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NASCAR Arcade

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519: 41: 307:, as well as a "Team SEGA" secret track. Each track represents a different level of difficulty. The goal of the game is to advance through the field of rival race cars, while racing against a timer. Reaching a goal before the timer reaches zero resets the timer and extends the play. There are Race and 259:
The game was released in both standard and deluxe arcade cabinets, and up to eight cabinets can be linked for multiplayer. Players have to race against competition at one of four tracks while also racing against a timer. Previews and reviews of the game praised the realistic graphics and smoothness,
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stating the graphics and shadow effects appeared very realistic and that the steering wheel controls felt very realistic with the addition of resistance, along with good quality sound including deep, roaring engine sounds. In Japan,
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modes in single-player, as well as a multiplayer mode where up to eight arcade cabinets can be linked. The game's arcade cabinet seat will move when hitting an opponent or being hit, and the game's deluxe cabinet includes a tubular
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shows a focus on realism. The reviewer called the game "technically accomplished, with cars and background well rendered", but criticized the gear shifter and negatively compared the game's graphics to
459:"one to watch out for". He noted the smooth textures of the graphics and the game's ability to run at 60 frames per second without any slowdown. The game was also demonstrated at the 346:-based game was suggested by the game's producer, Kenji Arai, despite concerns that NASCAR was not well known in Japan (although NASCAR had previously hosted exhibition races at 1648: 460: 1021: 992: 1109: 1658: 857: 421: 384: 779: 896: 1653: 830: 1036: 316:. Secret codes via gear shifter and by highlighting a particular car and holding down the brake pedal would allow access to drivers such as 1159: 612: 1433: 1151: 367: 210: 1628: 1102: 960: 1359: 300: 292: 281: 1173: 1373: 982: 1455: 1166: 1133: 83: 1638: 1633: 1623: 1095: 1016: 922: 1222: 1180: 1118: 304: 1618: 1345: 1324: 1071: 852: 1201: 486: 194: 478:
on their November 15, 2000 issue as being the eighteenth most-successful dedicated arcade game of the month.
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would sound odd to native English speakers and needed to change when the game came to North America.
71: 59: 1550: 1352: 1331: 1310: 719: 697: 675: 656: 370: 354:). At the time of its development, the license to create console games based on NASCAR belonged to 205: 123: 103: 93: 956: 1511: 1490: 1408: 622: 524: 325: 135: 244:. It was produced at the suggestion of producer Kenji Arai, and the soundtrack was produced by 1229: 608: 553: 230: 184: 1065: 507:
rated the game 16th in a list of the top 25 NASCAR video games, praising the game's realism.
425:, also called "Sons of Angels". Senoue and Gioeli later released the soundtrack as the album 1582: 1448: 1366: 1317: 1215: 533: 351: 176: 40: 1589: 1303: 1236: 1187: 1041: 746: 634: 503: 480: 355: 411:
singing the vocals. Senoue had previously worked on a racing game soundtrack before with
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but had criticisms of the game's gear shifter and comparison to other Sega games.
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This article is about the Sega game. For the EA Sports/Global VR arcade game, see
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called the game's original title "very, very strange". The game was released as
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Production of a 252:, and carries an official license with permission from 1567: 1535: 1418: 1260: 1143: 1125: 204: 190: 175: 146: 134: 122: 112: 102: 92: 82: 70: 58: 33: 284:; utilizing the optional third-person perspective. 983:"JAMMA 2000: Hands Off the EA Sports NASCAR Babe" 577: 403:and recorded by Sons of Angels (later known as 1103: 366:as a coin-op only game. The game runs on the 8: 324:(who died prior to the game's release), and 295:. Four tracks are available to select from: 802:NASCAR Arcade Deluxe Edition Owner's Manual 463:2000 show in Tokyo, with Anoop Gantayat of 362:. EA granted permission to Sega to develop 1110: 1096: 1088: 39: 30: 1649:Multiplayer and single-player video games 750:. No. 90. November 2000. p. 67. 558: 445:In a preview of the game from testing in 422:Daytona USA: Championship Circuit Edition 593: 546: 981:Gantayat, Anoop (September 21, 2000). 782:from the original on February 24, 2020 722:. December 22, 2000. pp. 150–151. 678:. November 17, 2000. pp. 148–149. 630: 620: 379:, he felt the game's original name of 916: 914: 880: 878: 876: 700:. December 8, 2000. pp. 154–155. 659:. October 27, 2000. pp. 156–157. 429:on March 23, 2000 in Japan under the 7: 885:Williamson, Colin (March 13, 2000). 763: 761: 759: 757: 739: 737: 735: 733: 731: 729: 709: 707: 687: 685: 646: 644: 995:from the original on April 28, 2020 899:from the original on April 28, 2020 833:from the original on April 28, 2020 674:(in Japanese). Vol. 36 Extra. 921:Gill, Parminder (April 10, 2005). 768:Johnston, Chris (April 26, 2000). 14: 819:Gantayat, Anoop (March 1, 2000). 601:Akagi, Masumi (13 October 2006). 373:. According to Anoop Gantayat of 229:outside North America, is a 2000 1659:Video games scored by Jun Senoue 887:"Sega Rocks with Rubbin' Racing" 517: 1160:Bill Elliott's NASCAR Challenge 961:JVCKenwood Victor Entertainment 1654:Video games developed in Japan 1035:Daniels, Tim (June 14, 2011). 301:Richmond International Raceway 293:1999 NASCAR Winston Cup Series 291:is a racing game based on the 282:Richmond International Raceway 1: 1024:15 November 2000. p. 17. 1020:(in Japanese). No. 622. 821:"Sega's NASCAR Game Revealed" 718:(in Japanese). Vol. 41. 696:(in Japanese). Vol. 39. 655:(in Japanese). Vol. 34. 407:), with Senoue on guitar and 399:'s soundtrack was created by 1174:Kyle Petty's No Fear Racing 858:Official Dreamcast Magazine 578: 386:Official Dreamcast Magazine 1675: 501:. In 2011, Tim Daniels of 305:Watkins Glen International 15: 1134:Richard Petty's Talladega 1072:Killer List of Videogames 770:"Sega Rubs NASCAR Racing" 557: 433:name. It was released by 38: 1629:Arcade-only video games 1597:NASCAR Heat (2016–2020) 1360:2005: Chase for the Cup 861:. March 2001. p. 5 419:on the title track for 297:Talladega Superspeedway 272:The player, playing as 248:. The game is based on 23:2000 racing arcade game 18:EA Sports NASCAR Racing 1374:06: Total Team Control 923:"Jun Senoue Biography" 285: 1456:The Game: Inside Line 1022:Amusement Press, Inc. 441:Release and reception 381:NASCAR Rubbin' Racing 271: 226:NASCAR Rubbin' Racing 223:, initially known as 45:Poster art featuring 449:, Chris Johnston of 435:Victor Entertainment 1223:Racing 1999 Edition 937:on January 30, 2008 808:. 2000. p. 33. 720:SoftBank Publishing 698:SoftBank Publishing 676:SoftBank Publishing 657:SoftBank Publishing 484:stated that unlike 371:arcade system board 1639:Racing video games 1634:NASCAR video games 1624:Arcade video games 1512:Forza Motorsport 7 1491:Forza Motorsport 6 1346:Racing 2003 Season 1325:Racing 2002 Season 1119:NASCAR video games 716:Dreamcast Magazine 694:Dreamcast Magazine 672:Dreamcast Magazine 653:Dreamcast Magazine 525:Video games portal 427:Thrill of the Feel 326:Dale Earnhardt Jr. 286: 280:for 23rd place at 1606: 1605: 1202:3-D Ultra Pinball 744:"NASCAR Arcade". 714:"NASCAR Arcade". 692:"NASCAR Arcade". 670:"NASCAR Arcade". 651:"NASCAR Arcade". 338:was developed by 216: 215: 1666: 1619:2000 video games 1583:EA Sports NASCAR 1112: 1105: 1098: 1089: 1054: 1053: 1051: 1049: 1032: 1026: 1025: 1011: 1005: 1004: 1002: 1000: 978: 972: 971: 969: 967: 953: 947: 946: 944: 942: 933:. Archived from 918: 909: 908: 906: 904: 882: 871: 870: 868: 866: 853:"Rubbin' Racin'" 849: 843: 842: 840: 838: 816: 810: 809: 798: 792: 791: 789: 787: 765: 752: 751: 741: 724: 723: 711: 702: 701: 689: 680: 679: 667: 661: 660: 648: 639: 638: 632: 628: 626: 618: 598: 582: 581: 571: 569: 551: 534:Daytona USA 2001 527: 522: 521: 520: 352:Twin Ring Motegi 240:and released by 167: 158: 53:on the front row 43: 31: 1674: 1673: 1669: 1668: 1667: 1665: 1664: 1663: 1609: 1608: 1607: 1602: 1590:NASCAR The Game 1563: 1531: 1434:Days of Thunder 1414: 1339:Dirt to Daytona 1256: 1167:ESPN SpeedWorld 1152:Days of Thunder 1139: 1121: 1116: 1062: 1057: 1047: 1045: 1042:Bleacher Report 1034: 1033: 1029: 1013: 1012: 1008: 998: 996: 980: 979: 975: 965: 963: 959:(in Japanese). 955: 954: 950: 940: 938: 920: 919: 912: 902: 900: 884: 883: 874: 864: 862: 851: 850: 846: 836: 834: 818: 817: 813: 800: 799: 795: 785: 783: 767: 766: 755: 743: 742: 727: 713: 712: 705: 691: 690: 683: 669: 668: 664: 650: 649: 642: 629: 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Index

EA Sports NASCAR Racing
A poster featuring race cars on a track
Jeff Gordon
Dale Jarrett
Developer(s)
Sega Rosso
Publisher(s)
Sega
Director(s)
Producer(s)
Designer(s)
Programmer(s)
Composer(s)
Jun Senoue
Platform(s)
Arcade
JP
NA
Genre(s)
Arcade
racing
Single-player
multiplayer
Arcade system
Sega Hikaru
racing
arcade game
Sega Rosso
Sega
Jun Senoue

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