Knowledge (XXG)

Night Howlers

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eccentricities". Swan thought that keeping track of two sets of character statistics "sounds like a chore", but the Werecreature Character Record Sheet "makes it snap". He also felt that acquiring special abilities through level advancement was "a nice touch that encourages players to stick with their lycanthropic PCs though a campaign". On the downside, Swan was not impressed with the role-playing tips that "address only the most obvious aspects of a werecreature's split personality", commenting that head writer Ann Dupuis "seems more interested in physiology than psychology, making the book less useful than it could've been". Swan called the scenarios the game's strongest material, "designed to take optimum advantage of lycanthropic characters". Swan concluded that
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animal and human forms. The combat section clarifies the effects of damage—an injury suffered by the active form can affect the inactive form as well—and suggests penalties for lycanthropes who don't get enough rest. "Lycanthropic Procedures" handles some of the difficult aspects of shapeshifting, such as whether a lycanthrope can transform while wearing armor, or if a lycanthrope can ride a horse.
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The "DM's Guide" covers the basics of converting existing characters to werecreatures, setting the tone of the game, and adapting published scenarios. A table compares the relative levels of human and werecreature characters, for help with designing balanced encounters. The "Valley of Wolves" chapter
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was relatively positive about the game, which he felt "achieves its modest goals quite successfully, providing slick, straightforward guidelines for incorporating lycanthropic PCs into Dungeons & Dragons campaigns", but he cautioned that players would require "a high tolerance for the system's
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Gazetteer. Scenario outlines are included, such as: "A-Hunting We Will Go", which illustrates the problems facing werecreatures on hunting expeditions, while "The White Wolf of Morlay" challenges the PCs to rescue a white wolf from Dame Genevieve, a magic researcher who uses lycanthropes for lab
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enables him to resist the change with a successful saving throw; conversely, he may transform voluntarily by making a Constitution check, modified by the phase of the moon, and at higher levels a lycanthrope can change into an intermediate "beast-man," combining the special abilities of both his
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when transforming; a successful throw enables a bestial PC to retain the alignment of his human form. The book also includes role-playing tips to address the aspects of a werecreature's split personality.
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game presents lycanthropy as a disease player characters or NPCs can contract, rather than have Lycanthropes be a unique race. Any human
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game's ten standard were-types, outlining their restrictions and special abilities. Available types include the
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rules require lycanthropy victims to assume the alignment of their beast-form, which is usually Chaotic, but
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as a 32-page "Werewolves' Manual", a 64-page "DM's Guide", and a 32"X21" color map sheet. Design was by
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Normally, an infected PC automatically transforms during the full moon, but
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Eisenbeis, Keith H. (March–April 1993). "Capsule Reviews: Night Howlers".
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game players who want to shake up their campaigns... Used judiciously,
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Keith H. Eisenbeis reviewed the module in the March/April issue of
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Tabletop role-playing game supplement for Dungeons & Dragons
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You can help Knowledge (XXG) by 132:allows a PC lycanthrope to make a 14: 1687:Forgotten Realms Campaign Setting 1997: 245:can produce some of the wildest 1875:Expedition to the Demonweb Pits 1868:Expedition to the Barrier Peaks 1: 1903:The Lost Caverns of Tsojcanth 216:In the April 1993 edition of 152:The Principalities of Glantri 2072:Dungeons & Dragons stubs 1938:The Temple of Elemental Evil 1436:List of 3rd edition monsters 1431:List of 2nd edition monsters 1896:The Keep on the Borderlands 1882:The Gates of Firestorm Peak 1219:List of alternative classes 2088: 1992: 1931:The Ruins of Undermountain 332:. 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The 73:Dungeons & Dragons 1659:Book of Vile Darkness 1652:Book of Exalted Deeds 1057:Characters and beings 665:Strategic Simulations 186:and illustrations by 82:, published in 1992. 1952:White Plume Mountain 1910:Queen of the Spiders 1854:Desert of Desolation 1701:Manual of the Planes 845:Magic: The Gathering 640:Wizards of the Coast 211:Dungeons and Dragons 207:Dungeons and Dragons 1761:Epic Level Handbook 1404:Reptilian humanoids 1321:Strahd von Zarovich 970:Planes of existence 838:Kingdoms of Kalamar 691:Game System License 163:Publication history 21: 1840:Against the Giants 1565:Classic boxed sets 1459:Corellon Larethian 1446:Deities and powers 1254:Notable characters 1067:Races and lineages 402:Adventurers League 182:, with a cover by 38:Role-playing games 2024: 2023: 1990: 1989: 1986: 1985: 1982: 1981: 1889:The Isle of Dread 1814: 1813: 1771:Psionics Handbook 1541:Player's Handbook 1511: 1510: 1507: 1506: 1281:Volothamp Geddarm 1047: 1046: 1043: 1042: 729:Campaign settings 708: 707: 704: 703: 686:Open Game License 170:was published by 80:role-playing game 63: 62: 2079: 2045: 2038: 2031: 2001: 1994: 1924:Red Hand of Doom 1739:High-level rules 1729:Unearthed Arcana 1630: 1616:Rules Cyclopedia 1528: 1517: 1064: 1053: 787:Forgotten Realms 745:Council of Wyrms 725: 714: 645:Grenadier Models 432:Related products 392: 381: 364: 357: 350: 341: 334: 333: 323: 312: 311: 290: 106:player character 97:Rules Cyclopedia 55:Publication date 29: 22: 2087: 2086: 2082: 2081: 2080: 2078: 2077: 2076: 2052: 2051: 2050: 2049: 1991: 1978: 1969:D&D Insider 1957: 1945:Tomb of Horrors 1821: 1810: 1766: 1734: 1621: 1560: 1522: 1503: 1440: 1364:Gelatinous cube 1330: 1301:Raistlin Majere 1271:Drizzt Do'Urden 1249: 1228:Character lists 1223: 1140: 1058: 1039: 977:Material Plane 964: 719: 700: 674: 623: 569:Robert J. 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Index


Role-playing games
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Dungeons & Dragons
fantasy
role-playing game
Rules Cyclopedia
player character
weretiger
wererat
weresharks
saving throw
The Principalities of Glantri
TSR, Inc.
Ann Dupuis
Jonatha Ariadne Caspian
Fred Fields
James Crabtree
White Wolf magazine
Dragon
Rick Swan
Werewolf







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