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Changeling: The Dreaming

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313:. It was at this time that the Changeling Way ritual was created allowing fae spirits to inhabit human bodies alongside the human host's soul. For many years commoner changelings lived amongst mortals and made their way as best they could in a world where glamour was fading, this was the Interregnum. Then came the Resurgence, man landed on the moon and belief and dreams broke open the doors to Arcadia. Some sidhe were able to return by inhabiting existing human bodies. With the return of the sidhe and their desire to once again rule all changelings, the Accordance War broke out. Commoners and nobles fought for control of the freeholds and glamour until a peace accord was reached by the new High King David. 877:; Nucks, Merrow, sea monsters). These two Kiths both begin life as Nereids (Mer children, or the "larval" stage) yet attain maturity by merging with an Apsara, a sea creature ritually bonded with the Nereid to form roughly half of the changeling's new body (usually the body's lower half and the extremities). Nereids whose Apsarae are bony fishes, sharks, cetaceans or even oceanic reptiles evolve into merfolk; Nereids who bond with crustaceans, jellyfish, squids, octopuses, worms or other oceanic invertebrates become murdhuacha. The two Kiths are traditionally mortal enemies, but the rising tides of Banality and the human defilement of the oceans have forced merfolk and murduacha into an unsteady truce. 439:
themselves, and valuing freedom and wildness over any chivalric code. The Unseelie see themselves as radical visionaries, bringing about vital change and transformation through whatever means necessary, including violence. Most members of the Unseelie court believe that the Dreaming has abandoned them, and therefore, that they owe no special loyalty to it or to their lost home of Arcadia.
469:: Passion is the truest state of the fae spirit. Follow your instincts and act on your impulses. Live life to the fullest without regard to the consequences; they will come about regardless of what you do. Youth passes quickly, so have fun while you can. Death can come at any time, so live without regret. 645:
book, these were dark reflections of the standard kith who had their origins in nightmares and were bent on malice and destruction. They had escaped into the mortal world along with the other members of the Shadow Court, and often pretended to be "normal" Changelings; include the Beasties (resembling
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legends more traditionally: the characters are actual humans who were stolen by the Fae, taken to Arcadia as slaves, and finally escaped back to Earth. Their magical nature is the result of changes wrought upon them in the world of the Faerie. The types of changelings lack any direct connection to a
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magazine called the game bland compared to White Wolf's other games, felt it failed to create an atmosphere of its own, and criticized the developers' decision to have most fae emigrate to America as it removed the option to have stories set in "the homelands of the brothers Grimm or Hans Christian
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uses a very different interpretation. In the game, a changeling is a fae soul born into a human body. Early in the human's life, usually before puberty, they undergo the "Chrysalis", a magical awakening of the fae soul which previously lay dormant. Once through the Chrysalis, the Changeling exists
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or Shinma, small gods who were once the servants of greater spirits and who now must secretly answer the prayers of the faithful. Rather than their souls being born into human bodies, Hsien appropriate the bodies and mortal personalities of the recently deceased, usually hiding the fact that they
309:, their home deep in the Dreaming, and the commoner fae developed "the Changeling Way Ritual" and metamorphosed into changelings. Eventually banality became so strong that the Dreaming was sundered from reality. This time period is known as the Shattering and it is associated with the time of the 386:
Each Changeling also falls into a certain seeming which is related to their age. The seemings include Childlings, which are the youngest group between the ages of three and thirteen; Wilders, which are between the ages of thirteen and twenty-five; and Grumps, which include any older changelings
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Where the Seelie dedicate themselves to preserving the traditions of the fae, the Unseelie style themselves as mockers of those traditions. They stand for the principles of constant change and impulsive action. They have a reputation for fostering war and madness, despising those weaker than
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simultaneously in both the "real" world and in the "chimerical" reality of the fae, where creative ideas and imagination have substance. (The metaphysical aspects of this are the complex concepts present in the game.) The human soul becomes joined with/cohabits alongside the fae soul.
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The fae are creatures of dreams, drawing magical power and their very existence from "Glamour", the dreams of mankind. Glamour created and maintains a separate realm of imagination known as the Dreaming, from which the fae originally came to the mortal world. During the
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was released in 1996, adding additional abilities, legacies, flaws and merits not included in the base game's rulebook, material relating to the Autumn People which had been left out of the rulebook due to printing errors, and new information on the game world.
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though they rarely make it very long before becoming undone. As Changelings age and pass through the various seemings they lose some of their glamour, which is the stuff changeling magic is made of. They also gain Banality, a force created by mortal disbelief.
774:) these are the closest equivalent to kithain native to the realms of central and western Asia. More so than any other of the gallain, the hsien are not like standard changelings. They use an entirely different system of magic much closer to that of 42: 348:, but instead represent a host of philosophies - light and shadow, law and freedom, duty and passion. In days past rule would be divided between the courts, the Seelie court ruling in the summer months from 1053:
Andersen". Szachnowski appreciated the use of cantrip cards and the option to play with or without them, but criticized the game's rules for lacking depth, commenting that if the game "had been the first
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and the subsequent rise of rational thought and science, glamour became less common in the real world, and the opposing force of banality could injure or kill the fae. In response, the fae nobility (the
684:(with earth split into rock and wood) and one based on human creations; their equivalent of the Court system is based on whether they are occurring naturally or have been crafted somehow by humans. 2275: 375:
is also a member of a "kith". Somewhat like different species of fairy, a Changeling's kith indicates the kind of dreams which birthed their soul in the Dreaming. The kiths are based on fairy
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souls reborn into human bodies, a practice begun by the fae to protect themselves as magic vanished from the world. White Wolf Publishing released a second edition in 1997, and
2388: 2283: 2290: 2119: 752:- Closely related to Redcaps, but able to breathe water. Connected to some sort of river; cannot leave area of said river for more than a week without starting to die. 2468: 1209: 1463: 2619: 931:, published in early 2004, included a chapter on the end of the world from a Changeling's perspective, and was the last official published material for the game. 2409: 515:. The dream of technological creativity and creation of your dreams, but also the frustration which people feel when their dreams fail to meet up with reality. 2376: 1400: 1885: 1490: 2316: 2395: 2296: 1970: 2269: 2262: 2614: 2609: 1744: 2302: 1949: 573:, shadows. The dream of all creepy-crawly which crawl about in the dark of the night, tap on the windows and can never be seen in the clear light. 383:, many others also exist. The descriptions below touch on only a few of the types of stories or traditional fairies which correlate to each Kith. 2309: 451:: Security does not exist. The slightest of circumstances can transform a king into a peasant. Chaos and discord rule the universe. Adapt or die. 399:. Most Seelie seek the reunion between the mortal world and the dreaming, and would like to return to the time before the realms became divided. 2481: 2102: 1840: 1125: 2244: 1734: 1437: 1424: 1239: 501:- African or Indian spirits; travellers, storytellers, adventurers. The dream of foreign and exotic people, places and the freedom of travel. 395:
The Seelie have a reputation as the guardians of fae traditions. They are the peacekeepers, protectors of the weak, and uphold the ideals of
2416: 2350: 2206: 2159: 2343: 972:, confirming the rumors that Changelings would appear in the Chronicles of Darkness setting (then known as the "new" World of Darkness). 539:. Formed from the bottomless hunger which people felt in the depth of winter and the desperation which people felt to fight their hunger. 2215: 2046: 2027: 2550: 2336: 2017: 785:
died at all. They are organised into ten "kwannon-jin", kith-like divisions which include the noble Kamuii and the commoner Hirayanu.
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The game explores the balance between imagination and practicality, and the struggle of art and beauty against the dark, mysterious "
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Oba - The little known nobility of the Eshu. Bound to land they rule over. Have perfect, regal features and glowing orbs for eyes.
2083: 1996: 1899: 1871: 463:: Honor has no place in the modern world. It is a fairy tale constructed to cover the essential emptiness behind most traditions. 1326: 2003: 1850: 1779: 1483: 730:- technically not a fae kith themselves, these are humans with enough fae blood to work with glamour in the way changelings do. 2475: 2368: 83: 2559: 2536: 2069: 2060: 941: 1201: 2582: 2133: 1637: 1327:"Shadis Magazine : Alderac Entertainment Group : Free Download, Borrow, and Streaming : Internet Archive" 2169: 1644: 1595: 616:- This comprises 13 individual kiths, based on Native American geographies, tribes, lore, and archetypes; include the 457:: Glamour is worthless unless used. Acquire it by any means possible, and you will never be without a constant supply. 563:, the Shining Host. The dream of all that is noble and honourable in leaders, but also the arrogance of many leaders. 525:. They dream of a carefree and less controlled life, similar to that of animals which the pooka have affinities with. 820:
are equivalent to the commoner kith; each can metamorphose into a certain type of animal. There are five: the Nyan (
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aspects of their being, one of which dominates a given Changeling. The courts do not easily map onto human ideas of
1476: 207: 91: 802: 798: 794: 341: 268: 2140: 1878: 1772: 1523: 810: 806: 417:: Love lies at the heart of the dreaming. True love transcends all and epitomizes what it means to be Seelie. 70: 2176: 1864: 1793: 1687: 1616: 1581: 1516: 964: 423:: Beauty is a timeless, objective quality that, while it cannot be defined, is always recognized for itself. 1927: 1828: 1814: 1673: 1623: 1551: 1164: 1147: 2501: 1956: 1708: 1609: 1602: 1558: 889: 211: 113: 2543: 1372: 1340: 986:
particular culture's legends. The Fae are purely antagonists, while Courts are determined by the four
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was the sixth highest selling role-playing game in France in the August – September 1996 period.
681: 621: 158: 870: 749: 58: 981:, and updated their site periodically with information about the new game. The game approaches 364:, but now an uneasy truce exists and each court rules its own regions. Each Changeling has two 103: 99: 75: 66: 2573: 1701: 1630: 1500: 1433: 1420: 1296:
Croitoriu, MichaĂ«l (September–October 1997). "Changeling : The dreaming Second Édition".
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were added. The Sidhe were divided into two different Kiths: Autumn Sidhe and Arcadian Sidhe.
584: 580: 532: 508: 216: 177: 169: 95: 2566: 2222: 2147: 1911: 1857: 1758: 1715: 1446: 1416: 927: 727: 625: 306: 280: 248: 2454: 2440: 1565: 550: 488: 380: 368:, one for each court, which represent how the dual nature of their fae soul is expressed. 276: 272: 240: 236: 1354: 1786: 935: 771: 87: 2598: 2509: 2126: 1386: 1103: 781: 52: 429:: One gift deserves another. The recipient of a gift is obliged to return the favor. 1984: 991: 711: 310: 336:
characters are further defined by their ties to the Dreaming. Each Changeling has
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in July 1995. A second edition was released on August 7, 1997, premiering at the
2517: 1977: 717: 669:- Similar to the Nunnehi, the Menehune are a race of their own existing only in 329: 1282: 1260: 982: 695: 687: 677: 600: 546: 317: 1151:(in French). No. 87. Excelsior Publications. June–July 1995. p. 12. 379:
from various sources, and while the most common kiths are drawn largely from
2090: 1186: 900: 536: 376: 260: 62: 1892: 866: 1168:(in French). No. 106. Excelsior Publications. June 1997. p. 11. 743: 666: 651: 647: 570: 396: 361: 349: 297: 264: 893: 845: 841: 707: 701: 629: 613: 522: 512: 357: 353: 148: 41: 17: 1077: 987: 829: 825: 737: 733: 670: 659: 596: 337: 284: 1468: 1202:"Now Available: Changeling: The Dreaming 20th Anniversary Edition!" 1315:(in French). No. 0. FC Publications. October 1996. p. 4. 849: 721: 655: 560: 492: 302: 252: 221: 1443:
The Shining Host- Changeling: The Dreaming for Mind's Eye Theatre
869:(Tritons, mermaids, mermen, the ocean's nobles and seducers) and 837: 833: 345: 1472: 495:. The dream of the home, the hearth and the people who tend it. 975:
In April 2007, White Wolf unveiled the new "Changeling" line,
821: 411:: Honor is the most important virtue, the source of all glory. 673:; they have their own Kiths which reflect their social roles. 1458: 720:- tree spirits of Britain, dryads, the Green Man. (See also 793:
are aligned with one of the five Chinese elements: Suijen (
1300:(in French). No. 5. FC Publications. pp. 38–39. 968:, which included an advertisement for a 2007 version of 1373:"Wechselbalg - der Traum | Article | RPGGeek" 1341:"Novedades - ImportaciĂłn | Article | RPGGeek" 1255:
Szachnowski, Lucya (September 1996). "Games Reviews".
911:– a company formed by ex-White Wolf Publishing staff. 680:- a series of 6 kiths, five of which are based on the 1277:
Szachnowski, Lucya (December 1995). "Games Reviews".
1234:(2nd ed.). Evil Hat Productions. pp. 7–52. 553:. Formed from the deep passions and lusts of mortals. 2528: 2493: 2432: 2360: 2326: 2252: 2243: 2193: 2157: 2100: 2015: 1937: 1838: 1732: 1725: 1654: 1508: 1464:
White Wolf's Official Changeling: The Dreaming wiki
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Changeling: The Dreaming Players Guide, 2nd Edition
587:. The dream of the honorable and chivalric warrior. 320:is a fairy child substituted for a human baby, but 176: 164: 154: 143: 119: 109: 51: 1401:"Australian Realms Magazine - Complete Collection" 905:Changeling: The Dreaming 20th Anniversary Edition 740:Antediluvian. Many are allied with the Fomorians. 332:traits representing their skills and abilities, 994:and past life dimensions have been discarded. 780:. The closest analogue mythologically are the 1484: 521:- tricksters, shapechangers, animal spirits, 8: 1432:- by Phil Brucato, published by White Wolf, 32: 1355:"Anmeldelser | Article | RPGGeek" 1093:(Danish) (Issue 10 - October/November 1995) 1057:game I doubt it would have sold as well as 220:series. Player characters are changelings, 2249: 1729: 1491: 1477: 1469: 1007: 40: 1272: 1270: 607:The Gallain - Kiths not from the corebook 593:Changeling: the Dreaming 20th Anniversary 356:, and the Unseelie court in winter from 1387:"Reviews | Article | RPGGeek" 1137: 907:was released on September 13, 2017, by 1126:List of Changeling: The Dreaming books 945:game with strong links to Changeling. 267:from various other cultures including 31: 2620:Role-playing games introduced in 1995 1013: 962:In August 2006, White Wolf published 7: 1413:Changeling: The Dreaming 2nd Edition 704:- childish tricksters, imps, pixies. 559:- the nobility, Lords and Ladies, 25: 2462:Werewolf: Conspicuous Consumption 1232:Designers & Dragons: The '90s 1000:was released on August 16, 2007. 692:Immortal Eyes: Court of All Kings 214:in July 1995, and is part of the 1900:Rage: Warriors of the Apocalypse 1872:Chronicle of the Black Labyrinth 1200:Watson, Ian A. A. (2017-09-13). 2615:Dark fantasy role-playing games 2610:Contemporary role-playing games 1780:Dirty Secrets of the Black Hand 1212:from the original on 2020-11-12 2476:Revelations of the Dark Mother 865:World of Darkness sourcebook: 251:, particularly stories of the 1: 2560:Vampire: The Eternal Struggle 2537:GURPS Vampire: The Masquerade 1099:(German) (Issue 3 - Jan 1997) 952:in the Chronicles of Darkness 507:- technological beings, like 2134:Land of Eight Million Dreams 1638:Kindred of the Ebony Kingdom 1230:Appelcline, Shannon (2014). 942:World of Darkness: Dark Ages 888:was originally published by 768:Land of Eight Million Dreams 129:August 7, 1997 (2nd edition) 2170:Book of Storyteller Secrets 1596:Mage: The Sorcerers Crusade 1459:White Wolf Publishing, Inc. 2636: 2377:World of Darkness Preludes 955: 487:- workers and busybodies, 208:tabletop role-playing game 27:Tabletop role-playing game 1091:Rollespilsmagasinet Fønix 1021: 1018: 579:- honour-bound warriors, 39: 2605:Changeling: The Dreaming 2383:Werewolf: The Apocalypse 2047:Pardoners and Puppeteers 2028:Charnel Houses of Europe 1879:Dark Alliance: Vancouver 1773:Dark Alliance: Vancouver 1545:Changeling: The Dreaming 1524:Werewolf: The Apocalypse 1189:August 1997. p. 61. 1065:Changeling: The Dreaming 920:Changeling: The Dreaming 886:Changeling: The Dreaming 710:- Sea and seal spirits, 658:(resembling Trolls) and 545:- lovers and revellers, 322:Changeling: The Dreaming 230:20th Anniversary Edition 210:originally published by 203:Changeling: The Dreaming 134:20th Anniversary Edition 34:Changeling: The Dreaming 2483:Vampire: The Masquerade 2177:Constantinople by Night 1688:Promethean: The Created 1617:Mummy: The Resurrection 1582:Werewolf: The Wild West 1517:Vampire: The Masquerade 965:Promethean: The Created 269:Native American nations 126:July 1995 (1st edition) 71:Joshua Gabriel Timbrook 46:First edition cover art 2297:Choice of Games series 1928:Under a Blood Red Moon 1829:Under a Blood Red Moon 1815:Sabbat: The Black Hand 1674:Werewolf: The Forsaken 1624:Victorian Age: Vampire 1552:Vampire: The Dark Ages 1447:White Wolf Game Studio 1417:White Wolf Game Studio 650:(resembling Boggans), 595:publication, Piskies, 569:- keepers of secrets, 2502:Kindred: The Embraced 2337:Hunter: The Reckoning 2120:Dreams and Nightmares 1957:The Book of Chantries 1709:Geist: The Sin-Eaters 1610:Hunter: The Reckoning 1603:Wraith: The Great War 1087:(NĂşmero 8 - Jul 1996) 1048:Lucya Szachnowski of 890:White Wolf Publishing 662:(resembling Nockers). 654:(resembling Sluagh), 409:Death before dishonor 328:As well as the usual 247:draws primarily from 243:" World of Darkness. 212:White Wolf Publishing 114:White Wolf Publishing 2448:Vampire: Netherworld 2404:Wraith: The Oblivion 2284:Coteries of New York 1695:Changeling: The Lost 1667:Vampire: The Requiem 1538:Wraith: The Oblivion 1206:Onyx Path Publishing 998:Changeling: The Lost 978:Changeling: The Lost 958:Changeling: The Lost 909:Onyx Path Publishing 832:), Heng Po (usually 639:- Introduced in the 226:Onyx Path Publishing 132:September 13, 2017 ( 2389:Heart of the Forest 2291:Shadows of New York 2230:A World of Darkness 2113:Book of Lost Dreams 2077:Necropolis: Atlanta 1971:The Book of Shadows 1950:Beyond the Barriers 1808:Necropolis: Atlanta 1801:Giovanni Chronicles 1752:Book of the Kindred 1681:Mage: The Awakening 1589:Kindred of the East 1531:Mage: The Ascension 1179:"Cons & Pros". 1010: 777:Mage: The Ascension 467:Passion before duty 427:Never forget a debt 338:Seelie and Unseelie 36: 2544:Mind's Eye Theatre 2410:The Orpheus Device 2184:Libellus Sanguinis 2061:Spooks and Oracles 1964:The Book of Crafts 1822:Second Inquisition 1766:Clanbook: Lasombra 1008: 863:Blood-Dimmed Tides 861:Introduced in the 766:Found in the book 682:classical elements 479:The standard kiths 159:Storyteller System 2592: 2591: 2574:Darkness Unveiled 2428: 2427: 2369:World of Darkness 2276:Ocean House Hotel 2239: 2238: 1702:Hunter: The Vigil 1631:Demon: The Fallen 1501:World of Darkness 1438:978-1-56504-701-3 1425:978-1-56504-716-7 1283:Future Publishing 1261:Future Publishing 1241:978-1-613170-84-7 1112:Australian Realms 1046: 1045: 897:gaming convention 443:The Unseelie Code 415:Love Conquers all 316:Traditionally, a 217:World of Darkness 199: 198: 170:World of Darkness 96:Angel Leigh McCoy 16:(Redirected from 2627: 2469:The Fragile Path 2250: 2223:Time of Judgment 2148:The Shadow Court 1997:Celestial Chorus 1858:Book of the Wyrm 1759:Chicago by Night 1730: 1716:Mummy: The Curse 1493: 1486: 1479: 1470: 1405: 1404: 1397: 1391: 1390: 1383: 1377: 1376: 1369: 1363: 1362: 1351: 1345: 1344: 1337: 1331: 1330: 1323: 1317: 1316: 1308: 1302: 1301: 1293: 1287: 1286: 1274: 1265: 1264: 1252: 1246: 1245: 1227: 1221: 1220: 1218: 1217: 1197: 1191: 1190: 1185:. No. 238. 1176: 1170: 1169: 1159: 1153: 1152: 1142: 1011: 928:Time of Judgment 809:) and Chu Jung ( 746:- child thieves. 624:, Water Babies, 618:May-may-gway-shi 531:- murderers and 281:Yoruba mythology 259:, but also uses 257:Tuatha DĂ© Danann 249:Gaelic mythology 44: 37: 21: 2635: 2634: 2630: 2629: 2628: 2626: 2625: 2624: 2595: 2594: 2593: 2588: 2524: 2489: 2455:Mage: Such Pain 2441:The Book of Nod 2424: 2356: 2322: 2235: 2189: 2153: 2096: 2011: 2004:Cult of Ecstasy 1933: 1834: 1721: 1657: 1650: 1504: 1497: 1455: 1409: 1408: 1399: 1398: 1394: 1385: 1384: 1380: 1371: 1370: 1366: 1353: 1352: 1348: 1339: 1338: 1334: 1329:. January 1990. 1325: 1324: 1320: 1310: 1309: 1305: 1295: 1294: 1290: 1276: 1275: 1268: 1254: 1253: 1249: 1242: 1229: 1228: 1224: 1215: 1213: 1199: 1198: 1194: 1178: 1177: 1173: 1161: 1160: 1156: 1144: 1143: 1139: 1134: 1122: 1081:#23 (Jan. 1996) 1073: 1006: 960: 954: 918:supplement for 883: 859: 844:, or sometimes 836:, particularly 764: 609: 481: 476: 455:Glamour is free 445: 436: 405: 403:The Seelie Code 393: 381:Irish mythology 293: 195: 139: 73: 59:Mark Rein·Hagen 47: 28: 23: 22: 15: 12: 11: 5: 2633: 2631: 2623: 2622: 2617: 2612: 2607: 2597: 2596: 2590: 2589: 2587: 2586: 2579: 2578: 2577: 2570: 2556: 2555: 2554: 2551:The Masquerade 2540: 2532: 2530: 2526: 2525: 2523: 2522: 2514: 2506: 2497: 2495: 2491: 2490: 2488: 2487: 2485:(Vault Comics) 2479: 2472: 2465: 2458: 2451: 2444: 2436: 2434: 2430: 2429: 2426: 2425: 2423: 2422: 2421: 2420: 2413: 2401: 2400: 2399: 2392: 2380: 2373: 2364: 2362: 2358: 2357: 2355: 2354: 2347: 2340: 2332: 2330: 2324: 2323: 2321: 2320: 2313: 2306: 2299: 2294: 2287: 2280: 2279: 2278: 2266: 2258: 2256: 2247: 2241: 2240: 2237: 2236: 2234: 2233: 2226: 2219: 2212: 2211: 2210: 2207:Survival Guide 2197: 2195: 2191: 2190: 2188: 2187: 2180: 2173: 2165: 2163: 2155: 2154: 2152: 2151: 2144: 2137: 2130: 2123: 2116: 2108: 2106: 2098: 2097: 2095: 2094: 2087: 2080: 2073: 2066: 2065: 2064: 2057: 2050: 2043: 2031: 2023: 2021: 2013: 2012: 2010: 2009: 2008: 2007: 2000: 1991:Tradition Book 1988: 1981: 1974: 1967: 1960: 1953: 1945: 1943: 1935: 1934: 1932: 1931: 1924: 1923: 1922: 1915: 1903: 1896: 1889: 1882: 1875: 1868: 1861: 1854: 1846: 1844: 1836: 1835: 1833: 1832: 1825: 1818: 1811: 1804: 1797: 1790: 1787:Fall of London 1783: 1776: 1769: 1762: 1755: 1748: 1745:Ashes to Ashes 1740: 1738: 1727: 1723: 1722: 1720: 1719: 1712: 1705: 1698: 1691: 1684: 1677: 1670: 1662: 1660: 1652: 1651: 1649: 1648: 1641: 1634: 1627: 1620: 1613: 1606: 1599: 1592: 1585: 1578: 1577: 1576: 1569: 1562: 1548: 1541: 1534: 1527: 1520: 1512: 1510: 1509:Tabletop games 1506: 1505: 1498: 1496: 1495: 1488: 1481: 1473: 1467: 1466: 1461: 1454: 1453:External links 1451: 1450: 1449: 1440: 1427: 1407: 1406: 1392: 1378: 1364: 1346: 1332: 1318: 1303: 1288: 1266: 1247: 1240: 1222: 1192: 1171: 1162:"White Wolf". 1154: 1145:"White Wolf". 1136: 1135: 1133: 1130: 1129: 1128: 1121: 1118: 1117: 1116: 1108: 1100: 1094: 1088: 1082: 1072: 1069: 1044: 1043: 1040: 1034: 1033: 1030: 1024: 1023: 1020: 1016: 1015: 1005: 1002: 956:Main article: 953: 947: 936:Dark Ages: Fae 916:Player's Guide 882: 879: 858: 855: 854: 853: 848:) and Fu Hsi ( 814: 797:), Chu-ih-yu ( 772:James A. Moore 763: 760: 759: 758: 756: 753: 747: 741: 731: 725: 715: 705: 699: 685: 674: 663: 633: 608: 605: 589: 588: 574: 564: 554: 540: 526: 516: 502: 496: 480: 477: 475: 472: 471: 470: 464: 461:Honor is a lie 458: 452: 449:Change is good 444: 441: 435: 434:Unseelie Court 432: 431: 430: 424: 421:Beauty is life 418: 412: 404: 401: 392: 389: 305:) withdrew to 292: 289: 197: 196: 194: 193: 186: 180: 174: 173: 166: 162: 161: 156: 152: 151: 145: 141: 140: 138: 137: 130: 127: 123: 121: 117: 116: 111: 107: 106: 88:Richard Dansky 84:Brian Campbell 80:Jackie Cassada 55: 49: 48: 45: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 2632: 2621: 2618: 2616: 2613: 2611: 2608: 2606: 2603: 2602: 2600: 2585: 2584: 2580: 2576: 2575: 2571: 2569: 2568: 2564: 2563: 2562: 2561: 2557: 2553: 2552: 2548: 2547: 2546: 2545: 2541: 2539: 2538: 2534: 2533: 2531: 2527: 2520: 2519: 2515: 2512: 2511: 2510:L.A. by Night 2507: 2504: 2503: 2499: 2498: 2496: 2492: 2486: 2484: 2480: 2478: 2477: 2473: 2471: 2470: 2466: 2464: 2463: 2459: 2457: 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2016: 2002: 1995: 1990: 1985:Loom of Fate 1983: 1976: 1969: 1962: 1955: 1948: 1938: 1926: 1917: 1910: 1905: 1898: 1891: 1886:Freak Legion 1884: 1877: 1870: 1863: 1856: 1849: 1839: 1827: 1820: 1813: 1806: 1799: 1792: 1785: 1778: 1771: 1764: 1757: 1750: 1743: 1733: 1714: 1707: 1700: 1693: 1686: 1679: 1672: 1665: 1655: 1643: 1636: 1629: 1622: 1615: 1608: 1601: 1594: 1587: 1580: 1571: 1564: 1557: 1550: 1544: 1543: 1536: 1529: 1522: 1515: 1499: 1442: 1429: 1412: 1403:. 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Retrieved 1195: 1180: 1174: 1163: 1157: 1146: 1140: 1110: 1102: 1096: 1090: 1084: 1076: 1064: 1063: 1058: 1054: 1049: 1047: 1037: 1027: 997: 996: 976: 974: 969: 963: 961: 949: 940: 934: 933: 926: 925: 919: 915: 913: 904: 885: 884: 874: 873:(pronounced 862: 860: 828:), Hanumen ( 817: 805:), Hou-chi ( 790: 789:Each of the 775: 767: 765: 694:Sourcebook; 691: 642:Shadow Court 640: 592: 590: 576: 566: 556: 542: 535:, monsters, 528: 518: 504: 498: 484: 466: 460: 454: 448: 437: 426: 420: 414: 408: 394: 391:Seelie Court 385: 372: 370: 365: 333: 327: 321: 315: 311:Black Plague 294: 244: 234: 229: 215: 202: 201: 200: 168: 133: 92:Chris Howard 33: 29: 2567:3rd Edition 2518:NY by Night 2513:(2018–2021) 2245:Video games 1978:Digital Web 1726:Supplements 1359:rpggeek.com 1165:Casus Belli 1148:Casus Belli 1104:d8 Magazine 1055:Storyteller 824:), Tanuki ( 801:), Komuko ( 696:leprechauns 690:- From the 622:Rock Giants 330:roleplaying 228:released a 120:Publication 2599:Categories 2494:TV and web 2433:Literature 2396:Earthblood 2372:(canceled) 2270:Bloodlines 2263:Redemption 2103:Changeling 1919:Red Talons 1851:Axis Mundi 1559:Inquisitor 1311:"Top 10". 1216:2020-12-10 1132:References 990:, and the 983:changeling 970:Changeling 950:Changeling 875:me-ROO-cha 871:Murdhuacha 750:River Hags 718:Gillhe Dhu 688:Clurichaun 601:Clurichaun 547:horned god 537:hobgoblins 377:archetypes 373:Changeling 334:Changeling 318:changeling 245:Changeling 110:Publishers 2417:Afterlife 2303:Bloodhunt 2160:Dark Ages 2091:The Risen 2084:Renegades 2034:Guildbook 1906:Tribebook 1187:TSR, Inc. 1085:Dosdediez 1009:Reception 1004:Reception 992:spiritual 901:Milwaukee 646:Pookas), 533:cannibals 261:mythology 232:in 2017. 147:Personal 104:Nicky Rea 100:Neil Mick 76:Ian Lemke 67:Ian Lemke 63:Sam Chupp 53:Designers 2351:Redeemer 2310:Swansong 2040:Haunters 1841:Werewolf 1658:Darkness 1573:Werewolf 1313:Backstab 1298:Backstab 1210:Archived 1120:See also 1038:Backstab 846:dolphins 818:Hirayanu 744:Spriggan 678:Inanimae 667:Menehune 648:Boggarts 637:Thallain 571:bogeymen 513:gremlins 397:chivalry 366:legacies 362:Beltaine 350:Beltaine 298:Iron Age 291:Overview 265:folklore 2529:Related 2344:Wayward 2254:Vampire 2054:Sandmen 1735:Vampire 1645:Orpheus 1097:Envoyer 1071:Reviews 1059:Vampire 988:seasons 894:Gen Con 881:History 867:Merfolk 857:The Mer 842:catfish 830:monkeys 826:badgers 708:Selkies 702:Piskies 660:Goblins 630:Kachina 614:Nunnehi 597:Selkies 591:In the 509:dwarves 358:Samhain 354:Samhain 307:Arcadia 155:Systems 149:fantasy 2521:(2022) 2505:(1996) 2361:Others 2328:Hunter 2216:France 2201:Hunter 2194:Others 2141:Nobles 2070:Haunts 2018:Wraith 1912:Fianna 1893:MokolĂ© 1865:Caerns 1794:Ghouls 1436:  1423:  1279:Arcane 1259:(10). 1257:Arcane 1238:  1182:Dragon 1078:Shadis 1050:Arcane 1028:Arcane 1022:Rating 1019:Source 850:snakes 791:Kamuii 738:Ravnos 734:Adhene 728:Kinain 671:Hawaii 652:Bogies 626:Nanehi 599:, and 585:giants 581:titans 567:Sluagh 529:Redcap 505:Nocker 493:gnomes 485:Boggan 285:Africa 273:Greece 237:Gothic 165:Series 144:Genres 18:Nocker 1285:: 67. 1281:(1). 1263:: 77. 939:is a 803:Earth 799:Metal 795:Water 782:Hsien 762:Hsien 722:dryad 656:Ogres 577:Troll 561:elves 557:Sidhe 543:Satyr 519:Pooka 474:Kiths 371:Each 303:sidhe 277:India 253:sidhe 206:is a 2583:Rage 1940:Mage 1566:Mage 1434:ISBN 1421:ISBN 1236:ISBN 1042:8/10 1032:6/10 838:carp 834:fish 822:cats 816:The 811:Fire 807:Wood 770:(by 676:The 665:The 635:The 628:and 612:The 523:PĂşca 511:and 499:Eshu 346:evil 344:and 342:good 279:and 263:and 255:and 241:Punk 178:ISBN 1115:#27 1061:". 899:in 840:or 551:Pan 360:to 352:to 283:of 222:fae 2601:: 1445:- 1419:, 1415:- 1357:. 1269:^ 1208:. 1204:. 1107:#3 914:A 903:. 852:). 813:). 724:.) 620:, 583:, 549:, 491:, 287:. 275:, 271:, 102:, 98:, 94:, 90:, 86:, 82:, 78:, 69:, 65:, 61:, 1492:e 1485:t 1478:v 1389:. 1375:. 1361:. 1343:. 1244:. 1219:. 714:. 698:. 239:- 136:) 20:)

Index

Nocker

Designers
Mark Rein·Hagen
Sam Chupp
Ian Lemke
Joshua Gabriel Timbrook
Ian Lemke
Jackie Cassada
Brian Campbell
Richard Dansky
Chris Howard
Angel Leigh McCoy
Neil Mick
Nicky Rea
White Wolf Publishing
fantasy
Storyteller System
World of Darkness
ISBN
1-56504-700-1
1-56504-716-8
tabletop role-playing game
White Wolf Publishing
World of Darkness
fae
Onyx Path Publishing
Gothic
Punk
Gaelic mythology

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