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400:'s Jeremy Parish called it a great puzzle game, calling it "highly recommended" due to its combination of its complexity and simplicity. IGN's Lucas M. Thomas felt that it would be intriguing to fans of puzzle-action games, calling it "simple on the surface, but deceptively complex once you get going".
250:
The player can move, slide certain blocks around the screen, and fire a limited number of shots at enemies. When an enemy is shot, it becomes encased in an egg for a short time; this can be pushed to a new location, used as a bridge to cross water, or shot again to make it disappear temporarily. Lolo
247:
a treasure chest and collect the gem inside, which will open the exit to the next room or floor. The player must navigate the obstacles in each room and avoid or neutralize several different types of enemies, which vary by movement and attack pattern. All enemies disappear once Lolo picks up the gem.
246:
The player assumes the role of Lolo, a round anthropomorphic creature. Lolo attempts to rescue
Princess Lala, who has been kidnapped by the evil King Egger. Lolo travels to Egger's castle, with 50 rooms arranged in 10 floors of five. Within each room, Lolo must collect several hearts in order to open
354:
commented that he had fond memories of it, and has no worry of how well it has aged since its release on the NES, feeling that puzzle games stay "enjoyable forever"; however, he criticized the music, saying that its looping drove players "ever closer to the dark edge of madness".
620:
266:
was developed and published by HAL Laboratory for the
Nintendo Entertainment System. It was released in North America on April 1989 and in Europe in February 1991. A Nintendo representative commented that Nintendo was "trying to stretch the kids' imaginations" with
378:
release a "tempting choice". IGN's Cam Shea said that it was not worth paying for, though it had more value than many other
Virtual Console titles. IGN's Levi Buchanan named it one of the best Virtual Console titles, saying that it will last for hours.
39:
254:
One life is lost whenever Lolo is shot or touched by certain enemies. Others will not kill him, but can impede his movement by standing still or freezing in place when touched. The player can restart a screen at any time, at the cost of one life.
229:
was released for Game Boy in Europe and Japan. Said Game Boy release was not the same game as the original NES release of the same name, but rather the tenth installment in the series, with continued additions to the base gameplay.
349:
s Dan
Whitehead praised it for not being "yet another cutesy platformer", calling it a "diverting casual game". He stated that it was not a "classic title that everyone should rush to own", but it was still a quality title. Writer
364:
s Frank Provo called it addictive, commenting that the gameplay holds up in the current day. He added that while the characters were cute, the graphics were simple, and that the game could be finished in one day.
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386:
a strategic game, and that players who have successfully done logic problems in magazines would have an easier time with this game. Similarly, Dennis Lynch of the
797:
295:
in PAL regions on 16 October 2014 and in North
America on 8 January 2015, and then re-released again for the Nintendo Switch's Online Service in December 2018.
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can gain other powers on specific screens, such as the ability to smash rocks or build a bridge. Some enemies are not affected by Lolo's shots.
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1084:
1471:
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496:. It has also been the inspiration for other video games; video game developer Ryan Clark attributed the inspiration for his video game
1466:
1390:
334:'s successes, describing it as something that was "all about fun, appeal and simplicity over an abundance of bells and whistles". The
239:
969:
422:". Nintendo World Report's Michael Cole commented that its gameplay remained fresh in its Wii release, as well as "approachable".
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series, the third one released in Europe, but the first one released in North
America. It was available on the
153:
418:. Nintendo Life's Darren Calvert called its level designs "ingenious", commenting that they will "tax the old
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61:
49:
20:
225:, that is another collection of stages from earlier Japanese games. However, in 1994, a game titled
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was followed by two sequels for the
Japanese FamiCom and two sequels for the NES: the Japanese
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called it a "challenge of logic, not brute force", as well as "addictive". He also noted that
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in 2014 for North
America on 15 May and in PAL regions on 21 August as well as for the
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54:
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member to the test". Fellow GameSpy writer
Christian Nutt bemoaned HAL for abandoning
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s Todd Ciolek called it the "leader of the movement", garnering a cult following.
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472:, calling the former more sophisticated. 1UP.com's Kevin Gifford compared it to
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1206:
488:, though noting that it was easier. Writer Danny Cowan compared the video game
591:
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and said that it was similar to the "find the key/find the exit" gameplay of
770:
404:'s Benjamin Turner commented that it was "hard as hell", and would "put any
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s gameplay has been compared to several other video games by critics.
121:
1316:
1178:"Video game industry adjusts sites to zero in on vast adult marker"
284:
237:
197:
1038:"Retro Roundup 8/6: Marathon, Lolo, Galaga, Wave Race: News from"
1320:
927:
897:
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listed it as one of their recommended NES games for children.
327:
272:
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306:
has received positive reception from critics and fans alike.
734:"My sanitized list of games offers good, clean fun for kids"
19:
For the game released in Japan as "Adventures of Lolo", see
1131:"Recommendations - Virtual Console Mondays: August 6, 2007"
987:"Adventures of Lolo a challenge of logic, not brute force"
705:"The Top 100 Game Creators of All Time | 87. Satoru Iwata"
1274:"News - Feature: 'Road To The IGF: Professor Fizzwizzle'"
219:, that consists entirely of new stages, and the American
572:, have appeared under the monikers Lololo and Lalala in
543:(another compilation of stages from earlier games) and
279:
in 2007 on 8 June in North
America and on 6 August in
798:"Waverace 64, Lolo, Galaga 90 now on Virtual Console"
215:The game received two direct sequels: the Japanese
149:
133:
104:
92:
80:
70:
60:
48:
31:
953:
212:'s virtual Nintendo Entertainment System library.
1203:"Wrecking Crew (Famicom Mini 14) Review for from"
242:Lolo (left) up against a snake-like enemy (right)
862:"Virtual Consolation Prize: Some Kind Of Record"
462:magazine compared the adventurous experience of
1064:"Adventures of Lolo Review - NES Review at IGN"
952:Schwartz, Steven A. (1991). Plaut, Pam (ed.).
396:was a game that would appeal to both genders.
1332:
1296:"WiiWare Interview: Lit - Wii Feature at IGN"
1110:"Adventures of Lolo (Virtual Console) review"
652:"'DRAKENGARD' IS DECENT, NEW 'MEGAMAN' IS OK"
8:
674:"COLUMN: 'Might Have Been' - Kickle Cubicle"
510:developer Adam Tierney drew inspiration for
894:"Virtual Console AU Buyer's Guide - Part 5"
561:, but it was localized with the same name,
557:follow-up was released in 1994 in Japan as
1339:
1325:
1317:
1253:"COLUMN: 'Bastards of 32-Bit' - Roll Away"
553:, but consisting mostly of new stages). A
313:s success was surprising to its developer
37:
28:
960:. Greensboro, NC: COMPUTE Books. p.
742:. 1991-04-06. p. H.4. Archived from
537:, consisting of new stages, the American
1228:"94. Kickle Cubicle - Top 100 NES Games"
611:
1462:Virtual Console games for Nintendo 3DS
1015:. Pqasb.pqarchiver.com. Archived from
989:. Pqasb.pqarchiver.com. Archived from
178:. It is a compilation of puzzles from
1205:. 1UP.com. 2004-05-20. Archived from
1087:. Archive.gamespy.com. Archived from
7:
1234:from the original on 3 December 2010
1447:Nintendo Entertainment System games
1013:"A Nintendo fever chart _plus Sega"
830:"Adventures of Lolo Review for Wii"
594:role. Both game series are made by
621:"Fanning Flames of Nintendo Fever"
598:There is also a Lolo reference in
283:. It was also re-released for the
14:
1112:. Vc.nintendolife.com. 2007-06-07
1085:"GameSpy.com - Gaming's Homepage"
1487:Virtual Console games for Wii U
1294:Matt Casamassina (2008-10-31).
934:from the original on 2010-06-05
904:from the original on 2012-03-08
874:from the original on 2016-03-25
778:from the original on 2019-07-14
715:from the original on 2011-05-18
686:from the original on 2019-02-21
619:Brookes, Stephen (1990-04-09).
578:and later in its adaptation in
469:Zelda II: The Adventure of Link
184:Eggerland: Sōzō he no Tabidachi
1477:Video games developed in Japan
1384:Eggerland: Sōzō e no Tabidachi
1062:Lucas M. Thomas (2007-08-10).
956:The Big Book of Nintendo Games
796:McElroy, Justin (2007-08-06).
382:Author Steven Schwartz called
186:. It is the fifth game in the
1:
1482:Virtual Console games for Wii
1377:Eggerland: Meikyū no Fukkatsu
1298:. Wii.ign.com. Archived from
922:Buchanan, Levi (2009-07-02).
764:Whitehead, Dan (2007-06-09).
271:. It was re-released for the
180:Eggerland: Meikyū no Fukkatsu
176:Nintendo Entertainment System
99:Nintendo Entertainment System
1472:Nintendo Switch Online games
1011:Lynch, Dennis (1989-11-24).
985:Lynch, Dennis (1989-09-15).
924:"Best Virtual Console Games"
860:Kohler, Chris (2007-08-06).
654:. Sun Herald. March 18, 2004
1153:"Ivy the Kiwi? Review from"
1151:Kemps, Heidi (2010-08-24).
828:Provo, Frank (2007-08-06).
672:Ciolek, Todd (2008-01-29).
1503:
1391:Eggerland 0: Quest of Lala
1255:. GameSetWatch. 2006-07-14
568:Lolo and Lala, the game's
374:s Chris Kohler called its
18:
1467:Single-player video games
1400:
1357:
1155:. GamePro. Archived from
1040:. 1UP.com. Archived from
766:"Virtual Console Roundup"
36:
892:Shea, Cam (2007-06-08).
204:in North America and in
43:North American cover art
1276:. Gamasutra. 2006-01-05
1133:. Nintendo World Report
549:(based on the Japanese
440:s Heidi Kemps compared
259:Development and release
287:'s Virtual Console by
243:
210:Nintendo Switch Online
590:, where they play an
241:
1452:HAL Laboratory games
1420:Adventures of Lolo 3
1413:Adventures of Lolo 2
626:The Washington Times
596:HAL Laboratory, Inc.
551:Adventures of Lolo 2
546:Adventures of Lolo 3
540:Adventures of Lolo 2
535:Adventures of Lolo 2
498:Professor Fizzwizzle
456:s. Selby Bateman of
234:Premise and gameplay
222:Adventures of Lolo 2
208:, as well as on the
170:released in 1989 by
21:Adventures of Lolo 2
1302:on 12 December 2010
1019:on November 4, 2012
993:on November 4, 2012
1457:Puzzle video games
1406:Adventures of Lolo
575:Kirby's Dream Land
563:Adventures of Lolo
531:Adventures of Lolo
527:Adventures of Lolo
502:Adventures of Lolo
426:Adventures of Lolo
304:Adventures of Lolo
264:Adventures of Lolo
244:
227:Adventures of Lolo
217:Adventures of Lolo
163:Adventures of Lolo
32:Adventures of Lolo
1429:
1428:
1363:Eggerland Mystery
1184:. August 30, 1990
587:Kirby's Avalanche
559:Lolo no Daibouken
330:called it one of
168:puzzle video game
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1442:1989 video games
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838:. Archived from
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806:. Archived from
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581:Kirby Super Star
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126:21 February 1991
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76:Hideki Kanazashi
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1066:. Retro.ign.com
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478:. IGN compared
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389:Chicago Tribune
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600:Super Meat Boy
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481:Kickle Cubicle
449:s gameplay to
352:Justin McElroy
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172:HAL Laboratory
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1209:on 2012-07-19
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1159:on 2010-12-26
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971:0-87455-257-5
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810:on 2012-10-18
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774:. p. 1.
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475:Wrecking Crew
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443:Ivy the Kiwi?
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1304:. Retrieved
1300:the original
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1278:. Retrieved
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1257:. Retrieved
1247:
1236:. Retrieved
1222:
1211:. Retrieved
1207:the original
1197:
1186:. Retrieved
1182:Toledo Blade
1181:
1172:
1161:. Retrieved
1157:the original
1146:
1135:. Retrieved
1125:
1114:. Retrieved
1104:
1093:. Retrieved
1089:the original
1079:
1068:. Retrieved
1057:
1046:. Retrieved
1042:the original
1032:
1021:. Retrieved
1017:the original
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995:. Retrieved
991:the original
980:
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947:
936:. Retrieved
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906:. Retrieved
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844:. Retrieved
840:the original
833:
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812:. Retrieved
808:the original
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780:. Retrieved
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