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Nvidia 3D Vision

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game, with various degrees of compatibility. There have been many examples of shutter glasses. Electrically controlled mechanical shutter glasses date back to the middle of the 20th century. LCD shutter glasses appeared in the 1980s, one example of which is Sega's SegaScope. This was available for
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The stereo driver software can perform automatic stereoscopic conversion by using the 3D models submitted by the application and rendering two stereoscopic views instead of the standard mono view. The automatic driver works in two modes: fully "automatic" mode, where 3D Vision driver controls
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shutter glasses from 1990s. Nvidia has acquired the technology and has provided support for various stereoscopic display technologies, including stereoscopic shutter glasses, with their own version driver which only worked with Nvidia graphics cards.
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On April 11, 2019, Nvidia announced that support for 3D Vision in drivers would be discontinued, as well as support for 3DTV. Driver releases after version 425.31 do not include support for 3D Vision.
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Nvidia includes one pair of shutter glasses in their 3D Vision kit, SKU 942-10701-0003. Each lens operates at 60 Hz, and alternate to create a 120 Hz 3-dimensional experience.
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Sega's game console, the Master System. The NVIDIA 3D Vision gaming kit introduced in 2008 made this technology available for mainstream consumers and PC gamers.
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mode allows developers to control the rendering, avoiding the automatic mode of the driver and just presenting the rendered stereo picture to left and right
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port for connecting supported DLP TV sets, although standalone operation without a PC with installed Nvidia 3D Vision driver is not allowed.
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The wireless emitter connects to the USB port and interfaces with the underlying driver software. It also contains a
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The roots of the Nvidia stereo driver can be traced to the software supplied with the wired
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protocol and can be charged from a USB cable, allowing around 60 hours of continuous use.
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In 2008, Nvidia undertook major rewrite of the driver which was converted to use
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and Nvidia's glasses. The stereo driver was renamed as 3D Vision driver.
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monitors (some of which may work at 1024×768×120 Hz and even higher
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This version of 3D Vision supports select 120 Hz monitors,
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BenchmarkReviews.com 1208:Mellanox Technologies 1408:Head-mounted display 1340:Kinetic depth effect 353:Fixed pixel pipeline 26:) is a discontinued 1766:Video game hardware 1496:2D to 3D conversion 1448:Specular holography 1443:Polarized 3D system 1360:Stereoscopic acuity 1355:Stereopsis recovery 691:Nvidia System Tools 28:stereoscopic gaming 1478:Wiggle stereoscopy 1473:Volumetric display 1438:Parallax scrolling 698:(video decode API) 651:(shading language) 564:& tensor cores 113:Stereo Convergence 64:GeForce 200 series 36:LC shutter glasses 34:which consists of 1733: 1732: 1694:Sharp Actius RD3D 1614:Stereo microscope 1521:Parallax scanning 1335:Epipolar geometry 1325:Peripheral vision 1300:Binocular rivalry 1243: 1242: 1239: 1238: 1235: 1234: 1133:Chris Malachowsky 1101: 1100: 1097: 1096: 1013:Shield Android TV 876: 875: 872: 871: 667:(ray tracing API) 593: 592: 589: 588: 403: 402: 343: 117:Stereo Separation 24:GeForce 3D Vision 1773: 1679:Nvidia 3D Vision 1433:Parallax barrier 1418:Integral imaging 1330:Depth perception 1310:Chromostereopsis 1305:Binocular vision 1270: 1263: 1256: 1247: 1193:Cumulus Networks 1188:Bright Computing 1173:3dfx Interactive 1118: 1107: 988: 976: 964: 893: 882: 713:Nvidia 3D Vision 679:Nvidia Omniverse 660:Nvidia GameWorks 634:(video decoding) 628:(video decoding) 622:(video encoding) 610: 599: 357: 350: 337: 330: 315: 308: 301: 292: 284: 255: 254: 247: 241: 240: 233: 227: 222: 216: 215: 213: 212: 200: 130:with associated 20:Nvidia 3D Vision 1781: 1780: 1776: 1775: 1774: 1772: 1771: 1770: 1736: 1735: 1734: 1729: 1708: 1634: 1628: 1566: 1560: 1536:Stereoautograph 1488: 1482: 1423:Lenticular lens 1398:Autostereoscopy 1375: 1369: 1345:Stereoblindness 1283: 1274: 1244: 1231: 1161: 1155:Ranga Jayaraman 1152:Debora Shoquist 1112: 1093: 1074: 1056: 1022: 1003:Shield Portable 991: 985:Nintendo Switch 982: 970: 958: 941: 918: 887: 868: 772: 745:(module/socket) 739:(module/socket) 733:(multi-monitor) 731:Nvidia Surround 727:(GPU switching) 701: 637: 604: 585: 556: 512: 470:Unified shaders 464: 423: 399: 398: 379: 344: 324: 319: 282: 277:Wayback Machine 264: 259: 258: 249: 248: 244: 235: 234: 230: 223: 219: 210: 208: 202: 201: 194: 189: 172: 164: 140: 108: 72: 70:Shutter glasses 40:driver software 17: 12: 11: 5: 1779: 1777: 1769: 1768: 1763: 1758: 1753: 1748: 1738: 1737: 1731: 1730: 1728: 1727: 1722: 1716: 1714: 1710: 1709: 1707: 1706: 1701: 1696: 1691: 1686: 1681: 1676: 1675: 1674: 1664: 1662:MasterImage 3D 1659: 1654: 1649: 1644: 1638: 1636: 1630: 1629: 1627: 1626: 1621: 1616: 1611: 1606: 1601: 1596: 1591: 1586: 1581: 1576: 1570: 1568: 1562: 1561: 1559: 1558: 1553: 1548: 1543: 1538: 1533: 1528: 1523: 1518: 1513: 1508: 1503: 1498: 1492: 1490: 1484: 1483: 1481: 1480: 1475: 1470: 1465: 1460: 1455: 1453:Stereo display 1450: 1445: 1440: 1435: 1430: 1425: 1420: 1415: 1410: 1405: 1400: 1395: 1393:Autostereogram 1390: 1385: 1379: 1377: 1371: 1370: 1368: 1367: 1362: 1357: 1352: 1347: 1342: 1337: 1332: 1327: 1322: 1317: 1312: 1307: 1302: 1297: 1295:3D stereo view 1291: 1289: 1285: 1284: 1275: 1273: 1272: 1265: 1258: 1250: 1241: 1240: 1237: 1236: 1233: 1232: 1230: 1229: 1226: 1223: 1220: 1215: 1210: 1205: 1200: 1195: 1190: 1185: 1180: 1175: 1169: 1167: 1163: 1162: 1160: 1159: 1158:Jonah M. 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Retrieved 203:Olin Coles. 165: 149: 141: 132:back buffers 121: 109: 90: 87: 80: 73: 52:LCD monitors 49: 23: 22:(previously 19: 18: 1756:Stereoscopy 1699:View-Master 1526:Pseudoscope 1458:Stereoscope 1388:Anaglyph 3D 1277:Stereoscopy 1018:GeForce Now 912:Quadro Plex 898:Workstation 757:(multi-GPU) 715:(stereo 3D) 562:Ray tracing 527:GeForce 600 409:GeForce 256 361:Pre-GeForce 83:VESA Stereo 66:or later). 1746:3D imaging 1740:Categories 1713:Miscellany 1604:Digital 3D 1599:Blu-ray 3D 1463:Vectograph 1428:Multiscopy 1413:Holography 1403:Bubblegram 1350:Stereopsis 1288:Perception 1281:3D display 1148:Bill Dally 1143:David Kirk 1121:Key people 949:components 784:Fahrenheit 761:TurboCache 751:(protocol) 685:Nvidia RTX 571:GeForce 20 211:2009-01-08 187:References 1079:Computer 896:Graphics 859:Blackwell 632:PureVideo 478:GeForce 8 441:GeForce 3 30:kit from 1704:XpanD 3D 1689:RealD 3D 1647:Dolby 3D 1642:AMD HD3D 1635:products 1081:chipsets 642:Software 389:RIVA TNT 384:RIVA 128 181:AMD HD3D 170:See also 44:Direct3D 1672:New 3DS 1657:Infitec 1633:Notable 1594:4D film 1579:3D film 1565:Product 1374:Display 1198:DeepMap 1111:Company 1037:GoForce 947:Console 824:Maxwell 799:Rankine 789:Celsius 435:shaders 335:GeForce 275:at the 138:History 1751:Nvidia 1228:Stexar 1225:MediaQ 1222:Exluna 1089:nForce 1047:Jetson 849:Hopper 844:Ampere 839:Turing 829:Pascal 819:Kepler 794:Kelvin 749:NVLink 429:Vertex 407:  322:Nvidia 100:Zalman 32:Nvidia 1567:types 1487:Other 1203:Icera 1178:Ageia 1052:Tegra 1042:Drive 924:GPGPU 900:cards 864:Rubin 834:Volta 814:Fermi 809:Tesla 804:Curie 696:VDPAU 671:PhysX 665:OptiX 626:NVDEC 620:NVENC 433:pixel 1279:and 1062:CPUs 1028:SoCs 961:Xbox 956:NV2A 655:CUDA 537:800M 519:NUMA 446:4 Ti 431:and 419:4 MX 394:TNT2 122:The 93:720p 38:and 1183:ULi 937:DGX 743:SXM 737:MXM 542:900 532:700 508:500 503:400 498:300 493:200 488:100 375:NV2 370:NV1 96:DLP 56:CRT 1742:: 649:Cg 581:40 576:30 552:16 547:10 451:FX 195:^ 134:. 102:. 76:IR 1269:e 1262:t 1255:v 987:) 983:( 975:) 971:( 963:) 959:( 483:9 461:7 456:6 414:2 342:) 338:( 314:e 307:t 300:v 253:. 239:. 214:.

Index

stereoscopic gaming
Nvidia
LC shutter glasses
driver software
Direct3D
LCD monitors
CRT
refresh rates
GeForce 200 series
IR
VESA Stereo
720p
DLP
Zalman
Stereo Convergence
Stereo Separation
quad-buffered
frame buffers
back buffers
ELSA Revelator
Windows Display Driver Model
Windows Vista
List of Nvidia 3D Vision Ready games
AMD HD3D


"NVIDIA GeForce 3D Vision Gaming Kit"
3D Vision System Requirements
"NVidia product specs"
"NVidia driver v425.31 release notes"

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