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Moto Racer Advance

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467: 492:. The game was built from the ground up to be a racing game for the Game Boy Advance and to take advantage of the hardware offered by the system. IGN previewed the game six months before it was made available for retail and called the graphics the game's highlight, while noting that tune-ups in the physics engine were needed before release. The game manipulated 462: 457: 452: 447: 395: 390: 385: 380: 375: 357: 352: 347: 342: 337: 534:
s Vicious Sid was surprised by the game's long draw distance, calling it a technical feat on the Game Boy Advance. The sound design from the game received a mixed response from critics. GameZone's Code Cowboy stated that the Motocross bikes sounded "like gravel in a blender-- being chopped up". IGN
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There are three different methods of gameplay: Championship, Progression, and Single Race. The single race mode must be earned through playing the progression mode. Progression is the game's "main mode" and places the player in a number of different tournaments and races in all three racing styles.
32: 258:" on corners. The courses found in Motocross races are less hospitable and often take place in arid and unkept locales and with obstacles. Traffic mixes both GP and Motocross, having mixed pavement courses and traffic on roads that serve as obstacles. 250:. The paved tracks require the player to learn how to effectively use their brakes around corners. The GP courses contain small differences between them, giving more variety to the courses in the game. Motocross requires the player to drive on 220: 514:, respectively. IGN's Craig Harris praised the smooth graphics engine of the game, noting that the designers had succeeded in creating a satisfying racing game for the Game Boy Advance. He called it one of the top racing games from 2002. 235:
and must try to win races on various terrain and settings. Each motorcycle in the game handles differently with some performing better on paved roads and others working better on rougher terrain.
484:(E3). IGN gave the game two awards for portable games after its E3 2002 coverage: "Best Graphics" and "Best Racing Game". IGN praised the early version of the game for its high 1177: 1147: 1003: 746: 1167: 784: 195:
garnered positive reception from critics, noting its graphical quality and overall presentation as two of the main reasons for its success.
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to the player. By keeping the core graphics engine simple, the game was able to contain elongated draw distances and a smooth frame rate.
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garnered positive reaction from critics for its graphics and gameplay; it received 86/100 and 83% ratings on review aggregate websites
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series and was the last game to be developed by Adeline Software and also the last with any involvement from Delphine Software.
1152: 1109: 996: 713: 242:, Motocross, and Traffic. GP takes place at a number of different locations across the world on paved tracks in places such as 152: 48: 822: 183:, but much of it centers on a "Progression" mode, which requires the player to compete in races in a variety of environments. 1114: 148: 44: 481: 525:'s Steve Steinberg noted that the physics of the game felt "dead-on" and enjoyed the overall presentation of the game. 1162: 579: 989: 1142: 620: 516: 438: 940: 262:
It allows the player to earn hidden content, including new bikes which handle differently. The game contains
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praised the realistic sound the bikes created. The game received Editors' Choice Awards from GameSpy,
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noted otherwise, saying that the sound stayed to the background and was mostly pleasant, while
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support for up to four players, provided that all four people own a copy of the game.
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s Dan Toose praised the game's "smooth, minimalist graphics", while
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was listed as the 6th-most "Forgotten Game Boy Advance classic" by
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on October 4 and in North America on December 4. It is part of the
218: 985: 747:"MotoRacer Advance Review for Game Boy Advance on GamePro.com" 660: 414: 196: 203:
has received compilation scores of 86/100 and 83% on
1102: 1066: 1027: 1020: 119: 107: 78: 66: 54: 38: 24: 618:Toose, Dan (November 16, 2002). "Building China". 714:"Moto Racer Advance for Game Boy Advance Reviews" 223:The game uses both dirt roads and paved roads as 680: 678: 372: 334: 997: 8: 708: 706: 444: 313: 1024: 1004: 990: 982: 812: 810: 496:and backgrounds to give the impression of 312: 277: 30: 21: 1178:Multiplayer and single-player video games 850:. Vol. 166. March 2003. p. 138. 778: 776: 774: 740: 738: 736: 686:"Moto Racer Advance for Game Boy Advance" 573: 571: 569: 613: 611: 609: 607: 605: 941:"7 Forgotten Game Boy Advance Classics" 565: 543:, and IGN. In a retrospective article, 238:There are a number of different modes: 1148:Delphine Software International games 825:from the original on January 20, 2009 649: 647: 645: 643: 641: 639: 637: 635: 633: 631: 7: 783:Steinberg, Steve (January 5, 2003). 317: 282: 819:"Moto Racer Advance - GBA - Review" 374: 336: 273: 654:Harris, Craig (January 13, 2003). 254:terrain and to master the act of " 14: 745:Vicious Sid (December 13, 2002). 446: 817:Code Cowboy (January 12, 2003). 480:was first displayed at the 2002 465: 460: 455: 450: 445: 393: 388: 383: 378: 373: 355: 350: 345: 340: 335: 16:2002 motocross racing video game 1168:Video games developed in France 1110:Delphine Software International 939:Edwards, Benj (June 16, 2016). 580:"Moto Racer Advance - Overview" 153:Delphine Software International 49:Delphine Software International 1115:Adeline Software International 915:"Moto Racer Advance (Preview)" 913:Harris, Craig (July 1, 2002). 149:Adeline Software International 45:Adeline Software International 1: 889:"E3 2002: Moto Racer Advance" 863:"IGNpocket's Best of E3 2002" 785:"GameSpy: Moto Racer Advance" 482:Electronic Entertainment Expo 163:. It was released in 2002 in 1158:Game Boy Advance-only games 179:features several different 1194: 887:IGN Staff (May 24, 2002). 861:IGN Staff (May 29, 2002). 621:The Sydney Morning Herald 537:The Sydney Morning Herald 517:The Sydney Morning Herald 439:The Sydney Morning Herald 321: 318: 286: 283: 187:is supported through the 29: 1153:Game Boy Advance games 844:"Moto Racer Advance". 231:The player controls a 228: 222: 795:on November 20, 2005 656:"Moto Racer Advance" 590:on November 14, 2014 759:on January 18, 2005 315: 280: 1163:Racing video games 972:Moto Racer Advance 545:Moto Racer Advance 504:Moto Racer Advance 478:Moto Racer Advance 278: 229: 201:Moto Racer Advance 193:Moto Racer Advance 177:Moto Racer Advance 137:Moto Racer Advance 25:Moto Racer Advance 1128: 1127: 1098: 1097: 474: 473: 311: 310: 155:and published by 133: 132: 1185: 1143:2002 video games 1025: 1006: 999: 992: 983: 958: 957: 955: 953: 936: 930: 929: 927: 925: 910: 904: 903: 901: 899: 884: 878: 877: 875: 873: 858: 852: 851: 841: 835: 834: 832: 830: 814: 805: 804: 802: 800: 791:. 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Archived from 578:Frankle, Gavin. 575: 556:s Benj Edwards. 555: 533: 470: 469: 468: 464: 463: 459: 458: 454: 453: 449: 448: 398: 397: 396: 392: 391: 387: 386: 382: 381: 377: 376: 360: 359: 358: 354: 353: 349: 348: 344: 343: 339: 338: 316: 281: 279:Aggregate scores 161:Game Boy Advance 100:December 4, 2002 99: 90: 73:Game Boy Advance 34: 22: 1193: 1192: 1188: 1187: 1186: 1184: 1183: 1182: 1133: 1132: 1129: 1124: 1094: 1062: 1016: 1010: 967: 962: 961: 951: 949: 938: 937: 933: 923: 921: 912: 911: 907: 897: 895: 886: 885: 881: 871: 869: 860: 859: 855: 843: 842: 838: 828: 826: 816: 815: 808: 798: 796: 782: 781: 772: 762: 760: 744: 743: 734: 724: 722: 712: 711: 704: 694: 692: 684: 683: 676: 666: 664: 653: 652: 629: 617: 616: 603: 593: 591: 577: 576: 567: 562: 553: 531: 475: 466: 461: 456: 451: 394: 389: 384: 379: 356: 351: 346: 341: 276: 272: 240:Grand Prix (GP) 217: 103: 94: 91:October 4, 2002 85: 47: 20: 19:2002 video game 17: 12: 11: 5: 1191: 1189: 1181: 1180: 1175: 1170: 1165: 1160: 1155: 1150: 1145: 1135: 1134: 1126: 1125: 1123: 1122: 1117: 1112: 1106: 1104: 1100: 1099: 1096: 1095: 1093: 1092: 1085: 1078: 1070: 1068: 1064: 1063: 1061: 1060: 1053: 1046: 1039: 1031: 1029: 1022: 1018: 1017: 1011: 1009: 1008: 1001: 994: 986: 980: 979: 966: 965:External links 963: 960: 959: 931: 905: 879: 853: 847:Nintendo Power 836: 806: 770: 732: 702: 674: 627: 601: 564: 563: 561: 558: 472: 471: 442: 434: 433: 430: 427:Nintendo Power 422: 421: 418: 410: 409: 406: 400: 399: 370: 362: 361: 332: 324: 323: 320: 309: 308: 305: 299: 298: 295: 289: 288: 285: 274: 271: 268: 216: 213: 211:respectively. 151:, produced by 131: 130: 121: 117: 116: 111: 105: 104: 102: 101: 92: 82: 80: 76: 75: 70: 64: 63: 58: 52: 51: 42: 36: 35: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 1190: 1179: 1176: 1174: 1173:Ubisoft games 1171: 1169: 1166: 1164: 1161: 1159: 1156: 1154: 1151: 1149: 1146: 1144: 1141: 1140: 1138: 1131: 1121: 1118: 1116: 1113: 1111: 1108: 1107: 1105: 1101: 1091: 1090: 1086: 1084: 1083: 1079: 1077: 1076: 1072: 1071: 1069: 1065: 1059: 1058: 1054: 1052: 1051: 1047: 1045: 1044: 1040: 1038: 1037: 1033: 1032: 1030: 1026: 1023: 1019: 1014: 1007: 1002: 1000: 995: 993: 988: 987: 984: 978: 974: 973: 969: 968: 964: 948: 947: 942: 935: 932: 920: 916: 909: 906: 894: 890: 883: 880: 868: 864: 857: 854: 849: 848: 840: 837: 824: 820: 813: 811: 807: 794: 790: 786: 779: 777: 775: 771: 758: 754: 753: 748: 741: 739: 737: 733: 721: 720: 715: 709: 707: 703: 691: 687: 681: 679: 675: 663: 662: 657: 650: 648: 646: 644: 642: 640: 638: 636: 634: 632: 628: 623: 622: 614: 612: 610: 608: 606: 602: 589: 585: 581: 574: 572: 570: 566: 559: 557: 552: 551: 546: 542: 538: 530: 529: 524: 520: 518: 513: 509: 505: 501: 499: 495: 491: 487: 486:draw distance 483: 479: 443: 441: 440: 436: 435: 431: 429: 428: 424: 423: 419: 417: 416: 412: 411: 407: 405: 402: 401: 371: 369: 368: 364: 363: 333: 331: 330: 326: 325: 314:Review scores 306: 304: 301: 300: 296: 294: 291: 290: 269: 267: 265: 259: 257: 253: 249: 245: 244:San Francisco 241: 236: 234: 226: 221: 214: 212: 210: 206: 202: 198: 194: 190: 186: 182: 178: 174: 172: 171: 166: 162: 158: 154: 150: 147:developed by 146: 143: 139: 138: 129: 125: 124:Single player 122: 118: 115: 112: 110: 106: 97: 93: 88: 84: 83: 81: 77: 74: 71: 69: 65: 62: 59: 57: 53: 50: 46: 43: 41: 37: 33: 28: 23: 1130: 1087: 1081: 1080: 1073: 1055: 1048: 1041: 1034: 1012: 971: 950:. 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Index


Developer(s)
Adeline Software International
Delphine Software International
Publisher(s)
Ubi Soft
Platform(s)
Game Boy Advance
EU
NA
Genre(s)
Racing
Single player
Multiplayer
motocross
racing game
Adeline Software International
Delphine Software International
Ubisoft
Game Boy Advance
PAL regions
Moto Racer
modes
Multiplayer
link cable
IGN
Metacritic
GameRankings

tracks

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