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have escaped from prison. The heroes must find and stop the two villains before they can combine their signature weapons into a weapon of mass destruction. The players can generate their own superheroes using the rules in
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160:#88, and was disappointed in the adventure: "Sadly, it is rather dull. I had a suspicion that Steve hacked this one out in a couple of days. It is uninteresting, unexciting and has a
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ending which makes the whole thing a waste of time. Not recommended".
126:, with cartography by Jerry O'Malley and Greg Scott, and cover art by
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was published the following year, a 32-page softcover book by
207:
Heroic Worlds: A History and Guide to Role-Playing Games
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Mayfair Games published the superhero role-playing game
90:, or they can use the pregenerated characters for
242:Role-playing game supplements introduced in 1986
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51:in 1986 for the superhero role-playing game
184:Tamlyn, Pete (April 1987). "Open Box".
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57:that features several superheroes from
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209:. Prometheus Books. p. 46.
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47:is an adventure published by
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205:Schick, Lawrence (1991).
75:Justice League of America
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150:Pete Tamlyn reviewed
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237:DC Heroes adventures
152:An Element of Danger
120:An Element of Danger
44:An Element of Danger
110:Publication history
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73:, members of the
71:player characters
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190:. No. 88.
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162:deus ex machina
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192:Games Workshop
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83:Matter Master
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194:. p. 4.
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138:(inks), and
124:Steve Perrin
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65:Plot summary
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187:White Dwarf
157:White Dwarf
132:Denys Cowan
128:Ed Hannigan
79:Mr. Element
28:Denys Cowan
24:Ed Hannigan
231:Categories
168:References
140:Bob LeRose
134:(pencil),
130:(sketch),
36:Bob LeRose
146:Reception
142:(color).
136:Bob Smith
118:in 1985.
116:DC Heroes
104:Hawkwoman
92:Firestorm
88:DC Heroes
59:DC Comics
54:DC Heroes
32:Bob Smith
96:Firehawk
100:Hawkman
213:
102:, and
38:, 1986
34:, and
211:ISBN
154:for
81:and
69:The
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176:^
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30:,
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219:.
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