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We never realized how big it would become, but our intention has always been to provide accessible tools and libraries that assist in the creation of 3D content, for anyone, all for free and open source. Seeing what amazing things people build with our libraries never gets boring, and there is still
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In 2009, the Away3D community released Away3D Lite, a lighter version of the engine for Flash advertisements and other size-constrained content. Away3D Lite was the fastest and smallest full-featured 3D engine built for Flash. It weighed in at 25 KB and performed 4 times faster than the full Away3D
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The AwayJS API is consistent with the Flash version of Away3D, enabling existing developers to migrate from Flash to HTML5 seamlessly. To preserve backward-compatibility with Away3D, AwayJS enables developers to write GPU shaders in the
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In 2013, Adobe chose Away3D as the sole 3D engine included within the Adobe Gaming SDK. Since then, Adobe has funded further development in Away3D and Away
Builder, and has updated the Adobe Gaming SDK with new releases of Away3D.
319:, and can bake lighting into texture maps. The primary purpose of Away Builder is exporting 3D model packages for the Away3D engine. It supports the compressed AWD binary format, enabling smaller sizes for 3D models than
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are capable of rendering many more textured triangles per second, it allows for much more detail and quality, and up to 100,000 triangles per frame instead of the typical 1,000 ceiling with CPU-based Flash rendering.
637:
In 2011, a Flash book noted in the section on "3D with Flash" that "Away3D and
Alternativa3D are currently the preferred solution for performance and features because they have a more active development community".
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The engine can render 3D models and perform various other 3D computations. It supports hierarchical object transformation with features such as position, rotation and scaling, rendering of bitmap
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The engine can render 3D models and perform various other 3D computations. It supports hierarchical object transformation with features such as position, rotation and scaling, rendering of bitmap
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1174:
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Rob
Bateman, Alexander Zadorozhny, Fabrice Closier, Peter Kapelyan, Greg Caldwell, Andreas Engstrom, Stephen White, David Lenaerts, Richard Olsson, Cauê Waneck
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dynamics. The engine is built jointly by the Away3D team and the JiglibFlash team, and is tightly integrated with the Away3D render pipeline.
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for importing, refining, preparing and exporting 3D models and animations. It can import 3D models from various 3D applications such as
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for GPU-accelerated rendering. It enables developers to use the existing Away
Builder toolkit for editing, refining, compressing and
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baking 3D models and animations. AwayJS also supports the compressed AWD binary format, enabling smaller sizes for 3D models than
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The author states that the engine began as a spare-time project, and was created for fun. After large
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that compiles to JavaScript files for compatibility with modern web standards. AwayJS runs on current
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847:"Interview with Robert Bateman, founder of Away3d, an open-source 3D engine for the Flash Platform"
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API introduced in Flash Player 11, freeing up the CPU for other computational tasks. Since
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Away3D saw active community involvement since its introduction in 2007, and superseded
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started it, they had to "evolve to keep pace". In an interview he further states:
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and other languages that support 3D graphics. This also enables Away3D to run on
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Robert
Bateman, Founder, Interview with Robert Bateman, founder of Away3d, by
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Away3D was started in 2007 by
Alexander Zadorozhny and Rob Bateman as a
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may be used to enhance the quality of the graphics, and Away3D supports
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The Away
Extension's plugin enables exporting 2D and 3D content from
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after it was updated to support GPU-accelerated rendering using
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250:. The platform consists of a 3D world editor (Away Builder), a
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multiplatform language, enabling it to be cross-compiled to
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503:-based Away3D. The Away3D codebase was ported to Microsoft
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Away3D Lite v1.0: fastest and smallest 3d engine in Flash
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379:. Real-time lighting and illumination is supported using
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284:. The foundation is supported by corporate sponsorship (
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Away3D 3.6 Essentials (Community
Experience Distilled)
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engine for developing interactive 3D graphics within
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AwayJS can render 2D and 3D graphical content using
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platform for developing interactive 3D graphics for
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1227:, Adobe AIR and Adobe Flash Player Team Blog, Adobe
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924:, By The Away Foundation, Adobe Add-on Marketplace
871:"Q&A With The Away Foundation's Rob Bateman"
617:
40:3D model (center), and object hierarchy (left).
1099:Tutorial: Away3D TypeScript: Resource Complete
462:Away Physics is a physics engine based on the
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1377:
1074:"Starling JS flocking to the Away Foundation"
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8:
1050:, Adobe AIR and Adobe Flash Player Team Blog
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634:engine. No future versions were released.
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36:The Away Builder interface with a sample
1225:2013: Full Speed Ahead for Adobe Gaming!
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276:software resources for high-performance
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1181:, Rob Bateman, 11 Sep 2009, Away3D.com
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645:In 2016, Away3D 1.2 was ported to the
977:Away3D 4.0 Alpha release - Broomstick
912:, 28 Oct 2013, by Rob Bateman, Away3D
893:, 17 Jul 2012, by Rob Bateman, Away3D
292:among others) and individual donors.
7:
1280:Richard Olsson; Rob Bateman (2010).
845:Ganenkova, Elena (28 October 2013).
446:Away3D 4 and onwards fully supports
272:focused on building and maintaining
1108:, 7 July 2014, Grok Digital Designs
1048:Away3D makes its way to Typescript!
903:JetBrains partnership and interview
620:so much we want to improve and add.
1282:The Essential Guide to 3D in Flash
1191:Introducing Game Development Tools
1142:The Essential Guide to 3D in Flash
1089:, Lanyrd, Rob Bateman, 20 May 2014
403:and fog effects. It also supports
313:integrated development environment
14:
2852:Software using the Apache license
1072:Sperl, Daniel (5 February 2014).
492:3D graphics rendering engine for
1884:
1883:
571:Adobe Graphics Assembly Language
450:-accelerated graphics using the
21:
718:. CRC Press. pp. 207–208.
526:, and real-time lighting using
519:for GPU-accelerated rendering.
372:for GPU-accelerated rendering.
94:4.1.6 / 24 January 2014
1670:Adobe Flash Media Live Encoder
507:, a strongly-typed version of
389:point and directional lighting
260:Development is managed by the
1:
2640:Lightweight Java Game Library
1845:Real-Time Media Flow Protocol
1806:Comparison of HTML5 and Flash
1263:, Ported to OpenFL 2.x/Haxe,
1986:List of visual novel engines
1840:Real-Time Messaging Protocol
1249:Away Foundation roadmap 2014
965:Stage3D vs WebGL Performance
869:Hu, Michael (17 July 2012).
1952:First-person shooter engine
1299:Casperson, Matthew (2011).
1060:Away3D Typescript 4.1 Alpha
1008:"Away3D Typescript Website"
397:normal and specular mapping
71:; 17 years ago
2868:
2842:Free 3D graphics software
1942:
1879:
714:. In Eric Lengyel (ed.).
680:, at the Official Website
360:. Away3D runs on current
109:
83:
29:
20:
1706:Adobe Flash Media Server
1322:. Packt Publishing Ltd.
1318:Ivanov, Michael (2011).
1303:. Packt Publishing Ltd.
1237:Adobe Gaming SDK Updated
573:(AGAL), or the standard
1654:List of Flex frameworks
1157:Away3D Lite Version 1.0
575:OpenGL Shading Language
561:-based formats such as
499:, and is a port of the
425:Post-processing effects
334:into Away3D or AwayJS.
323:-based formats such as
1964:Game engine recreation
967:, Airtight Interactive
740:"Away3D 4.1.6 Release"
631:
405:stereoscopic rendering
96:; 10 years ago
2675:Platinum Arts Sandbox
2520:Adventure Game Studio
1419:Action Message Format
1301:Away3D 3.6 Essentials
712:"3D in a Web Browser"
710:Arnaud, Remi (2011).
466:physics library, for
2321:Visual3D Game Engine
1976:Game creation system
1733:Adobe Flash Catalyst
1443:Local shared objects
1014:on 17 September 2021
274:free and open-source
2590:Blender Game Engine
2422:Pixel Game Maker MV
1861:FutureWave Software
1835:Protected Streaming
1728:Adobe Flash Builder
1320:Away3D 3.6 Cookbook
1251:, Away3D Foundation
1118:Away3d 3.6 Cookbook
746:on 25 November 2015
693:Away3D project page
534:. It also supports
468:collision detection
401:global illumination
2837:3D scenegraph APIs
2595:Bork3D Game Engine
1629:Starling Framework
1501:Adobe Flash Player
1464:Flash Code Library
1435:Flash XML Graphics
1196:2014-08-10 at the
1177:2016-03-08 at the
1104:2014-08-29 at the
1087:Introducing AwayJS
982:2011-09-23 at the
908:2016-03-08 at the
889:2016-03-08 at the
884:Away3D & Adobe
817:AWD Format Website
716:Game Engine Gems 2
659:Adobe Flash Player
544:skeletal animation
540:particle animation
421:skeletal animation
417:particle animation
366:Adobe Flash Player
354:Adobe Flash Player
47:Original author(s)
2847:Free game engines
2824:
2823:
2820:
2819:
2720:Wintermute Engine
2481:
2480:
2342:Amazon Lumberyard
2137:Zillions of Games
1897:
1896:
1812:Thoughts on Flash
1714:
1713:
1329:978-1-84951-281-7
1310:978-1-84951-207-7
1291:978-1-4302-2541-6
807:, Away Foundation
725:978-1-56881-437-7
393:cascading shadows
225:
224:
130:/away3d-core-fp11
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2494:
2447:UbiArt Framework
2412:Nvidia GameWorks
2006:
1924:
1917:
1910:
1901:
1887:
1886:
1738:Adobe Flash Lite
1581:Powerflasher FDT
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1346:Official website
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1010:. Archived from
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937:
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751:
742:. Archived from
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707:
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690:
681:
675:
629:
317:Autodesk 3ds Max
221:
218:
160:Operating system
137:
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104:
102:
97:
79:
77:
72:
34:
25:
18:
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2857:
2856:
2827:
2826:
2825:
2816:
2800:
2724:
2705:Thousand Parsec
2655:Open Wonderland
2630:Irrlicht Engine
2573:
2508:
2488:
2477:
2473:Unreal Engine 5
2456:
2452:Unreal Engine 4
2407:Luminous Engine
2362:Creation Engine
2325:
2306:Unreal Engine 3
2301:Unreal Engine 2
2141:
2122:Virtual Theatre
2117:Unreal Engine 1
2035:
1995:
1938:
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1818:Flash animation
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1274:Further reading
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1200:, ByteArray.org
1198:Wayback Machine
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1179:Wayback Machine
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1106:Wayback Machine
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984:Wayback Machine
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953:Away3D Features
951:
940:
936:, FlashMagazine
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928:
922:Away Extensions
920:
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910:Wayback Machine
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891:Wayback Machine
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613:game publishers
583:
532:Gouraud shading
480:
413:extrusion tools
385:Gouraud shading
340:
303:
298:
262:Away Foundation
255:graphics engine
215:
140:
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98:
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66:Initial release
61:Away Foundation
41:
12:
11:
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2812:Open 3D Engine
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2311:Vicious Engine
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2188:Essence Engine
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2092:Pie in the Sky
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830:, Away Tools
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805:Away Physics
784:Away Builder
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772:Away Builder
748:. Retrieved
744:the original
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306:Away Builder
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282:applications
278:mobile games
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240:applications
227:
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57:Developer(s)
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2610:Game Editor
2489:open-source
2243:PhyreEngine
2127:Voxel Space
2097:Reality Lab
2057:Dark Engine
2001:Proprietary
1947:Source port
1699:Server-side
1606:Adobe Scout
1601:CrossBridge
1586:Apache Flex
1571:Programming
1456:Flash Movie
1427:Flash Video
1393:Adobe Flash
750:24 November
678:Away3D Team
609:ad agencies
501:Adobe Flash
487:open-source
470:, soft and
441:motion blur
368:, and uses
347:open-source
310:open-source
244:Adobe Flash
236:video games
232:open-source
193:Game engine
2831:Categories
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2543:Game-Maker
2417:Panta Rhei
2382:Fox Engine
2218:HeroEngine
2102:RenderWare
1871:Adobe Inc.
1866:Macromedia
1854:Developers
1828:television
1788:OpenLaszlo
1663:Converters
1516:Lightspark
1284:. Apress.
1210:Gaming SDK
828:AWD Format
790:repository
665:References
651:JavaScript
509:JavaScript
505:TypeScript
490:JavaScript
472:rigid body
270:non-profit
181:BlackBerry
153:TypeScript
145:Written in
115:Repository
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38:polar bear
2625:id Tech 4
2620:id Tech 3
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2504:Z-machine
2468:id Tech 7
2427:RE Engine
2392:id Tech 6
2387:id Tech 5
2357:Construct
2337:4A Engine
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2228:Leadwerks
2213:GameSalad
2203:Frostbite
2168:CryEngine
2158:C4 Engine
2107:RPG Maker
2062:GameMaker
2052:Clickteam
2021:Freescape
2016:Filmation
1758:SWiSH Max
1743:SWFObject
1621:Libraries
1551:Toon Boom
1536:Animation
1496:Adobe AIR
851:JetBrains
627:JetBrains
515:and uses
358:Adobe AIR
290:JetBrains
2615:GDevelop
2562:Quake II
2548:OHRRPGCE
2487:Free and
2442:Source 2
2432:Snowdrop
2352:Buildbox
2347:Bitsquid
2268:Shark 3D
2208:Gamebryo
2193:Euphoria
2082:LithTech
2026:Gold Box
1981:Game IDE
1889:Category
1763:Swift 3D
1721:software
1719:Obsolete
1675:SWFTools
1476:Software
1194:Archived
1175:Archived
1102:Archived
1076:. Gamua.
980:Archived
906:Archived
887:Archived
873:. Adobe.
623:—
577:(GLSL).
524:textures
409:3D sound
377:textures
296:Platform
2791:Stencyl
2751:Horde3D
2746:GPUOpen
2736:Delta3D
2695:Solar2D
2690:Scratch
2660:Panda3D
2600:Cocos2d
2437:Stencyl
2402:Kynapse
2291:Unigine
2198:Flare3D
2072:GoldSrc
1991:id Tech
1797:Related
1778:Shumway
1680:swfmill
1644:Stage3D
1639:Flare3D
1561:Stencyl
1526:Tamarin
1506:Gameswf
1489:Players
1403:formats
1265:Haxelib
602:Stage3D
581:History
555:texture
452:Stage3D
370:Stage3D
268:-based
212:Website
200:License
177:Android
169:Windows
128:/away3d
99: (
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2796:Stride
2781:Raylib
2766:OpenFL
2756:libGDX
2710:Torque
2685:Ren'Py
2680:Pygame
2670:Plasma
2585:Away3D
2564:engine
2556:engine
2538:engine
2397:Ignite
2372:Defold
2367:Decima
2316:Vision
2281:Source
2276:engine
2178:Diesel
1799:topics
1783:Swfdec
1634:Away3D
1595:OpenFL
1521:Ruffle
1446:(LSOs)
1357:GitHub
1353:Away3d
1326:
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1037:GitHub
1033:AwayJS
934:Away3D
788:GitHub
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485:is an
483:AwayJS
478:AwayJS
464:Bullet
345:is an
343:Away3D
338:Away3D
308:is an
230:is an
228:Away3D
217:away3d
124:github
2805:2020s
2786:Snap!
2741:Godot
2729:2010s
2578:2000s
2554:Quake
2525:Build
2513:1990s
2497:1970s
2461:2020s
2377:Felgo
2330:2010s
2296:Unity
2286:Titan
2153:Anvil
2146:2000s
2087:Mugen
2040:1990s
2031:SCUMM
2009:1980s
1823:films
1748:MTASC
1573:tools
1538:tools
1511:Gnash
1467:(SWC)
1459:(SWF)
1438:(FXG)
1430:(FLV)
1422:(AMF)
661:API.
559:ASCII
551:WebGL
517:WebGL
494:HTML5
429:bloom
321:ASCII
286:Adobe
248:HTML5
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1480:list
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530:or
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1933:(
1923:e
1916:t
1909:v
1814:"
1810:"
1597:)
1593:(
1482:)
1478:(
1385:e
1378:t
1371:v
1332:.
1313:.
1294:.
1022:.
853:.
754:.
728:.
103:)
78:)
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