Knowledge

Narc (video game)

Source 📝

360:, drug dealers, and organized crime kingpins. Max and Hit are each equipped with an automatic weapon and a missile launcher. When an enemy is dispatched using the latter, they explode in a torrent of scorched and bloody appendages. Some enemies can be arrested after they surrender and then float away with "busted" over them. This is then added to a tally at the end of the level along with drugs and money confiscated from other enemies that they dropped when gunned down (the game awards more points at the end of a round for arresting enemies without killing them). 845: 331: 276:. The object is to arrest and kill drug offenders, confiscate their money and drugs, and defeat "Mr. Big". It was the first game in the newly restarted Williams Electronics coin-op video game division. Shortly before its release, Williams acquired the video and pinball divisions of 497:
called it "one of the most objectionable Speccy games I've seen in ages", and called it "repetitive" and the plot "utter nonsense." However, due to being one of the first games to feature blood, it has been a target of concerns and criticism from parents.
43: 597:
and confiscating their stock, the player can either take the confiscated items to the evidence room, or keep them for future use. This confers benefits such as improved weapons accuracy. Dealing drugs for financial benefit is also possible.
271:
and programmed by George Petro, Todd Allen, and Eugene Jarvis, with art by Jack Haeger, John Newcomer, and Lin Young. It was one of the first ultra-violent video games and a frequent target of parental criticism of the
423:
was billed as "the first video game with a strong anti-drug message," though Nintendo forced all drug references to be removed from the actual gameplay. The game retained most of its violence and gore.
475:
All the versions of the game generally received positive reviews, being praised for its intense action and enjoyable gameplay, but criticism for its repetitiveness, including 9/10 from
955: 427:
Most of the computer ports had their music ported by Tony Williams, credited as "Sound Images" and David Wise ported the arcade music to the NES. The Game Boy version of
950: 960: 368:
The arcade game uses what is termed a "medium resolution monitor": higher resolution than televisions and normal arcade monitors, but in a smaller physical size.
905: 970: 945: 965: 915: 773: 732: 606: 338:
The game's main characters are Max Force and Hit Man, who have received a memo from Spencer Williams, Narcotics Opposition chairman in
885: 975: 940: 707: 763: 593:), former partners reunited who are instructed to investigate a new drug on the streets called Liquid Soul. After arresting 980: 910: 890: 559: 408: 307: 185: 925: 920: 823: 91: 682: 900: 895: 875: 578:
for the Xbox, PlayStation 2, and Microsoft Windows. The Windows version, only released in Europe, was developed by
995: 930: 870: 753: 530: 429: 860: 812: 548: 935: 257: 217: 880: 579: 985: 669: 416: 141: 113: 81: 780: 786: 528:
Max Force and villains Dr. Spike Rush, Joe Rockhead and Mr. Big appeared as characters in the cartoon
865: 72: 53: 990: 273: 232: 127: 101: 156: 601:
A March 21, 2005, press release announced the game's shipment to retailers and emphasized that
839: 736: 571: 375: 806: 626: 514: 477: 346: 339: 212: 132: 793: 767: 648: 522: 343: 844: 381:, a 32-bit processor with graphics-oriented instructions built-in. It was later used in 330: 586: 536: 420: 357: 311: 268: 189: 77: 62: 58: 342:, dispatching them on Project NARC. Their mission is to apprehend Mr. Big, head of an 854: 518: 489: 483: 389: 315: 264: 193: 106: 711: 590: 575: 287: 277: 177: 828: 760: 17: 594: 303: 299: 260: 181: 173: 161: 42: 686: 350: 585:
The game casts the players as narcotics officer Jack Forzenski (voiced by
817: 383: 378: 319: 291: 169: 833: 395: 356:
The player controls either Max Force or Hit Man, who shoot or arrest
329: 295: 165: 310:. In 2005, the franchise was re-launched with a new game for the 322:
version of said game was planned, but was ultimately scrapped.
605:
was designed for an "older audience". The game was given an
754:
Citing 'Narc,' Ill. Gov. Seeks Video-Game Sales Ban
231: 223: 211: 199: 155: 126: 112: 100: 90: 71: 52: 35: 787:NARC; God of War; Heritage of Kings: The Settlers 8: 956:Video games developed in the United States 843: 448: 318:, which was released on March 22, 2005. A 41: 32: 951:Video games about the illegal drug trade 618: 589:) and DEA agent Marcus Hill (voiced by 961:Video games scored by Brian L. Schmidt 781:Weed, speed and LSD – in a video game? 789:, The Washington Post, Mar. 27, 2005. 7: 562:, another ultra-violent video game. 374:is the first arcade game to use the 906:Nintendo Entertainment System games 651:. World-of-nintendo.com. 1997-01-17 521:and released as a B-side to their " 444: 971:Video games with digitized sprites 759:Johnson, Eric (a.k.a. VegitaBOD): 25: 946:Video games about police officers 629:. The International Arcade Museum 966:Video games scored by David Wise 733:"Midway Ships NARC for the Xbox" 649:"NES Instruction Manuals: NARC" 570:A 2005 sequel was developed by 558:is a song on the soundtrack of 774:Midway Ships NARC for the Xbox 685:. Ysrnry.co.uk. Archived from 227:Up to 2 players simultaneously 1: 668:Game review, Crash magazine, 560:Hotline Miami 2: Wrong Number 409:Nintendo Entertainment System 916:Organized crime video games 776:, Xbox News, Mar. 21, 2005. 1012: 513:The main musical theme by 506:In 1990, Acclaim released 430:Terminator 2: Judgment Day 813:Killer List of Videogames 672:, issue 83, December 1990 549:Midway Arcade Treasures 2 517:was recorded by the band 457: 454: 40: 886:Cancelled GameCube games 510:as a handheld LCD game. 976:VIS Entertainment games 941:Video games about drugs 670:Newsfield Publications 335: 433:uses some music from 417:Acclaim Entertainment 333: 981:Williams video games 911:Ocean Software games 891:Censored video games 761:NARC Walkthrough/FAQ 269:Williams Electronics 78:Williams Electronics 59:Williams Electronics 926:Point of View games 921:PlayStation 2 games 552:(2004) collection. 546:is included in the 451: 274:video game industry 901:Midway video games 896:Commodore 64 games 876:Arcade video games 766:2005-01-26 at the 525:" single in 1990. 449: 336: 286:was ported to the 996:ZX Spectrum games 931:Run and gun games 871:Amstrad CPC games 708:"Theme from Narc" 574:and published by 572:VIS Entertainment 493:. Matt Bielby of 472: 471: 419:and developed by 411:(NES) version of 376:Texas Instruments 364:Technical details 334:Arcade screenshot 243: 242: 151: 146: 139: 86: 67: 18:NARC (video game) 16:(Redirected from 1003: 861:1988 video games 847: 783:, Mar. 12, 2004. 756:, Mar. 22, 2005. 741: 740: 735:. Archived from 729: 723: 722: 720: 719: 710:. Archived from 704: 698: 697: 695: 694: 679: 673: 666: 660: 659: 657: 656: 645: 639: 638: 636: 634: 623: 534:and in the film 515:Brian L. Schmidt 452: 407:The August 1990 347:drug trafficking 340:Washington, D.C. 149: 144: 137: 133:Brian L. Schmidt 96:Nathaniel Davies 84: 65: 45: 33: 21: 1011: 1010: 1006: 1005: 1004: 1002: 1001: 1000: 936:SCi Games games 851: 850: 824:Soundtrack Info 803: 794:NARC NES manual 779:Morris, Chris: 768:Wayback Machine 750: 745: 744: 731: 730: 726: 717: 715: 706: 705: 701: 692: 690: 681: 680: 676: 667: 663: 654: 652: 647: 646: 642: 632: 630: 625: 624: 620: 615: 568: 523:Planet of Sound 504: 473: 447: 443: 415:, published by 405: 366: 328: 238:Williams Z-Unit 206: 147: 140: 135: 121: 119: 118:George N. Petro 80: 61: 48: 31: 30:1988 video game 28: 27:1988 video game 23: 22: 15: 12: 11: 5: 1009: 1007: 999: 998: 993: 988: 983: 978: 973: 968: 963: 958: 953: 948: 943: 938: 933: 928: 923: 918: 913: 908: 903: 898: 893: 888: 883: 881:Atari ST games 878: 873: 868: 863: 853: 852: 849: 848: 831: 829:PC Game Source 826: 821: 815: 802: 801:External links 799: 798: 797: 792:Pepin, Chris: 790: 784: 777: 771: 757: 749: 746: 743: 742: 739:on 2008-11-20. 724: 699: 674: 661: 640: 617: 616: 614: 611: 587:Michael Madsen 567: 564: 537:22 Jump Street 531:The Power Team 503: 500: 470: 469: 466: 460: 459: 456: 445: 442: 439: 404: 401: 365: 362: 353:organization. 327: 324: 241: 240: 235: 229: 228: 225: 221: 220: 215: 209: 208: 201: 197: 196: 159: 153: 152: 148:Tony Williams 136:Marc LoCascio 130: 124: 123: 116: 110: 109: 104: 98: 97: 94: 88: 87: 75: 69: 68: 56: 50: 49: 46: 38: 37: 29: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 1008: 997: 994: 992: 989: 987: 986:Windows games 984: 982: 979: 977: 974: 972: 969: 967: 964: 962: 959: 957: 954: 952: 949: 947: 944: 942: 939: 937: 934: 932: 929: 927: 924: 922: 919: 917: 914: 912: 909: 907: 904: 902: 899: 897: 894: 892: 889: 887: 884: 882: 879: 877: 874: 872: 869: 867: 864: 862: 859: 858: 856: 846: 841: 837: 836: 832: 830: 827: 825: 822: 820:on Coinop.org 819: 816: 814: 810: 809: 805: 804: 800: 795: 791: 788: 785: 782: 778: 775: 772: 769: 765: 762: 758: 755: 752: 751: 747: 738: 734: 728: 725: 714:on 2015-05-20 713: 709: 703: 700: 689:on 2012-03-26 688: 684: 678: 675: 671: 665: 662: 650: 644: 641: 628: 622: 619: 612: 610: 608: 604: 599: 596: 592: 588: 583: 581: 580:Point of View 577: 573: 565: 563: 561: 557: 553: 551: 550: 545: 541: 539: 538: 533: 532: 526: 524: 520: 516: 511: 509: 501: 499: 496: 495:Your Sinclair 492: 491: 490:Your Sinclair 487:and 72% from 486: 485: 484:Sinclair User 480: 479: 467: 465: 462: 461: 453: 440: 438: 436: 432: 431: 425: 422: 418: 414: 410: 402: 400: 398: 397: 392: 391: 390:Mortal Kombat 386: 385: 380: 377: 373: 369: 363: 361: 359: 354: 352: 348: 345: 341: 332: 325: 323: 321: 317: 313: 309: 305: 301: 297: 293: 289: 285: 281: 279: 275: 270: 266: 265:Eugene Jarvis 262: 259: 255: 254: 250:(stylized as 249: 248: 239: 236: 234: 233:Arcade system 230: 226: 222: 219: 216: 214: 210: 205: 202: 198: 195: 194:PlayStation 2 191: 187: 183: 179: 175: 171: 167: 163: 160: 158: 154: 143: 134: 131: 129: 125: 122:Eugene Jarvis 117: 115: 114:Programmer(s) 111: 108: 107:Eugene Jarvis 105: 103: 99: 95: 93: 89: 83: 79: 76: 74: 70: 64: 60: 57: 55: 51: 44: 39: 34: 19: 834: 807: 737:the original 727: 716:. Retrieved 712:the original 702: 691:. Retrieved 687:the original 677: 664: 653:. Retrieved 643: 631:. Retrieved 621: 602: 600: 591:Bill Bellamy 584: 569: 555: 554: 547: 543: 542: 535: 529: 527: 512: 507: 505: 494: 488: 482: 481:, 8/10 from 476: 474: 463: 434: 428: 426: 412: 406: 394: 388: 382: 371: 370: 367: 355: 337: 288:Commodore 64 283: 282: 278:Bally/Midway 263:designed by 256:) is a 1988 252: 251: 246: 245: 244: 237: 203: 178:Commodore 64 138:("NARC Rap") 73:Publisher(s) 54:Developer(s) 47:Arcade flyer 866:Amiga games 835:Narc (2005) 468:Crash Smash 455:Publication 344:underground 304:Amstrad CPC 300:ZX Spectrum 261:arcade game 258:run and gun 218:Run and gun 182:ZX Spectrum 174:Amstrad CPC 157:Platform(s) 128:Composer(s) 102:Designer(s) 92:Director(s) 991:Xbox games 855:Categories 748:References 718:2019-01-07 693:2012-09-20 655:2012-09-20 150:(Amiga/ST) 142:David Wise 120:Todd Allen 613:Footnotes 566:2005 game 446:Reception 441:Reception 351:terrorist 764:Archived 607:M rating 384:Smash TV 379:TMS34010 326:Gameplay 320:GameCube 292:Atari ST 213:Genre(s) 170:Atari ST 811:at the 595:dealers 396:NBA Jam 358:junkies 224:Mode(s) 200:Release 82:Acclaim 842:  683:"NARC" 627:"NARC" 576:Midway 519:Pixies 502:Legacy 393:, and 306:, and 204:Arcade 162:Arcade 633:6 Oct 478:CRASH 464:Crash 458:Award 450:Award 403:Ports 296:Amiga 166:Amiga 145:(NES) 85:(NES) 66:(NES) 840:IMDb 818:Narc 808:NARC 635:2013 603:NARC 556:NARC 544:NARC 508:NARC 435:NARC 421:Rare 413:NARC 372:Narc 349:and 314:and 312:Xbox 284:Narc 267:for 253:NARC 247:Narc 207:1988 190:Xbox 63:Rare 36:Narc 838:at 316:PS2 308:NES 186:NES 857:: 609:. 582:. 540:. 437:. 399:. 387:, 302:, 298:, 294:, 290:, 280:. 192:, 188:, 184:, 180:, 176:, 172:, 168:, 164:, 796:. 770:. 721:. 696:. 658:. 637:. 20:)

Index

NARC (video game)

Developer(s)
Williams Electronics
Rare
Publisher(s)
Williams Electronics
Acclaim
Director(s)
Designer(s)
Eugene Jarvis
Programmer(s)
Composer(s)
Brian L. Schmidt
David Wise
Platform(s)
Arcade
Amiga
Atari ST
Amstrad CPC
Commodore 64
ZX Spectrum
NES
Xbox
PlayStation 2
Genre(s)
Run and gun
Arcade system
run and gun
arcade game

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.