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Need for Speed (2015 video game)

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393:) is inspired by Shinichi Morohoshi. As the game progresses, the player earns money and reputation among the other drivers and people he meets along the way. As soon as the player defeats Magnus Walker, however, a cutscene appears in which Spike becomes jealous and angry, saying that the player got the chance before Spike did. After this, Spike gets over it because of Travis saying to him that if one of them gets noticed, they all get noticed. Once the player becomes the ultimate icon, the final challenge is against Travis, Spike, Amy, Robyn, Manu, and the icons. After the race, the final cutscene includes all of them taking a group photo together, with the player wearing a mask to hide his true identity. 2882: 985: 3029: 849: 844: 839: 799: 794: 749: 834: 829: 789: 784: 779: 744: 739: 734: 729: 553:, which was unplayable at launch as a result of requiring an online connection to play. The reason for an always-online internet connection was because of Autolog's new in-game snapshot feature explained by Marcus Nilsson which rewards the players and their snapshots with Rep Points, Experience Points and in-game money if other players liked them enough. 622:
On 27 April 2016, the sixth and final update, the SpeedLists Update, was released, which introduced multiplayer tournament series, where players can compete against each other to earn SpeedPoints to raise their multiplayer rank. The update also introduced the new ability to replay story missions with
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On 3 February 2016, Ghost Games released the Showcase Update, which added fully customizable license plates and the ability to share car wraps to friends or the community, in addition to repair shops and improvements on photo-taking features. On 3 March 2016, an update dubbed the Hot Rods Update was
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which showed the new and improved customization system, and the 'action camera' which was later revealed to be one of the five different camera angles. There are five different gameplay types: Speed, Style, Crew, Build, and Outlaw where players can earn points for engaging in to progress in the game
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gave the game a score of 6.3 out of 10, praising the game's great visuals and sound and the drifting feeling, but criticizing the game's story, the game being too brief, the multiplayer, AI, daft time-of-night effects, having no drag racing, and no ability to pause the game. Alexander Kalogianni of
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has a redesigned 'Wrap Editor', and body modifications return to the series after nearly five years. The game features real-life tuning companies including RAUH-Welt Begriff, SEIBON, and RTR Mustang. A new 'Handling Slider' was exhibited in the E3 gameplay video, which combines the best elements of
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On 13 November 2015, the first game update was teased. Dubbed the Icons Update, the update was released on 25 November 2015, and saw a maximum rep level increase to 60. The update also includes two new unlockable bonus cars, improvements on wrap editor, new daily challenges, community events and a
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game; that report was contradicted hours later by Criterion's Alex Ward. Initially it was suspected that Criterion would not be developing racing games in the short-term, but Ward clarified that he was speaking personally instead of speaking for the studio. In a 2013 interview with VideoGamer,
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The game is offered in two editions: the Standard Edition and the Deluxe Edition. The Deluxe Edition includes several extra features and content, such as a lifetime discount on all purchases made with in-game currency, a special VIP Icon, exclusive car wraps, more upgrades, and a pre-modified
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and increase the visual quality. The Windows release date has later been updated to a more precise 15 March in the US and 17 March everywhere else, and March 10 as a demo in the Origin access program. Along with that announcement, several other announcements were made, among which include
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for the visually stunning city, deep rewarding progression, genuinely customizable handling, and nail-biting sense of speed, but at the same time criticized the rubber-banding AI, draconian drift scoring system, and always-online, rendering the game unable to be paused. Sam Loveridge of
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a score of 6.0 out of 10, praising the game for its gorgeously stylized game world, multitude of tweakable car characteristics, engaging visual, customization options, and cool soundtrack, but criticized it for repetitive mission types and the AI being aloof.
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with the remaining group working on a mysterious "new project." A month later, vice president and creative director of Criterion Games, Alex Ward announced that 60 to 65 people moved from Criterion over to Ghost Games UK, seemingly permanently, to work on
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was the seventh best selling game in the United States in November 2015 according to the NPD Group. The game debuted at #6 on the Japanese Sales Charts, selling 19,000 copies. In the UK, it reached number 2 in the sales chart, behind
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games have featured connected online worlds for players to race and inhabit together, although they have not required a player to stay connected to play the game. This was met with criticism from critics, who pointed to 2013's
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4½ out of five stars giving praise to the stunning night racing and weather effects, but panned the inability to play offline, the inability to pause gameplay, and the "insufferable" live action cutscenes and constant calls.
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as both the leading car on the game's cover and the player's tricked-out starter car that is in the garage next to the Honda Civic, the Subaru BRZ, or the Ford Mustang Foxbody in the "purchase your first car" menu.
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The story revolves around the player and a small ragtag group of racers waiting to be noticed by any of the game's five icons, all of them being real-world motorsport and street racing figures. Spike (
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The game has neither microtransactions of any sort nor paid DLC. All additional content is available for free through mandatory updates, leading the game to be called the "Living Game" by developers.
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released, which added drag races, two hot rod cars, a manual transmission option, and an increase in the number of garage car slots from five to ten. On 24 March 2016, the 2017 facelift of the
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games, a maximum rep level increase to 70, new collectables and wraps, and the ability to mute phone calls. The update also introduced a new event series featuring Eddie and Melissa from
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if the conditions were right. Later in the year, at the Eurogamer Expo, Nilsson hinted that the franchise might return to a style of progression in the future similar to the
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was revealed at EA's press conference at E3 on June 15, 2015. The E3 presentation shows a part of the story, followed by the customization of a
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Ghost's Marcus Nilsson stated that they were working to restore the credibility of the franchise. He also suggested a sequel to 2004's
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The five men on the top of the box are the game's "icons"; they are (from left to right on the cover) Shinichi Morohoshi,
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with the inability to pause, which would also lead to performance issues on all platforms. The game was succeeded by
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On 9 December 2015, Ghost Games released the Legends Update, which added (among other changes) songs from previous
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games may not be developed by Criterion, the studio would have creative oversight of the franchise moving forward.
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received mixed reviews from critics, who praised the game's visuals and customization but criticized it for being
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EA: Star Wars Battlefront Shipped More Than 13 Million Units, Need for Speed Doubled Rivals’ Active Player Base
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game, with a teaser trailer, following marketing material tease days before. EA later clarified that the new
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for Windows had been delayed to Spring 2016 in order to allow Ghost Games to give the version an unlocked
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the earlier Black Box titles' grippy tires, as well as the drift style of the newer Criterion titles.
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Japanese Sales Chart: Assassin’s Creed Syndicate, Need for Speed Can’t Topple Black Ops 3 on PS4
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to play, but reassured that "the benefits are nice" for requiring such restriction. Previous
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studio was now in charge of the franchise; about 80 percent of Criterion was working on
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takes place in the fictional city of Ventura Bay and its surroundings which is based on
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increased difficulty through Prestige (unlocked by completing all story missions).
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In 2014, Electronic Arts CEO Andrew Wilson announced that there wouldn't be a new
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Scott Butterworth of GameSpot gave the game an 8 out of 10. Butterworth praised
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game, but it would still "share a lot of the stuff that made that game great".
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Digital Trends. BY ALEXANDER KALOGIANNI. 11.12.15 (updated on 02.25.16)
1712: 292: 176: 2603:. January 28, 2016. Written by Jason Dunning. PlayStationLifeStyle.net 1838:"Here's what's included with tomorrow's Need for Speed Legends update" 1841: 574: 207: 132: 1492:"Need for Speed skips 2014; first year without one in over a decade" 1965:"Need For Speed Update Adds New Multiplayer Events, Prestige Mode" 1558: 2636: 1805:"Need for Speed's Rubber-Banding, Neon Lights Update Coming Soon" 1555:"Need for Speed teaser image released ahead of tomorrow's reveal" 2640: 1176:"E3 2015: Need for Speed Actually Looks as Good as Its Trailer" 2369: 1906: 1679: 979: 895: 858: 446:
executive producer Marcus Nilsson told that the newly created
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reboot had 67% of copies sold on PS4, with 33% on Xbox One.
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After just one year later, during a Gamescom interview with
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saw twice as many monthly active players in Q3 compared to
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game that year, making it the first year since 2001 that a
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executive producer Matt Webster told that while all future
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version released in March 2016. It is the twenty-second
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Two-thirds of physical Need For Speed sales were on PS4
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The first gameplay footage of the pre-alpha build for
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On 14 September 2015, Electronic Arts announced that
1774:"Under the Hood #1 - Turning Feedback into Features" 2982: 2917: 2896: 2889: 2686: 1271:"News: Need for Speed: Underground reboot rumoured" 247: 235: 182: 162: 150: 138: 126: 112: 102: 92: 82: 72: 60: 48: 24: 1902:"Need For Speed Update Adds Drag Racing, Hot Rods" 1612:"Need for Speed reboot requires online connection" 1365:"PC News: New Criterion IP 'is not a racing game'" 884:received "mixed or average" reviews, according to 459:and the franchise, leaving about 20 at Criterion. 1396:"Ghost takes control of the Need For Speed brand" 2455:. By Sam Loveridge. TrustedReviews. 29 Oct 2015. 1585:"EA States Need For Speed Is Not Underground 3" 1075: 1073: 726: 2652: 8: 826: 776: 669: 3135:Racing video games set in the United States 2555:November 18, 2015. Written by Jason Dunning 1675:"Need for Speed Delayed On PC To Next Year" 1468:(Q&A session). Event occurs at 35:23. 468:published a report that a reboot of 2004's 2893: 2659: 2645: 2637: 2503:By David Scammell 9th Nov, 2015 - 11:12am. 2474:Academy of Interactive Arts & Sciences 2033:"Need for Speed for PlayStation 4 Reviews" 922:Academy of Interactive Arts & Sciences 668: 639: 30: 21: 3075:Multiplayer and single-player video games 2060: 2058: 2223: 2221: 2027: 2025: 515:On 21 May 2015, EA announced their next 1994: 1992: 1069: 1020: 2527:from the original on December 11, 2015 2358: 2356: 2294:Bloodworth, Daniel (3 November 2015). 2228:Butterworth, Scott (2 November 2015). 2076:from the original on 30 September 2020 2043:from the original on 29 September 2020 1836:Nunneley, Stephany (8 December 2015). 1459:Need for Speed: Rivals â€” EGX 2013 381:) wants to come to Risky Devil, Manu ( 2377:from the original on 15 February 2021 2261:Kietzmann, Ludwig (3 November 2015). 2066:"Need for Speed for Xbox One Reviews" 1848:from the original on 25 December 2015 1817:from the original on 27 February 2016 1707:"Need for Speed PC Version Announced" 1687:from the original on 15 December 2019 1587:. Attack of the Fanboy. 25 May 2015. 1250:from the original on 12 December 2020 1219:from the original on October 24, 2015 577:modeled after the M3 GTR from 2005's 338:through five overlapping storylines. 7: 2408:from the original on 8 November 2020 2341:from the original on 4 February 2021 2308:from the original on 6 November 2015 2107:from the original on 5 December 2020 2010:from the original on 20 October 2020 1753:from the original on 19 October 2015 1425:Scammel, David (28 September 2013). 1394:Scammel, David (29 September 2013). 1205:Concepcion, Miguel (June 16, 2015). 1186:from the original on 8 November 2015 673: 644: 2396:Dransfield, Ian (3 November 2015). 2327:Gerstmann, Jeff (3 November 2015). 2275:from the original on 7 October 2019 2242:from the original on 8 January 2021 1803:Pereira, Chris (23 November 2015). 1673:Karmali, Luke (14 September 2015). 1437:from the original on 18 August 2014 1406:from the original on 29 August 2013 1330:Yin-Poole, Wesley (16 April 2013). 1174:Gates, Christopher (19 June 2015). 1110:Kato, Matthew (February 11, 2016). 728: 635: 2192:Charles, Devin (4 November 2015). 1944:from the original on 27 April 2016 1784:from the original on 20 April 2016 1553:Nunneley, Stephany (20 May 2015). 1375:from the original on 19 April 2013 1344:from the original on 19 April 2013 1281:from the original on 17 April 2013 1238:Crecente, Brian (3 January 2014). 1155:from the original on March 4, 2016 1091:from the original on 22 April 2015 534:On 29 May 2015, EA confirmed that 14: 2513:Grubb, Jeff (December 10, 2015). 2159:Kato, Matthew (3 November 2015). 2095:Carter, Chris (3 November 2015). 1867:Makuch, Eddie (28 January 2016). 1739:Chalk, Andy (15 September 2015). 1143:Scammell, David (June 18, 2015). 920:Despite the mixed reception, the 828: 778: 223: 3110:Video games based on real people 3028: 3027: 2880: 2363:Reilly, Luke (2 November 2015). 2206:from the original on 1 July 2016 1977:from the original on 15 May 2016 1654:from the original on 5 June 2015 1624:from the original on 4 June 2015 1591:from the original on 5 June 2015 1565:from the original on 22 May 2015 1534:from the original on 4 June 2015 1504:from the original on 1 June 2015 983: 847: 842: 837: 832: 827: 797: 792: 787: 782: 777: 747: 742: 737: 732: 727: 36:Standard edition box art with a 3115:Video games developed in Sweden 2126:Landa, Jeff (2 November 2015). 2000:"Need for Speed for PC Reviews" 1914:from the original on 7 May 2016 1881:from the original on 5 May 2016 1772:Walke, Ben (13 November 2015). 1721:from the original on 2016-03-03 1472:from the original on 2013-11-20 1363:Crossley, Rob (16 April 2013). 1312:from the original on 2014-07-16 417:, was given stewardship of the 2925:EA Black Box / Quicklime Games 2194:"Need for Speed (2015) Review" 565:Windows-exclusive support for 401:Following the 2010 release of 1: 3120:Video games set in California 3070:Full motion video based games 3065:Frostbite (game engine) games 1900:Reilly, Luke (1 March 2016). 1610:Phillips, Tom (29 May 2015). 1490:Pereira, Chris (6 May 2014). 1456:Marcus Nilsson (2013-09-28). 471:Need for Speed: Underground 2 301:installment, and serves as a 2427:NEED FOR SPEED (2015) REVIEW 1963:Paget, Mat (25 April 2016). 1300:Makuch, Eddie (2013-04-12). 283:. The game was released for 1269:Ivan, Tom (12 April 2013). 956:Call of Duty: Black Ops III 934:19th Annual D.I.C.E. Awards 604:Need for Speed: Underground 579:Need for Speed: Most Wanted 426:Need for Speed: Most Wanted 404:Need for Speed: Hot Pursuit 42:Porsche 911 Carrera RSR 2.8 3156: 291:in November 2015, while a 3100:Street racing video games 3022: 2878: 2676: 2133:Electronic Gaming Monthly 697:Electronic Gaming Monthly 677: 674: 648: 645: 617:Nissan GT-R Premium (R35) 465:Electronic Gaming Monthly 29: 2097:"Review: Need for Speed" 1369:Computer and Video Games 1275:Computer and Video Games 373:) has a desire to greet 2398:"Need For Speed Review" 2365:"Need For Speed Review" 2329:"Need For Speed Review" 2296:"Need for Speed Review" 2263:"Need for Speed review" 2230:"Need For Speed Review" 2128:"Need for Speed review" 930:Racing Game of the Year 899:Digital Trends awarded 619:was added to the game. 429:. In a 2012 interview, 3085:Open-world video games 992:This section is empty. 594:few new preset wraps. 423:franchise with 2012's 318:Need for Speed Payback 16:2015 racing video game 3060:Electronic Arts games 2678:A media franchise by 2570:www.chart-track.co.uk 2446:Need for Speed Review 1938:PlayStation LifeStyle 1085:PlayStation LifeStyle 969:Need for Speed Rivals 962:On January 28, 2016, 512:game was unreleased. 443:Need for Speed Rivals 407:, EA's own developer 3080:Need for Speed games 2970:Slightly Mad Studios 2950:Exient Entertainment 2140:on 24 September 2016 1717:. 11 February 2016. 1124:on February 14, 2016 912:TrustedReviews gave 589:Post-release updates 3140:EA Gothenburg games 3095:PlayStation 4 games 2909:Firemonkeys Studios 1048:Additional work by 671: 642: 609:Nissan Skyline GT-R 527:really a spiritual 385:) wants to impress 3105:Video game reboots 2813:Shift 2: Unleashed 2697:The Need for Speed 2599:2017-04-30 at the 2551:2016-03-06 at the 2499:2016-03-06 at the 2451:2016-07-13 at the 2432:2016-06-24 at the 2173:on 26 January 2021 640: 632:Critical reception 474:could be the next 305:of the franchise. 3090:Persistent worlds 3042: 3041: 3005:Motor City Online 2978: 2977: 2727:Porsche Unleashed 2566:"GFK Chart-Track" 1940:. 24 March 2016. 1012: 1011: 886:review aggregator 878: 877: 667: 666: 540:online connection 538:would require an 279:and published by 273:racing video game 261: 260: 3147: 3055:2015 video games 3031: 3030: 2894: 2884: 2883: 2712:III: Hot Pursuit 2661: 2654: 2647: 2638: 2622: 2621: 2619:Official website 2604: 2591: 2585: 2584: 2582: 2581: 2572:. 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Marsay 344:Los Angeles 277:Ghost Games 256:multiplayer 164:Platform(s) 157:Frostbite 3 128:Composer(s) 98:James Mouat 94:Designer(s) 84:Producer(s) 74:Director(s) 55:Ghost Games 3049:Categories 2945:Eden Games 2890:Developers 2777:Undercover 2580:2020-05-23 2412:3 November 2381:2 November 2345:3 November 2334:Giant Bomb 2312:3 November 2279:3 November 2268:GamesRadar 2246:2 November 2210:4 November 2177:3 November 2144:2 November 2111:3 November 2080:3 November 2070:Metacritic 2047:3 November 2037:Metacritic 2004:Metacritic 1757:14 October 1725:2016-03-01 1476:2013-10-23 1441:23 October 1410:23 October 1316:2015-06-03 1064:References 976:Soundtrack 924:nominated 889:Metacritic 821:Giant Bomb 655:Metacritic 646:Aggregator 562:frame rate 335:Subaru BRZ 268:is a 2015 38:Subaru BRZ 2998:V-Rally 2 2935:EA Canada 2842:No Limits 2770:ProStreet 2632:MobyGames 1648:Softpedia 1617:Eurogamer 1465:Eurogamer 1337:Eurogamer 1180:Game Rant 1095:20 August 1029:Ken Block 637:Reception 627:Reception 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Index


Subaru BRZ
Porsche 911 Carrera RSR 2.8
Developer(s)
Ghost Games
Publisher(s)
Electronic Arts
Director(s)
Producer(s)
Designer(s)
Programmer(s)
Writer(s)
Composer(s)
Photek
Need for Speed
Engine
Frostbite 3
Platform(s)
PlayStation 4
Xbox One
Windows
NA
EU
Genre(s)
Racing
Single-player
multiplayer
online
racing video game
Ghost Games

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