267:: In this game mode, a small team of players is pitted against waves of computer-controlled enemies that will get increasingly harder each wave. Players will start with no weapons or armor, and their health will not regenerate normally. To regenerate health and earn weapons, the player must defeat the enemies and survive the round. Defeating an enemy will award the player a quarter of their health and currency. Completing a wave will refill the players health and award currency. Currency is used to purchase weapons and armor. All purchasable equipment is scattered all over the map, needing the player to have extensive knowledge of places like item locations. On April 29th, 2024, the horde game mode was updated to Demon Horde which took the original horde game mode and added an array of new weapons, maps, and enemies. The Demon Horde update also made changes to inventory systems and the horde skill tree.
231:, the player can edit and create mercenaries for most game modes. When creating or editing, the player can change their mercenary's body type, face, and voice for cosmetic purposes. Editing things like armor, weapons, and perks cost in-game points. Depending on what type of armor the player has it can affect the movement speed of the player like how wearing heavier armor will make the player move slower and cost more points, while there are only three levels of armor there are also cosmetic variations for armor. All weapons point values are roughly determined by the size of weapon as a light dagger would not be as costly as a heavy hammer. The perk system will grant the mercenary various passive abilities at the cost of points, which scale based on how ideally useful the perks are.
259:: In this game mode, 64 players compete against each other in a free-for-all match. When a player is defeated, they will lose the game and not spawn again. The last player standing will be the winner. At the start of the game, all players will spawn without weapons or armor. They must seek out chests containing equipment in order to increase their chance of survival. To avoid stalemates, a ring surrounds the entire map, and will slowly shrink to bring the players closer to each other. The game mode was, however taken down.
251:: In this game mode, up to 64 players form into two teams, with one team acting as attackers and the other as defenders. The defenders must protect key objectives while the attackers must complete them to advance further. Once objectives are captured, the defenders must fall back to defend the next objective. The game is on a timer, which increases when the attackers secure an objective. The defenders win if the timer runs down to zero, while the attackers win if all objectives are completed within that time.
243:: In this game mode, up to 64 players form into two teams. Each team starts with 1000 points, and competes with the other team to earn more points by fighting each other, capturing opposing territory and completing the team's objectives. For every enemy defeated, the other team loses a point. Capturing central or enemy territory reduces the opposing team's points. However, completing the team's objective will instantly end the game in favor of whichever team completed their objective.
219:, players engage in hand-to-hand combat with medieval weapons such as swords, spears, shields, hammers, bows, siege weapons and more. When in close-quarters combat, players can defeat their opponents by utilizing techniques like directional strikes, stabbing, kicking, dodging, blocking, and parrying while watching their health and stamina bars. Players may ride horses in battle. The game can be played in either first person perspective or third person perspective.
287:: This game mode has everyone fight against each other with no teams or in a free-for-all. The first player to score the target amount of kills will win the game. Many Deathmatch servers are duel-only (private) servers, where two players must emote at each other to initiate a duel, the emote used most often is the Flourish emote which is a basic sword twirl. Ever since the removal of Battle Royale, Deathmatch is available through the Brawl option of the fight menu
610:, denying that they had considered adding the option for players to disable characters based on their ethnicity. On 3 July, the company reaffirmed via a post on their own forums that they were not going to add those options, saying that "our official stance is that these toggle options are out of the question". Triternion elaborated that the idea was briefly discussed and ultimately discarded, but that the employees that
41:
1969:
582:
s forums were not adequately punished by
Triternion. He criticized Triternion's hands-off approach to word filtering and player banning in order to avoid claims of censorship. Horti also criticized Triternion's proposed approach to handling female and non-white characters in upcoming expansions. He
337:
with another person for two years, the team decided to remake the entire project, as it was not up to their standards. During the next three years, Grgurovič was joined by other programmers, graphic designers, and animators from all over the world, many of whom enjoyed playing video games like
279:; however, when a player is defeated, they will not spawn for the rest of the round. The last team standing will win the round. and play will continue until one team has won 7 rounds. As of the removal of Battle Royale, this mode is now available through the Brawl option of the fight menu
301:: This game mode is similar to deathmatch, except that each player will start with the same weapon and will change or improve to other weapons with each subsequent kill of an enemy. In order to win, a player must get a kill with each of the 20 weapons provided in the game mode.
544:
did not provide adequate feedback to strikes, which made the game feel like a "slow, merciless grind of death after death" as you learned how to play. Horti wished that the game's tutorial would help him "learn by playing instead of turning to YouTube guides". T.J. Hafer from
295:: This game mode is similar to deathmatch, except that the player will form two even teams and will compete for the most kills of players on the other team. As with Deathmatch and Skirmish, it is available through the Brawl option of the fight menu
1810:
356:
campaign to raise funds for development and achieved fundraising goals in less than 24 hours. The game was released on 29 April 2019 on Steam. It is scheduled to launch for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.
344:
and wanted to make something similar. This led to them founding the company
Triternion, and producing first versions. In this time period, the development team switched from using Unity to Unreal Engine, and renamed the project to
1430:
176:, loosely based on historical techniques such as feints, redirection, and alternative use of weapons. Other features include ranged weapons, siege engines and mounted combat. The game was released on 29 April 2019 for
721:
885:
1035:
690:
606:
community forums dated April 2019 stated that the developers "might add a simple client-side toggle" for players concerned about character realism. Subsequently, Triternion released a statement on
1785:
1760:
1696:
1802:
1422:
1133:
1004:
1665:
1727:
583:
quoted a
Triternion artist who, when asked about character diversity, stated that the developers would "give the option to enable and disable different things". When prompted by
1363:
1097:
713:
1066:
1629:
877:
526:
Samuel Horti enjoyed the "feeling of constant skill progression" as he gradually learnt the game's mechanics through experience and video tutorials. Javy
Gwaltney of
1860:
1027:
757:
1835:
1163:
540:
also shared the belief that the game's in-game tutorial could have done a better job of explaining the game's mechanics to new players. Swinbanks wrote that
682:
2029:
1464:
1330:
2024:
1893:
1777:
2049:
1752:
1688:
659:
1999:
1123:
1552:
1221:
996:
962:
1657:
1923:
1719:
629:
sales charts. Triternion apologized after its servers could not sustain the massive influx of players. About a month after its release,
172:
studio
Triternion, with a prominent aspect of skill-based competitive play and customization. It features a combat system emphasizing
1495:
1353:
625:
became a success, selling 200,000 copies in less than a week, then exceeding 500,000 copies sold by 7 May. It reached the top of the
2004:
1529:
1297:
816:
517:
Patrick
Hancock found it "exciting to find efficient and unique combos" that led to players developing their own unique play style.
2034:
1396:
1089:
1058:
532:
shared this feeling, saying that "every increment of improvement is rewarded with spectacular displays of violence". However,
2019:
1621:
1994:
1852:
1959:
844:
2014:
2009:
1198:
749:
1827:
551:
worried that the game's complexity might alienate players who wanted to play a supporting role in battle, stating that
1591:
1423:"Developer of Medieval multiplayer melee slasher Mordhau apologises after unexpectedly strong launch hobbles servers"
1264:
1155:
1803:"Mordhau devs deny plan for toggle to hide women and non-white characters, after telling people of that exact plan"
340:
787:
1989:
633:
had sold 1 million copies; to celebrate, the developers released a new map alongside new weapons and cosmetics.
1456:
1320:
499:
received praise from early reviewers for its fighting system, the chaotic but fun gameplay, and its graphics.
614:
interviewed were not aware of the final decision. The controversy was picked up by many major gaming sites.
2044:
1885:
318:
652:"Mordhau is the latest attempt to try and get first-person melee controls working properly in a video game"
2039:
933:
907:
651:
572:
145:
1188:
135:
58:
48:
571:
s player base as having toxicity problems, claiming that many players who use homophobic, racist or
1720:"Mordhau's Developers Walk Back a Proposed Toggle Enabling Players to Turn off Nonwhite Characters"
326:
173:
1973:
1560:
1231:
1126:[Exceptional success of a Slovene: he became chief in the largest market on the planet].
970:
80:
20:
1915:
878:"Mordhau game modes – explanations and tips for Frontline, Skirmish, Horde, and Duel Servers"
126:
325:
alone. With no experience in game development, Grgurovič had begun building a prototype in
1487:
626:
603:
311:
276:
197:
181:
101:
73:
1287:
810:
1853:"Mordhau developers backtrack following contradictory statements about ethnicity toggle"
1778:"Mordhau's Community, Developers Facing Messy Situation Involving Racism, Sexism - IGN"
591:
developer confirmed the stance, saying "it depends how community is in the future". A
162:
1828:"Mordhau Developers Address Controversy, Saying They Won't Add Gender Or Race Filters"
1386:
1983:
1521:
1358:
1226:
528:
462:
426:
189:
185:
165:
131:
93:
89:
997:"How Mordhau went from janky community project to the biggest melee brawler on PC"
908:"MORDHAU - MORDHAU Patch #29 - Demon Horde and 5th Anniversary Event - Steam News"
1391:
510:
414:
353:
204:
68:
40:
1193:
1090:"'Mordhau': Why the game has been successfully crowdfunded in less than a day"
1028:"Triternion's Mordhau And How International Cooperation Created The Indie Hit"
838:
492:
388:
502:
Reviewers enjoyed the game's intricate fighting system. James
Swinbanks of
1583:
1254:
1325:
1259:
1128:
560:
547:
508:
called it a "strategic, punishing and ultimately satisfying" video game.
504:
473:
438:
228:
193:
169:
159:
97:
1124:"Izjemen uspeh Slovenca: postal je glavni v največji trgovini na svetu"
779:
607:
177:
85:
1753:"Mordhau's plans for women and people of color are confusing everyone"
1689:"Mordhau's plans for women and people of color are confusing everyone"
19:
This article is about the video game. For the weaponry technique, see
1354:"Test Mordhau : un jeu de combat médiéval intense et frénétique"
750:"Mordhau Is A Clunky Game For Swordplay Nerds That I Can't Put Down"
683:"Mordhau: Mittelalterlicher Ego-Slasher mit Schwertkampf-Simulation"
1658:"Mordhau developer denies it was planning a "toggle" for diversity"
1622:"Rampant racism and toxicity are driving players away from Mordhau"
317:
Marko
Grgurovič, a Slovene PhD student of computer science at the
1059:"Mordhau is a medieval multiplayer brawler with 64-player sieges"
1292:
714:"Mordhau: Erste Spielszenen des mittelalterlichen Kampfspiels"
519:
450:
1950:
1916:"Mordhau Celebrates 1 Million Copies Sold With New Map"
1156:"Mordhau coming to PS5, Xbox Series, PS4, and Xbox One"
1957:
1886:"Mordhau has sold 500,000 copies in its first week"
141:
125:
107:
79:
67:
57:
47:
33:
555:"doesn't support that playstyle especially well".
743:
741:
739:
495:based on 21 critic reviews. Prior to release,
8:
1416:
1414:
399:
207:campaign in 2017, raising nearly $ 300,000.
1117:
1115:
957:
955:
934:"MORDHAU - MORDHAU Patch #27 - Steam News"
398:
373:
203:The game was partially financed through a
39:
30:
1964:
642:
352:In March 2017, the company launched a
1813:from the original on 22 February 2020
1718:Thapliyal, Substitute (2 July 2019).
1651:
1649:
1647:
1615:
1613:
1611:
1609:
1553:"Mordhau Review – A Well-Struck Blow"
1515:
1513:
1467:from the original on 13 November 2020
1450:
1448:
1333:from the original on 13 November 2020
1183:
1181:
990:
988:
7:
1838:from the original on 29 October 2020
1826:D'Anastasio, Cecilia (3 July 2019).
1763:from the original on 7 November 2020
1699:from the original on 7 November 2020
1668:from the original on 7 November 2020
1632:from the original on 7 November 2020
871:
869:
867:
865:
863:
861:
790:from the original on 2 February 2017
724:from the original on 2 February 2017
712:Schmidt, Dieter (21 December 2015).
693:from the original on 2 February 2017
662:from the original on 2 February 2017
403:
378:
16:2019 multiplayer fighting video game
1166:from the original on 15 August 2022
369:
118:PS4, PS5, Xbox One, Xbox Series X/S
2030:Video games set in the Middle Ages
840:MORDHAU Devblog - #3 Customization
819:from the original on 11 April 2023
681:Link, Andreas (21 December 2015).
14:
2025:Video games developed in Slovenia
1926:from the original on 20 June 2019
1457:"Mordhau Review - Medieval Times"
1455:Swinbanks, James (23 June 2019).
1399:from the original on 23 June 2021
1321:"Mordhau Review - Medieval Times"
1319:Swinbanks, James (23 June 2019).
1088:Patricio, Edana (13 March 2017).
812:MORDHAU Devblog - #2 Melee Combat
780:"Mordhau Windows game - Indie DB"
2050:Xbox Series X and Series S games
1967:
1863:from the original on 3 July 2019
1788:from the original on 3 July 2019
1730:from the original on 2 July 2019
1594:from the original on 28 May 2019
1532:from the original on 28 May 2019
1498:from the original on 1 June 2019
1486:Hancock, Patrick (1 June 2019).
1366:from the original on 6 June 2021
1300:from the original on 28 May 2019
1267:from the original on 28 May 2019
1201:from the original on 4 June 2019
1100:from the original on 2 July 2019
1069:from the original on 2 July 2019
1038:from the original on 2 July 2019
1007:from the original on 1 July 2019
888:from the original on 1 July 2019
847:from the original on 29 May 2019
650:Plunkett, Luke (29 March 2016).
275:: This game is in the form of a
1896:from the original on 8 May 2019
1551:Gwaltney, Javy (28 June 2019).
1433:from the original on 4 May 2019
1220:Gwaltney, Javy (28 June 2019).
1136:from the original on 3 May 2019
1094:International Business Times AU
1057:Donnelly, Joe (10 March 2017).
760:from the original on 4 May 2019
200:were released on 12 July 2023.
2000:Kickstarter-funded video games
1026:Paprocki, Matt (24 May 2019).
995:Horti, Samuel (20 June 2019).
1:
1801:Smith, Graham (3 July 2019).
1751:Hall, Charlie (2 July 2019).
1687:Hall, Charlie (2 July 2019).
1620:Horti, Samuel (1 July 2019).
1520:Horti, Samuel (23 May 2019).
1286:Horti, Samuel (23 May 2019).
963:"The move to Unreal Engine 4"
748:Gach, Ethan (30 April 2019).
168:developed by the independent
1884:Boudreau, Ian (7 May 2019).
1851:Saed, Sherif (2 July 2019).
1656:Orland, Kyle (2 July 2019).
1582:Hafer, T. J. (17 May 2019).
1222:"Mordhau A Well-Struck Blow"
1122:Tomšič, Matic (2 May 2019).
876:Toms, Ollie (21 June 2019).
1253:Hafer, T.J. (17 May 2019).
558:In a July 2019, article in
2066:
1421:Wales, Matt (2 May 2019).
564:, Samuel Horti described
341:Chivalry: Medieval Warfare
18:
1776:Kim, Matt (3 July 2019).
1352:L'avis de (14 May 2019).
809:MORDHAU (29 March 2016),
407:
404:
382:
379:
310:The game was built using
38:
2005:Multiplayer online games
1189:"MORDHAU for PC Reviews"
837:MORDHAU (28 July 2016),
2035:Video games using PhysX
321:, began development of
319:University of Primorska
938:store.steampowered.com
912:store.steampowered.com
2020:Unreal Engine 4 games
587:for clarification, a
491:has a score of 81 on
1995:Hack and slash games
1807:Rock, Paper, Shotgun
882:Rock, Paper, Shotgun
595:moderator's post on
2015:PlayStation 5 games
2010:PlayStation 4 games
401:
376:
333:. After working on
174:hand-to-hand combat
1385:Hancock, Patrick.
1162:. 15 August 2022.
687:pcgameshardware.de
575:in the game or on
374:
366:Critical reception
21:Mordhau (weaponry)
1488:"Review: Mordhau"
1387:"Review: Mordhau"
485:
484:
397:
396:
158:is a multiplayer
151:
150:
2057:
1990:2019 video games
1972:
1971:
1970:
1963:
1954:
1953:
1951:Official website
1936:
1935:
1933:
1931:
1912:
1906:
1905:
1903:
1901:
1881:
1875:
1872:
1870:
1868:
1847:
1845:
1843:
1822:
1820:
1818:
1797:
1795:
1793:
1772:
1770:
1768:
1746:
1740:
1739:
1737:
1735:
1715:
1709:
1708:
1706:
1704:
1684:
1678:
1677:
1675:
1673:
1653:
1642:
1641:
1639:
1637:
1617:
1604:
1603:
1601:
1599:
1584:"Mordhau review"
1579:
1573:
1572:
1570:
1568:
1559:. Archived from
1548:
1542:
1541:
1539:
1537:
1522:"Mordhau Review"
1517:
1508:
1507:
1505:
1503:
1483:
1477:
1476:
1474:
1472:
1452:
1443:
1442:
1440:
1438:
1418:
1409:
1408:
1406:
1404:
1382:
1376:
1375:
1373:
1371:
1349:
1343:
1342:
1340:
1338:
1316:
1310:
1309:
1307:
1305:
1288:"Mordhau Review"
1283:
1277:
1276:
1274:
1272:
1255:"MORDHAU REVIEW"
1250:
1244:
1243:
1241:
1239:
1230:. Archived from
1217:
1211:
1210:
1208:
1206:
1185:
1176:
1175:
1173:
1171:
1152:
1146:
1145:
1143:
1141:
1132:(in Slovenian).
1119:
1110:
1109:
1107:
1105:
1085:
1079:
1078:
1076:
1074:
1054:
1048:
1047:
1045:
1043:
1023:
1017:
1016:
1014:
1012:
992:
983:
982:
980:
978:
969:. Archived from
959:
950:
949:
947:
945:
930:
924:
923:
921:
919:
904:
898:
897:
895:
893:
873:
856:
855:
854:
852:
834:
828:
827:
826:
824:
806:
800:
799:
797:
795:
786:. 3 April 2017.
776:
770:
769:
767:
765:
745:
734:
733:
731:
729:
709:
703:
702:
700:
698:
678:
672:
671:
669:
667:
647:
601:
581:
570:
525:
516:
402:
377:
43:
31:
2065:
2064:
2060:
2059:
2058:
2056:
2055:
2054:
1980:
1979:
1978:
1968:
1966:
1958:
1949:
1948:
1945:
1940:
1939:
1929:
1927:
1922:. 8 June 2019.
1914:
1913:
1909:
1899:
1897:
1883:
1882:
1878:
1866:
1864:
1850:
1841:
1839:
1825:
1816:
1814:
1800:
1791:
1789:
1775:
1766:
1764:
1750:
1747:
1743:
1733:
1731:
1717:
1716:
1712:
1702:
1700:
1686:
1685:
1681:
1671:
1669:
1655:
1654:
1645:
1635:
1633:
1619:
1618:
1607:
1597:
1595:
1581:
1580:
1576:
1566:
1564:
1550:
1549:
1545:
1535:
1533:
1519:
1518:
1511:
1501:
1499:
1485:
1484:
1480:
1470:
1468:
1454:
1453:
1446:
1436:
1434:
1420:
1419:
1412:
1402:
1400:
1384:
1383:
1379:
1369:
1367:
1351:
1350:
1346:
1336:
1334:
1318:
1317:
1313:
1303:
1301:
1285:
1284:
1280:
1270:
1268:
1252:
1251:
1247:
1237:
1235:
1219:
1218:
1214:
1204:
1202:
1187:
1186:
1179:
1169:
1167:
1154:
1153:
1149:
1139:
1137:
1121:
1120:
1113:
1103:
1101:
1087:
1086:
1082:
1072:
1070:
1056:
1055:
1051:
1041:
1039:
1025:
1024:
1020:
1010:
1008:
994:
993:
986:
976:
974:
961:
960:
953:
943:
941:
940:. 28 March 2023
932:
931:
927:
917:
915:
914:. 29 April 2024
906:
905:
901:
891:
889:
875:
874:
859:
850:
848:
836:
835:
831:
822:
820:
808:
807:
803:
793:
791:
778:
777:
773:
763:
761:
747:
746:
737:
727:
725:
711:
710:
706:
696:
694:
680:
679:
675:
665:
663:
649:
648:
644:
639:
620:
599:
579:
573:sexist language
568:
523:
514:
486:
375:Aggregate score
372:
368:
363:
335:Project Slasher
331:Project Slasher
312:Unreal Engine 4
308:
293:Team Deathmatch
277:team deathmatch
237:
225:
213:
198:Xbox Series X/S
184:. Versions for
120:
116:
114:
102:Xbox Series X/S
100:
96:
92:
88:
74:Unreal Engine 4
29:
28:2019 video game
24:
17:
12:
11:
5:
2063:
2061:
2053:
2052:
2047:
2045:Xbox One games
2042:
2037:
2032:
2027:
2022:
2017:
2012:
2007:
2002:
1997:
1992:
1982:
1981:
1977:
1976:
1956:
1955:
1944:
1943:External links
1941:
1938:
1937:
1907:
1876:
1874:
1873:
1848:
1823:
1798:
1773:
1741:
1724:Paste Magazine
1710:
1679:
1643:
1605:
1574:
1543:
1509:
1478:
1444:
1410:
1377:
1344:
1311:
1278:
1245:
1212:
1177:
1147:
1111:
1080:
1049:
1018:
984:
973:on 10 May 2019
951:
925:
899:
857:
829:
801:
771:
735:
704:
673:
641:
640:
638:
635:
619:
616:
483:
482:
479:
470:
469:
466:
458:
457:
454:
446:
445:
442:
434:
433:
430:
422:
421:
418:
410:
409:
406:
395:
394:
391:
385:
384:
381:
370:
367:
364:
362:
359:
307:
304:
303:
302:
296:
289:
288:
281:
280:
269:
268:
261:
260:
253:
252:
245:
244:
236:
233:
224:
221:
212:
209:
163:hack and slash
149:
148:
143:
139:
138:
136:hack 'n' slash
129:
123:
122:
109:
105:
104:
83:
77:
76:
71:
65:
64:
61:
55:
54:
51:
45:
44:
36:
35:
27:
15:
13:
10:
9:
6:
4:
3:
2:
2062:
2051:
2048:
2046:
2043:
2041:
2040:Windows games
2038:
2036:
2033:
2031:
2028:
2026:
2023:
2021:
2018:
2016:
2013:
2011:
2008:
2006:
2003:
2001:
1998:
1996:
1993:
1991:
1988:
1987:
1985:
1975:
1965:
1961:
1952:
1947:
1946:
1942:
1925:
1921:
1917:
1911:
1908:
1895:
1891:
1887:
1880:
1877:
1862:
1858:
1854:
1849:
1837:
1833:
1829:
1824:
1812:
1808:
1804:
1799:
1787:
1783:
1779:
1774:
1762:
1758:
1754:
1749:
1748:
1745:
1742:
1729:
1725:
1721:
1714:
1711:
1698:
1694:
1690:
1683:
1680:
1667:
1663:
1659:
1652:
1650:
1648:
1644:
1631:
1627:
1623:
1616:
1614:
1612:
1610:
1606:
1593:
1589:
1585:
1578:
1575:
1563:on 5 May 2021
1562:
1558:
1557:Game Informer
1554:
1547:
1544:
1531:
1527:
1523:
1516:
1514:
1510:
1497:
1493:
1489:
1482:
1479:
1466:
1462:
1458:
1451:
1449:
1445:
1432:
1428:
1424:
1417:
1415:
1411:
1398:
1394:
1393:
1388:
1381:
1378:
1365:
1361:
1360:
1359:Jeuxvideo.com
1355:
1348:
1345:
1332:
1328:
1327:
1322:
1315:
1312:
1299:
1295:
1294:
1289:
1282:
1279:
1266:
1262:
1261:
1256:
1249:
1246:
1234:on 5 May 2021
1233:
1229:
1228:
1227:Game Informer
1223:
1216:
1213:
1200:
1196:
1195:
1190:
1184:
1182:
1178:
1165:
1161:
1157:
1151:
1148:
1135:
1131:
1130:
1125:
1118:
1116:
1112:
1099:
1095:
1091:
1084:
1081:
1068:
1064:
1060:
1053:
1050:
1037:
1033:
1029:
1022:
1019:
1006:
1002:
998:
991:
989:
985:
972:
968:
964:
958:
956:
952:
939:
935:
929:
926:
913:
909:
903:
900:
887:
883:
879:
872:
870:
868:
866:
864:
862:
858:
846:
842:
841:
833:
830:
818:
814:
813:
805:
802:
789:
785:
781:
775:
772:
759:
755:
751:
744:
742:
740:
736:
723:
719:
715:
708:
705:
692:
688:
684:
677:
674:
661:
657:
653:
646:
643:
636:
634:
632:
628:
624:
617:
615:
613:
609:
605:
598:
594:
590:
586:
578:
574:
567:
563:
562:
556:
554:
550:
549:
543:
539:
535:
531:
530:
529:Game Informer
522:
521:
513:
512:
507:
506:
500:
498:
494:
490:
480:
478:
476:
472:
471:
467:
465:
464:
463:Jeuxvideo.com
460:
459:
455:
453:
452:
448:
447:
443:
441:
440:
436:
435:
431:
429:
428:
427:Game Informer
424:
423:
419:
417:
416:
412:
411:
400:Review scores
392:
390:
387:
386:
365:
360:
358:
355:
350:
348:
343:
342:
336:
332:
328:
324:
320:
315:
313:
305:
300:
297:
294:
291:
290:
286:
283:
282:
278:
274:
271:
270:
266:
263:
262:
258:
257:Battle Royale
255:
254:
250:
247:
246:
242:
239:
238:
234:
232:
230:
223:Customization
222:
220:
218:
210:
208:
206:
201:
199:
195:
191:
190:PlayStation 5
187:
186:PlayStation 4
183:
179:
175:
171:
167:
166:fighting game
164:
161:
157:
156:
147:
144:
140:
137:
133:
130:
128:
124:
119:
115:29 April 2019
113:
110:
106:
103:
99:
95:
94:PlayStation 5
91:
90:PlayStation 4
87:
84:
82:
78:
75:
72:
70:
66:
62:
60:
56:
52:
50:
46:
42:
37:
32:
26:
22:
1928:. Retrieved
1919:
1910:
1898:. Retrieved
1889:
1879:
1865:. Retrieved
1856:
1840:. Retrieved
1831:
1815:. Retrieved
1806:
1790:. Retrieved
1781:
1765:. Retrieved
1756:
1744:
1732:. Retrieved
1723:
1713:
1701:. Retrieved
1692:
1682:
1670:. Retrieved
1662:Ars Technica
1661:
1634:. Retrieved
1625:
1596:. Retrieved
1587:
1577:
1565:. Retrieved
1561:the original
1556:
1546:
1534:. Retrieved
1525:
1500:. Retrieved
1491:
1481:
1469:. Retrieved
1460:
1435:. Retrieved
1426:
1401:. Retrieved
1392:Destructoid
1390:
1380:
1368:. Retrieved
1357:
1347:
1335:. Retrieved
1324:
1314:
1302:. Retrieved
1291:
1281:
1269:. Retrieved
1258:
1248:
1236:. Retrieved
1232:the original
1225:
1215:
1203:. Retrieved
1192:
1168:. Retrieved
1159:
1150:
1138:. Retrieved
1127:
1102:. Retrieved
1093:
1083:
1071:. Retrieved
1062:
1052:
1040:. Retrieved
1031:
1021:
1009:. Retrieved
1000:
975:. Retrieved
971:the original
966:
942:. Retrieved
937:
928:
916:. Retrieved
911:
902:
890:. Retrieved
881:
849:, retrieved
839:
832:
821:, retrieved
811:
804:
792:. Retrieved
783:
774:
762:. Retrieved
753:
726:. Retrieved
717:
707:
695:. Retrieved
686:
676:
664:. Retrieved
655:
645:
630:
622:
621:
611:
596:
592:
588:
584:
576:
565:
559:
557:
552:
546:
541:
537:
533:
527:
518:
509:
503:
501:
496:
488:
487:
474:
461:
449:
437:
425:
413:
351:
346:
339:
334:
330:
322:
316:
309:
298:
292:
284:
272:
264:
256:
248:
240:
226:
216:
214:
202:
154:
153:
152:
121:12 July 2023
117:
111:
59:Publisher(s)
49:Developer(s)
25:
1974:Video games
1867:20 February
1842:20 February
1817:20 February
1792:20 February
1767:20 February
1492:Destructoid
967:mordhau.com
718:4players.de
511:Destructoid
415:Destructoid
405:Publication
354:Kickstarter
306:Development
227:Outside of
205:Kickstarter
146:Multiplayer
81:Platform(s)
1984:Categories
1920:ScreenRant
1194:Metacritic
794:18 October
728:24 January
697:24 January
666:24 January
656:kotaku.com
637:References
493:Metacritic
389:Metacritic
380:Aggregator
285:Deathmatch
235:Game modes
63:Triternion
53:Triternion
1427:Eurogamer
1170:16 August
944:24 August
918:24 August
371:Reception
361:Reception
299:Swordgame
241:Frontline
170:Slovenian
1924:Archived
1894:Archived
1890:PC Gamer
1861:Archived
1836:Archived
1811:Archived
1786:Archived
1761:Archived
1728:Archived
1697:Archived
1666:Archived
1630:Archived
1626:PC Gamer
1592:Archived
1588:PC Gamer
1530:Archived
1496:Archived
1465:Archived
1461:GameSpot
1431:Archived
1397:Archived
1364:Archived
1331:Archived
1326:GameSpot
1298:Archived
1265:Archived
1260:PC Gamer
1205:10 March
1199:Archived
1164:Archived
1134:Archived
1129:Siol.net
1098:Archived
1067:Archived
1063:PC Gamer
1036:Archived
1005:Archived
1001:PC Gamer
886:Archived
845:archived
817:archived
788:Archived
784:Indie DB
758:Archived
722:Archived
691:Archived
660:Archived
612:PC Gamer
585:PC Gamer
561:PC Gamer
548:PC Gamer
534:GameSpot
505:GameSpot
475:PC Gamer
439:GameSpot
273:Skirmish
249:Invasion
229:gameplay
211:Gameplay
194:Xbox One
160:medieval
132:Fighting
127:Genre(s)
98:Xbox One
1930:20 June
1757:Polygon
1693:Polygon
1160:Gematsu
851:29 June
823:28 June
631:Mordhau
623:Mordhau
608:Twitter
597:Mordhau
593:Mordhau
589:Mordhau
577:Mordhau
566:Mordhau
553:Mordhau
542:Mordhau
497:Mordhau
489:Mordhau
347:Mordhau
329:called
323:Mordhau
217:Mordhau
178:Windows
155:Mordhau
142:Mode(s)
112:Windows
108:Release
86:Windows
34:Mordhau
1960:Portal
1832:Kotaku
1734:3 July
1703:3 July
1672:3 July
1636:3 July
1598:2 July
1567:2 July
1536:2 July
1502:2 July
1471:2 July
1403:6 June
1370:6 June
1337:6 June
1304:6 June
1271:6 June
1238:6 June
1104:2 July
1073:2 July
1042:2 July
1032:Forbes
1011:2 July
977:2 July
892:1 July
754:Kotaku
524:'s
515:'s
481:84/100
456:8.2/10
432:8.5/10
420:7.5/10
393:81/100
196:, and
69:Engine
1900:8 May
1857:VG247
1437:4 May
1140:4 May
764:4 May
627:Steam
618:Sales
604:Steam
600:'
580:'
569:'
468:16/20
408:Score
383:Score
327:Unity
265:Horde
182:Steam
1932:2019
1902:2019
1869:2020
1844:2020
1819:2020
1794:2020
1769:2020
1736:2019
1705:2019
1674:2019
1638:2019
1600:2019
1569:2019
1538:2019
1504:2019
1473:2019
1439:2019
1405:2021
1372:2021
1339:2021
1306:2021
1273:2021
1240:2021
1207:2020
1172:2022
1142:2019
1106:2019
1075:2019
1044:2019
1013:2019
979:2019
946:2024
920:2024
894:2019
853:2019
825:2019
796:2017
766:2019
730:2017
699:2017
668:2017
536:and
477:(US)
444:8/10
180:via
1782:IGN
1526:IGN
1293:IGN
538:IGN
520:IGN
451:IGN
215:In
1986::
1918:.
1892:.
1888:.
1859:.
1855:.
1834:.
1830:.
1809:.
1805:.
1784:.
1780:.
1759:.
1755:.
1726:.
1722:.
1695:.
1691:.
1664:.
1660:.
1646:^
1628:.
1624:.
1608:^
1590:.
1586:.
1555:.
1528:.
1524:.
1512:^
1494:.
1490:.
1463:.
1459:.
1447:^
1429:.
1425:.
1413:^
1395:.
1389:.
1362:.
1356:.
1329:.
1323:.
1296:.
1290:.
1263:.
1257:.
1224:.
1197:.
1191:.
1180:^
1158:.
1114:^
1096:.
1092:.
1065:.
1061:.
1034:.
1030:.
1003:.
999:.
987:^
965:.
954:^
936:.
910:.
884:.
880:.
860:^
843:,
815:,
782:.
756:.
752:.
738:^
720:.
716:.
689:.
685:.
658:.
654:.
602:s
349:.
314:.
192:,
188:,
134:,
1962::
1934:.
1904:.
1871:.
1846:.
1821:.
1796:.
1771:.
1738:.
1707:.
1676:.
1640:.
1602:.
1571:.
1540:.
1506:.
1475:.
1441:.
1407:.
1374:.
1341:.
1308:.
1275:.
1242:.
1209:.
1174:.
1144:.
1108:.
1077:.
1046:.
1015:.
981:.
948:.
922:.
896:.
798:.
768:.
732:.
701:.
670:.
23:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.