303:
provided an overview of important nearby objects. An onboard screen displays various flight information and warning messages, and features a speech synthesizer that occasionally announces dangers, such as approaching enemies or missile attacks. Finally, a small rear-view camera allows the player to observe enemies and missiles on their tail. The game also features a two player mode, where one player flies the plane and the other aims and fires the guns.
299:
or winter time and either daytime or nighttime, altering the scenery. The player must choose from the range of weapons that will be mounted on their AWAT plane. These include air-to-air, air-to-ground, air-to-sea and multipurpose missiles, depending on what enemies the player chooses to engage. In addition, the plane is equipped with a machine gun and decoy flares against hostile missiles.
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the enemy's advance. Despite being the lone defender and greatly outnumbered, they must fight enemy forces on all fronts: aerial, ground and naval. The player progresses through the game engaging different contingents of the invaders. Initially, they must intercept enemy fighter planes, helicopters and landing ground forces, including tanks, land bases and
34:
298:
At the start of the game, the player is presented with a range of options that determine the experience. The game offers nine selectable levels of difficulty, including a tutorial difficulty in which the enemy forces do not fire back. Among the options, the player can choose to play either in summer
264:
The game was well-received and, despite various issues, it was lauded by critics as one of the best air combat simulators of the time and particularly praised for its accessible gameplay. The game was developed with a budget of £40k by the small UK-based
Cascade Games, who later produced two sequels
277:
forces. The player takes the role of a fighter plane pilot, who must defeat the invasion. To accomplish this, the player pilots one of the three available Mark 2.1 AWAT (All-Weather All-Terrain) combat aircraft and is charged with defending the last three Allied airbases being evacuated in front of
314:
The game ends in defeat if the player crashes, runs out of fuel, or is shot down by taking too much damage. The player can also eject, but can only do so safely over Allied territory. The player is victorious if they defeat all enemy forces. During the game, points are awarded and displayed in the
306:
At the start of the game, the player has to take off the runway at an Allied base. Afterwards they can fly around and look for enemies to engage. The player can open their
Satellite Intelligence Map, which shows a live map of the immediate coastline with items of interest, such as, friendly bases,
302:
The in-game screen shows the cockpit view split between top half for plane's front view and bottom half for plane's instrumentation. The control panel shows the plane's crucial data, including speed, altitude, thrust, fuel, roll/pitch indicators and a compass. The panel also features a radar that
307:
enemy positions, and refuelling locations. The player can perform various flight manoeuvres and stunts mid-air, such are loops, rolls, or dummy stalls. Flying, especially at high altitudes, spends the plane's fuel and the player must either return to their base or perform an
640:
as one of the best available flight simulators of the time. Overall, the critics agreed that the game's arcade-like gameplay was easy to get into and play, but ultimately difficult to master and challenging to finish. Reviewers also negatively remarked upon the inclusion of
328:. Wilhelmy explained that he wanted to create a fast-paced flying game with responsive graphics that other games of the time struggled with. Cascade hired programmer Ian Martin and graphics designer Damon Redmond to work on the project in 1985. The first version known as
323:
The game was developed by
Cascade Games founded in 1983 by Guy Wilhelmy and Nigel Stevens. Wilhelmy had a pilot's license and had experience with aircraft control and responsiveness, while Stevens' father had been in British
393:(1983) game compilation that featured simplistic and subpar games. Stevens points out that without the income from the compilation, the project would not have been possible. The developers estimate the production cost of
363:
version was announced and
Cascade Games promised a quick delivery with "speed and smoothness exceeding previous simulators". Having sold over half a million copies on 8-bit machines, the game's port was announced for
612:
awarded the game 5/5 stars and praised the game's intentionally accessible gameplay as the high point. They felt the environment graphics were not great, while important objects and effects stood out well.
716:
gave the game 3/4 points and lauded the game even by 1991's standards. While they noted simple start, they also noted good graphics, fast-paced gameplay with superb dogfights and basic simulation.
675:
rated this version at 54% calling it challenging, but lacking in action. They described environmental detail and fighting as the high points, but criticized sound as poor and graphics as slow.
590:
rated C64 version very positively, awarding gameplay 9/10 points calling it the new title for the best of flight simulators. They described it as very well presented with a clear layout.
551:
noted the C16 version for fast, but involved action. Their review of Plus/4 described it similarly, and called it one of the best dedicated Plus/4 games, only giving sound a lower score.
688:
rated the C64 bargain game 8/10 comparing it more to aerial combat simulator than just a flight simulator. They noted plenty of gameplay and some simulation to keep the player occupied.
1842:
730:
bundle at 89% calling it an "indisputable bargain". They praised the fast and uncluttered gameplay with simple objectives, while remarked that the graphics were not the best.
704:
67% and felt that, while the original reviewer's opinions held true, the game did not stand up to time, with graphics being tacky and sparse and having programming issues.
669:
gave the
Amstrad version 85%, praising the gameplay and graphics. They noted that it was an approachable flight simulator that can be played without reading the manual.
633:
review labeled it a "monster hit" and called it a quality flying experience praising good sound, excellent graphics with use of horizon line, and well-defined objects.
345:
257:
The player takes the role of a fighter jet pilot defending the
English coastland against an enemy invasion, having to fight off aerial, ground and naval forces while
736:
rated the bundle 87/100 describing the bundle as closer to arcade games rather than flight simulators, concluding that they were good games "with a few bugs".
645:
copy protection system where the game would display a garbled image and the player would need to use the provided colored lens to view the two-letter code.
311:. To refuel mid-air, the player has to rendezvous with a refuelling plane at the specified coordinates and perform a probe and drogue refuelling manoeuvre.
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90% and described it as the most exciting flight simulator on C64 to date. They noted good instruction, many available options, and easy controls.
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later gave the game 57% and noted that, although receiving praise during release, its lacking gameplay did not age well. On the other hand,
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criticized the Plus/4 version for poor innovation, but scored it highly on gameplay and graphics, describing them as "realistic".
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405:. Wilhelmy says that Cascade boasted over a million GBP in turnover over the following years. The company produced two sequels,
1663:
1543:
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awarded the game 90% for C64 and 87% for the
Spectrum version praising the game and describing it as "essential purchase".
1704:
1353:
778:
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770:
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1039:
1817:
1490:
380:). The game was marketed to America, and the C64 and Amiga versions were released and published in US by UXB in 1986.
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as easy to use and understand. They later noted that Plus/4 version was the best yet among the available platforms.
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rated it 81%, criticizing quite sound and calling out the graphics and overall quality as average for the genre.
402:
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4/5 points calling it a simulation that would appeal to arcade players, but they gave the sound 1/5 points.
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Martin recalls that afterwards the team had creative freedom to pursue different ideas for the planned
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The game is set on the
Southern coastland of England during an enemy invasion against the remaining
545:
awarded 8 stars to gameplay, describing it is "as good as anything" within the C16's limitations.
355:
version, and after several months of development and a small delay, the C64 version called simply
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gave the game 8/10 noting it as unrealistic for a simulator, but easy to get into and addictive.
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sites. Once the enemy is sufficiently driven back, the player can engage the naval fleet.
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control panel for destroyed enemies and on game end tallied up in a high score table.
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bases evacuate. The display shows the plane's instrumentation and cockpit view.
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was released in
September 1985. ZX Spectrum version followed the next year. An
340:
home computers. Martin describes that an advertisement erroneously promising a
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The player performing aerial refueling using boom and receptacle system (C64).
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versions received the highest critic attention and praise on release.
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122:
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gave both the C16 and Plus/4 version 5 out of 5 stars and described
944:. No. 1. Argus Specialist Publications. April 1985. p. 46
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for having found the right balance between simulation and action.
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The first version for C16 and Plus/4 received positive reviews.
415:(1989), and various other games before closing down in 1990.
344:
version forced them to develop it under threat of action by
1135:. No. 1. Gollner Publishing. October 1989. p. 8
1552:. No. 25. Argus Specialist Publications. p. 60
678:
The game was later sold at bargain prices, bundled with
861:. Vol. 6, no. 9. Riverside Press. p. 46
1757:"Roger Frames Buys Budjit Games – ACE & ACE II"
655:reviewers had trouble getting it to work and pass.
193:
181:
148:
108:
98:
88:
53:
43:
26:
1197:. No. 72. Alphavite Publications. p. 37
1253:. No. 17. Scot Press. May 1985. p. 13
238:in 1985 by Cascade Games. It was ported to the
661:called it "notorious Lenslok" in retrospect.
368:. ComTec was tasked with porting the game to
8:
472:
1843:Video games developed in the United Kingdom
1438:
1436:
426:
32:
23:
682:and received several retrospect reviews.
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387:, Cascade Games was infamous for their
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1010:"From the Archives – Cascade Games".
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7:
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1445:"Strategy Simulation Review – ACE"
1216:"Lloyd Mangram's Lookback at 1986"
397:at £40k. Following the release of
14:
1443:Taylor, Graham (September 1986).
769:Duvall, George (September 1986).
474:
1310:"Screen Space – Screen Star ACE"
1065:"Software Preview – It's an Ace"
1020:. November 2012. pp. 42–47.
851:Jago, Francis (September 1986).
493:
488:
483:
478:
473:
424:Main release (C64 and ZX) scores
401:, Cascade moved into mainstream
1187:Henderson, Rik (October 1990).
1308:Hamilton, Ferdy (April 1986).
1063:Edgeley, Clare (August 1986).
1038:Martin, Ian (2 January 2008).
900:Liddon, Gary (December 1985).
1:
1813:Commodore 16 and Plus/4 games
1705:Argus Specialist Publications
1354:Argus Specialist Publications
779:Argus Specialist Publications
332:was released in 1985 for the
226:video game published for the
771:"Spectrum Game Review – ACE"
346:Advertising Standards Agency
1769:. November 1990. p. 32
1676:. February 1991. p. 64
1645:. November 1990. p. 70
1524:. February 1987. p. 39
1491:Sportscene Specialist Press
1422:. February 1986. p. 31
1189:"Bargain Bucket – ACE/ACE2"
1108:. February 1987. p. 16
977:. December 1985. p. 44
636:Several reviewers regarded
330:A.C.E.: Air Combat Emulator
1869:
1633:"Budget – ACE & ACE 2"
1493:. October 1986. p. 78
1374:Cooke, Stuart (May 1986).
1228:. January 1987. p. 57
1040:"ACE: Air Combat Emulator"
853:"Software Shortlist – ACE"
808:Laidlaw, Paul (May 1985).
1838:Single-player video games
1166:. August 1986. p. 38
435:
432:
31:
1833:Combat flight simulators
1707:. April 1993. p. 18
1638:Computer and Video Games
1583:. March 1987. p. 46
1415:Computer and Video Games
1410:"Software Reviews – ACE"
1356:. April 1986. p. 66
1159:Computer and Video Games
938:"Software Reviews – ACE"
691:Computer and Video Games
587:Computer and Video Games
455:Computer and Video Games
1738:. July 1991. p. 15
1614:. June 1988. p. 83
1602:"Cheapo Round-Up – ACE"
1096:"Amscene – Flying High"
966:"Screen Scene – A.C.E."
319:Development and release
224:combat flight simulator
188:Combat flight simulator
1287:. May 1985. p. 46
383:Before the release of
295:
1664:"Budget! – ACE/ACE 2"
1544:"Cheap Thrills – ACE"
1376:"Action Replay – Ace"
570:The expanded C64 and
293:
38:ZX Spectrum box cover
1275:"Screen Scene – Ace"
403:AAA game development
1853:Cascade Games games
1571:"Action test – ACE"
429:
219:Air Combat Emulator
1818:Commodore 64 games
1251:Commodore Horizons
1018:Imagine Publishing
543:Commodore Horizons
427:
296:
1848:ZX Spectrum games
1808:Amstrad PCW games
1803:Amstrad CPC games
1695:"Round-Up! – ACE"
1542:TH (April 1987).
538:
537:
203:
202:
1860:
1793:1985 video games
1778:
1777:
1775:
1774:
1762:Commodore Format
1753:
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1744:
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1731:Commodore Format
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1641:. No. 108.
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1016:. No. 109.
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914:. pp. 26–27
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781:. pp. 38–39
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719:Commodore Format
713:Commodore Format
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309:aerial refueling
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24:
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1734:. No. 10.
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1700:Commodore Force
1693:
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1679:
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1672:. No. 70.
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1610:. No. 57.
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1579:. No. 18.
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1520:. No. 41.
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1489:. No. 10.
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1453:. No. 54.
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1418:. No. 52.
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1384:. No. 20.
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1352:. No. 13.
1344:"Reviews – ACE"
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1318:. No. 31.
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1283:. No. 20.
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1162:. No. 58.
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1073:. No. 53.
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973:. No. 27.
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818:. No. 32.
810:"Reviews – ACE"
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777:. No. 32.
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707:Commodore Force
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326:Royal Air Force
321:
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216:as acronym for
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84:
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62:
39:
22:
21:1985 video game
17:
16:1985 video game
12:
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1765:. No. 2.
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1703:. No. 4.
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1655:
1624:
1607:Commodore User
1593:
1576:Amstrad Action
1562:
1549:Computer Gamer
1534:
1517:Commodore User
1512:"Games of '86"
1503:
1467:
1432:
1398:
1381:Your Commodore
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1349:Computer Gamer
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1315:Commodore User
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1280:Commodore User
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1207:
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1118:
1101:Amstrad Action
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987:
970:Commodore User
954:
942:Computer Gamer
924:
910:. No. 8.
871:
832:
791:
743:
741:
738:
733:Your Commodore
685:Commodore User
672:Amstrad Action
666:Computer Gamer
652:Computer Gamer
593:Commodore User
564:Your Commodore
554:Computer Gamer
548:Commodore User
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529:Computer Gamer
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1486:Your Sinclair
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1450:Sinclair User
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1823:VIC-20 games
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1457:. p. 59
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1322:. p. 44
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1250:
1247:"High Flyer"
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1199:. Retrieved
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1168:. Retrieved
1157:
1154:"News – ACE"
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1137:. Retrieved
1132:Amiga Action
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1077:. p. 98
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115:Commodore 16
55:Publisher(s)
45:Developer(s)
18:
1798:Amiga games
1013:Retro Gamer
658:Retro Gamer
572:ZX Spectrum
433:Publication
411:(1987) and
390:Cassette 50
370:Amstrad PCW
361:Amstrad CPC
252:ZX Spectrum
244:Amstrad PCW
240:Amstrad CPC
139:Amstrad PCW
135:Amstrad CPC
131:ZX Spectrum
110:Platform(s)
1787:Categories
1773:2016-01-19
1767:Future plc
1742:2016-01-25
1736:Future plc
1711:2016-02-05
1680:2016-01-19
1649:2016-01-19
1618:2016-01-19
1587:2016-01-22
1581:Future plc
1556:2016-01-19
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1497:2016-01-21
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1426:2016-01-25
1392:2016-01-19
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1326:2016-01-22
1291:2016-01-19
1257:2016-02-05
1232:2016-01-20
1201:2016-01-19
1170:2016-02-05
1139:2016-02-05
1127:"Snippets"
1112:2016-02-05
1106:Future plc
1081:2016-01-21
1049:2016-01-25
981:2016-01-19
948:2016-02-05
918:2016-01-22
865:2016-01-25
826:2016-01-21
785:2016-01-25
740:References
722:rated the
94:Ian Martin
1828:DOS games
1674:Newsfield
1226:Newsfield
912:Newsfield
820:Newsfield
419:Reception
100:Artist(s)
1044:Lemon 64
413:ACE 2088
378:AmigaDOS
286:Gameplay
183:Genre(s)
1669:Zzap!64
907:Zzap!64
697:Zzap!64
643:Lenslok
596:lauded
577:Zzap!64
517:Zzap!64
222:) is a
194:Mode(s)
149:Release
580:rated
460:8.5/10
342:Plus/4
338:VIC-20
275:Allied
259:Allied
250:, and
236:Plus/4
234:, and
232:VIC-20
123:VIC-20
119:Plus/4
1726:"ACE"
1481:"ACE"
1221:Crash
902:"ACE"
815:Crash
728:Ace 2
700:gave
680:Ace 2
625:gave
603:Crash
443:Crash
436:Score
408:Ace 2
376:(for
374:Amiga
366:Amiga
248:Amiga
143:Amiga
1643:Emap
1612:Emap
1522:Emap
1455:Emap
1420:Emap
1386:Emap
1320:Emap
1285:Emap
1164:Emap
1075:Emap
975:Emap
726:and
649:and
510:8/10
372:and
336:and
269:Plot
174:1986
161:1985
724:Ace
702:Ace
638:Ace
627:Ace
598:Ace
582:Ace
559:Ace
534:4/5
522:90%
448:81%
399:Ace
395:Ace
385:Ace
357:ACE
280:SAM
213:ACE
207:Ace
81:UXB
27:Ace
1789::
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