577:. The studio was renamed Aruze Global Trading on September 21, 2007, during large-scale structural changes within Aruze. Under its new name, Aruze Global Trading was not involved in game development. The company was merged into another Aruze subsidiary, Aruze Marketing Japan, on February 1, 2009. Aruze Marketing Japan was itself merged into Aruze in June of that year. Several of Sacnoth's staff eventually joined
355:
2872:
2860:
2848:
49:
399:(RPG) genre. The company was founded on 30 April 1997, with Kikuta as its CEO. While SNK provided funding for the company, it had little involvement in its products and creative direction, with SNK's Norimasa Hirano describing Sacnoth as an independent developer. Sacnoth's headquarters were based in
391:. While at Square, Kikuta wanted to direct his own game but, due to the strict hierarchical structure at the company, could not move beyond his role as a composer. Searching for a means of expanding his role, he was introduced by a business advisor to the chairman of
329:
and exited the video game business in
September 2007 before being absorbed into another Aruze subsidiary in February 2009. The work of Sacnoth for the NGPC has been mentioned positively in articles on the console, while the
434:
RPG", beginning development of the title following the company's foundation. Kikuta acted as the game's director, producer, writer and composer. His original plan for the gameplay and combat was to combine mechanics from
293:
was troubled due to creative differences between Kikuta and the rest of the staff, with Kikuta resigning as CEO following the game's release and being replaced by Jun Mihara. The company also released the NGPC game
1501:
649:
series has also seen a positive reception over time and maintained a cult following, with many noting its gameplay design and combination of alternate history and
Lovecraftian horror in its setting.
566:
featuring new characters to reach a wider audience. The game was released in Japan in 2005, coming to
Western countries through third-party publishers over the next two years. Plans to continue the
1931:
515:
In
November 2002, Sacnoth was acquired by Aruze and renamed Nautilus, carrying over its original staff. The responsibilities of Nautilus were divided between developing further
2932:
2021:
2912:
443:, breaking away from RPG trends. The rest of the staff were reluctant to do this, and they instead created a traditional turn-based battle system without his involvement.
2937:
2085:
2176:
2153:
426:
games were their first releases in Japan and were promoted as part of the portable's early line-up. It was also one of the last NGPC games released in North
America.
2917:
2907:
2308:
1598:
35:
1631:
1493:
1990:
2927:
1358:
2942:
2219:
1670:
1394:
2902:
1954:"Announcent Regarding the Absorption Type Merger (Simplified/Short Form Merger) of a Consolidated Subsidiary (Aruze Marketing Japan Corporation)"
1757:
1133:
2897:
1424:
450:
in 1999, later founding the music label
Norstrilia. Kikuta was replaced as CEO by Jun Mihara. The last game developed by Sacnoth under SNK was
1822:
2892:
1921:
1335:
1889:
1220:
1187:
1953:
1295:
895:
2690:
2301:
1564:
2062:
2029:
2747:
2531:
2361:
2355:
1463:
772:
550:
1155:
928:
1852:
2241:
2095:
2186:
573:
By
February 2007, Nautilus had become absent from Aruze's financial statements, prompting rumours that the company had been
2139:
1731:
2444:
2294:
1791:
1532:
456:, a tactical RPG released in 1999 for the NGPC. During this period, SNK ran into financial troubles and was bought out by
1012:
1693:
1040:
554:
entered into production. The game was completed on a very tight schedule and focused on refining the battle system of
370:
262:
1586:
1620:
2838:
2341:
1255:
963:
735:
481:
308:
2716:
2573:
1998:
1069:
2793:
613:—founded by Square staff who had worked on notable titles produced during the 1990s. Writing in a feature for
334:
series retains a cult status and is remembered for its setting and gameplay. Multiple former employees joined
2503:
2348:
1627:
1368:
755:
645:
has been remembered or ranked as one of the best NGPC games of all time, and become a collector's item. The
525:
396:
282:
2209:
1660:
633:, Jeremy Parish noted Sacnoth as one of the best developers to work with the console due to their work on
496:
Matsuzo
Machida (credited as Matsuzo Itakura). Mihara acted as the game's producer. Using the setting of
2798:
2608:
1496:[Interview with Matsuzo Machida and Miyako Kato: the creative duo of the Shadow Hearts series].
708:
589:
436:
413:
286:
2278:
2686:
2601:
2559:
2524:
1765:
1390:
1123:
857:
832:
807:
684:
464:
was one of the last games produced for the NGPC, as Aruze pulled the console from sale in June 2000.
272:
246:
1591:[Aiko Sato has been appointed as a CM! Aruze, "Shadow Hearts" Completion Press Conference].
354:
2482:
1830:
1325:
501:
116:
2876:
2124:
2057:
1878:
615:
1414:
1097:
991:
2815:
2788:
2757:
2437:
1593:
1458:
1230:
849:
824:
799:
574:
1303:
1260:[Sacnoth – Company introduction] (in Japanese). Sacnoth. 1 April 2000. Archived from
1197:
321:
acquired
Sacnoth and renamed it to Nautilus. Under that name, the company developed two more
17:
2852:
2737:
2660:
2644:
2639:
2552:
2149:
1964:
903:
563:
1554:
2752:
2594:
2566:
2475:
2052:
1451:
2721:
2681:
2580:
2538:
2517:
2489:
1494:"Intervista a Matsuzo Machida e Miyako Kato: il duo creativo della serie Shadow Hearts"
440:
381:
375:
224:
2886:
2820:
2805:
2587:
2496:
2468:
2396:
2318:
2181:
2144:
2090:
968:[Sacnoth – Company introduction] (in Japanese). Sacnoth. 1999. Archived from
741:
629:
602:
486:
366:
358:
313:
254:
216:
144:
1165:
938:
395:. During their talk, Kikuta outlined many perceived pitfalls he saw emerging in the
2922:
2864:
2767:
2762:
2615:
2430:
2406:
1917:
1856:
1363:
1017:[Nautilus Inc. – Company Profile –] (in Japanese). Nautilus. Archived from
583:
541:
was released in Japan in 2004. The team also created a director's cut of the game.
493:
74:
2251:
2411:
2378:
2214:
2119:
1926:
1723:
606:
431:
1524:
2665:
2545:
2510:
2385:
1018:
678:
610:
418:
267:
106:
1799:
1701:
1221:"Interview: Magical Planet – The Music of Hiroki Kikuta & Yoko Shimomura"
325:
games. As part of a larger reorganization within Aruze, Nautilus was renamed
2696:
1399:
1225:
1044:
601:
Sacnoth is noted as being one of a group of video game companies—alongside
48:
2772:
2334:
1419:
1128:
718:
702:
627:
was inferior compared to their other work. In an article on the NGPC for
578:
520:
452:
408:
387:
335:
296:
277:
1261:
969:
2742:
1922:"Shadow Hearts team is behind Lost Odyssey: They kept this quiet, why?"
1761:
1296:"RPGFan Exclusive Interview #2: Nautilus, Aruze Consumer Game Division"
1075:
1724:"Shadow Hearts -From the New World- Original Soundtrack Commentary"
1074:[Sacnoth – Products] (in Japanese). Sacnoth. Archived from
619:, Todd Ciolek noted the positive responses to the studio's work on
2810:
2401:
1960:
1885:
457:
400:
353:
318:
250:
229:
181:
1559:[Aruze Announces RPG "Shadow Hearts" for PlayStation 2].
2286:
2022:"Lost Odyssey Developer Making No More Heroes: Heroes' Paradise"
533:
featuring many of the same staff. Using feedback from the first
523:
machines. The company's first title under the
Nautilus name was
2426:
2290:
2453:
2247:
2140:"Reportaje: Los 20 mejores juegos de Neo Geo Pocket/NGP Color"
1665:
1330:
392:
258:
2086:"Neo Geo Pocket Color: The Portable That Changed Everything"
1104:. No. 13. Millennium Publishing. June 1999. p. 65.
998:. No. 13. Millennium Publishing. June 1999. p. 63.
2142:[Feature: Top 20 Neo Geo Pocket/NGP Color Games].
446:
Kikuta resigned as Sacnoth's CEO following the release of
1196:(in Japanese). 22 January 2007. p. 2. Archived from
512:
was the last game developed by Sacnoth under that name.
406:
Sacnoth developed their first two projects in parallel:
2422:
1192:[Angel's Fear: Interview with Hiroki Kikuta].
1160:[Creator Inspiration Vol. 4 – Hiroki Kikuta].
933:[Creator Inspiration Vol. 3 – Hiroki Kikuta].
2836:
1289:
1287:
1285:
1283:
1281:
1279:
2781:
2730:
2709:
2674:
2653:
2632:
2625:
2460:
2370:
2326:
1912:
1910:
1751:
1749:
668:
223:
211:
192:
176:
168:
150:
140:
122:
112:
102:
85:
72:
58:
1758:"Shadow Hearts: From the New World TGS Roundtable"
958:
956:
1654:
1652:
1043:(in Japanese). Sacnoth. p. 6. Archived from
923:
921:
890:
888:
886:
884:
882:
500:, Machida created a traditional RPG that blended
1446:
1444:
1442:
1250:
1248:
519:titles and supporting the production of Aruze's
261:; its staff, including Kikuta, were veterans of
1621:"Financial Information as of December 31, 2018"
1064:
1062:
861:
836:
811:
1785:
1783:
1525:"Shadow Hearts Original Soundtrack Commentary"
1487:
1485:
1483:
1481:
1098:"Neo Geo Pocket Launch – Neo Geo Pocket Color"
746:Last game developed under the "Sacnoth" title
64:
2438:
2302:
36:The Fortress Unvanquishable, Save for Sacnoth
8:
2117:"Neo Geo Pocket Gamer – Perfect Ten Games".
1879:"Information Regarding Business Realignment"
1007:
1005:
504:with alternative history. Released in 2001,
41:
2933:Video game companies disestablished in 2009
1164:(in Japanese). 14 June 2000. Archived from
275:(NGPC), the company was founded to produce
253:. The company was founded in April 1997 by
2629:
2445:
2431:
2423:
2309:
2295:
2287:
1991:"Shadow Hearts Lives On As A Slot Machine"
1855:. Ghostlight. 2 April 2007. Archived from
937:(in Japanese). 25 May 2000. Archived from
656:
47:
40:
2913:Japanese companies disestablished in 2007
2210:"The Immortal Weirdness of Shadow Hearts"
1456:[Interview: "Shadow Hearts II"].
863:Aruze Gurōbaru Torēdingu Kabushiki gaisha
430:was born from Kikuta's wish to create a "
81:Aruze Gurōbaru Torēdingu Kabushiki gaisha
2938:Video game companies established in 1997
1117:
1115:
1113:
1111:
2843:
2175:Wallace, Kimberley (14 December 2012).
878:
792:
537:, Machida added more comedic elements.
2918:Japanese companies established in 1997
1792:"Exclusive: Aruze Talks Shadow Hearts"
1673:from the original on 28 September 2012
1338:from the original on 17 September 2012
508:was the first RPG published by Aruze.
265:. While their first releases were the
2908:Defunct video game companies of Japan
2156:from the original on 2 September 2021
1934:from the original on 11 December 2008
1756:Nutt, Christian (22 September 2005).
1659:Alfonso, Andrew (26 September 2005).
1601:from the original on 19 December 2018
673:
7:
2246:[Dive Alert] (in Japanese).
2065:from the original on 9 February 2013
1661:"Shadow Hearts 3: Odaiba Roundtable"
1895:from the original on 24 August 2022
1853:"Shadow Hearts: From The New World"
1790:Winkler, Chris (20 February 2007).
1694:"Shadow Hearts 2 Details Announced"
1637:from the original on 24 August 2022
1492:Robuschi, Majkol (2 January 2016).
992:"An Interview with Norimasa Hirano"
2138:Alonso, Álvaro (2 February 2014).
2084:Parish, Jeremy (28 October 2014).
1734:from the original on 29 March 2015
1588:佐藤藍子さんをCMに起用! アルゼ、『シャドウハーツ』完成記者発表会
1413:Strohm, Alex (19 September 2000).
1136:from the original on 26 April 2018
581:, which helped develop games like
25:
2928:Software companies based in Tokyo
2356:Shadow Hearts: From the New World
1989:Yip, Spencer (18 December 2008).
1567:from the original on 28 June 2013
1535:from the original on 21 June 2017
1504:from the original on 8 March 2016
1427:from the original on 29 June 2001
773:Shadow Hearts: From the New World
551:Shadow Hearts: From the New World
307:, the company went on to develop
172:Merged into Aruze Marketing Japan
2943:Video game development companies
2870:
2858:
2846:
2222:from the original on 5 July 2018
2208:Breault, Chris (22 April 2016).
2051:Ciolke, Todd (6 February 2013).
2020:Yip, Spencer (1 December 2009).
1563:(in Japanese). 26 January 2001.
1466:from the original on 27 May 2016
1395:Official Dreamcast Magazine (US)
1391:"NGPC: How Will We Miss Thee..."
558:instead of adding new elements.
327:Aruze Global Trading Corporation
42:Aruze Global Trading Corporation
2903:2007 disestablishments in Japan
2053:"The X Button – Squared Circle"
1963:. 27 April 2009. Archived from
1692:Winkler, Chris (18 June 2003).
1630:. 31 December 2018. p. 5.
1556:アルゼ、プレイステーション2用RPG「シャドウ ハーツ」を発表
1357:Stuart, Keith (27 April 2005).
204:Matsuzo Machida (game director)
1523:Schweitzer, Ben (9 May 2013).
1402:. 8 November 2001. p. 12.
1157:クリエイターインスピレーション Vol. 4 – 菊田 裕樹
930:クリエイターインスピレーション Vol. 3 – 菊田 裕樹
201:Hiroki Kikuta (CEO, 1997–1999)
1:
2898:2000 mergers and acquisitions
1821:Yip, Spencer (6 March 2006).
1122:Provo, Frank (11 June 2004).
29:Japanese video game developer
18:Nautilus (video game company)
2893:1997 establishments in Japan
1597:(in Japanese). 14 May 2001.
896:"Interviews – Hiroki Kikuta"
570:series were never realized.
2177:"Remembering Shadow Hearts"
1823:"Shadow Hearts rises again"
1219:Jeriaska (31 August 2009).
862:
837:
812:
2959:
2127:. August 2005. p. 55.
838:Nōchirasu Kabushiki gaisha
689:Released in two editions:
489:, directed and written by
485:began development for the
422:duology for the NGPC. The
33:
2717:Neo Geo Online Collection
853:
828:
813:Kabushiki gaisha Sakunosu
803:
767:
750:
730:
665:
662:
659:
65:
53:The original Sacnoth logo
46:
34:For the short story, see
2242:
1587:
1555:
1452:
1256:
1188:
1156:
1070:
1013:
964:
929:
369:, a former composer for
361:founded Sacnoth in 1997.
347:1997–2000: First games,
245:in 2002, was a Japanese
2504:Doki Doki Majo Shinpan!
2349:Shadow Hearts: Covenant
1728:Video Game Music Online
1628:Universal Entertainment
1529:Video Game Music Online
1294:Winkler, Chris (2005).
756:Shadow Hearts: Covenant
526:Shadow Hearts: Covenant
365:Sacnoth was founded by
283:role-playing video game
1326:"Now Playing In Japan"
902:. 2001. Archived from
362:
156:; 15 years ago
128:; 27 years ago
724:Neo Geo Pocket Color
590:Ninety-Nine Nights II
544:After the release of
357:
289:. The development of
2687:Neo Geo Pocket Color
2602:Twinkle Star Sprites
2532:King of the Monsters
2525:The King of Fighters
1371:on 18 September 2014
1124:"The History of SNK"
685:Neo Geo Pocket Color
273:Neo Geo Pocket Color
247:video game developer
154:1 February 2009
95:Nautilus (2002–2007)
1920:(6 December 2007).
1704:on 27 November 2017
1453:インタビュー: 『シャドウハーツII』
1334:. 26 January 2001.
1306:on 26 November 2014
1264:on 12 February 2001
1168:on 16 December 2000
1021:on 24 November 2005
941:on 18 February 2001
854:アルゼグローバルトレーディング株式会社
502:Lovecraftian horror
92:Sacnoth (1997–2002)
66:アルゼグローバルトレーディング株式会社
43:
2283:(archived in 2000)
2125:Imagine Publishing
2098:on 31 October 2014
2058:Anime News Network
2032:on 1 February 2016
1888:. 3 October 2007.
1833:on 18 October 2010
1561:Game Watch Impress
1415:"Q&A: Sacnoth"
1233:on 8 November 2009
1189:天使の怖れ:菊田 裕樹インタビュー上
1047:on 20 October 2002
1014:ノーチラス株式会社 – 会社概要 –
906:on 12 October 2003
616:Anime News Network
560:From the New World
363:
257:with funding from
126:30 April 1997
2834:
2833:
2816:Nazca Corporation
2758:Takashi Nishiyama
2748:Hiroshi Matsumoto
2705:
2704:
2675:Handheld consoles
2420:
2419:
1959:(Press release).
1884:(Press release).
1626:(Press release).
1041:"Sacnoth Q&A"
972:on 26 August 1999
784:
783:
460:in January 2000.
397:role-playing game
317:series. In 2002,
236:
235:
16:(Redirected from
2950:
2875:
2874:
2873:
2863:
2862:
2861:
2851:
2850:
2849:
2842:
2738:Akihiko Ureshino
2645:Hyper Neo Geo 64
2630:
2553:Prehistoric Isle
2447:
2440:
2433:
2424:
2371:Related articles
2311:
2304:
2297:
2288:
2282:
2281:
2279:Official website
2264:
2263:
2261:
2259:
2250:. Archived from
2238:
2232:
2231:
2229:
2227:
2205:
2199:
2198:
2196:
2194:
2185:. Archived from
2172:
2166:
2165:
2163:
2161:
2150:Axel Springer SE
2135:
2129:
2128:
2114:
2108:
2107:
2105:
2103:
2094:. Archived from
2081:
2075:
2074:
2072:
2070:
2048:
2042:
2041:
2039:
2037:
2028:. Archived from
2017:
2011:
2010:
2008:
2006:
1997:. Archived from
1986:
1980:
1979:
1977:
1975:
1970:on 8 August 2022
1969:
1958:
1950:
1944:
1943:
1941:
1939:
1914:
1905:
1904:
1902:
1900:
1894:
1883:
1875:
1869:
1868:
1866:
1864:
1849:
1843:
1842:
1840:
1838:
1829:. Archived from
1818:
1812:
1811:
1809:
1807:
1802:on 24 March 2017
1798:. Archived from
1787:
1778:
1777:
1775:
1773:
1764:. Archived from
1753:
1744:
1743:
1741:
1739:
1720:
1714:
1713:
1711:
1709:
1700:. Archived from
1689:
1683:
1682:
1680:
1678:
1656:
1647:
1646:
1644:
1642:
1636:
1625:
1617:
1611:
1610:
1608:
1606:
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1574:
1572:
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1544:
1542:
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1514:
1513:
1511:
1509:
1489:
1476:
1475:
1473:
1471:
1448:
1437:
1436:
1434:
1432:
1410:
1404:
1403:
1387:
1381:
1380:
1378:
1376:
1367:. Archived from
1359:"Revenge of SNK"
1354:
1348:
1347:
1345:
1343:
1322:
1316:
1315:
1313:
1311:
1302:. Archived from
1291:
1274:
1273:
1271:
1269:
1252:
1243:
1242:
1240:
1238:
1229:. Archived from
1216:
1210:
1209:
1207:
1205:
1184:
1178:
1177:
1175:
1173:
1152:
1146:
1145:
1143:
1141:
1119:
1106:
1105:
1102:Gamers' Republic
1094:
1088:
1087:
1085:
1083:
1078:on 29 April 2001
1066:
1057:
1056:
1054:
1052:
1037:
1031:
1030:
1028:
1026:
1009:
1000:
999:
996:Gamers' Republic
988:
982:
981:
979:
977:
960:
951:
950:
948:
946:
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916:
915:
913:
911:
892:
866:
865:
855:
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841:
840:
830:
822:
816:
815:
805:
797:
657:
164:
162:
157:
136:
134:
129:
68:
67:
51:
44:
21:
2958:
2957:
2953:
2952:
2951:
2949:
2948:
2947:
2883:
2882:
2881:
2871:
2869:
2859:
2857:
2847:
2845:
2837:
2835:
2830:
2777:
2753:Nobuyuki Kuroki
2726:
2701:
2670:
2649:
2621:
2595:Super Sidekicks
2567:Samurai Shodown
2476:Art of Fighting
2456:
2451:
2421:
2416:
2366:
2322:
2315:
2277:
2276:
2273:
2268:
2267:
2257:
2255:
2254:on 3 March 2000
2244:
2240:
2239:
2235:
2225:
2223:
2207:
2206:
2202:
2192:
2190:
2174:
2173:
2169:
2159:
2157:
2137:
2136:
2132:
2123:. No. 20.
2116:
2115:
2111:
2101:
2099:
2083:
2082:
2078:
2068:
2066:
2050:
2049:
2045:
2035:
2033:
2019:
2018:
2014:
2004:
2002:
2001:on 23 July 2014
1988:
1987:
1983:
1973:
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1967:
1956:
1952:
1951:
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1935:
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1915:
1908:
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1881:
1877:
1876:
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1819:
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1803:
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1721:
1717:
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1705:
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2271:External links
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2189:on 5 July 2018
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2148:(in Spanish).
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1594:Dengeki Online
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2763:Yasuyuki Oda
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2407:Midway Games
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2256:. Retrieved
2252:the original
2236:
2224:. Retrieved
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2191:. Retrieved
2187:the original
2180:
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2158:. Retrieved
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2100:. Retrieved
2096:the original
2089:
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2069:28 September
2067:. Retrieved
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2034:. Retrieved
2030:the original
2025:
2015:
2003:. Retrieved
1999:the original
1994:
1984:
1972:. Retrieved
1965:the original
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1897:. Retrieved
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1857:the original
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1831:the original
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1816:
1804:. Retrieved
1800:the original
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1736:. Retrieved
1727:
1718:
1706:. Retrieved
1702:the original
1697:
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1639:. Retrieved
1615:
1603:. Retrieved
1592:
1581:
1569:. Retrieved
1560:
1549:
1537:. Retrieved
1528:
1518:
1506:. Retrieved
1498:GeekGamer.it
1497:
1468:. Retrieved
1457:
1429:. Retrieved
1418:
1408:
1393:
1385:
1373:. Retrieved
1369:the original
1364:The Guardian
1362:
1352:
1340:. Retrieved
1329:
1320:
1308:. Retrieved
1304:the original
1299:
1266:. Retrieved
1262:the original
1235:. Retrieved
1231:the original
1224:
1214:
1202:. Retrieved
1198:the original
1194:Square Haven
1193:
1182:
1170:. Retrieved
1166:the original
1161:
1150:
1138:. Retrieved
1127:
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1092:
1080:. Retrieved
1076:the original
1049:. Retrieved
1045:the original
1035:
1023:. Retrieved
1019:the original
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584:Lost Odyssey
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239:Sacnoth Inc.
238:
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177:Headquarters
103:Company type
31:
26:
2877:Video games
2661:Neo Geo AES
2640:Neo Geo MVS
2412:Xseed Games
2379:Penny Blood
2258:24 December
2226:22 December
2215:Kill Screen
2193:22 December
2160:11 November
2120:Retro Gamer
2036:24 December
2005:24 December
1927:Destructoid
1806:24 December
1772:22 December
1708:24 December
1677:24 December
1605:22 December
1508:7 September
1470:22 December
1342:24 December
1310:15 February
1268:24 December
1257:サクノス – 会社紹介
1237:1 September
1140:24 December
1082:24 December
1025:24 December
976:24 December
965:サクノス – 会社紹介
709:PlayStation
607:Love-de-Lic
468:2001–2009:
414:PlayStation
287:PlayStation
232:(2002–2009)
117:Video games
60:Native name
2887:Categories
2666:Neo Geo CD
2546:Metal Slug
2511:Fatal Fury
2461:Franchises
2386:Chaos Wars
2026:Siliconera
1995:Siliconera
1827:Siliconera
900:RocketBaby
873:References
679:Dive Alert
635:Dive Alert
611:Mistwalker
475:Following
437:simulation
424:Dive Alert
419:Dive Alert
416:, and the
303:Following
268:Dive Alert
241:, renamed
194:Key people
161:2009-02-01
133:1997-04-30
107:Subsidiary
2853:Companies
2697:Neo Geo X
1899:24 August
1641:24 August
1571:24 August
1431:21 August
1375:24 August
1226:Gamasutra
1204:21 August
1172:21 August
945:21 August
910:21 August
829:ノーチラス株式会社
575:dissolved
249:based in
75:Romanized
2773:Shinkiro
2710:Services
2626:Hardware
2609:Vanguard
2335:Koudelka
2220:Archived
2154:Archived
2102:8 August
2063:Archived
1974:9 August
1932:Archived
1890:Archived
1732:Archived
1671:Archived
1632:Archived
1599:Archived
1565:Archived
1533:Archived
1502:Archived
1464:Archived
1425:Archived
1420:GameSpot
1336:Archived
1134:Archived
1129:GameSpot
850:Japanese
825:Japanese
804:株式会社サクノス
800:Japanese
719:Faselei!
703:Koudelka
643:Faselei!
639:Faselei!
625:Koudelka
579:Feelplus
564:spin-off
556:Covenant
546:Covenant
539:Covenant
521:pachinko
498:Koudelka
491:Koudelka
477:Koudelka
462:Faselei!
453:Faselei!
448:Koudelka
428:Koudelka
412:for the
409:Koudelka
388:Soukaigi
349:Koudelka
336:Feelplus
305:Koudelka
297:Faselei!
291:Koudelka
285:for the
278:Koudelka
212:Products
113:Industry
86:Formerly
2839:Portals
2826:Sacnoth
2799:Neo Geo
2782:Related
2743:Falcoon
2654:Console
2574:Sengoku
2560:Pulstar
2392:Sacnoth
2243:ダイヴアラート
2091:USgamer
1938:15 June
1762:GameSpy
858:Hepburn
833:Hepburn
808:Hepburn
630:USgamer
342:History
311:in the
159: (
151:Defunct
141:Founder
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2794:Arcade
2731:People
2633:Arcade
2483:Athena
1863:5 July
1837:5 July
1796:RPGFan
1738:8 July
1698:RPGFan
1539:8 July
1300:RPGFan
1051:8 July
669:Notes
663:Title
597:Legacy
432:horror
371:Square
263:Square
225:Parent
2865:Japan
2811:Aicom
2402:Aruze
2362:Music
2327:Games
1968:(PDF)
1961:Aruze
1957:(PDF)
1893:(PDF)
1886:Aruze
1882:(PDF)
1635:(PDF)
1624:(PDF)
1162:Sting
935:Sting
787:Notes
768:2005
751:2004
731:2001
674:1999
660:Year
562:is a
458:Aruze
401:Tokyo
319:Aruze
251:Tokyo
230:Aruze
187:Japan
182:Tokyo
2260:2018
2228:2018
2195:2018
2162:2021
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2071:2017
2038:2018
2007:2018
1976:2022
1940:2008
1901:2022
1865:2019
1839:2019
1808:2018
1774:2018
1740:2018
1710:2018
1679:2018
1643:2022
1607:2018
1573:2022
1541:2018
1510:2017
1472:2018
1433:2017
1377:2022
1344:2018
1312:2014
1270:2018
1239:2009
1206:2017
1174:2017
1142:2018
1084:2018
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1027:2018
978:2018
947:2017
912:2017
693:and
637:and
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587:and
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169:Fate
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