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Ace (video game)

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provided an overview of important nearby objects. An onboard screen displays various flight information and warning messages, and features a speech synthesizer that occasionally announces dangers, such as approaching enemies or missile attacks. Finally, a small rear-view camera allows the player to observe enemies and missiles on their tail. The game also features a two player mode, where one player flies the plane and the other aims and fires the guns.
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or winter time and either daytime or nighttime, altering the scenery. The player must choose from the range of weapons that will be mounted on their AWAT plane. These include air-to-air, air-to-ground, air-to-sea and multipurpose missiles, depending on what enemies the player chooses to engage. In addition, the plane is equipped with a machine gun and decoy flares against hostile missiles.
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the enemy's advance. Despite being the lone defender and greatly outnumbered, they must fight enemy forces on all fronts: aerial, ground and naval. The player progresses through the game engaging different contingents of the invaders. Initially, they must intercept enemy fighter planes, helicopters and landing ground forces, including tanks, land bases and
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At the start of the game, the player is presented with a range of options that determine the experience. The game offers nine selectable levels of difficulty, including a tutorial difficulty in which the enemy forces do not fire back. Among the options, the player can choose to play either in summer
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The game was well-received and, despite various issues, it was lauded by critics as one of the best air combat simulators of the time and particularly praised for its accessible gameplay. The game was developed with a budget of £40k by the small UK-based Cascade Games, who later produced two sequels
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forces. The player takes the role of a fighter plane pilot, who must defeat the invasion. To accomplish this, the player pilots one of the three available Mark 2.1 AWAT (All-Weather All-Terrain) combat aircraft and is charged with defending the last three Allied airbases being evacuated in front of
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The game ends in defeat if the player crashes, runs out of fuel, or is shot down by taking too much damage. The player can also eject, but can only do so safely over Allied territory. The player is victorious if they defeat all enemy forces. During the game, points are awarded and displayed in the
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At the start of the game, the player has to take off the runway at an Allied base. Afterwards they can fly around and look for enemies to engage. The player can open their Satellite Intelligence Map, which shows a live map of the immediate coastline with items of interest, such as, friendly bases,
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The in-game screen shows the cockpit view split between top half for plane's front view and bottom half for plane's instrumentation. The control panel shows the plane's crucial data, including speed, altitude, thrust, fuel, roll/pitch indicators and a compass. The panel also features a radar that
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enemy positions, and refuelling locations. The player can perform various flight manoeuvres and stunts mid-air, such are loops, rolls, or dummy stalls. Flying, especially at high altitudes, spends the plane's fuel and the player must either return to their base or perform an
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as one of the best available flight simulators of the time. Overall, the critics agreed that the game's arcade-like gameplay was easy to get into and play, but ultimately difficult to master and challenging to finish. Reviewers also negatively remarked upon the inclusion of
328:. Wilhelmy explained that he wanted to create a fast-paced flying game with responsive graphics that other games of the time struggled with. Cascade hired programmer Ian Martin and graphics designer Damon Redmond to work on the project in 1985. The first version known as 323:
The game was developed by Cascade Games founded in 1983 by Guy Wilhelmy and Nigel Stevens. Wilhelmy had a pilot's license and had experience with aircraft control and responsiveness, while Stevens' father had been in British
393:(1983) game compilation that featured simplistic and subpar games. Stevens points out that without the income from the compilation, the project would not have been possible. The developers estimate the production cost of 363:
version was announced and Cascade Games promised a quick delivery with "speed and smoothness exceeding previous simulators". Having sold over half a million copies on 8-bit machines, the game's port was announced for
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awarded the game 5/5 stars and praised the game's intentionally accessible gameplay as the high point. They felt the environment graphics were not great, while important objects and effects stood out well.
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gave the game 3/4 points and lauded the game even by 1991's standards. While they noted simple start, they also noted good graphics, fast-paced gameplay with superb dogfights and basic simulation.
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rated this version at 54% calling it challenging, but lacking in action. They described environmental detail and fighting as the high points, but criticized sound as poor and graphics as slow.
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rated C64 version very positively, awarding gameplay 9/10 points calling it the new title for the best of flight simulators. They described it as very well presented with a clear layout.
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noted the C16 version for fast, but involved action. Their review of Plus/4 described it similarly, and called it one of the best dedicated Plus/4 games, only giving sound a lower score.
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rated the C64 bargain game 8/10 comparing it more to aerial combat simulator than just a flight simulator. They noted plenty of gameplay and some simulation to keep the player occupied.
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bundle at 89% calling it an "indisputable bargain". They praised the fast and uncluttered gameplay with simple objectives, while remarked that the graphics were not the best.
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67% and felt that, while the original reviewer's opinions held true, the game did not stand up to time, with graphics being tacky and sparse and having programming issues.
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gave the Amstrad version 85%, praising the gameplay and graphics. They noted that it was an approachable flight simulator that can be played without reading the manual.
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review labeled it a "monster hit" and called it a quality flying experience praising good sound, excellent graphics with use of horizon line, and well-defined objects.
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The player takes the role of a fighter jet pilot defending the English coastland against an enemy invasion, having to fight off aerial, ground and naval forces while
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rated the bundle 87/100 describing the bundle as closer to arcade games rather than flight simulators, concluding that they were good games "with a few bugs".
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copy protection system where the game would display a garbled image and the player would need to use the provided colored lens to view the two-letter code.
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90% and described it as the most exciting flight simulator on C64 to date. They noted good instruction, many available options, and easy controls.
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later gave the game 57% and noted that, although receiving praise during release, its lacking gameplay did not age well. On the other hand,
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criticized the Plus/4 version for poor innovation, but scored it highly on gameplay and graphics, describing them as "realistic".
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awarded the game 90% for C64 and 87% for the Spectrum version praising the game and describing it as "essential purchase".
1704: 1353: 778: 1480: 770: 1852: 1039: 1817: 1490: 380:). The game was marketed to America, and the C64 and Amiga versions were released and published in US by UXB in 1986. 1570: 1095: 561:
as easy to use and understand. They later noted that Plus/4 version was the best yet among the available platforms.
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rated it 81%, criticizing quite sound and calling out the graphics and overall quality as average for the genre.
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4/5 points calling it a simulation that would appeal to arcade players, but they gave the sound 1/5 points.
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Martin recalls that afterwards the team had creative freedom to pursue different ideas for the planned
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The game is set on the Southern coastland of England during an enemy invasion against the remaining
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awarded 8 stars to gameplay, describing it is "as good as anything" within the C16's limitations.
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version, and after several months of development and a small delay, the C64 version called simply
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gave the game 8/10 noting it as unrealistic for a simulator, but easy to get into and addictive.
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sites. Once the enemy is sufficiently driven back, the player can engage the naval fleet.
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control panel for destroyed enemies and on game end tallied up in a high score table.
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bases evacuate. The display shows the plane's instrumentation and cockpit view.
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was released in September 1985. ZX Spectrum version followed the next year. An
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home computers. Martin describes that an advertisement erroneously promising a
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The player performing aerial refueling using boom and receptacle system (C64).
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versions received the highest critic attention and praise on release.
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gave both the C16 and Plus/4 version 5 out of 5 stars and described
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for having found the right balance between simulation and action.
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The first version for C16 and Plus/4 received positive reviews.
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version forced them to develop it under threat of action by
1135:. No. 1. Gollner Publishing. October 1989. p. 8 1552:. No. 25. Argus Specialist Publications. p. 60 678:
The game was later sold at bargain prices, bundled with
861:. Vol. 6, no. 9. Riverside Press. p. 46 1757:"Roger Frames Buys Budjit Games – ACE & ACE II" 655:reviewers had trouble getting it to work and pass. 193: 181: 148: 108: 98: 88: 53: 43: 26: 1197:. No. 72. Alphavite Publications. p. 37 1253:. No. 17. Scot Press. May 1985. p. 13 238:in 1985 by Cascade Games. It was ported to the 661:called it "notorious Lenslok" in retrospect. 368:. ComTec was tasked with porting the game to 8: 472: 1843:Video games developed in the United Kingdom 1438: 1436: 426: 32: 23: 682:and received several retrospect reviews. 1033: 1031: 1029: 1027: 1475: 1473: 1471: 1338: 1336: 1303: 1301: 1269: 1267: 1182: 1180: 895: 803: 801: 799: 797: 795: 744: 387:, Cascade Games was infamous for their 1404: 1402: 960: 958: 893: 891: 889: 887: 885: 883: 881: 879: 877: 875: 1010:"From the Archives – Cascade Games". 932: 930: 928: 764: 762: 760: 758: 756: 754: 752: 750: 748: 7: 1005: 1003: 1001: 999: 997: 995: 993: 991: 846: 844: 842: 840: 838: 836: 431: 422: 1445:"Strategy Simulation Review – ACE" 1216:"Lloyd Mangram's Lookback at 1986" 397:at £40k. Following the release of 14: 1443:Taylor, Graham (September 1986). 769:Duvall, George (September 1986). 474: 1310:"Screen Space – Screen Star ACE" 1065:"Software Preview – It's an Ace" 1020:. November 2012. pp. 42–47. 851:Jago, Francis (September 1986). 493: 488: 483: 478: 473: 424:Main release (C64 and ZX) scores 401:, Cascade moved into mainstream 1187:Henderson, Rik (October 1990). 1308:Hamilton, Ferdy (April 1986). 1063:Edgeley, Clare (August 1986). 1038:Martin, Ian (2 January 2008). 900:Liddon, Gary (December 1985). 1: 1813:Commodore 16 and Plus/4 games 1705:Argus Specialist Publications 1354:Argus Specialist Publications 779:Argus Specialist Publications 332:was released in 1985 for the 226:video game published for the 771:"Spectrum Game Review – ACE" 346:Advertising Standards Agency 1769:. November 1990. p. 32 1676:. February 1991. p. 64 1645:. November 1990. p. 70 1524:. February 1987. p. 39 1491:Sportscene Specialist Press 1422:. February 1986. p. 31 1189:"Bargain Bucket – ACE/ACE2" 1108:. February 1987. p. 16 977:. December 1985. p. 44 636:Several reviewers regarded 330:A.C.E.: Air Combat Emulator 1869: 1633:"Budget – ACE & ACE 2" 1493:. October 1986. p. 78 1374:Cooke, Stuart (May 1986). 1228:. January 1987. p. 57 1040:"ACE: Air Combat Emulator" 853:"Software Shortlist – ACE" 808:Laidlaw, Paul (May 1985). 1838:Single-player video games 1166:. August 1986. p. 38 435: 432: 31: 1833:Combat flight simulators 1707:. April 1993. p. 18 1638:Computer and Video Games 1583:. March 1987. p. 46 1415:Computer and Video Games 1410:"Software Reviews – ACE" 1356:. April 1986. p. 66 1159:Computer and Video Games 938:"Software Reviews – ACE" 691:Computer and Video Games 587:Computer and Video Games 455:Computer and Video Games 1738:. July 1991. p. 15 1614:. June 1988. p. 83 1602:"Cheapo Round-Up – ACE" 1096:"Amscene – Flying High" 966:"Screen Scene – A.C.E." 319:Development and release 224:combat flight simulator 188:Combat flight simulator 1287:. May 1985. p. 46 383:Before the release of 295: 1664:"Budget! – ACE/ACE 2" 1544:"Cheap Thrills – ACE" 1376:"Action Replay – Ace" 570:The expanded C64 and 293: 38:ZX Spectrum box cover 1275:"Screen Scene – Ace" 403:AAA game development 1853:Cascade Games games 1571:"Action test – ACE" 429: 219:Air Combat Emulator 1818:Commodore 64 games 1251:Commodore Horizons 1018:Imagine Publishing 543:Commodore Horizons 427: 296: 1848:ZX Spectrum games 1808:Amstrad PCW games 1803:Amstrad CPC games 1695:"Round-Up! – ACE" 1542:TH (April 1987). 538: 537: 203: 202: 1860: 1793:1985 video games 1778: 1777: 1775: 1774: 1762:Commodore Format 1753: 1747: 1746: 1744: 1743: 1731:Commodore Format 1722: 1716: 1715: 1713: 1712: 1691: 1685: 1684: 1682: 1681: 1660: 1654: 1653: 1651: 1650: 1641:. No. 108. 1629: 1623: 1622: 1620: 1619: 1598: 1592: 1591: 1589: 1588: 1567: 1561: 1560: 1558: 1557: 1539: 1533: 1532: 1530: 1529: 1508: 1502: 1501: 1499: 1498: 1477: 1466: 1465: 1463: 1462: 1440: 1431: 1430: 1428: 1427: 1406: 1397: 1396: 1394: 1393: 1371: 1365: 1364: 1362: 1361: 1340: 1331: 1330: 1328: 1327: 1305: 1296: 1295: 1293: 1292: 1271: 1262: 1261: 1259: 1258: 1243: 1237: 1236: 1234: 1233: 1212: 1206: 1205: 1203: 1202: 1184: 1175: 1174: 1172: 1171: 1150: 1144: 1143: 1141: 1140: 1123: 1117: 1116: 1114: 1113: 1092: 1086: 1085: 1083: 1082: 1060: 1054: 1053: 1051: 1050: 1035: 1022: 1021: 1016:. No. 109. 1007: 986: 985: 983: 982: 962: 953: 952: 950: 949: 934: 923: 922: 920: 919: 914:. pp. 26–27 897: 870: 869: 867: 866: 848: 831: 830: 828: 827: 805: 790: 789: 787: 786: 781:. pp. 38–39 766: 719:Commodore Format 713:Commodore Format 498: 497: 496: 492: 491: 487: 486: 482: 481: 477: 476: 430: 309:aerial refueling 173: 160: 80: 67: 36: 24: 1868: 1867: 1863: 1862: 1861: 1859: 1858: 1857: 1783: 1782: 1781: 1772: 1770: 1755: 1754: 1750: 1741: 1739: 1734:. No. 10. 1724: 1723: 1719: 1710: 1708: 1700:Commodore Force 1693: 1692: 1688: 1679: 1677: 1672:. No. 70. 1662: 1661: 1657: 1648: 1646: 1631: 1630: 1626: 1617: 1615: 1610:. No. 57. 1600: 1599: 1595: 1586: 1584: 1579:. No. 18. 1569: 1568: 1564: 1555: 1553: 1541: 1540: 1536: 1527: 1525: 1520:. No. 41. 1510: 1509: 1505: 1496: 1494: 1489:. No. 10. 1479: 1478: 1469: 1460: 1458: 1453:. No. 54. 1442: 1441: 1434: 1425: 1423: 1418:. No. 52. 1408: 1407: 1400: 1391: 1389: 1384:. No. 20. 1373: 1372: 1368: 1359: 1357: 1352:. No. 13. 1344:"Reviews – ACE" 1342: 1341: 1334: 1325: 1323: 1318:. No. 31. 1307: 1306: 1299: 1290: 1288: 1283:. No. 20. 1273: 1272: 1265: 1256: 1254: 1245: 1244: 1240: 1231: 1229: 1224:. No. 36. 1214: 1213: 1209: 1200: 1198: 1186: 1185: 1178: 1169: 1167: 1162:. No. 58. 1152: 1151: 1147: 1138: 1136: 1125: 1124: 1120: 1111: 1109: 1104:. No. 17. 1094: 1093: 1089: 1080: 1078: 1073:. No. 53. 1062: 1061: 1057: 1048: 1046: 1037: 1036: 1025: 1009: 1008: 989: 980: 978: 973:. No. 27. 964: 963: 956: 947: 945: 936: 935: 926: 917: 915: 899: 898: 873: 864: 862: 850: 849: 834: 825: 823: 818:. No. 32. 810:"Reviews – ACE" 807: 806: 793: 784: 782: 777:. No. 32. 768: 767: 746: 742: 707:Commodore Force 539: 494: 489: 484: 479: 425: 421: 326:Royal Air Force 321: 288: 271: 216:as acronym for 177: 168: 164: 155: 84: 75: 71: 62: 39: 22: 21:1985 video game 17: 16:1985 video game 12: 11: 5: 1866: 1864: 1856: 1855: 1850: 1845: 1840: 1835: 1830: 1825: 1820: 1815: 1810: 1805: 1800: 1795: 1785: 1784: 1780: 1779: 1765:. No. 2. 1748: 1717: 1703:. No. 4. 1686: 1655: 1624: 1607:Commodore User 1593: 1576:Amstrad Action 1562: 1549:Computer Gamer 1534: 1517:Commodore User 1512:"Games of '86" 1503: 1467: 1432: 1398: 1381:Your Commodore 1366: 1349:Computer Gamer 1332: 1315:Commodore User 1297: 1280:Commodore User 1263: 1238: 1207: 1176: 1145: 1118: 1101:Amstrad Action 1087: 1055: 1023: 987: 970:Commodore User 954: 942:Computer Gamer 924: 910:. No. 8. 871: 832: 791: 743: 741: 738: 733:Your Commodore 685:Commodore User 672:Amstrad Action 666:Computer Gamer 652:Computer Gamer 593:Commodore User 564:Your Commodore 554:Computer Gamer 548:Commodore User 536: 535: 532: 529:Computer Gamer 524: 523: 520: 512: 511: 508: 500: 499: 470: 462: 461: 458: 450: 449: 446: 438: 437: 434: 423: 420: 417: 320: 317: 287: 284: 270: 267: 201: 200: 195: 191: 190: 185: 179: 178: 176: 175: 165: 163: 162: 152: 150: 146: 145: 112: 106: 105: 102: 96: 95: 92: 86: 85: 83: 82: 72: 70: 69: 59: 57: 51: 50: 47: 41: 40: 37: 29: 28: 20: 15: 13: 10: 9: 6: 4: 3: 2: 1865: 1854: 1851: 1849: 1846: 1844: 1841: 1839: 1836: 1834: 1831: 1829: 1826: 1824: 1821: 1819: 1816: 1814: 1811: 1809: 1806: 1804: 1801: 1799: 1796: 1794: 1791: 1790: 1788: 1768: 1764: 1763: 1758: 1752: 1749: 1737: 1733: 1732: 1727: 1721: 1718: 1706: 1702: 1701: 1696: 1690: 1687: 1675: 1671: 1670: 1665: 1659: 1656: 1644: 1640: 1639: 1634: 1628: 1625: 1613: 1609: 1608: 1603: 1597: 1594: 1582: 1578: 1577: 1572: 1566: 1563: 1551: 1550: 1545: 1538: 1535: 1523: 1519: 1518: 1513: 1507: 1504: 1492: 1488: 1487: 1486:Your Sinclair 1482: 1476: 1474: 1472: 1468: 1456: 1452: 1451: 1450:Sinclair User 1446: 1439: 1437: 1433: 1421: 1417: 1416: 1411: 1405: 1403: 1399: 1387: 1383: 1382: 1377: 1370: 1367: 1355: 1351: 1350: 1345: 1339: 1337: 1333: 1321: 1317: 1316: 1311: 1304: 1302: 1298: 1286: 1282: 1281: 1276: 1270: 1268: 1264: 1252: 1248: 1242: 1239: 1227: 1223: 1222: 1217: 1211: 1208: 1196: 1195: 1190: 1183: 1181: 1177: 1165: 1161: 1160: 1155: 1149: 1146: 1134: 1133: 1128: 1122: 1119: 1107: 1103: 1102: 1097: 1091: 1088: 1076: 1072: 1071: 1070:Sinclair User 1066: 1059: 1056: 1045: 1041: 1034: 1032: 1030: 1028: 1024: 1019: 1015: 1014: 1006: 1004: 1002: 1000: 998: 996: 994: 992: 988: 976: 972: 971: 967: 961: 959: 955: 943: 939: 933: 931: 929: 925: 913: 909: 908: 903: 896: 894: 892: 890: 888: 886: 884: 882: 880: 878: 876: 872: 860: 859: 858:Your Computer 854: 847: 845: 843: 841: 839: 837: 833: 821: 817: 816: 811: 804: 802: 800: 798: 796: 792: 780: 776: 772: 765: 763: 761: 759: 757: 755: 753: 751: 749: 745: 739: 737: 735: 734: 729: 725: 721: 720: 715: 714: 709: 708: 703: 699: 698: 693: 692: 687: 686: 681: 676: 674: 673: 668: 667: 662: 660: 659: 654: 653: 648: 644: 639: 634: 632: 628: 624: 623: 622:Your Computer 618: 617: 616:Your Sinclair 611: 610: 609:Sinclair User 605: 604: 599: 595: 594: 589: 588: 583: 579: 578: 573: 568: 566: 565: 560: 556: 555: 550: 549: 544: 533: 531: 530: 526: 525: 521: 519: 518: 514: 513: 509: 507: 506: 505:Your Sinclair 502: 501: 471: 469: 468: 467:Sinclair User 464: 463: 459: 457: 456: 452: 451: 447: 445: 444: 440: 439: 428:Review scores 418: 416: 414: 410: 409: 404: 400: 396: 392: 391: 386: 381: 379: 375: 371: 367: 362: 358: 354: 349: 347: 343: 339: 335: 331: 327: 318: 316: 312: 310: 304: 300: 292: 285: 283: 281: 276: 268: 266: 265:to the game. 262: 260: 255: 253: 249: 245: 241: 237: 233: 229: 225: 221: 220: 215: 214: 210:(stylized as 209: 208: 199: 198:Single-player 196: 192: 189: 186: 184: 180: 171: 167: 166: 158: 154: 153: 151: 147: 144: 140: 136: 132: 128: 124: 120: 116: 113: 111: 107: 104:Damon Redmond 103: 101: 97: 93: 91: 90:Programmer(s) 87: 78: 74: 73: 68:Cascade Games 65: 61: 60: 58: 56: 52: 49:Cascade Games 48: 46: 42: 35: 30: 25: 19: 1823:VIC-20 games 1771:. 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Index

Ace box cover art for ZX Spectrum version
Developer(s)
Publisher(s)
UK
NA
Programmer(s)
Artist(s)
Platform(s)
Commodore 16
Plus/4
VIC-20
Commodore 64
ZX Spectrum
Amstrad CPC
Amstrad PCW
Amiga
UK
NA
Genre(s)
Combat flight simulator
Single-player
combat flight simulator
Commodore 64
VIC-20
Plus/4
Amstrad CPC
Amstrad PCW
Amiga
ZX Spectrum
Allied

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