:. Retrieved
1887:
1875:. Retrieved
1866:
1856:
1844:. Retrieved
1833:
1824:
1812:. Retrieved
1801:
1792:
1780:. Retrieved
1771:
1742:. Retrieved
1713:
1701:. Retrieved
1690:
1681:
1669:. Retrieved
1663:(in Czech).
1660:
1650:
1638:. Retrieved
1629:
1581:
1569:. Retrieved
1558:
1548:
1529:
1500:
1491:
1472:
1463:
1451:. Retrieved
1440:
1431:
1419:. Retrieved
1408:Türk Telekom
1377:
1278:. Retrieved
1267:
1234:. Retrieved
1223:
1214:
1202:. Retrieved
1154:
1135:
1111:
1099:
1090:
1076:
1062:
1037:
1025:
1010:
991:
977:
960:Street Racer
958:
939:
920:
909:Time Machine
908:
901:Vivid Image
894:
874:Last Ninja 2
872:
861:
847:
836:
827:Enduro Racer
825:
805:
785:
763:
719:
690:
680:
676:
670:
663:Türk Telekom
656:
638:
620:
590:
582:
570:
549:
523:
517:
513:Street Racer
511:
508:racing games
505:
499:port on the
496:
480:
465:receivership
456:
454:
447:
443:
439:
419:
413:
405:
402:Time Machine
401:
395:
393:
388:Last Ninja 2
386:
382:
375:
367:
365:
349:
343:
336:
328:Enduro Racer
326:
322:
310:
306:
304:
299:
280:Mirror Group
267:
252:Commodore 64
245:
239:
222:
216:
185:
172:Türk Telekom
162:Last Ninja 2
160:
158:
153:Enduro Racer
151:
143:
135:
129:
126:Commodore 64
101:
97:
96:
83:1983–present
18:
2005:1957 births
1937:10 December
1907:7 September
1782:1 September
1744:1 September
1703:1 September
1671:1 September
1640:1 September
1379:Retro Gamer
1236:1 September
1204:1 September
1044: [
993:Dual Blades
928:Image Works
884:Activision
696: [
645: [
592:Dual Blades
538:PlayStation
479:to publish
362:Vivid Image
333:arcade game
296:Amstrad CPC
236:Early games
208:ZX Spectrum
196:Southampton
148:Amstrad CPC
118:ZX Spectrum
114:Southampton
98:Mevlüt Dinç
62:Nationality
47:Mevlüt Dinç
1999:Categories
1630:BT Magazin
1173:References
1100:Süpercan 2
979:S.C.A.R.S.
896:Hammerfist
863:Knightmare
817:Activision
774:Quicksilva
765:Ant Attack
728:blockchain
687:Later work
681:Süpercan 2
550:S.C.A.R.S.
519:S.C.A.R.S.
473:bankruptcy
440:Last Ninja
420:Last Ninja
406:Hammerfist
397:Hammerfist
368:Knightmare
351:Knightmare
319:Activision
311:Ant Attack
305:Following
276:Mirrorsoft
247:Ant Attack
182:Early life
131:Ant Attack
70:Occupation
1846:18 August
1814:29 August
1718:Dinc 2021
1687:"Gameboy"
1586:Dinc 2021
1571:27 August
1536:Newsfield
1280:28 August
947:Psygnosis
790:Mev Dinc
712:dissolved
631:billiards
563:Pentium 4
555:game demo
432:isometric
1931:Webrazzi
1901:Archived
1877:8 August
1871:Archived
1840:Archived
1808:Archived
1803:Hürriyet
1776:Archived
1772:Webtekno
1697:Archived
1665:Archived
1634:Archived
1565:Archived
1453:7 August
1447:Archived
1421:8 August
1412:Archived
1274:Archived
1269:Milliyet
1230:Archived
1225:Hürriyet
1198:Archived
1078:Süpercan
966:Ubi Soft
880:System 3
794:Firebird
672:Süpercan
595:for the
587:Istanbul
565:line of
536:for the
477:Ubi Soft
408:for the
372:System 3
288:Firebird
286:for the
272:pathogen
264:chairman
167:System 3
150:port of
102:Mev Dinc
56:, Turkey
25:Mev Dinc
1867:Play4UK
1835:Fanatik
1738:Metro3D
1560:Zzap!64
1041:
999:Metro3D
806:Prodigy
754:Ref(s).
642:
601:Metro3D
436:side-on
424:samurai
323:Prodigy
224:Arcadia
144:Prodigy
1692:Forbes
1161:
1142:
1018:MyNet
744:Title
708:London
679:, and
559:Oxford
544:, the
366:After
260:Ilford
231:Career
146:, the
1661:Doupě
1415:(PDF)
1404:(PDF)
1128:Books
1087:2012
1073:2011
1059:2009
1048:]
1034:2006
1007:2004
988:2002
974:1998
955:1994
936:1993
917:1991
891:1990
858:1987
802:1986
782:1985
760:1984
741:Year
734:Games
700:]
649:]
571:Actor
493:Kemco
428:ninja
213:BASIC
1939:2021
1909:2022
1879:2021
1848:2021
1816:2021
1784:2021
1746:2021
1705:2021
1673:2021
1642:2021
1573:2021
1479:EMAP
1455:2021
1423:2021
1282:2021
1238:2021
1206:2021
1159:ISBN
1140:ISBN
1108:TBA
516:and
317:for
204:ZX81
188:Ordu
165:for
54:Ordu
43:Born
1474:ACE
483:on
2001::
1917:^
1899:.
1895:.
1869:.
1865:.
1754:^
1725:^
1689:.
1593:^
1557:.
1528:.
1517:^
1499:.
1471:.
1445:.
1439:.
1406:.
1392:^
1376:.
1290:^
1246:^
1196:.
1192:.
1181:^
1046:tr
718:,
698:tr
675:,
647:tr
612:/
510::
442:.
358:.
178:.
1941:.
1911:.
1881:.
1850:.
1818:.
1786:.
1707:.
1675:.
1644:.
1575:.
1542:.
1511:.
1485:.
1425:.
1284:.
1240:.
1208:.
1167:.
1148:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.