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Motocross Madness 2

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ranges from easy and normal to hard. They may then also select the map/track, game mode and toggle vegetation collision (whether players can crash into solid objects, such as trees or buildings) and whether they want to record a replay of the game they are about to play. Players can also select which bike they want to compete with as well as the appearance of the suit of their rider. Players can also select the style of the game they want to play: practice, single event, ghost or tournament. Practice games never end and no players can win. Single events finish right after all players complete the track. Ghost races allow players to race against their own times (how long it took them to finish the track). Tournaments are composed of various single events.
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In Supercross mode, the player must race against other opponents within a dirtbiking track in a large stadium watched by an audience. It features an extreme sports-like atmosphere, with the crowd reacting to the player's performance. Supercross is similar to nationals, except for the location as well
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said of the game: "it's about fun, and MM2 provides this in piles and piles. The crash animations never (and I mean never) stop being anything less than hilarious, and the action is always as a pretty relentless pace. The eye-candy is constantly impressive, the physics are crazy enough to be fun but
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While creating a custom game in single-player, players can select the number of computer opponents to compete against, which range from 0, the minimum, to 10 - the maximum number of opponents in a game (this makes a full race in MM2 eleven players maximum). They may also select the difficulty, which
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In Stunts mode, the player, in order to win, must accumulate the highest number of points by performing successful stunts. To perform a stunt, a rider must gain enough height in mid-air and then is able to perform any of the six stunts. A failed stunt results from the rider crashing while attempting
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In Enduro mode, which is similar to baja, the player also races against other opponents to ride through gates, with the goal of being the first to complete a certain number of laps. Except, in this mode, the races take place in urban or rural maps, which is smaller and more variable than Baja.
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In Baja mode, the player races against other opponents to ride through checkpoints (called "gates") until all of the gates have been ridden through - this is one complete lap. The first player to complete a certain number of laps is the winner. Baja, unlike Nationals or Enduro, takes place in
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was released in May 2000 with improved graphics, which included better textures and many landscape objects like trees, road signs and caravans. It has over 40 tracks in 6 event types, over 50,000 3D objects and a new career mode. Players as well as bikes are easily customized.
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In Pro-Circuit mode, a single player follows a series of events and courses in an effort to win prize money and upgrade equipment. Unlike the single-player mode, the multiplayer mode is completely lacking in structure. Players can race against each other on the same map, play
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and the Armadillo terrain editor. These maps can be utilized by players who download them to their PCs. Players can create their own clothing and customize their motorcycles. Microsoft added to the realism of the game by securing
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named it the best racing game of 2000. They hailed it as "far and away the most viscerally pleasing and outright fun racing game we've played in a long time." The game also won the Editor's Choice Award from
333:. Most of the in-game sounds, such as the bikers crying out in pain when falling or radios playing in nearby caravans, were recorded from real-life sources. Music was not played during the in-game races. 254:
In Nationals mode, the player is restricted to racing within a dirtbiking track against other opponents, with the goal of completing a certain number of laps first (there are no gates in this mode).
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said that the game "isn't the most realistic motorcycle simulation you can buy, but it's definitely one of the most enjoyable." Jim Preston of
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to perform a stunt. In stunts, there is no restriction as to where the player may go, and so he may also roam freely across the map.
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real enough to look right, and the multiplayer game is a blast, especially if you've got devious friends." Stephen Poole of
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as nationals tracks are far broader and thinner, whereas Supercross tracks are large yet the track is compact.
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nominated it for their 2000 "Racing Game of the Year" award, whose winner remains unknown. During the
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said of the game: "Flying spread-eagle into a cactus never looked so good."
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allows players to create terrains (referred to as 'maps' or 'tracks') using
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It was originally taken from their 1997 album 1073:"Motocross Madness 2 Terrain Editor Tutorials" 479: 441: 1943: 1764: 8: 701:received favorable reviews according to the 670: 625: 529: 391: 370: 862: 860: 2223:Video games developed in the United States 1950: 1936: 1928: 1771: 1757: 1749: 1700:Academy of Interactive Arts & Sciences 1669:Academy of Interactive Arts & Sciences 1316:. No. 193. Ziff Davis. pp. 94–96 1035: 1033: 833:"Motocross Madness 2 trickles into retail" 755:Academy of Interactive Arts & Sciences 669: 369: 344: 27: 18: 2203:Multiplayer and single-player video games 759:4th Annual Interactive Achievement Awards 1444: 1442: 1509: 1507: 794: 1591:. No. 201. Ziff Davis. p. 77 995: 993: 991: 989: 207:environment and, until June 19, 2006, 1480:Dominiguez, Humberto (May 30, 2000). 1159: 1157: 1089:from the original on December 5, 2004 912:from the original on October 11, 2008 880:from the original on January 13, 2016 319:, appeared in the opening segment of 7: 1648:. Strategy Plus, Inc. Archived from 1461:from the original on January 8, 2005 1276:. Strategy Plus, Inc. Archived from 1120:from the original on October 1, 2008 1071:Varanini, Giancarlo (July 7, 2000). 841:. Strategy Plus, Inc. Archived from 374: 349: 1488:. IGN Entertainment. Archived from 481: 443: 340: 1427:from the original on April 2, 2015 1018:from the original on April 3, 2015 942:from the original on July 23, 2008 779:" award, which ultimately went to 203:also supports network play over a 14: 1353:from the original on May 19, 2022 1173:. CBS Interactive. Archived from 1042:"Motocross Madness 2 Review - PC" 627: 531: 393: 2154:Cars Mater-National Championship 1335:Taylor, Martin (July 28, 2000). 646: 641: 636: 631: 626: 550: 545: 540: 535: 530: 500: 495: 490: 485: 480: 462: 457: 452: 447: 442: 412: 407: 402: 397: 392: 1514:Preston, Jim (September 2000). 1449:Poole, Stephen (May 31, 2000). 1000:Lopez, Vincent (May 26, 2000). 813:from the original on 2023-04-20 1640:CGM staff (February 8, 2001). 1547:Saltzman, Marc (August 2000). 1372:Wright, Brian (May 25, 2000). 1268:Bauman, Steve (June 7, 2000). 1198:"Motocross Madness 2 - Review" 1110:"Motocross Madness 2 - Review" 769:" award, which it shared with 1: 1040:Reed, Aaron (June 15, 2000). 831:Fudge, James (May 25, 2000). 775:, and was a nominee for the " 2052:MX vs. ATV Supercross Encore 1646:Computer Games Strategy Plus 1451:"Motocross Madness 2 Review" 1274:Computer Games Strategy Plus 1233:Goble, Gord (May 30, 2000). 1165:"Motocross Madness 2 for PC" 838:Computer Games Strategy Plus 436:Computer Games Strategy Plus 2208:Off-road racing video games 2140:Splashdown: Rides Gone Wild 970:. Microsoft. Archived from 2254: 2188:Extreme sports video games 1411:"Motocross Madness Review" 1299:Price, Tom (August 2000). 900:"Motocross Madness 2 (PC)" 691:2000 Editor's Choice Award 247:massive, open wilderness. 2105:Tiger Woods PGA Tour 2000 1965: 678: 675: 378: 375: 353: 350: 26: 1580:CGW staff (April 2001). 1140:"Xbox Games | Xbox" 274:Unlike its predecessor, 2133:Mat Hoffman's Pro BMX 2 2126:Star Wars Racer Revenge 2017:MX vs. ATV: On the Edge 1805:Monster Truck Madness 2 1409:Johnny B. (June 2000). 1116:. Active Network, Inc. 938:. Active Network, Inc. 750:Computer Games Magazine 2198:Motorcycle video games 192:This sequel to 1998's 181:that was developed by 2238:Rainbow Studios games 2045:MX vs. ATV Supercross 1798:Monster Truck Madness 1789:Monster Truck Madness 1611:"Motocross Madness 2" 1589:Computer Gaming World 1549:"Motocross Madness 2" 1516:"Motocross Madness 2" 1482:"Motocross Madness 2" 1337:"Motocross Madness 2" 1313:Computer Gaming World 1270:"Motocross Madness 2" 1235:"Motocross Madness 2" 1002:"Motocross Madness 2" 908:. IGN Entertainment. 737:Computer Gaming World 474:Computer Gaming World 211:gameplay through the 2010:MX vs. ATV Unleashed 1652:on February 9, 2005. 1492:on December 21, 2004 1214:on November 15, 2014 235:and can choose from 2112:Motocross Madness 2 1833:Motocross Madness 2 1739:Motocross Madness 2 1390:on February 9, 2005 1303:Motocross Madness 2 1150:on October 4, 2005. 974:on October 16, 2014 763:Motocross Madness 2 699:Motocross Madness 2 672: 372: 347: 321:Motocross Madness 2 276:Motocross Madness 2 170:Motocross Madness 2 22:Motocross Madness 2 2233:Windows-only games 2218:Video game sequels 2213:Racing video games 2066:MX vs. ATV Legends 2059:MX vs. ATV All Out 2024:MX vs. ATV Untamed 1996:ATV Offroad Fury 2 1621:on 4 February 2009 1301:"Berm Baby, Berm ( 1249:on August 16, 2000 1052:on October 2, 2008 777:Visual Engineering 703:review aggregation 345: 213:MSN Gaming Network 143:Vehicle simulation 2170: 2169: 2098:Motocross Madness 2031:MX vs. ATV Reflex 1925: 1924: 1875:Midtown Madness 3 1868:Midtown Madness 2 1840:Motocross Madness 1825:Motocross Madness 1816:Motocross Madness 1706:on April 19, 2001 1676:on April 19, 2001 1561:on March 15, 2006 1384:IDG Entertainment 1208:All Media Network 1144:www.microsoft.com 712:Vincent Lopez of 695: 694: 668: 667: 368: 367: 287:motorcycles from 201:Motocross Madness 195:Motocross Madness 185:and published by 166: 165: 102:Microsoft Windows 2245: 2183:2000 video games 2161:Deadly Creatures 2038:MX vs. ATV Alive 1989:ATV Offroad Fury 1952: 1945: 1938: 1929: 1773: 1766: 1759: 1750: 1733:Internet Archive 1729:Official website 1716: 1715: 1713: 1711: 1702:. 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Index

The box art displays a motocross rider performing a stunt
Developer(s)
Rainbow Studios
Publisher(s)
Microsoft Games
Designer(s)
Programmer(s)
Artist(s)
Platform(s)
Microsoft Windows
NA
UK
Genre(s)
Vehicle simulation
racing
Single-player
multiplayer
motocross
video game
Rainbow Studios
Microsoft Games
Motocross Madness
LAN
multiplayer
MSN Gaming Network
tag
Supercross
Enduro
Adobe Photoshop
licensed

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