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Altitude (video game)

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a disadvantage due to the fact that a plane carrying a bomb is slowed down which makes it more vulnerable to enemies. bombs spawn at either base and can only be used by that team and will be simply disarmed instead of picked up or spawn in the middle of the map where any team can use it. if the bomb hits something else other than a base it will most likely instakill it due to the fact that the bomb does extremely large amounts of damage.
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In Team Base Destruction or TBD, players try to use a special bomb to destroy the enemy's base while protecting their own bases from the bomb. Planes must pick up the bomb and "bomb run" it into enemy territory with or without escorts to score a hit on the enemy's base. The bomb runners are always at
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The one life demolition game type sets up the teams in an attack/defense scenario, where one team has to plant a bomb on the defender team's base, and the defenders have to stop them. The teams switch places after a number of rounds, swapping the attackers and defenders.
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AceGamez said that "Altitude's simple premise hides behind a deceptively difficult game, but one that's easily learned and enjoyable to engage in." The site added "more might have been better, but what is here does last, just so long as it's taken in the right
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Ball mode utilizes a single persistent ball and a goal for each team. Every time a goal is scored all planes are reset and the ball is given to the team that just conceded the goal. At the beginning of the match the ball is placed in the middle of the
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Players control one of five customizable aircraft and battle in teams across 2D landscapes. As a player gains experience in battle they unlock new planes and customizations called perks. The game has been described by the press as a cross between
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This game mode is similar to normal deathmatch, with the exception that players will not respawn until the round is completed. Its objective is to be the last plane left alive. There is also a round time limit.
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is a multiplayer 2D aerial combat video game developed by American independent software developers Erik Measure and Karl Sabo. The game was released on May 1, 2009 for
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The one life tbd mode is similar to the normal tbd type, but with one life per round. The one life game types are all round based.
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is primarily an online game with some offline skirmish options and bot support. There are several modes, and plane customizations.
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received favorable reviews and has attained an overall score of 79 out of 100, based on 6 reviews, on aggregate website
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PC Zone magazine in the UK commented that it is "a great little indie game, it's cheap and you really should play it."
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IT Reviews called it "the perfect lunch break filler, with its fast paced action and quick turnaround matches."
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The players are divided into two teams, competing for the highest kill total in a specified amount of time.
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on December 4, 2009. It has become a free game in 2014, from the previous 9.99 price.
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Winner of Technical Achievement and Gamer's Choice Awards at the 2010
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http://acegamez.com/062009/reviews/altitude-pc-review.html
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Index


Developer(s)
Publisher(s)
Engine
Java
Platform(s)
Windows
Mac OS X
Linux
Genre(s)
Action
Single-player
Multiplayer
Windows
Mac OS X
Linux
Steam
Teeworlds
Team Fortress 2
role-playing video game
deathmatch
map
Metacritic
Penny Arcade Expo
Indie Game Challenge
"Gamers rejoice! 'Altitude' has classic style"
"Altitude on Steam"
"Ratta Tatta Tatta Tatta: Altitude Demo"
Archived
"Altitude Overview"

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