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then evaluates the move much like a tabletop RPG's gamemaster, remodeling the game world if necessary and telling the player the outcome of his move. This way the player can explore the game world, solve puzzles and advance the plot. Solving certain puzzles grants access to further parts of the game
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In the year 1209, a knight named Clus d'Eledorf was bewitched by the jealous Queen
Saligia, enamored with him, to become a ghost haunting the Castle Burgenfels until he would confess his love to her. The game is divided into two parts. In part one, Clus has to find a way to rid of the witch, break
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called it an "excellent game with a high level of graphic quality and more importantly a stunning setting and realization" and a "fantasy adventure game that provides all the elements necessary to satisfy even the most demanding fans of this genre."
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In addition the game shows hand-drawn pictures that depict the current location in the game world. The location pictures take up about two thirds of the screen with the lower third reserverd for text input and output.
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the curse and escape his prison. In the second part, Clus needs to seek out and rescue his beloved
Princess Violeta from the Greenwald forest.
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the game is played move by move. The player enters a move in form of a command in natural language, referring to the game world,
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opined that "among the adventures existing on the
Spanish market, this one is definitely the best."
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is a text adventure. The game depicts the game world and events in textual form. As in a
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developed by Odisea
Software and published by Proein Soft Line only in Spanish for the
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The game was well received by
Spanish video game press.
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256:"Micromania Segunda Epoca (Spanish) Issue 07"
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179:or items in his possession. The game's
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392:Video games scored by Frédéric Motte
402:Video games set in the 13th century
407:Video games set in the Middle Ages
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236:"MicroHobby Magazine Issue 182"
387:Video games developed in Spain
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82:Professional Adventure Writer
382:Video games about witchcraft
357:Europe-exclusive video games
327:Interactive Fiction Database
214:gave it a score of 8/10 and
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397:Video games set in castles
173:tabletop role-playing game
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372:Single-player video games
342:1980s interactive fiction
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21:Abracadabra! (video game)
377:Video games about ghosts
19:Not to be confused with
177:non-player character
362:Fantasy video games
122:Interactive fiction
412:ZX Spectrum games
352:Amstrad CPC games
308:World of Spectrum
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347:1988 video games
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61:Proein Soft Line
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277:April-May 1989.
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51:Odisea Software
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26:1988 video game
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16:1988 video game
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146:text adventure
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317:at CPC Power
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259:. Retrieved
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239:. Retrieved
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71:Jorge Blecua
57:Publisher(s)
47:Developer(s)
322:Abracadabra
314:Abracadabra
303:Abracadabra
292:Abracadabra
169:Abracadabra
158:ZX Spectrum
150:Amstrad CPC
141:Abracadabra
102:ZX Spectrum
94:Amstrad CPC
89:Platform(s)
67:Designer(s)
32:Abracadabra
336:Categories
261:2015-10-13
241:2015-10-13
222:References
212:Micromania
207:MicroHobby
367:MSX games
297:MobyGames
201:Reception
160:in 1988.
164:Gameplay
117:Genre(s)
325:in the
306:at the
184:world.
128:Mode(s)
108:Release
181:parser
77:Engine
144:is a
275:CAAD
216:CAAD
192:Plot
156:and
111:1988
295:at
154:MSX
98:MSX
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152:,
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