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Adam Saltsman

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man coming from, Saltsman stated "I used to have fantasies at my old office job of running down our long, long hallway just for fun. And to literally escape. I'd forgotten about that until months after Canabalt came out. There used to be an intro cinematic that I was designing, where the character receives an email, but it was all getting in the way of the main thing". Saltsman presented the game design concept of "Time Until Death" at the 2011
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described the game as a "one-button action-opus". It was made in response to Experimental Gameplay's "Bare Minimum" challenge. The game's viral success was a surprise to him, and he later felt like he squandered the opportunity and audience. When asked in an interview where he imagined the running
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In March 2014, Saltsman re-announced Finji, a game studio that had existed since 2006 but was relaunched. Saltsman directs the studio, and his wife, Rebekah, produces and does game design. The company develops games internally and produces others. They announced four titles with the relaunch. The
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in a weekend, beginning the collaboration. Semi Secret did not have the funds to begin a new game from scratch, so the project fit their company roadmap. Saltsman did not expect to work on the game himself, but became the primary puzzle designer. It was released on January 7, 2013 for
263:. The game was Wohlwend's first as game designer, and he open sourced the game after online game sites showed no interest in purchasing it. Semi Secret's Eric Johnson found the code and made an 1330: 1297: 542: 1393: 1547: 942: 1426: 1133: 1097: 190:
almost no one in the industry ... hasn't taken serious note of its acclaim and wondered what magic formula there might be hidden in its design that can be replicated elsewhere.
1470: 1636: 484:. It is a 2D turn-based tactical survival game first announced in mid-2011. Players use traps to stop incoming monsters from entering a sacred gate. Finji distributed 1232: 1189: 169:
in which the player attempts to use a futuristic grappling hook to climb out of an underground, secret base in order to reach the surface. The game was remade into
1166: 1058: 379: 359: 1320: 504:, a "turn-based tactical survival game" in development with Shay Pierce of Deep Plaid Games, which Saltsman privately displayed during the 2014 1729: 1504: 329:
in 2012. The experimental game was first displayed to the public by Juegos Rancheros on April 5, 2013 and was released to backers of the LA/GS
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called "generally favorable" reviews. It was an honorable mention in Best Mobile Game and Nuovo Award categories of the 2012
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called Flixel. Saltsman discussed the use of Flixel as a medium for new developers, and used it to develop
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iPad, iPhone, Macintosh, Nintendo Switch, PlayStation 4, Windows, Windows Apps, Xbox One, Xbox Series X/S
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in 2009, where an anonymous runner moves in one direction and is able to jump and slide upon landing.
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announced that it would be co-publishing the "interactive musical landscape anthology" game
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iPad, iPhone, Linux, Macintosh, Nintendo Switch, PlayStation 4, tvOS, Windows, Xbox One
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Mac, Windows, Xbox One, Xbox Series X/S, Nintendo Switch, PlayStation 4, PlayStation 5
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Android, iPad, iPhone, Linux, Macintosh, PlayStation 4, Tomahawk F1, Windows, Xbox One
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amid an appeal of a lawsuit filed by the FTC attempting to prevent the acquisition.
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iPad, iPhone, Linux, Macintosh, Nintendo Switch, PlayStation 4, Windows, Xbox One
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2012. In January 2013, Saltsman was working on an Android release of the game.
1259: 280: 1384:"Hands-on with Hundreds, the addictive new iOS game from Canabalt's creators" 290:, and an honorable mention in Excellence in Visual Art at the 2013 festival. 1614: 1356: 1325: 1157:"Hundreds' metamorphosis from late night dream to addictive iOS puzzle game" 1092: 969: 937: 537:
In 2023 Finji along with a few other indie game studios were involved in an
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that September. Since 2018 the title has been available for free from
1026:"The Running Man: behind the sketchbooks of Adam Saltsman's Canabalt" 272: 1497:"Adam Saltsman announces new game collab Overland, new studio Finji" 911:"Stencyl: Make iPhone, iPad, Android & Flash Games without code" 774:
Macintosh, Nintendo Switch, PlayStation 4, PlayStation 5, Windows
325:(stylized A͈L͈P͈H͈A͈B͈E͈T͈) which was developed for the launch of 106: 1581:"Indie game developer cohort supports Microsoft ABK acquisition" 264: 933:"IndieCade: Canabalt's Adam Saltsman's Pursuit of the Infinite" 1288:"Here are your winners of the 2012 Independent Games Festival" 389:
from the article and its talk page, especially if potentially
344: 174: 926: 924: 1527:"Tunic is a gorgeous Zelda-style adventure starring a fox" 498:(in collaboration with Robin Arnott). They also announced 1490: 1488: 1461:"Canabalt dev announces new collaborative studio, Finji" 1088:"Betting on style with Saltsman and Wohlwend's Hundreds" 543:
proposed acquisition of Activision Blizzard by Microsoft
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The following is a table of games published by Finji.
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Writer, Jeffrey Rousseau Staff (September 19, 2023).
1441:"LA Game Space: Experimental Game Pack 01 - Windows" 1124:"From Flash to Touch: How Hundreds Came to the iPad" 1081: 1079: 71: 63: 55: 47: 39: 23: 1223:"Semi Secret Software's Hundreds comes to Android" 1548:"Fez Developer Re-Emerges With Polytron Partners" 1454: 1452: 1450: 1190:"Hundreds - An Experience Custom Made For Mobile" 530:with Finji. The company does not have plans to 188: 105:. He is a founder of Semi Secret Software and 1019: 1017: 8: 1417:"Keita Takahashi Games Set to Debut Locally" 279:to what video game review score aggregator 811:Mac, Windows, Linux, Nintendo Switch, PS5 382:about living persons that is unsourced or 31: 20: 1255:"Hundreds Critic Reviews for iPhone/iPad" 453:Learn how and when to remove this message 841: 555: 1687: 1607:"Preview - I Was a Teenage Exocolonist" 1429:from the original on December 29, 2013. 1117: 1115: 902: 1382:McWhertor, Michael (October 7, 2012). 1155:McWhertor, Michael (January 3, 2013). 996:"Gravity Hook HD (2010) release dates" 1637:"Usual June Is The Latest From Finji" 869:Previously announced under the title 7: 1363:from the original on August 16, 2014 1267:from the original on January 8, 2013 1221:McWhertor, Michael (June 28, 2013). 1122:Martin, Garrett (January 22, 2013). 1057:Courtney, Timothy (March 11, 2016). 1024:Boyer, Brandon (November 11, 2009). 888:Linux, Macintosh, Windows, PS4, PS5 514:, developed by Andrew Shouldice and 161:Saltsman developed the browser game 1635:Harte, Charles (December 7, 2023). 253:Saltsman began to collaborate with 144:makes use of the Flixel framework. 1507:from the original on March 6, 2014 1415:Renovitch, James (April 1, 2013). 1396:from the original on July 15, 2014 1300:from the original on July 14, 2014 1235:from the original on July 14, 2014 1169:from the original on July 14, 2014 1136:from the original on July 14, 2014 945:from the original on March 4, 2016 931:Kumar, Mathew (October 10, 2011). 294:was also an official selection at 140:. The video game development tool 14: 1473:from the original on June 9, 2014 1333:from the original on May 13, 2014 1100:from the original on May 11, 2014 1038:from the original on May 19, 2014 965:"Gravity Hook for Browser (2008)" 1702: 1690: 1669: 1546:Hilliard, Kyle (June 14, 2014). 1188:Ryckert, Dan (January 8, 2013). 349: 1459:Sarkar, Samit (March 3, 2014). 1286:Plante, Chris (March 7, 2012). 642:Fernando Ramallo, David Kanaga 167:vertically scrolling video game 1495:Polson, John (March 3, 2014). 1086:Rose, Mike (January 4, 2013). 1: 1730:American video game designers 1443:– via Internet Archive. 275:and iPad, and on June 28 for 864:Adam Saltsman, Alec Holowka 586:Adam Saltsman, Robin Arnott 360:biography of a living person 96:best known for creating the 16:American video game designer 803:I Was a Teenage Exocolonist 751:Hollow Ponds, Richard Hogg 508:. Finji has also published 470:, is in collaboration with 387:must be removed immediately 315:Saltsman collaborated with 165:in August 2008, which is a 1756: 660:Linux, Macintosh, Windows 604:Linux, Macintosh, Windows 506:Game Developers Conference 308: 288:Independent Games Festival 285:Game Developers Conference 246: 209: 154: 59:Indie video game developer 1319:Staff (January 7, 2013). 780: 723: 670: 614: 577: 30: 766:Chicory: A Colorful Tale 517:Chicory: A Colorful Tale 1740:Browser game developers 1605:Maui (April 25, 2021). 216:Saltsman developed the 92:, is an American indie 1353:"IndieCade 2012 Games" 682:Android, iPhone, iPad 374:Please help by adding 192: 1735:Indie game developers 1678:at Wikimedia Commons 675:Journey of 1000 Stars 666:supplemental game #2 610:supplemental game #1 480:and was renamed from 311:Alphabet (video game) 249:Hundreds (video game) 122:Saltsman produced an 1422:The Austin Chronicle 873:, cancelled in 2016 380:Contentious material 335:The Internet Archive 109:video game studios. 1649:on December 8, 2023 645:Macintosh, Windows 557: 205:, November 11, 2009 94:video game designer 1063:timothycourtney.io 891:Cancelled in 2023 885:The Glory Society 746:Wilmot's Warehouse 709:Night in the Woods 664:Night in the Woods 653:Lost Constellation 625:Bits & Beasts 608:Night in the Woods 556: 541:in support of the 487:Night in the Woods 1674:Media related to 1585:GamesIndustry.biz 917:on March 5, 2012. 895: 894: 835: 834: 791:Andrew Shouldice 463: 462: 455: 437: 363:needs additional 195:Brandon Boyer on 83: 82: 64:Years active 1747: 1707: 1706: 1705: 1695: 1694: 1693: 1686: 1673: 1659: 1658: 1656: 1654: 1645:. 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In June 2014, 458: 451: 447: 444: 438: 436: 395: 376:reliable sources 353: 352: 345: 206: 173:for browser and 127:game development 118:Flixel (2008-11) 88:, also known as 48:Other names 35: 21: 1755: 1754: 1750: 1749: 1748: 1746: 1745: 1744: 1715: 1714: 1713: 1703: 1701: 1691: 1689: 1681: 1667: 1662: 1652: 1650: 1634: 1633: 1629: 1619: 1617: 1604: 1603: 1599: 1589: 1587: 1578: 1577: 1573: 1563: 1561: 1545: 1544: 1540: 1525: 1524: 1520: 1510: 1508: 1494: 1493: 1486: 1476: 1474: 1458: 1457: 1448: 1439: 1438: 1434: 1414: 1413: 1409: 1399: 1397: 1381: 1380: 1376: 1366: 1364: 1351: 1350: 1346: 1336: 1334: 1318: 1317: 1313: 1303: 1301: 1285: 1284: 1280: 1270: 1268: 1253: 1252: 1248: 1238: 1236: 1220: 1219: 1215: 1205: 1203: 1202:on May 30, 2014 1187: 1186: 1182: 1172: 1170: 1154: 1153: 1149: 1139: 1137: 1121: 1120: 1113: 1103: 1101: 1085: 1084: 1077: 1067: 1065: 1056: 1055: 1051: 1041: 1039: 1023: 1022: 1015: 1005: 1003: 994: 993: 989: 979: 977: 963: 962: 958: 948: 946: 930: 929: 922: 909: 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Index


Canabalt
video game designer
endless runner
Canabalt
Finji
open-source
game development
library
Adobe Flash
Stencyl
Gravity Hook
vertically scrolling video game
iOS
Boing Boing
Canabalt
endless runner
Canabalt
Boing Boing
IndieCade
Hundreds (video game)
Greg Wohlwend
Hundreds
iPad
port
iPhone
Android
Metacritic
Game Developers Conference
Independent Games Festival

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