967:, and while still a tinge woody, "all the characters feel as if they just stepped out of the book." Adventure Gamers called the characters "some of the best seen in recent adventure games," saying that each character has a unique design and costume perfect for the game's setting. The reviewer also pointed out several small touches added to the characters, such as the main character shivering when she is outside the train in the cold weather, and also brushing lint off her clothing while waiting for the player to decide what to do next. Adventure Gamers also complimented AWE Productions for lighting effects in the game, and for creating a "very soft glow to the scenes, which give a much more lifelike look to the characters." IGN agreed that the interior of the Orient Express is quite sharp, but complained that character models lack detail and are animated awkwardly. Another complaint from IGN was that the compression used for cutscenes causes the animations to look "washed out and blocky," and that this problem continues as the cutscenes are noticeably pixelated throughout
297:, as with its predecessor, features an inventory system. There are several components of the inventory, including a fingerprint examination screen, a scrapbook, and a passport screen for managing and viewing the passengers' passports. There are a total of eighty slots for carrying items in the inventory, spread across five separate screens. Items cannot be discarded from the inventory once they have been acquired. The player can access the inventory by clicking on an icon on the game's interface, or can simply right-click. After items are used, a right-click returns them to the inventory, and the exact slot they were originally placed in. Each item is labelled, and the player can inspect each inventory item in more detail by dragging it over a magnifying glass icon, and can also listen for a soft hissing sound which indicates that there is something relevant for the player to note about a certain item. In a divergence from other games in its genre,
283:. The cursor changes when it is placed over an item with which the player can interact, and can be used to talk to other characters, listen to other characters' conversations, look around the environment, and move. The player can walk to a location with a single click, and run to a location with a double-click. Double-clicking on the edge of the screen instantly takes the player to the next screen. There is a map of the train in the game's interface at the top of the screen, and once each carriage has been unlocked, the player can click on any part of the map and instantly be transported to that location, saving the player from having to travel through the train screen by screen. Another accessible feature is an objectives menu interface which states the general tasks the player should be attempting to complete. This menu is designed to guide players in the right direction without giving any explicit hints.
401:. The sudden stop causes Poirot to fall out of his bunk and sprain his ankle, rendering him bed-ridden. Soon after, Ratchett is found murdered, with twelve possible suspects to the murder, and the investigation begins. Marceau is challenged by Poirot to find the solution to the murder and do the legwork by gathering clues. Marceau splits her time between seeing to the duties of the train (such as helping to fix the heat in the engine), interviewing passengers about the murder, and examining the train and surrounding area for clues. She travels to several additional locations that Poirot does not travel to in the book, such as the engine, the baggage car, and an old shack outside of the snowed-in train. Additionally, a sabotaged
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impersonate Michel and stab
Cassetti on his behalf so that he could get revenge for Teresa's death. He then reveals that the now 13-year-old Daisy Armstrong has been hidden in the baggage compartment of the train during the journey, having boarded at Belgrade disguised as an attendant. Daisy then comes out to meet the people who thought she was dead. Poirot, Dr. Constantine, and Antoinette decide to tell the police when they arrive in Brod, the first solution – that an unknown assassin came aboard the train, killed Rachett, and left. The passengers are overjoyed that Daisy is alive and Poirot concludes that it is "a most satisfactory solution indeed."
369:. At the encouragement of her employer Marcel Bouc, she is to tend to the wishes of Bouc's friend Hercule Poirot, and the two work together. She is also aided by Poirot's friend Dr. Constantine. Ten of the thirteen murder suspects from Christie's novel are included in the game adaption. These suspects are Count and Countess Andrenyi, Colonel Arbuthnot, Mary Debenham, Princess Dragomiroff, Greta Ohlsson, Antonio Foscarelli, Cyrus Hardman, Caroline Hubbard, Hector McQueen, and several staff on the Orient Express. The victim is Samuel Ratchett. In total, there are twenty characters featured in the game.
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Poirot reveals that Michel is not who he appears, but is in fact Robert
Perkinson, Cassetti's criminal partner. Perkinson confirms this to the shock of the other passengers, and reveals that Cassetti kept Daisy Armstrong at his house. But when he and his brother, Jeffrey, refused to kill Daisy, Cassetti decided to do the job himself. In doing so, he gunned down Perkinson's daughter, Teresa, whom he mistook for Daisy. Afterwards, Perkinson and his wife fled to France and raised Daisy as their own daughter.
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done, despite a few characters sounding artificial. Music in the game was positively reviewed by 2404, who said that it was tense at moments, but probably could have been played more frequently throughout the game. 2404 also praised the game for providing realistic sound effects, such as noises coming from the Orient
Express itself, and other environmental noises such as howling wind. IGN, in contrast, heavily criticized the game for a lack of background music, and simplistic and monotonous sound effects.
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557:, and know the solution, and considering that the novel was to be included with the game, the developers decided that the ending needed to be changed. The novel has two solutions – one being what appears to be happening and the other being what is actually occurring – and the developers aimed to develop a third solution which drew on these two solutions and still surprised the player. Lee Sheldon admitted that his variation to the ending of
597:. These were mostly dedicated to character design and animation, which were extremely poorly received features of the first Christie game. The development team introduced animation layers, allowing them to control parts of character models independently. This allowed the developers to use the same animations whether the character was sitting, standing or lying down, and also gave them more head and upper body control. In
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469:. AWE Productions had little influence in the choice, other than being asked for an opinion. Sheldon created a concept document for the new game and sent it to Chorion, who sent it back with some suggestions. Sheldon agreed to some of these, but refused others. Chorion was generally more comfortable with the development team for their second outing. They did not have to scrutinize every aspect of the game as with
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Poirot challenges the player, allowing them to choose to either readily accept help from him and allow him to guide the player through the game, or alternatively try to outsmart the famous sleuth by solving the mystery with obscure, and in some cases nonexistent hints. If the player has trouble once they have chosen the more difficult setting, Poirot will gradually become more forthcoming with information.
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498:, saying that he "worried about someone coming in and doing a Suchet impression instead of a unique rendition of Poirot, yet the more the voice strays from Suchet's version, the more people will wish it was Suchet doing it!" Another reason for the development team's determination to have Suchet aboard was that they thought he would spur the other voice actors in the game, such as
267:, was hired to provide Poirot's voice. His performance was generally met with praise. Some have criticized the game for not allowing the player to actually control Poirot; the developers explained this choice by saying that adventure gamers who make mistakes throughout the game do not reflect the genius of Poirot, but are better represented by amateur sleuth Antoinette Marceau.
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previews of the game, which asked why the player could not actually play as Poirot. He explained the choice of
Marceau as the protagonist, saying "the reason for choosing Marceau over Poirot as the protagonist is that most of the fun of Poirot is seeing what he is up to, watching how he acts and solves things. I've always thought the more interesting character was the '
612:. Most of the research was focused on Yugoslavia in 1934, the game's setting. Sheldon focused on the political and scientific situation of this era, and explained his intensive research, saying "all of the puzzles have to be contextual. They all have to either help character, help story or define period." The developers also drew influence from a train museum outside
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Cassetti, and then escaped the train, which is supported by evidence such as a bloodied stiletto with fingerprints that do not match anyone on the train. The second solution pieces together a number of clues showing that all of the train's passengers and the conductor, Pierre Michel, are responsible for the murder, to which they confess.
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solution of the murder, and retrieving certain objects for various characters. Combining items in the inventory forms a major part of the puzzles in the game. There are no puzzles with time limits in the game, although some puzzles require correct timing. There are also several single screen puzzles, such as a safe-cracking puzzle.
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to use
Antoinette Marceau, rather than Poirot, as the protagonist and player character was criticized by some. 2404 disapproved of the choice, accusing the developers of not fully utilizing the talent of David Suchet, arguably the most famous and successful portrayer of Poirot. The reviewer even went
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complained that instead of being able to find item combinations through trial and error in the main screen, the player is forced to drag items to a separate screen, leading to tedious gameplay. Some reviewers, in contrast, praised the inventory system, with
Quandary calling it intuitive, and easy for
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which received largely negative reactions was the repetitive nature of many tasks the player must complete. 2404 accused the game of reducing
Christie's novel, and the game, into a series of repetitive and secretarial tasks, such as collecting fingerprints, passports, and other random items. The site
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of the story, who shepherds Poirot to
Istanbul. Sheldon stated that he did not want to create entirely new protagonists for the Christie games, but rather preferred to draw from sources in Christie's novels to piece together the games' protagonists. Sheldon also addressed concerns from several early
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who portrayed
Antoinette Marceau, to step up and compete with Suchet's skillful portrayal of Poirot. Fairly late in the game's development, Suchet agreed to do the voice acting. He admitted that one reason for his acceptance of the offer was that he felt possessive of the role of Poirot, considering
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Perkinson reveals that, after his wife's death, he had sought out Pierre Michel, and that Michel had told him of the plan to murder
Cassetti. However, in spite of his own loss, he was too afraid to go through with it himself. Since the others had never seen Michel in person, Perkinson volunteered to
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When Marceau believes she has solved the murder, Poirot gathers the passengers and poses a series of questions to Marceau about the clues found. Three possible solutions to Ratchett's death emerge. In the first, Poirot suggests that an assassin may have come aboard the train during the night, killed
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being the first Poirot game produced, Sheldon was careful that the game fitted into Christie's timeline of Poirot's exploits. The television series often took liberties with the time in which stories were set, but Sheldon was determined to keep everything in strict accordance with Christie's work.
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is Poirot, who serves as a hint system for the duration of the game. The player can access Poirot at any time during the game, and can receive hints to help them proceed. The game has two difficulty levels, and the player can determine which one they prefer to play at soon after the murder occurs.
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has the player questioning characters and listening to lengthy periods of dialogue in order to acquire clues which may lead to the murderer. Other tasks the player must complete include collecting passports and other paraphernalia left by the passengers in an effort to acquire clues to lead to the
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which many reviewers praised was the game's audio. The voice acting in particular gained widespread positive reviews. GameSpot called the voice acting excellent, with the voice actors bringing the characters to life, thanks largely to David Suchet as Poirot. IGN also called the voice acting well
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Unique to this adaptation of the story, Antoinette finds additional clues such as a crate full of living accommodations in the security vault of the baggage compartment and a picture of Michel's family, despite Barnaby Lewes reporting that the man has none. After explaining the second solution,
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commented favourably on the relatively small number of puzzles in the game, saying that they are integrated fairly well within the plot, and are not excessively difficult. The review went on to say that later puzzles in the game often rely more heavily on inventory combinations, but are still
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Ratchett is eventually revealed to be Cassetti, the criminal mastermind behind the Daisy Armstrong kidnapping. Each of the passengers on the train as well as the conductor are connected in some way to the Armstrong family, each with a motive for murder. Additionally, each person had an alibi
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that Sheldon pointed out was that in the former, the premise of the novel was that no one solved the murder. This forced Sheldon to desperately try to find a way to integrate clues into the story so that the player could actually discover the murderer, although the game remained quite
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changing the ending was even harder because of the sheer fame of the book and its solution. He also expressed his hatred of adaptations of older material which make fun of that time period, and said that he was trying to stay as faithful to Christie's work and time era as possible.
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There are several references in the game to Poirot's earlier cases, all of which are chronologically accurate. This was partly so that Sheldon could use the culture of specific eras of time, and also so that in the future other Poirot-based games will be chronologically accurate.
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further went on to say that the player is made to feel "like a secretary for Poirot." Game Over Online agreed with this view, saying that much of the game consisted of "goofy little errands" such as completing tasks for characters and mindlessly searching for objects.
955:," describing the train's carriages on the Orient Express as oozing with elegance, and a faithful and accurate recreation of the 1930s. The site criticized the game for suffering graphically in later stages, but praised it overall for improving on the graphics of
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provides an example of this, by saying that at one point in the game the player is required to go through each cabin checking the shoe sizes of the various passengers' shoes to check if one matches shoe prints outside the train. The inventory system featured in
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called the new ending "a little too contrived for the game's good." 2404 also disapproved of the ending, commenting that it goes off in too much of a Hollywood direction, and that the original ending is much better and a far more satisfying conclusion.
1938:"Using video games to foster strategy development and learner autonomy within a secondary school context Η χρήση βιντεοπαιχνιδιών με σκοπό την ανάπτυξη στρατηγικών μάθησης και μαθησιακής αυτονομίας στα πλαίσια της Δευτεροβάθμιας Εκπαίδευσης"
389:, Istanbul, where she becomes acquainted with Poirot, whom she admires, as well as the other characters who later accompany her aboard the Orient Express. Soon after the train departs Istanbul for Paris and makes a brief stop in
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similar to the one the developers were looking for. The developers ended up using the train museum, several books about the Orient Express, the 1974 film version of Christie's novel, and the internet as research resources. With
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in 1924. Police have a farmhouse surrounded and are warning the occupants that they will begin firing if they don’t come out – they don’t and the shooting begins. When the shooting stops, two unknown men come out and surrender.
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criticized the game because of the repetitive nature of tasks the player must complete, and also complained about the inefficient and cumbersome inventory system. Others have praised it for improved graphics compared to
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was used as a learning tool during a study on learner autonomy in video games. This study took Greek high school students and had them involved in several tests and evaluations at several different points of the study.
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reasonably satisfying to solve. Game Over Online, in comparison, accused the game of giving the player too little information to solve puzzles, and also called the puzzles convoluted. The choice of the developers of
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542:, which arose whilst they tried to find a trigger to begin the next section of gameplay, Sheldon made Poirot an "oracle of sorts," who can provide help whenever the player is stuck or unsure of what to do next.
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does not allow the player to combine items in the main inventory screen. There is a separate interface for item combinations, and the player must drag items into this screen if they wish to try to combine them.
605:, characters can simply turn their heads. The game has no physics features, but screen resolution has been increased, more detailed backgrounds have been made, and characters models contain more polygons.
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was released on November 14, 2006 in North America. The Adventure Company held a launch party for the gaming press two days after the game was shipped. Among the guests were the development team of
190:, with a largely unrelated storyline. The story takes place in 1934 and follows an amateur sleuth, Antoinette Marceau, and her investigation of a murder with twelve possible suspects aboard the
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as the voice actor for Poirot, a major character in the game. Nixon thought that Suchet had become so intertwined with the character of Poirot, after his success with the television series
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received some praise for graphical improvements over its predecessor. Among the aspects of the game which received positive reactions were the game's environments.
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is in one of the compartments which, when repaired, allows Antoinette to contact Barnaby Lewes, a young friend of Poirot's, and ask him to research the passengers.
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was unveiled in September 2006, and contains screenshots, character biographies and photos, environment artwork, trailers, demos, music, wallpaper and contests.
553:. The aim of the developers was to create games that would not only appeal to casual gamers, but also to Christie fans. As nearly all Christie fans have read
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was developed by AWE Productions, in collaboration with producer The Adventure Company. The production team remained largely the same, with
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he had been portraying the character for so long. Adams expressed pride at having succeeded in convincing Suchet to do voice acting for
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was released on December 20, 2006, and contained a small portion of the game which has the player exploring the train.
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reprising his role as Lead Designer, and Scott Nixon from AWE Productions reprising his position as Managing Director.
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so far as to tell AWE Productions to "make use of talent like David Suchet when you've got it." Like its predecessor,
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which received positive attention. Quandary described the character modelling as much improved from
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The player can navigate and interact with the game's environment, mainly carriages on the
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1583:"The Adventure Company Announces Demo for Agatha Christie: Murder on the Orient Express"
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The story shifts 10 years later to 1934. Antoinette Marceau begins her adventure in
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was announced in May 2006, as the second installment in The Adventure Company's
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in Istanbul, the room where Agatha Christie wrote Murder on the Orient Express.
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is Antoinette Marceau, a devoted junior clerk at the Istanbul offices of the
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to feature Hercule Poirot, Christie's most popular and famous detective.
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1304:"E3 06: Agatha Christie: Murder on the Orient Express Impressions"
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then the passage is blocked by an avalanche stopping it between
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1651:"Agatha Christie: Murder on the Orient Express for PC Reviews"
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was criticized for diverging from Christie's original ending.
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Research was a major component of the developmental stages of
1781:"Agatha Christie Murder on the Orient Express - PC - Review"
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1334:"Agatha Christie - Murder on the Orient Express Characters"
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called the game environments "head and shoulders above
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1716:"Agatha Christie: Murder on the Orient Express review"
1616:"Agatha Christie: Murder on the Orient Express for PC"
1055:"Agatha Christie: Murder on the Orient Express review"
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is set in the year 1934. The game initially begins in
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Antoinette Marceau looks through a carriage for clues.
1101:"Agatha Christe: Murder on the Orient Express Review"
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Agatha Christie's Great Detectives Poirot and Marple
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3062:Agatha Christie: Hercule Poirot - The First Cases
2593:The Witness for the Prosecution and Other Stories
1945:Research Papers in Language Teaching and Learning
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913:has also received significant criticism.
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367:Compagnie Internationale des Wagons-Lits
2657:While the Light Lasts and Other Stories
1695:from the original on September 22, 2012
1661:from the original on September 22, 2012
1336:. Agatha Christie. 2006. Archived from
994:
888:has received widely differing reviews.
2617:The Adventure of the Christmas Pudding
1760:from the original on December 17, 2012
1187:from the original on December 17, 2012
3046:Agatha Christie: 4.50 from Paddington
1909:Randy Sluganski (November 21, 2006).
1887:from the original on October 31, 2014
1837:from the original on October 31, 2014
1726:from the original on October 31, 2014
1551:Randy Sluganski (November 16, 2006).
1429:Randy Sluganski (November 17, 2006).
1155:from the original on October 31, 2014
1145:"Murder on the Orient Express Review"
1138:
1136:
1134:
1132:
1130:
1128:
1126:
1124:
1122:
1065:from the original on October 13, 2012
279:, through use of a context-sensitive
7:
3131:Agatha Christie's fictional universe
1787:from the original on October 2, 2008
1143:Charles Onyett (December 11, 2006).
918:players to organize. The puzzles in
700:
665:
3240:Video games set in New York (state)
3014:Agatha Christie: Peril at End House
3006:Agatha Christie: Evil Under the Sun
1589:. December 20, 2006. Archived from
1179:Steven Carter (December 27, 2006).
781:
656:
484:, was extremely determined to have
240:Agatha Christie: Evil Under the Sun
198:. She is aided by famous detective
3022:Agatha Christie: Death on the Nile
2601:Three Blind Mice and Other Stories
1936:Palaiogiannis, Alexandros (2014).
1752:Kevin VanOrd (November 27, 2006).
1626:from the original on July 27, 2014
1471:from the original on July 13, 2010
1239:from the original on June 20, 2007
409:corroborated by other passengers.
208:retains the main plot elements of
14:
3030:Agatha Christie: Dead Man's Folly
1431:"Lee Sheldon: One-on-One with JA"
1053:Rob Michaud (December 19, 2006).
892:gave it a score of 65.22%, while
719:
477:, as opposed to its predecessor.
459:, widely considered the author's
3149:
3148:
3054:Agatha Christie: The ABC Murders
3038:Agatha Christie: The ABC Murders
2143:Hercule Poirot - The London Case
2136:Hercule Poirot - The First Cases
1913:. Just Adventure. Archived from
1823:PC Gamer UK staff (March 2007).
1559:. Just Adventure. Archived from
1314:from the original on May 4, 2020
1009:Rosemary Young (December 2006).
800:
795:
790:
785:
780:
738:
733:
728:
723:
718:
3260:Works set on the Orient Express
3210:Point-and-click adventure games
2700:The Killings at Kingfisher Hill
2609:The Under Dog and Other Stories
2286:The Mysterious Affair at Styles
1958:from the original on 2020-05-04
1099:Björn Holine (March 12, 2007).
305:A large portion of gameplay in
243:, the third installment in the
1825:"Murder on the Orient Express"
1714:Ryan Jones (January 3, 2007).
1685:"Murder on the Orient Express"
1683:Darren Allen (March 4, 2007).
1302:Navarro, Alex (May 16, 2006).
1013:. QuandaryLand. Archived from
1:
3265:Video games set in Yugoslavia
2692:The Mystery of Three Quarters
2318:The Mystery of the Blue Train
3205:Murder on the Orient Express
2920:Murder on the Orient Express
2874:Murder on the Orient Express
2824:Murder on the Orient Express
2625:Double Sin and Other Stories
2342:Murder on the Orient Express
2150:Murder on the Orient Express
2077:Murder on the Orient Express
1557:Party on the Orient Express"
1235:. Adventure Classic Gaming.
1231:Philip Jong (June 1, 2007).
983:Murder on the Orient Express
976:Murder on the Orient Express
969:Murder on the Orient Express
961:Murder on the Orient Express
945:Murder on the Orient Express
934:Murder on the Orient Express
929:Murder on the Orient Express
920:Murder on the Orient Express
911:Murder on the Orient Express
901:Murder on the Orient Express
886:Murder on the Orient Express
647:Murder on the Orient Express
643:Murder on the Orient Express
639:Murder on the Orient Express
635:Murder on the Orient Express
627:Murder on the Orient Express
610:Murder on the Orient Express
603:Murder on the Orient Express
591:Murder on the Orient Express
584:Murder on the Orient Express
580:Murder on the Orient Express
575:Murder on the Orient Express
563:Murder on the Orient Express
555:Murder on the Orient Express
551:Murder on the Orient Express
536:Murder on the Orient Express
527:' character rather than the
516:Murder on the Orient Express
505:Murder on the Orient Express
482:Murder on the Orient Express
480:Mike Adams, the producer of
475:Murder on the Orient Express
457:Murder on the Orient Express
442:Murder on the Orient Express
430:Murder on the Orient Express
344:Murder on the Orient Express
315:Murder on the Orient Express
307:Murder on the Orient Express
299:Murder on the Orient Express
295:Murder on the Orient Express
251:Murder on the Orient Express
235:Murder on the Orient Express
222:Murder on the Orient Express
206:Murder on the Orient Express
21:Murder on the Orient Express
3215:The Adventure Company games
3200:Video games set in Istanbul
2302:The Murder of Roger Ackroyd
1873:Suzy Wallace (April 2007).
569:A major difference between
3281:
2414:Hercule Poirot's Christmas
451:The Adventure Company and
18:
3245:Video games set on trains
3180:Single-player video games
3144:
1862:. March 2007. p. 65.
899:An aspect of gameplay in
704:
701:
669:
666:
253:is the first game in the
36:
2430:One, Two, Buckle My Shoe
2070:And Then There Were None
1461:"David Suchet interview"
965:And Then There Were None
957:And Then There Were None
953:And Then There Were None
599:And Then There Were None
595:And Then There Were None
571:And Then There Were None
559:And Then There Were None
547:And Then There Were None
540:And Then There Were None
512:And Then There Were None
491:Agatha Christie's Poirot
471:And Then There Were None
438:And Then There Were None
264:Agatha Christie's Poirot
229:, as well as convincing
227:And Then There Were None
218:And Then There Were None
3235:Video games set in 1934
3230:Video games set in 1924
2585:The Labours of Hercules
2294:The Murder on the Links
896:gave it 60 out of 100.
2805:Appointment with Death
2534:Elephants Can Remember
2406:Appointment with Death
1812:(196): 76. March 2007.
1103:. 2404. Archived from
633:The official site for
467:Agatha Christie series
340:
327:Setting and characters
291:
255:Agatha Christie series
245:Agatha Christie series
214:novel of the same name
3195:Detective video games
3190:AWE Productions games
2649:The Harlequin Tea Set
2502:Cat Among the Pigeons
2374:Murder in Mesopotamia
2047:Video games based on
1593:on September 30, 2007
1497:on September 29, 2007
334:
289:
171:The Adventure Company
62:The Adventure Company
2866:The Alphabet Murders
2840:A Haunting in Venice
2797:Murder in Three Acts
2676:The Monogram Murders
2633:Poirot's Early Cases
2486:Hickory Dickory Dock
2121:4.50 from Paddington
1563:on November 28, 2006
1467:. December 2, 2006.
1441:on February 20, 2007
1375:on November 16, 2006
1183:. Game Over Online.
578:non-interactive. In
313:A unique feature of
2577:The Regatta Mystery
2561:Poirot Investigates
2358:Death in the Clouds
884:Since its release,
698:
663:
379:New Paltz, New York
377:The story opens in
233:and audio effects.
19:For the novel, see
3250:Windows-only games
3116:(1985–2007, radio)
3108:(1985, board game)
2971:Peril at End House
2781:Thirteen at Dinner
2773:Evil Under the Sun
2569:Murder in the Mews
2470:Mrs McGinty's Dead
2462:Taken at the Flood
2438:Evil Under the Sun
2382:Cards on the Table
2366:The A.B.C. Murders
2326:Peril at End House
2092:Peril at End House
2085:Evil Under the Sun
2002:at AWE Productions
1017:on January 9, 2007
661:
341:
292:
3162:
3161:
3089:Other adaptations
2884:
2883:
2832:Death on the Nile
2765:Death on the Nile
2746:Lord Edgware Dies
2710:
2709:
2478:After the Funeral
2398:Death on the Nile
2350:Three Act Tragedy
2334:Lord Edgware Dies
2178:
2177:
2099:Death on the Nile
881:
880:
694:
693:
616:with an original
337:Pera Palace Hotel
175:Microsoft Windows
158:
157:
116:November 14, 2006
98:Microsoft Windows
3272:
3175:2006 video games
3152:
3151:
2789:Dead Man's Folly
2719:
2526:Hallowe'en Party
2494:Dead Man's Folly
2446:Five Little Pigs
2275:
2205:
2198:
2191:
2182:
2106:Dead Man's Folly
2041:
2034:
2027:
2018:
1967:
1966:
1964:
1963:
1957:
1942:
1933:
1927:
1926:
1924:
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1487:
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1480:
1478:
1476:
1457:
1451:
1450:
1448:
1446:
1437:. Archived from
1426:
1385:
1384:
1382:
1380:
1374:
1367:
1359:
1350:
1349:
1347:
1345:
1340:on June 30, 2007
1330:
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1299:
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1176:
1165:
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1160:
1140:
1117:
1116:
1114:
1112:
1107:on June 13, 2007
1096:
1075:
1074:
1072:
1070:
1059:Adventure Gamers
1050:
1027:
1026:
1024:
1022:
1006:
938:Adventure Gamers
805:
804:
803:
799:
798:
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789:
788:
784:
783:
743:
742:
741:
737:
736:
732:
731:
727:
726:
722:
721:
712:Adventure Gamers
699:
664:
662:Aggregate scores
618:Pullman carriage
500:Vanessa Marshall
387:Sirkeci Terminal
363:player character
348:Istanbul, Turkey
335:Room 411 at the
128:
115:
41:
29:
3280:
3279:
3275:
3274:
3273:
3271:
3270:
3269:
3185:Adventure games
3165:
3164:
3163:
3158:
3140:
3119:
3097:The Yellow Iris
3084:
2977:
2942:
2936:The ABC Murders
2880:
2853:
2816:Kenneth Branagh
2811:
2752:
2706:
2663:
2548:
2264:
2238:Arthur Hastings
2218:
2212:Agatha Christie
2209:
2179:
2174:
2156:
2128:The ABC Murders
2113:The ABC Murders
2059:Agatha Christie
2052:
2049:Agatha Christie
2045:
1975:
1970:
1961:
1959:
1955:
1940:
1935:
1934:
1930:
1920:
1918:
1917:on July 2, 2007
1908:
1907:
1900:
1890:
1888:
1872:
1871:
1867:
1855:
1854:
1850:
1840:
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1805:
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1800:
1790:
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1777:
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1739:
1729:
1727:
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1674:
1664:
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1649:
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1639:
1629:
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1614:
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1606:
1596:
1594:
1581:
1580:
1576:
1566:
1564:
1550:
1549:
1542:
1532:
1530:
1529:on July 1, 2007
1526:
1519:
1515:
1514:
1510:
1500:
1498:
1489:
1488:
1484:
1474:
1472:
1459:
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1388:
1378:
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1365:
1361:
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1353:
1343:
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1332:
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1327:
1317:
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1301:
1300:
1293:
1283:
1281:
1272:
1271:
1252:
1242:
1240:
1230:
1229:
1200:
1190:
1188:
1178:
1177:
1168:
1158:
1156:
1142:
1141:
1120:
1110:
1108:
1098:
1097:
1078:
1068:
1066:
1052:
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1030:
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1018:
1008:
1007:
996:
992:
882:
801:
796:
791:
786:
739:
734:
729:
724:
659:
655:
529:Sherlock Holmes
434:Agatha Christie
427:
375:
329:
324:
273:
237:is followed by
210:Agatha Christie
180:Agatha Christie
132:
123:
119:
110:
85:Agatha Christie
51:AWE Productions
27:
26:2006 video game
24:
17:
16:2006 video game
12:
11:
5:
3278:
3276:
3268:
3267:
3262:
3257:
3252:
3247:
3242:
3237:
3232:
3227:
3222:
3217:
3212:
3207:
3202:
3197:
3192:
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3182:
3177:
3167:
3166:
3160:
3159:
3157:
3156:
3145:
3142:
3141:
3139:
3138:
3133:
3127:
3125:
3121:
3120:
3118:
3117:
3113:Hercule Poirot
3109:
3105:Orient Express
3101:
3092:
3090:
3086:
3085:
3083:
3082:
3074:
3066:
3058:
3050:
3042:
3034:
3026:
3018:
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2994:
2985:
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2262:
2257:
2256:
2255:
2250:
2248:Ariadne Oliver
2245:
2243:Inspector Japp
2240:
2235:
2233:Hercule Poirot
2226:
2224:
2220:
2219:
2216:Hercule Poirot
2210:
2208:
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2193:
2185:
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1973:External links
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949:Just Adventure
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2757:Peter Ustinov
2755:
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2743:
2740:
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2735:
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2731:
2727:
2726:
2724:
2722:Austin Trevor
2720:
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2713:
2702:
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2697:
2694:
2693:
2689:
2686:
2685:
2684:Closed Casket
2681:
2678:
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2668:Continuations
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1982:official site
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2963:Black Coffee
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2908:(1989–2013)
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2738:Black Coffee
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2390:Dumb Witness
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2310:The Big Four
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2104:
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2006:
1998:
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1979:
1960:. Retrieved
1948:
1944:
1931:
1919:. Retrieved
1915:the original
1889:. Retrieved
1878:
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1839:. Retrieved
1828:
1818:
1807:
1801:
1789:. Retrieved
1783:. GameZone.
1774:
1762:. Retrieved
1756:. GameSpot.
1728:. Retrieved
1709:
1697:. Retrieved
1663:. Retrieved
1628:. Retrieved
1620:GameRankings
1595:. Retrieved
1591:the original
1577:
1565:. Retrieved
1561:the original
1554:
1531:. Retrieved
1524:the original
1511:
1499:. Retrieved
1495:the original
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1439:the original
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1370:the original
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1338:the original
1328:
1318:December 11,
1316:. Retrieved
1282:. Retrieved
1278:the original
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1105:the original
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531:character."
520:film version
515:
511:
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489:
486:David Suchet
481:
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259:David Suchet
254:
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231:voice acting
226:
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185:
179:
161:
160:
159:
83:
57:Publisher(s)
47:Developer(s)
3136:Miss Marple
2982:Video games
2931:(2004–2005)
2897:Wasp's Nest
2422:Sad Cypress
2161:Other games
1951:: 259–277.
1830:PC Gamer UK
774:GamesRadar+
702:Publication
462:magnum opus
446:Lee Sheldon
425:Development
93:Platform(s)
74:Lee Sheldon
69:Designer(s)
3169:Categories
2889:Television
2847:soundtrack
2518:Third Girl
2510:The Clocks
2454:The Hollow
2253:Miss Lemon
2223:Characters
1962:2016-11-28
1720:GamesRadar
1655:Metacritic
990:References
894:Metacritic
686:Metacritic
667:Aggregator
622:locomotive
356:Yugoslavia
196:Yugoslavia
165:is a 2006
2260:Recurring
2169:The Scoop
2012:MobyGames
1809:PC Format
1689:Eurogamer
906:Eurogamer
834:PC Format
750:Eurogamer
658:Reception
653:Reception
403:ham radio
143:Adventure
3154:Category
3124:See also
2912:episodes
1953:Archived
1921:June 18,
1885:Archived
1859:PC Gamer
1835:Archived
1785:Archived
1758:Archived
1724:Archived
1693:Archived
1659:Archived
1624:Archived
1587:GameSpot
1567:June 17,
1533:June 16,
1475:June 26,
1469:Archived
1445:June 16,
1344:June 19,
1312:Archived
1308:GameSpot
1284:June 16,
1243:June 16,
1237:Archived
1185:Archived
1153:Archived
1111:June 17,
1063:Archived
924:GameSpot
859:PC Gamer
846:PC Gamer
811:GameZone
762:GameSpot
510:As with
496:catch-22
395:Vinkovci
391:Belgrade
322:Synopsis
271:Gameplay
212:'s 1934
138:Genre(s)
2843:(2023)
2542:Curtain
1880:PC Zone
1465:YouTube
872:PC Zone
453:Chorion
149:Mode(s)
104:Release
3081:(2023)
3073:(2023)
3065:(2021)
3057:(2016)
3049:(2010)
3041:(2009)
3033:(2009)
3025:(2008)
3017:(2007)
3009:(2007)
3001:(2006)
2993:(2005)
2974:(1940)
2966:(1930)
2958:(1928)
2939:(2018)
2923:(2001)
2905:Poirot
2900:(1937)
2877:(1974)
2869:(1965)
2835:(2022)
2827:(2017)
2808:(1988)
2800:(1986)
2792:(1986)
2784:(1985)
2776:(1982)
2768:(1978)
2749:(1934)
2741:(1931)
2733:(1931)
2703:(2020)
2695:(2018)
2687:(2016)
2679:(2014)
2660:(1997)
2652:(1997)
2644:(1991)
2636:(1974)
2628:(1961)
2620:(1960)
2612:(1951)
2604:(1950)
2596:(1948)
2588:(1947)
2580:(1939)
2572:(1937)
2564:(1924)
2545:(1975)
2537:(1972)
2529:(1969)
2521:(1966)
2513:(1963)
2505:(1959)
2497:(1956)
2489:(1955)
2481:(1953)
2473:(1952)
2465:(1948)
2457:(1946)
2449:(1942)
2441:(1941)
2433:(1940)
2425:(1940)
2417:(1938)
2409:(1938)
2401:(1937)
2393:(1937)
2385:(1936)
2377:(1936)
2369:(1936)
2361:(1935)
2353:(1934)
2345:(1934)
2337:(1933)
2329:(1932)
2321:(1928)
2313:(1927)
2305:(1926)
2297:(1923)
2289:(1920)
2278:Novels
2153:(2023)
2131:(2016)
2116:(2009)
2080:(2006)
2061:series
1883:: 68.
1555:Murder
827:6.1/10
767:5.8/10
690:60/100
680:65.22%
525:Watson
281:cursor
182:series
80:Series
2955:Alibi
2947:Plays
2858:Other
2730:Alibi
2715:Films
2270:Books
2229:Main
2051:works
1956:(PDF)
1941:(PDF)
1527:(PDF)
1520:(PDF)
1373:(PDF)
1366:(PDF)
705:Score
670:Score
614:Miami
593:over
1993:IMDb
1923:2007
1893:2014
1843:2014
1793:2014
1766:2014
1732:2014
1701:2014
1667:2014
1632:2014
1599:2014
1569:2007
1535:2007
1503:2014
1477:2007
1447:2007
1381:2014
1346:2007
1320:2016
1286:2007
1245:2007
1193:2014
1161:2014
1113:2007
1071:2014
1023:2014
861:(US)
848:(UK)
815:7/10
755:4/10
573:and
399:Brod
397:and
373:Plot
361:The
173:for
2214:'s
2010:at
1991:at
1149:IGN
915:IGN
877:61%
865:71%
852:51%
839:27%
822:IGN
3171::
1947:.
1943:.
1901:^
1877:.
1833:.
1827:.
1740:^
1722:.
1718:.
1691:.
1687:.
1675:^
1657:.
1653:.
1640:^
1622:.
1618:.
1607:^
1585:.
1543:^
1463:.
1433:.
1389:^
1354:^
1310:.
1306:.
1294:^
1253:^
1201:^
1169:^
1151:.
1147:.
1121:^
1079:^
1061:.
1057:.
1031:^
997:^
971:.
440:,
247:.
202:.
125:EU
112:NA
2204:e
2197:t
2190:v
2040:e
2033:t
2026:v
1965:.
1949:5
1925:.
1895:.
1845:.
1795:.
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1247:.
1195:.
1163:.
1115:.
1073:.
1025:.
127::
114::
23:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.