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Another World (video game)

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1032:. Chahi worked at the game at a linear pace, developing each section of the game in chronological order and influenced by his own personal feelings and attitude at the time. For example, as Chahi recognized he was trying to create a game on his own, the first portions of the game evoke loneliness and isolation, reflecting Chahi's mood at the time. He did not have the original intention of the character meeting an ally, but again described the improvisation approach led him to include the alien friend, and had included specific cinematics that showed a close up of the alien to help the player imagine this world. 558: 190: 1020:. Because he wanted to create a dramatic, cinematic experience, the game features no HUD or dialog, giving the player only a representation of the surrounding game world during both gameplay elements and the cutscenes progressing the story. However, with no idea of the technical limitations he would face while building out the story, he focused more on creating ambiance, rhythmic pacing, and narrative tension to the game. Chahi resorted to developing his own tool with a new programming language through 1360:. Emmanuel Rivoire increased the resolution to 1280×800 pixels and Chahi created more detailed backgrounds. He found that his original choice to use polygons for the game characters enabled him to use the original character art at a higher resolution. The game still supports the original 320×200 resolution, as well as the original background art (as an option), and it features twice as many checkpoints as the original, which makes it somewhat easier, as well as newly remixed sounds. 758: 1042:, but added depth to the gameplay by giving the player more options. He also found that repeated laser fire by the enemies helped to enunciate the rhythm of the game. Chahi would later add in the plasma ball that increased the available strategy to players. Several points in the game use elevators or teleporters to move Lester between levels; Chahi had used these instead of stairways, as it was difficult to produce proper animation for these. 1305:, and it was ported with help from Cyril Cogordan. Chahi saw that the game's playability could be improved, so he used his old Amiga for reprogramming certain parts of the script and made the graphics' shading clearer in order to counter mobile phones' low resolutions. In July 2005, almost a decade and a half after it was first released on the Amiga, the game was released for mobile phone handsets using the 1891: ... resonated with gamers in ways they weren't expecting. The game's vivid vector graphics were utterly stunning at the time, and the pacing of the heavy, nicely animated platforming naturally melded with taking in the sights of the sublime alien landscape," and adding that "slowly adapting to the hostile surroundings offered a hard-earned satisfaction and a surprisingly moving story." In 2018, 749:
traverse the prison complex, a cave system and a tower structure. In the game's climax, Lester is severely wounded by one of the aliens, but with the help of his alien friend, manages to kill his attacker and escape. After reaching the top of the tower, Lester collapses, but is promptly joined by Buddy, who picks Lester up and the two escape on a dragon-like creature, flying off to the horizon.
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in 1994. The game is similar in graphics and gameplay, as the player plays as Lester's alien friend Buddy. Chahi had nothing to do with the development of the sequel, beyond suggesting "redesigning the game from the alien point of view," by which he meant making an alternative version of the original
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technology – upon installation, the game verifies the user's serial number through the Internet, allowing only for five installations of the game using any given serial number. Uninstallation does not reset the count, so after five installations, the player must purchase a new copy. This problem
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backgrounds. However, Chahi believes that this actually detracts from the game, because the polygons do not fit in with this, and thus make the backgrounds look flat. The game's soundtrack was changed again, albeit without any legal troubles, due to Chahi's focus on a new project. Some new tunes were
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style adventure game. Chahi had considered changing the game in line with this request but realized "the effort to do this would have been too huge, and some friends who played the game loved it." Ultimately, he accepted Delphine's offer in June 1991, and set a tentative release date in November. To
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After 17 months of development, Chahi was only about one-third finished with the game, and realized that this rate would have been impractical. He began to take steps to simplify the development, including reusing background graphics and creating building blocks that allowed him to focus more on the
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protection that made it difficult to use unauthorized copies, forcing the player to enter a code (series of figures) looked up from a code wheel that came with the game. The player had to turn the wheel according to the number that was requested in the screen whenever the game is loaded in order to
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undertook a full playtest and Chahi fixed a number of bugs that arose from this. Interplay had also requested additional changes in the game, including making the game longer and changing the game's introduction music. Chahi was adamant about retaining the game's opening music, and had attempted to
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was originally in development and planned to be published by Interplay in September 1994 but it was never released. In 2012, the Jaguar port of the game was confirmed and approved by Chahi. It was released as a limited collector's item in cartridge form, complete with a box and manual published by
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With the creation of the tools needed for building out the rest of the game by December 1989, Chahi began working on the introductory sequence as a means to validate the full capacities of his engine. The introduction sequence also gave Chahi the chance to explore the types of cinematics he could
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to sketch out the rest of the game's plot, balancing the overall pacing of the game. One ending captured on these storyboards, but abandoned, was Lester becoming the leader of the alien world. Chahi also argued for his own cover art for the game even with the time crunch for release; he had been
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Many reviewers criticized the short length of the game. Chahi, working for 16 hours a day for two months, responded by creating a new level just before the amphitheatre scene, when the alien friend rescues Lester at the end of a long dead-end corridor. Chahi said: "I like this extra level a lot
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and taken to a subterranean prison camp. Lester escapes along with an alien captive known as "Buddy" and the two must evade capture while travelling through a series of dangerous environments, battling alien soldiers and wild creatures while solving numerous puzzles in order to survive. The duo
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All of the console versions include some form of dynamic musical score during gameplay, and in the case of the Mega Drive conversion, use arrangements of the music originating in the SNES and Apple IIGS versions. This differs from other versions which only have music for the opening and ending
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Later in the game, the player acquires a laser pistol from a fallen foe. The pistol has three capabilities: a standard fire mode, the ability to create force fields to block enemy fire, and a powerful charged shot that can break through force fields and some walls. Enemies also have the same
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than other versions, making for a less-fluid game, but the Amiga's sound capabilities afford it a high sound quality compared to contemporary ports. The game released on the Atari ST is identical, but with a less refined sound, and its colors are less sharp than on Amiga. These versions had
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change Interplay's minds by sending them an "infinite fax", a looped piece of paper, with the message "keep the original intro music" on it. Only when Delphine's lawyer got involved and told Interplay they legally could not change the music did Interplay relax this requirement.
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faithfully, with the benefits of today's hardware and a high level of polish". Chahi said the animations were "refined to remove the rough edges revealed by such a high resolution rendering" of up to 2560×1600 pixels. Digital Lounge and DotEmu also worked on the port for the
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to make the protagonist run, jump, attack and perform other, situation-specific actions, such as rocking a cage back and forth. In the initial part of the game, the player's character Lester is unarmed. He is able to kick at small creatures, but is otherwise defenseless.
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and older consoles without the ability to save a game, the player can write down an alphanumeric code for these checkpoints and re-enter it when restarting the game later. In any given scene, the game provides no clues as to what the player should do next, features no
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perform polygon rendering; the GPU performs on-the-fly data decompression; the DSP plays stereo music and sound effects; and the 68000 CPU performs JIT compilation and execution of the scripts. The Jaguar version is playable in the original graphics 16-color mode and
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reload the game. Another small change between the Amiga and ST versions and the others was that Lester would yell as he grabs the vine in the first area if he was not being chased by the beast in these versions; this feature was omitted from most other versions.
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ranked this "short-but-sweet cinematic action game" as the 99th most essential video game of all time, commenting: "Especially in an age of entertainment where fans cry out for pages upon pages lore and glossaries for the tiniest minutiae of their fiction,
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Retouching the background in such high resolutions was not so easy. I had to find the equilibrium between details and vectorial design. ... Finally, I decided to use subtler shades of light than before with some very crisp detail and razor edge polygons.
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made me feel like I had really been swallowed and dropped alone on a vast, new world. That scene had a deep impact on me, and it was at that moment that I first began to consider the potential games had for stirring an emotion like fear in the player.
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rated the game 60th on their The Best Super Nintendo Games of All Time writing: "From the very beginning, Out of This World sweeps you away on its sci-fi adventure. It’s almost as good as its spiritual successor, Flashback. Almost, we said." In 1995,
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s dimension contains a sense of mystery that makes it all the more lonely, and often, quietly beautiful. The game can be brutal and heartbreaking, but Chahi's amazing vision makes a thoroughly gripping experience." That same year, Lucas Sullivan of
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create through the engine. Chahi later considered this the "first step in the improvisation process" that he used throughout the rest of development. He finished the game's introduction sequence in early 1990 and started working on the first
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disappointed in cover art that was foisted on his games by previous publishers and insisted he be allowed to create it for this game. The game was finished in 1991, which inspired the game's tagline: "It took six days to create the Earth.
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as the 15th best game for the Amiga, remembering it for a cinematic feel and "uncommonly" high difficulty (for a first-time player) and calling it "one of the most important titles in the history of electronic entertainment." In 2012,
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also added, all played from the disc, such as when Lester escapes the big pool in the first level and when he is grabbed by the guard that appears at the end. At the ending, there is a fragment of the introduction of the sequel,
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ranked the game #46 on its Top 100 SNES Games. They described the game as "A moody but amazingly fluid game which faultlessly takes you between action sections and plot scenes drawing you into the excellent story." In 1995,
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Lester and his alien ally cannot sustain any damage, and the game ends immediately if either of them is struck by a projectile or comes in contact with an animal or an environmental hazard. However, the game uses numerous
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animations with the polygons, using video recordings of himself performing various actions. Though he had tried to use smaller polygons (which Chahi called "pixigons") to construct the backgrounds for the scenes based on
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included the game on their Top 50 Games In History summarizing: "Great depth and strange but functional graphics give it a movie-like feel." IGN listed Out of This World 69th in their "Top 100 SNES Games of All Time."
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in 2010, Eurogamer's John Walker called it "still utterly beautiful", adding that the game's art style is "just fantastic. Chahi's design is exquisitely simple and enormously evocative. Built from spare polygons, its
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ranked the game's laser gun as the 86th best weapon in gaming history in 2012. The alien "Buddy" was ranked third on GameSpot's list of the ten best sidekicks in 2000, along with a comment that the "groundbreaking"
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of about 20 frames per second, later recognizing this as "a major turning point in the creation of the game" and the point where he knew the polygon approach would work. He was able to take advantage of the Amiga's
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instruction. Interplay wouldn't pay for a 3.6 MHz ROM either. So, frustrated, I shoved my block move code into the DMA registers and use it as RAM running at 3.6 MHz. It worked. I got fast block moves on slow
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criticized the brief documentation and short length of gameplay, but praised the game's graphics and Amiga sound, and called it "one of Europe's most playable and enjoyable arcade efforts." The Lessers of
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to help plan out character movements. Both narratively and gameplay-wise, he wanted the game to be told with little to no language or user-interface elements. The game was originally developed for the
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but has since been widely ported to other contemporary systems, including home and portable consoles and mobile devices. Chahi has since overseen release of various anniversary releases of the game.
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magazine listed the game 73rd in its Top 100 Video Games writing: "Another giant leap in cinematic gameplay, every bit as cool and smooth as the later Flashback, but far weirder. In the same year,
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wrote that "More like being in a movie than playing a video game, this leisurely paced, noir-tinted adventure demands that you use your wits to find your way out of an eerie parallel universe."
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because it reinforces the close relationship between the hero and the alien by developing their mutual aid." Also added were more dangers and more save points. This ended up being the 1992
596:. The game tells the story of Lester, a young scientist who, as a result of an experiment gone wrong, finds himself on a dangerous alien world where he is forced to fight for his survival. 3386: 2183: 4131: 853:
influenced the way it suggests a lot with very little, character blurring effects such as the use of thin lines to suggest fast motion, and charging power attacks influenced by the
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The game does not include Interplay's extra music, but it includes the extra level, as well as the added enemies and hazards from the console versions. This version is part of the
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coupled with the game's engine in Devpac assembler, to control and animate the game, interpreted in real-time by the game engine, effectively creating his own animation sequencer.
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version was released on April 4, 2013 and the GOG version was released April 22, 2013 (15th Anniversary Edition available on GOG in the same package as 20th Anniversary Edition).
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the association Retro-Gaming Connexion (RGC) in 2013. The game engine was rewritten especially for the Atari Jaguar to make use of the console's several processors: the GPU and
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before the introduction begins, which consists of an entry that comes from Lester's diary. The Mega Drive port's prologue is different from that of the SNES and 3DO ports. The
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game's puzzles. At the same time, he began to seek a publisher for the game. He first spoke to his former employer, Delphine Software, but also sought other distributors. One,
1004:, he mostly improvised when creating the actual content of the game, allowing the game to develop "layer by layer without knowing where it was going." He planned on creating a 2586: 4497: 2704: 2667: 1466:
in June 2014. The three PlayStation versions allow cross-platform functionality. According to Digital Lounge, the goal was to "simply to deliver the original experience of
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CD-ROM released in 2007, which also includes a development diary, an exclusive postcard autographed by Chahi and a separate soundtrack CD. The CD-ROM version of
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Upon publishing, Delphine did not perform a playtest of the full game, only having previously tested the first portion of the game. Delphine's U.S. publisher
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except for an oxygen bar during the swimming sequences, and no on-screen text; and the characters the player meets speak in an unintelligible alien language.
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Later in the game's development, Chahi added laser pistols, including the one that Lester carries for several effects. The idea was influenced by the
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graphics 256-color mode. It can be played in normal and speed-run modes. It supports five languages: English, German, French, Italian, and Spanish.
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gave the game 5 out of 5 stars and called it "an adventure that will keep on the edge of seat for some time to come." Reviewing the 3DO version,
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was developed by Chahi alone over a period of about two years, with help with the soundtrack from Jean-François Freitas. Chahi developed his own
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is destined to be a classic", but that the 3DO version has too little improvement to be worthwhile for those who have already played the game.
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took two years"; Chahi noted his own exhaustion at completing this project is mirrored in the near-death of Lester at the end of the game.
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was influenced by everything I liked at that time of my life — mainly by pictorial art, movies and science fiction books, like
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Chahi returned to the concept of cinematic platform games after leaving Delphine. In 1998, he and his company Amazing Studio made
1820:-like animation conjures the world, the creatures and the threat wonderfully." In a 2014 review of the 3DS version, Bob Mackey of 2801: 2671: 2324: 1948:
I think the story is complete. It has a lot of mystery, so doing a sequel would be very tricky. It could break the magic it has.
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operating system, thanks to Telcogames and developer Magic Productions. In 2006, Magic Productions also released a remastered
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is definitely an experience every gamer should have — and not just for the sake of checking out a historical curiosity.
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from Delphine Software International after they closed down in July 2004. Magic Productions then offered to port the game to
1847:"The best videogame of all time", describing it as "an Actual Genius's osmosed omniscience regarding game design." In 2011, 1114:
saliva, as well as this brief nudity scene, be redrawn, and so "crack of the naked aliens' bottoms was reduced by 3 pixels."
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to test his theory, with much success. Later, he found that he could run the code on the Amiga platform and achieve a
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version, which was coded by Daniel Morais, and had the exact code wheel protection of the Amiga and ST versions. The
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was commercially successful, selling about one million copies during the 1990s. The game received critical acclaim.
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capabilities, requiring the player to take advantage of the three gun modes and the environment to overcome them.
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The game's music was composed by Jean-François Freitas. The music was influenced by film soundtracks such as
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which got me a great frame rate. Interplay wouldn't pay for the static RAM either, so I ended up using Fast
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game but was misunderstood. In 2014, Polish filmmaker Bartek Hławka created a live-action fan film titled
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The game was influenced by works that Chahi liked at the time. The art and atmosphere were influenced by
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After the release of the Pocket PC version, in 2006 Chahi created a new Windows version targeted at
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still feels incredibly forward-thinking, almost as if Chahi had developed a game for this decade's
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After evading a number of dangerous indigenous animals, Lester is captured by a race of humanoid
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Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (August 1992). "The Role of Computers".
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series, said it was one of the five games that influenced him the most. Video game designer
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The game was originally released for the Amiga and Atari ST in November 1991, running at a
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In August 1989, Chahi was impressed by the flat-color animations that the Amiga version of
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is the only game directly ported from the Super NES to the Apple IIGS, which has the same
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artwork, the process of creating them was excruciatingly slow, and he returned to using
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combines the original game (with CD-quality new music by Freitas) with the sequel,
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requested that all scenes that feature blood, or any blood-like thing, such as the
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was released in 1989, Chahi had the choice either to work on Cuisset's next game,
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and made a game using polygons working on a 65816 with pure software rendering."
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The alien "Beast" creature from the game's first level was ranked sixth on the
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version, with Lester climbing out of the pond into which he has been teleported
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enabling the player to keep restarting at the last point indefinitely. On the
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features higher resolution than the DOS version, but is otherwise identical.
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at the 2014 National Academy of Video Game Trade Reviewers (NAVGTR) awards.
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The 3DO port was developed by Interplay in 1993, and features very detailed
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remains their most recognized game. Paul Cuisset's best-selling 1992 game
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at that time," Chahi felt confident that he could go back to programming.
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and received the award for the Most Innovative New Game of the year from
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shapes falling from the top of the screen. This version also includes an
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for video games since 1983. It was the success of his earlier work with
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was innovative in its use of cinematic effects in both real-time and
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named it as number one top "cult-classic franchise" that should be
1275:. Also included in some versions of this 3DO release is a separate 4156: 3254:"Another World: 20th Anniversary now available on Android devices" 1459: 1103: 1093: 840: 815: 756: 709: 667: 615: 316: 280: 220: 3577:"Another World: 20th Anniversary Edition for iPhone/iPad Reviews" 775:
The game's French designer Éric Chahi had previously worked as a
4523: 3419: 3106:(in German). No. 32. Future-Verlag. July 1994. p. 32. 1411: 296: 4782: 4179:"Virtual Spotlight: Another World 20th Anniversary Edition 3DS" 3040:(in German). No. 30. Future-Verlag. May 1994. p. 79. 2962:"News - Update - Around the corner... - Expected Release Dates" 2668:"How 'Another World' almost became a point-and-click adventure" 3637:"Another World: 20th Anniversary Edition for Xbox One Reviews" 3361:"Classic platform adventure Another World out next week - CVG" 3336:"Another World - 20th Anniversary Edition Trailer - Eurogamer" 2329: 2047: 1918: 1575: 1395: 1168: 634: 276: 4798: 3942:"An Early Review of 'Another World' 20th Anniversary Edition" 2243:"Classic Platformer Another World is Coming to PS4 Next Week" 3420:"Another World is coming to the Nintendo Switch this spring" 2769:"Jean-François Freitas - Another World: Official Soundtrack" 2293:"AnotherWorldCE: Port of the classic 16-bit game to TI84+CE" 1964:
was developed by Interplay and released exclusively for the
1287:
animation of Rebecca Heineman getting her head chopped off.
906:. After first attempting to write the graphical routines in 3607:"Another World: 20th Anniversary Edition for Wii U Reviews" 2214:"Another World – 20th Anniversary Edition out now on Steam" 1139:
in order to avoid confusion with the popular but unrelated
37:"Outer World" redirects here. For the 2019 video game, see 4490:"Another World's intro gets a stunning live-action remake" 1883:
was, commenting that "despite a small cast of characters,
4109:
The 14 video games New York's MoMA just classified as art
1158:
aired at the same time as the game's USA-Canada release.
3806:
Whitehead, Daniel (April 1992). "Another World review".
2532:"Taking A Trip To Another World With Creator Éric Chahi" 2184:"Explore Another World On Your iPhone This Month - News" 1135:
The game was published in North America under the title
3863:
Ramshaw, Mark (February 1992). "Another World review".
3844:
Webb, Trenton (February 1992). "Another World review".
3787:
Jackson, Neil (February 1992). "Another World review".
2505: 2503: 2425:"Retrospective: Another World 15th Anniversary Edition" 590:
in November 1991. In North America it was published as
3921:
Presley, Paul (January 1992). "Another World review".
2577:"GDC 2011: Eric Chahi Retro Postmortem: Another World" 1780:
was named as number one top new Amiga game of 1992 by
1226:
segments. Interplay wanted to add additional tunes by
800:
and its royalties that gave him the chance to develop
4818: 3882:
Keen, Steve (February 1992). "Another World review".
2878:"Out of this World remastered with high-res graphics" 1000:
While Chahi had a clear idea of how to implement his
2800:(Interview). Interviewed by Jess Johnson. GrokCode. 2606: 2604: 2511:
Another World Rotoscoping & Interview Eric Chahi
1219:
Heart of the Alien: Out of This World Parts I and II
902:
outlines to create a similar effect using much less
4129:
Museum of Modern Art launches videogames collection
2311:
interplay 10 year anthology classic collection 1993
1216:, and was released exclusively in North America as 544: 528: 334: 210: 200: 174: 162: 106: 82: 65: 30:For the video game called "The Another World", see 4366:"TenSpot – The Best Monsters in Gaming: The Beast" 4229:"30 najlepszych gier na Amigę – 15. Another World" 4204:"out of this world (****) | action button dot net" 4076:"Electronic Gaming Monthly's Buyer's Guide". 1993. 3969:"Another World's Eric Chahi drops new game hints" 3825:Price, James (May 1993). "Another World review". 2695:"Another World creator on improvisational design" 2570: 2568: 2566: 2564: 2562: 2560: 2558: 2556: 2554: 898:had and thought that it would be possible to use 3542:"Another World: 15th Anniversary Edition for PC" 3129:"Pré-commande Another World (Jaguar) - asso RGC" 3098:"Warpzone - Jaguar - Angekündigte Jaguar-Spiele" 1917:'s 1999 top list of best monsters in gaming and 1234:, who said: "Since Interplay wouldn't pay for a 1122:of 320×200 pixels. These versions received less 606:, creating all the game's art and animations in 4666:"Five Games That Matter In Hideo Kojima's Life" 3179:"Another World (15th Anniversary Edition) – PC" 2525: 2523: 1976: 1946: 1425: 951: 4153:National Academy of Video Game Trade Reviewers 2850:Gamemaster: The Complete Video Game Guide 1995 2390:"The Essential 100, No. 99: Out of this World" 2122: 1887:gameplay, and some truly grueling difficulty, 729:of the game is Lester Knight Chaykin, a young 1279:"Stalactites", in which the player pushes up 8: 2670:. joystiq.com. March 3, 2001. Archived from 1714: 1548: 610:form to reduce memory use, with some use of 4259:"The Best Super Nintendo Games of All Time" 2738: 2736: 2734: 2732: 2730: 2728: 2726: 2724: 2722: 1376:does not exist on the digital copy sold by 3205:(in Polish). IQ Publishing. Archived from 1547: 1498: 1198:(3DO) and Apple IIGS ports each contain a 556: 188: 71: 62: 5032:Super Nintendo Entertainment System games 4546:"Another World: 15th Anniversary Edition" 4395:"TenSpot – The Ten Best Sidekicks: Alien" 4315:(4). Harris Publications: 31. April 1995. 3487:(Press release). Microids. March 12, 2020 3363:. Computerandvideogames.com. 2014-06-17. 3230:(Press release). GamerPress. 2011-03-03. 2823:Meston, Zach; Arnold, J. Douglas (1996). 2479:"Another World: 15th Anniversary Edition" 2009:, Delphine Software, has since gone into 1442:port were released by Digital Lounge for 4433:, Rock, Paper, Shotgun, April 5th, 2013. 4346:Top 100 SNES Games of All Time - IGN.com 3032:"Warpzone - Demnächst für Eure Konsolen" 2871: 2869: 2472: 2470: 2468: 2466: 2464: 2418: 2416: 2414: 2412: 2410: 1418:version was released in March 2012, the 5047:Video games about extraterrestrial life 4825: 3313:. Blog.us.playstation.com. 2014-06-17. 2707:from the original on September 16, 2018 2145: 2101: 18:Another World: 20th Anniversary Edition 4606:"Developer Q&A: SIREN Blood Curse" 4090: 4079: 3899:, issue 2 (November 1992), pages 64-65 3507:"Out of This World for Super Nintendo" 2383: 2381: 2379: 2377: 2045:as an inspiration for his creation of 1982:moment, but the beginning of the game 1796:. It also received the nomination for 1475:, which was released on July 9, 2018. 1398:port of the title would be created by 1365:Another World 15th Anniversary Edition 1149:. Coincidentally, the science fiction 5077:Video games with alternative versions 5072:Video games scored by Tommy Tallarico 4927:Delphine Software International games 3305: 3303: 2350: 2348: 2319: 2317: 2155:"Avant-première : Another World" 1102:to the final level from the original 7: 5082:Video games with rotoscoped graphics 5067:Video games scored by Charles Deenen 5062:Video games set on fictional planets 2827:. Semantix Design Llc. p. 135. 2648:from the original on August 29, 2008 2163:(in French). No. 93. p. 14 1552: 1503: 4632:"A Complex Journey: Ninja Theory's 4519:"IMDB entry for Spadoni's fan film" 3451:Moyse, Chris (September 13, 2019). 2852:. St. Martin's Press. p. 227. 2693:Sinclair, Brendan (March 4, 2011). 2245:. playstationblog.com. 2014-06-17. 1494: 1184:Super Nintendo Entertainment System 47:. For the Solar System worlds, see 3697:"Another World for Switch Reviews" 2622:from the original on 2 August 2008 2589:from the original on March 6, 2011 2153:Jacques Harbonn (September 1991). 1836:scene without even realizing it." 1238:chip, I found a way to do it with 741:Lester to a barren, alien planet. 25: 4892:3DO Interactive Multiplayer games 4544:Reed, Kristan (30 January 2007). 4474:"Another World with Eric Chahi". 2876:Grant, Christopher (2006-04-15). 2575:Nutt, Christian (March 3, 2011). 1803:Retrospectively, Kristan Reed of 1716: 835:, and comic illustrators such as 516: 472: 5087:Video games with vector graphics 4907:Android (operating system) games 4864: 4852: 4840: 4828: 4444:"Holiday video game guide: 1992" 4043:"ProReview: Out of This World". 4005:. No. 97. pp. 44, 46. 2950:. February 1994. pp. 10–11. 1735: 1730: 1725: 1720: 1715: 1394:, Chahi announced that an Apple 5057:Video games developed in France 4727:from the original on 2012-02-07 4723:. gamedevblog.com. 2005-03-11. 4702:from the original on 2016-05-05 4676:from the original on 2014-07-14 4664:Ashcraft, Brian (4 July 2008). 4646:from the original on 2012-11-08 4612:from the original on 2008-06-15 4586:from the original on 2006-04-28 4556:from the original on 2014-11-07 4500:from the original on 2014-06-02 4456:from the original on 2018-09-07 4257:Knight, Rich (April 30, 2018). 4239:from the original on 2016-12-02 4210:from the original on 2008-09-12 4185:from the original on 2014-06-22 4009:from the original on 2014-07-02 3979:from the original on 2012-07-28 3940:Patterson, Blake (2011-09-15). 3757:from the original on 2014-11-30 3558:from the original on 2012-12-01 3523:from the original on 2012-04-11 3432:from the original on 2018-03-08 3385:Devore, Jordan (June 6, 2018). 3367:from the original on 2014-06-20 3342:from the original on 2014-06-23 3317:from the original on 2014-07-10 3289:from the original on 2014-06-06 3234:from the original on 2011-03-05 3160:from the original on 2013-01-27 3135:from the original on 2013-04-30 3110:from the original on 2018-08-04 3079:from the original on 2018-09-27 3044:from the original on 2018-08-04 3013:from the original on 2016-07-19 2978:from the original on 2016-07-19 2918:from the original on 2016-03-04 2804:from the original on 2014-09-04 2775:from the original on 2018-05-03 2750:from the original on 2008-08-02 2489:from the original on 2010-05-07 2435:from the original on 2012-11-11 2396:from the original on 2012-10-19 2363:from the original on 2012-11-03 2274:from the original on 2018-11-13 2249:from the original on 2014-07-10 2224:from the original on 2013-04-08 1098:Screenshot of the introduction 1055:meet this deadline, Chahi used 972:also inspired me; artists like 43:. For the virtual reality, see 4630:Nutt, Christian (2010-09-17). 4118:, Yahoo.com, November 29, 2012 3997:Greenberg, Allen (July 1992). 3252:Iragne, Jessica (2012-03-14). 2906:Andrews, Robert (2008-04-24). 2355:Sullivan, Lucas (2012-10-12). 2212:Hillier, Brenna (2013-04-04). 2065:called it his favourite game. 787:as a graphic designer for the 1: 4942:Interplay Entertainment games 4424:Gaming Made Me: Another World 4138:, CBC News, November 30, 2012 3745:Buchanan, Levi (2008-02-06). 3418:Gach, Ethan (March 8, 2018). 3075:. June 1994. pp. 56–57. 2798:"Interview: Rebecca Heineman" 2530:Cousins, Jon (10 July 2018). 2182:Architect, Ink (2011-09-07). 1290:Chahi acquired the rights to 1182:, the game was ported to the 656:. It is now considered among 3967:Bramwell, Tom (2007-01-30). 3156:. RetroCollect. 2012-12-18. 2612:"Another World: Realisation" 2477:Reed, Kristan (2007-01-30). 1776:Among many other accolades, 1438:The console versions of the 861:, including artists such as 5007:Science fiction video games 4576:"Interview with Eric Chahi" 2825:3DO Games Secrets: Book Two 2423:Walker, John (2010-04-24). 2011:administrative receivership 1196:3DO Interactive Multiplayer 233:3DO Interactive Multiplayer 27:Action-adventure video game 5138: 5027:Assembly language software 4177:Mackey, Bob (2014-06-20). 4053:. August 1994. p. 72. 3999:"John Carter of Interplay" 3747:"Out of This World Review" 3009:. April 1994. p. 50. 2974:. March 1994. p. 48. 2108:Known in North America as 2074:, which is in many ways a 2005:The company that produced 1392:Game Developers Conference 770:Game Developers Conference 51:. Not to be confused with 36: 29: 5052:Video games about slavery 5022:Single-player video games 4997:PlayStation Network games 4696:"Suda-51 Hoshi interview" 4327:"Top 50 Games In History" 4107:The Week Editorial Saff, 2884:. AOL Inc. Archived from 2431:. The Eurogamer Network. 2123: 1789:Electronic Gaming Monthly 1556: 1553: 1507: 1504: 1373:digital rights management 1008:game that was similar to 70: 53:Outworld (disambiguation) 4972:Nintendo 3DS eShop games 4947:Virgin Interactive games 3728:Computer and Video Games 3726:"Another World review". 2642:"Another World: Genesis" 2455:Out of this World Manual 2086:released his next game, 2035:Infogrames Entertainment 1971:Another World: The Movie 1813:15th Anniversary Edition 1564:Computer and Video Games 1522:15th Anniversary Edition 1369:15th Anniversary Edition 883:were also influenced by 3923:The One for Amiga Games 3338:. YouTube. 2014-06-03. 2457:. Interplay. p. 3. 1851:ranked the "visionary" 1344:Deluxe 15th Anniversary 1180:Interplay Entertainment 935:capabilities to create 873:, as well as the novel 672:The first level of the 650:, and Delphine's later 155:Retro-Gaming Connexion 77:Cover art by Éric Chahi 5002:PlayStation Vita games 4897:Action-adventure games 4787:at Amiga Hall of Light 4779:at Hardcore Gaming 101 4149:"NAVGTR Awards (2014)" 4089:Cite journal requires 3131:. Mleguludec.free.fr. 1989: 1950: 1430: 1190:(Mega Drive), and the 1115: 990: 772: 677: 134:Focus Home Interactive 5112:Cinematic platformers 4977:Nintendo Switch games 4309:"Top 100 Video Games" 4003:Computer Gaming World 1798:Game, Classic Revival 1753:Computer Gaming World 1299:intellectual property 1097: 760: 671: 580:action-adventure game 206:Jean-François Freitas 5102:Windows Mobile games 5037:Survival video games 4967:Classic Mac OS games 4759:Museum of Modern Art 4449:Entertainment Weekly 4333:(50): 3. April 1995. 4283:"Top 100 SNES Games" 2848:Rovin, Jeff (1995). 1935:Entertainment Weekly 1928:Rock, Paper, Shotgun 1794:Museum of Modern Art 735:particle accelerator 658:the best video games 4992:PlayStation 4 games 4987:PlayStation 3 games 4859:Speculative fiction 4289:(43): 46. July 1995 4066:110 (December 1992) 3465:on October 20, 2020 2912:The Washington Post 2674:on October 10, 2012 2076:spiritual successor 1550: 1501: 1402:and distributed by 1194:in 1992. The SNES, 1108:Nintendo of America 5017:Sega Genesis games 4917:Atari Jaguar games 4429:2013-04-30 at the 4134:2012-12-15 at the 4114:2016-03-05 at the 3399:on January 5, 2019 2453:Cousseau, Pierre. 1961:Heart of the Alien 1499: 1315:Windows Mobile 5.0 1273:Heart of the Alien 1213:Heart of the Alien 1143:television series 1120:display resolution 1116: 1083:Back to the Future 1048:Virgin Interactive 1017:Impossible Mission 871:Zdzisław Beksiński 831:, artists such as 773: 678: 577:cinematic platform 411:September 22, 2011 124:The Digital Lounge 121:Virgin Interactive 5092:Wii U eShop games 4765:Out of This World 4694:RisingStarGames. 3777:41 (October 1992) 2794:Heineman, Rebecca 2746:. Another World. 2111:Out of This World 2071:Heart of Darkness 2055:, creator of the 1863:Out of this World 1771:Out of This World 1744: 1743: 1546: 1545: 1155:Out of This World 1137:Out of This World 912:assembly language 811:Operation Stealth 798:Delphine Software 764:, the creator of 593:Out of This World 588:Delphine Software 586:and published by 568: 567: 435: 394: 158: 153: 142: 132: 112:Delphine Software 102: 97: 89:Delphine Software 16:(Redirected from 5129: 4912:Apple IIGS games 4887:1991 video games 4869: 4868: 4867: 4857: 4856: 4845: 4844: 4843: 4833: 4832: 4824: 4748:Official website 4736: 4735: 4733: 4732: 4717: 4711: 4710: 4708: 4707: 4691: 4685: 4684: 4682: 4681: 4661: 4655: 4654: 4652: 4651: 4627: 4621: 4620: 4618: 4617: 4608:. 13 June 2008. 4602: 4596: 4595: 4593: 4591: 4572: 4566: 4565: 4563: 4561: 4541: 4535: 4534: 4532: 4531: 4515: 4509: 4508: 4506: 4505: 4486: 4480: 4479: 4471: 4465: 4464: 4462: 4461: 4440: 4434: 4420: 4414: 4413: 4411: 4410: 4401:. 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Archived from 2179: 2173: 2172: 2170: 2168: 2150: 2129: 2128: 2126: 2125: 2114:and in Japan as 2106: 2001: 1999:Keiichiro Toyama 1958:A sequel titled 1954: 1880:Prince of Persia 1867: 1849:Wirtualna Polska 1740: 1739: 1738: 1734: 1733: 1729: 1728: 1724: 1723: 1719: 1718: 1672:Electronic Games 1551: 1502: 1500:Aggregate scores 1456:PlayStation Vita 1440:20th Anniversary 1434: 1385:20th Anniversary 1371:contains strict 1351:15th Anniversary 1325:assets by name. 1296: 1263:microprocessor. 1242:on the cart and 1232:Rebecca Heineman 996: 918:routine for the 904:computer storage 867:Bernie Wrightson 781:graphic designer 641:Metal Gear Solid 561: 560: 520: 518: 500:PlayStation Vita 476: 474: 460: 446:Original release 432:20th Anniversary 429: 410: 391:15th Anniversary 388: 309:PlayStation Vita 273:20th Anniversary 253:Game Boy Advance 193: 192: 156: 150:20th Anniversary 147: 139:20th Anniversary 136: 129:15th Anniversary 126: 100: 95: 75: 63: 40:The Outer Worlds 21: 5137: 5136: 5132: 5131: 5130: 5128: 5127: 5126: 5042:U.S. Gold games 4877: 4876: 4875: 4865: 4863: 4851: 4841: 4839: 4827: 4819: 4744: 4739: 4730: 4728: 4719: 4718: 4714: 4705: 4703: 4693: 4692: 4688: 4679: 4677: 4663: 4662: 4658: 4649: 4647: 4629: 4628: 4624: 4615: 4613: 4604: 4603: 4599: 4589: 4587: 4574: 4573: 4569: 4559: 4557: 4543: 4542: 4538: 4529: 4527: 4517: 4516: 4512: 4503: 4501: 4496:. 30 May 2014. 4488: 4487: 4483: 4473: 4472: 4468: 4459: 4457: 4442: 4441: 4437: 4431:Wayback Machine 4421: 4417: 4408: 4406: 4393: 4392: 4388: 4379: 4377: 4364: 4363: 4359: 4351: 4349: 4343: 4342: 4338: 4325: 4324: 4320: 4307: 4306: 4302: 4292: 4290: 4281: 4280: 4276: 4267: 4265: 4256: 4255: 4251: 4242: 4240: 4227: 4226: 4222: 4213: 4211: 4202: 4201: 4197: 4188: 4186: 4176: 4175: 4171: 4162: 4160: 4147: 4146: 4142: 4136:Wayback Machine 4126: 4122: 4116:Wayback Machine 4106: 4102: 4088: 4078: 4075: 4074: 4070: 4062: 4058: 4049:. No. 61. 4042: 4041: 4037: 4027: 4026: 4022: 4012: 4010: 3996: 3995: 3991: 3982: 3980: 3966: 3965: 3961: 3952: 3950: 3939: 3938: 3934: 3920: 3919: 3915: 3907: 3903: 3895: 3891: 3881: 3880: 3876: 3862: 3861: 3857: 3843: 3842: 3838: 3824: 3823: 3819: 3808:Amiga Computing 3805: 3804: 3800: 3786: 3785: 3781: 3773: 3769: 3760: 3758: 3744: 3743: 3739: 3734:: 99. May 1994. 3725: 3724: 3720: 3711: 3709: 3707:CBS Interactive 3695: 3694: 3690: 3681: 3679: 3677:CBS Interactive 3665: 3664: 3660: 3651: 3649: 3647:CBS Interactive 3635: 3634: 3630: 3621: 3619: 3617:CBS Interactive 3605: 3604: 3600: 3591: 3589: 3587:CBS Interactive 3575: 3574: 3570: 3561: 3559: 3552:CBS Interactive 3540: 3539: 3535: 3526: 3524: 3517:CBS Interactive 3505: 3504: 3500: 3490: 3488: 3483: 3482: 3478: 3468: 3466: 3450: 3449: 3445: 3435: 3433: 3417: 3416: 3412: 3402: 3400: 3384: 3383: 3379: 3370: 3368: 3359: 3358: 3354: 3345: 3343: 3334: 3333: 3329: 3320: 3318: 3309: 3308: 3301: 3292: 3290: 3281: 3280: 3276: 3267: 3265: 3251: 3250: 3246: 3237: 3235: 3226: 3225: 3221: 3212: 3210: 3201: 3200: 3196: 3187: 3185: 3177: 3176: 3172: 3163: 3161: 3152: 3151: 3147: 3138: 3136: 3127: 3126: 3122: 3113: 3111: 3096: 3095: 3091: 3082: 3080: 3071:. No. 59. 3061: 3060: 3056: 3047: 3045: 3030: 3029: 3025: 3016: 3014: 3005:. No. 57. 2995: 2994: 2990: 2981: 2979: 2970:. No. 56. 2960: 2959: 2955: 2936: 2935: 2931: 2921: 2919: 2905: 2904: 2900: 2891: 2889: 2875: 2874: 2867: 2860: 2847: 2846: 2842: 2835: 2822: 2821: 2817: 2807: 2805: 2792: 2791: 2787: 2778: 2776: 2767: 2766: 2762: 2753: 2751: 2742: 2741: 2720: 2710: 2708: 2692: 2691: 2687: 2677: 2675: 2666: 2665: 2661: 2651: 2649: 2640: 2639: 2635: 2625: 2623: 2610: 2609: 2602: 2592: 2590: 2574: 2573: 2552: 2542: 2540: 2529: 2528: 2521: 2510: 2508: 2501: 2492: 2490: 2476: 2475: 2462: 2452: 2451: 2447: 2438: 2436: 2422: 2421: 2408: 2399: 2397: 2387: 2386: 2375: 2366: 2364: 2354: 2353: 2346: 2336: 2334: 2323: 2322: 2315: 2310: 2306: 2297: 2295: 2291: 2290: 2286: 2277: 2275: 2266: 2265: 2261: 2252: 2250: 2241: 2240: 2236: 2227: 2225: 2211: 2210: 2206: 2197: 2195: 2181: 2180: 2176: 2166: 2164: 2152: 2151: 2147: 2138: 2133: 2132: 2120: 2107: 2103: 2098: 2003: 1991: 1980:survival horror 1956: 1952: 1944: 1865: 1745: 1736: 1731: 1726: 1721: 1612:Amiga Computing 1541: 1539: 1537: 1535: 1519: 1497: 1493: 1473:Nintendo Switch 1436: 1432: 1388: 1354: 1317:OS or later in 1294: 1268:raster graphics 1164: 1092: 1078: 1052:point-and-click 1006:science fiction 998: 992: 910:, he turned to 823:science fiction 777:game programmer 755: 723: 666: 564: 555: 524: 515: 508: 506: 490: 488: 480: 471: 464: 451: 442: 438: 436: 428: 420: 418: 414: 405: 401: 397: 395: 387: 383: 381: 377: 375: 371: 369: 365: 363: 347: 345: 275: 271: 231: 227: 219: 196: 187: 154: 143: 135: 133: 125: 123: 119: 117: 113: 98: 91: 78: 61: 60:1991 video game 56: 35: 28: 23: 22: 15: 12: 11: 5: 5135: 5133: 5125: 5124: 5119: 5117:BulkyPix games 5114: 5109: 5107:Xbox One games 5104: 5099: 5094: 5089: 5084: 5079: 5074: 5069: 5064: 5059: 5054: 5049: 5044: 5039: 5034: 5029: 5024: 5019: 5014: 5009: 5004: 4999: 4994: 4989: 4984: 4979: 4974: 4969: 4964: 4959: 4954: 4949: 4944: 4939: 4934: 4929: 4924: 4922:Atari ST games 4919: 4914: 4909: 4904: 4899: 4894: 4889: 4879: 4878: 4874: 4873: 4861: 4849: 4837: 4817: 4816: 4807: 4796: 4795:at Lemon Amiga 4788: 4780: 4772: 4761: 4750: 4743: 4742:External links 4740: 4738: 4737: 4712: 4686: 4656: 4622: 4597: 4567: 4536: 4510: 4481: 4466: 4435: 4415: 4386: 4357: 4336: 4318: 4300: 4274: 4249: 4220: 4206:. 2008-09-12. 4195: 4169: 4140: 4127:Jonathan Ore, 4120: 4100: 4091:|journal= 4068: 4056: 4035: 4020: 3989: 3959: 3932: 3913: 3901: 3889: 3874: 3855: 3836: 3817: 3798: 3779: 3775:Nintendo Power 3767: 3737: 3718: 3688: 3658: 3628: 3598: 3568: 3533: 3498: 3476: 3443: 3410: 3377: 3352: 3327: 3299: 3285:. 2013-04-22. 3274: 3244: 3219: 3194: 3170: 3145: 3120: 3089: 3054: 3023: 2988: 2953: 2946:. No. 5. 2929: 2898: 2865: 2858: 2840: 2833: 2815: 2785: 2760: 2718: 2685: 2659: 2644:. Eric Chahi. 2633: 2600: 2550: 2519: 2499: 2460: 2445: 2406: 2373: 2359:. GamesRadar. 2344: 2313: 2304: 2284: 2259: 2234: 2204: 2174: 2144: 2137: 2134: 2131: 2130: 2100: 2099: 2097: 2094: 1975: 1945: 1943: 1940: 1742: 1741: 1711: 1703: 1702: 1699: 1691: 1690: 1687: 1679: 1678: 1675: 1667: 1666: 1663: 1655: 1654: 1651: 1643: 1642: 1639: 1631: 1630: 1627: 1619: 1618: 1615: 1607: 1606: 1603: 1595: 1594: 1591: 1588:Nintendo Power 1583: 1582: 1579: 1571: 1570: 1567: 1559: 1558: 1555: 1544: 1543: 1532: 1526: 1525: 1516: 1510: 1509: 1506: 1495: 1492: 1489: 1424: 1387: 1382: 1353: 1348: 1228:Charles Deenen 1163: 1160: 1091: 1088: 1077: 1074: 986:Frank Frazetta 978:Richard Corben 974:Michael Whelan 950: 920:Motorola 68000 881:laser blasters 863:Frank Frazetta 845:Akira Toriyama 837:Richard Corben 833:Michael Whelan 825:books such as 789:adventure game 779:and then as a 768:, at the 2010 754: 751: 722: 719: 665: 662: 566: 565: 563: 562: 548: 546: 542: 541: 532: 526: 525: 523: 522: 512: 479: 478: 468: 463: 462: 448: 413: 412: 402: 379:Windows Mobile 336: 332: 331: 321:Windows Mobile 214: 208: 207: 204: 198: 197: 195: 194: 180: 178: 172: 171: 166: 160: 159: 110: 104: 103: 86: 80: 79: 76: 68: 67: 59: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 5134: 5123: 5120: 5118: 5115: 5113: 5110: 5108: 5105: 5103: 5100: 5098: 5097:Windows games 5095: 5093: 5090: 5088: 5085: 5083: 5080: 5078: 5075: 5073: 5070: 5068: 5065: 5063: 5060: 5058: 5055: 5053: 5050: 5048: 5045: 5043: 5040: 5038: 5035: 5033: 5030: 5028: 5025: 5023: 5020: 5018: 5015: 5013: 5012:Sega CD games 5010: 5008: 5005: 5003: 5000: 4998: 4995: 4993: 4990: 4988: 4985: 4983: 4980: 4978: 4975: 4973: 4970: 4968: 4965: 4963: 4960: 4958: 4955: 4953: 4950: 4948: 4945: 4943: 4940: 4938: 4935: 4933: 4930: 4928: 4925: 4923: 4920: 4918: 4915: 4913: 4910: 4908: 4905: 4903: 4900: 4898: 4895: 4893: 4890: 4888: 4885: 4884: 4882: 4872: 4862: 4860: 4855: 4850: 4848: 4838: 4836: 4831: 4826: 4822: 4815: 4813: 4812:Another World 4808: 4806: 4805: 4801: 4800:Another World 4797: 4794: 4793: 4792:Another World 4789: 4786: 4785: 4784:Another World 4781: 4778: 4777: 4776:Another World 4773: 4771: 4767: 4766: 4762: 4760: 4756: 4755: 4754:Another World 4751: 4749: 4746: 4745: 4741: 4726: 4722: 4716: 4713: 4701: 4697: 4690: 4687: 4675: 4671: 4667: 4660: 4657: 4645: 4641: 4637: 4635: 4626: 4623: 4611: 4607: 4601: 4598: 4585: 4581: 4577: 4571: 4568: 4555: 4551: 4550:EuroGamer.net 4547: 4540: 4537: 4526: 4525: 4520: 4514: 4511: 4499: 4495: 4491: 4485: 4482: 4477: 4470: 4467: 4455: 4451: 4450: 4445: 4439: 4436: 4432: 4428: 4425: 4419: 4416: 4405:on 2004-08-04 4404: 4400: 4396: 4390: 4387: 4376:on 2010-06-21 4375: 4371: 4367: 4361: 4358: 4348: 4347: 4340: 4337: 4332: 4328: 4322: 4319: 4314: 4310: 4304: 4301: 4288: 4284: 4278: 4275: 4264: 4260: 4253: 4250: 4238: 4234: 4230: 4224: 4221: 4209: 4205: 4199: 4196: 4184: 4180: 4173: 4170: 4159:on 2017-03-22 4158: 4154: 4150: 4144: 4141: 4137: 4133: 4130: 4124: 4121: 4117: 4113: 4110: 4104: 4101: 4096: 4083: 4072: 4069: 4065: 4060: 4057: 4052: 4048: 4047: 4039: 4036: 4032:(184): 57–64. 4031: 4024: 4021: 4008: 4004: 4000: 3993: 3990: 3978: 3974: 3970: 3963: 3960: 3949: 3948: 3943: 3936: 3933: 3928: 3924: 3917: 3914: 3910: 3905: 3902: 3898: 3893: 3890: 3885: 3878: 3875: 3870: 3866: 3859: 3856: 3851: 3847: 3840: 3837: 3832: 3828: 3821: 3818: 3813: 3809: 3802: 3799: 3794: 3790: 3783: 3780: 3776: 3771: 3768: 3756: 3752: 3748: 3741: 3738: 3733: 3729: 3722: 3719: 3708: 3704: 3703: 3698: 3692: 3689: 3678: 3674: 3673: 3668: 3662: 3659: 3648: 3644: 3643: 3638: 3632: 3629: 3618: 3614: 3613: 3608: 3602: 3599: 3588: 3584: 3583: 3578: 3572: 3569: 3557: 3553: 3549: 3548: 3543: 3537: 3534: 3522: 3518: 3514: 3513: 3508: 3502: 3499: 3486: 3480: 3477: 3469:September 13, 3464: 3460: 3459: 3454: 3447: 3444: 3431: 3427: 3426: 3421: 3414: 3411: 3398: 3394: 3393: 3388: 3381: 3378: 3366: 3362: 3356: 3353: 3341: 3337: 3331: 3328: 3316: 3312: 3306: 3304: 3300: 3288: 3284: 3278: 3275: 3264:on 2014-06-06 3263: 3259: 3255: 3248: 3245: 3233: 3229: 3223: 3220: 3209:on 2013-05-13 3208: 3204: 3198: 3195: 3184: 3180: 3174: 3171: 3159: 3155: 3149: 3146: 3134: 3130: 3124: 3121: 3109: 3105: 3104: 3099: 3093: 3090: 3078: 3074: 3070: 3069: 3064: 3058: 3055: 3043: 3039: 3038: 3033: 3027: 3024: 3012: 3008: 3004: 3003: 2998: 2992: 2989: 2977: 2973: 2969: 2968: 2963: 2957: 2954: 2949: 2945: 2944: 2939: 2933: 2930: 2917: 2913: 2909: 2902: 2899: 2888:on 2012-11-06 2887: 2883: 2879: 2872: 2870: 2866: 2861: 2859:9780312954390 2855: 2851: 2844: 2841: 2836: 2834:9781884364204 2830: 2826: 2819: 2816: 2803: 2799: 2795: 2789: 2786: 2774: 2770: 2764: 2761: 2749: 2745: 2739: 2737: 2735: 2733: 2731: 2729: 2727: 2725: 2723: 2719: 2711:September 15, 2706: 2702: 2701: 2696: 2689: 2686: 2673: 2669: 2663: 2660: 2647: 2643: 2637: 2634: 2621: 2617: 2613: 2607: 2605: 2601: 2588: 2584: 2583: 2578: 2571: 2569: 2567: 2565: 2563: 2561: 2559: 2557: 2555: 2551: 2539: 2538: 2537:Nintendo Life 2533: 2526: 2524: 2520: 2517: 2513: 2506: 2504: 2500: 2488: 2484: 2480: 2473: 2471: 2469: 2467: 2465: 2461: 2456: 2449: 2446: 2434: 2430: 2426: 2419: 2417: 2415: 2413: 2411: 2407: 2395: 2391: 2388:Mackey, Bob. 2384: 2382: 2380: 2378: 2374: 2362: 2358: 2351: 2349: 2345: 2332: 2331: 2326: 2320: 2318: 2314: 2308: 2305: 2294: 2288: 2285: 2273: 2269: 2263: 2260: 2248: 2244: 2238: 2235: 2223: 2219: 2215: 2208: 2205: 2194:on 2012-10-22 2193: 2189: 2188:Game Informer 2185: 2178: 2175: 2162: 2161: 2156: 2149: 2146: 2143: 2142: 2135: 2119: 2118: 2113: 2112: 2105: 2102: 2095: 2093: 2091: 2090: 2085: 2081: 2080:Another World 2077: 2073: 2072: 2066: 2064: 2060: 2059: 2054: 2050: 2049: 2044: 2043:Another World 2040: 2036: 2032: 2031: 2026: 2025:Another World 2022: 2021: 2016: 2015:Another World 2012: 2008: 2007:Another World 2002: 2000: 1996: 1995: 1988: 1985: 1984:Another World 1981: 1974: 1972: 1967: 1963: 1962: 1955: 1949: 1941: 1939: 1937: 1936: 1931: 1929: 1925: 1924:Another World 1920: 1916: 1911: 1908: 1904: 1899: 1894: 1890: 1889:Another World 1886: 1882: 1881: 1876: 1872: 1864: 1859: 1854: 1853:Another World 1850: 1846: 1845:Another World 1842: 1837: 1835: 1831: 1830:Another World 1827: 1826:Another World 1823: 1819: 1814: 1810: 1809:Another World 1806: 1801: 1799: 1795: 1791: 1790: 1785: 1784: 1779: 1778:Another World 1774: 1772: 1768: 1767: 1762: 1761: 1755: 1754: 1749: 1748:Another World 1712: 1710: 1709: 1705: 1704: 1700: 1698: 1697: 1693: 1692: 1688: 1686: 1685: 1681: 1680: 1676: 1674: 1673: 1669: 1668: 1664: 1662: 1661: 1657: 1656: 1652: 1650: 1649: 1645: 1644: 1640: 1638: 1637: 1633: 1632: 1628: 1626: 1625: 1621: 1620: 1616: 1614: 1613: 1609: 1608: 1604: 1602: 1601: 1597: 1596: 1592: 1590: 1589: 1585: 1584: 1580: 1578: 1577: 1573: 1572: 1568: 1566: 1565: 1561: 1560: 1549:Review scores 1533: 1531: 1528: 1527: 1523: 1517: 1515: 1512: 1511: 1490: 1488: 1486: 1485: 1481:, along with 1480: 1479:Another World 1476: 1474: 1469: 1468:Another World 1465: 1461: 1457: 1453: 1452:PlayStation 4 1449: 1448:PlayStation 3 1445: 1441: 1435: 1429: 1423: 1421: 1417: 1413: 1409: 1405: 1401: 1397: 1393: 1386: 1383: 1381: 1379: 1374: 1370: 1366: 1361: 1359: 1352: 1349: 1347: 1345: 1340: 1335: 1334:Another World 1331: 1326: 1324: 1323:Another World 1320: 1316: 1312: 1308: 1304: 1303:mobile phones 1300: 1293: 1292:Another World 1288: 1286: 1282: 1278: 1274: 1269: 1264: 1262: 1258: 1257:Another World 1254: 1249: 1245: 1241: 1237: 1233: 1229: 1223: 1221: 1220: 1215: 1214: 1209: 1208:Another World 1205: 1201: 1197: 1193: 1189: 1185: 1181: 1176: 1174: 1170: 1161: 1159: 1157: 1156: 1152: 1148: 1147: 1146:Another World 1142: 1138: 1133: 1130: 1125: 1121: 1113: 1112:venus flytrap 1109: 1105: 1101: 1096: 1089: 1087: 1085: 1084: 1075: 1073: 1070: 1065: 1063: 1062:Another World 1058: 1053: 1049: 1043: 1041: 1039: 1033: 1031: 1025: 1023: 1019: 1018: 1013: 1012: 1007: 1003: 997: 995: 989: 987: 983: 979: 975: 971: 968:. Comics and 967: 966: 961: 960: 955: 954:Another World 949: 947: 943: 938: 934: 929: 925: 921: 917: 914:. He wrote a 913: 909: 905: 901: 897: 896: 895:Dragon's Lair 890: 888: 887: 882: 878: 877: 872: 868: 864: 860: 856: 852: 851: 846: 842: 838: 834: 830: 829: 824: 819: 817: 813: 812: 807: 803: 802:Another World 799: 795: 794: 790: 786: 782: 778: 771: 767: 766:Another World 763: 759: 752: 750: 747: 742: 740: 736: 732: 728: 720: 718: 716: 711: 707: 701: 697: 694: 690: 686: 685:platform game 682: 681:Another World 675: 670: 663: 661: 659: 655: 654: 649: 648: 643: 642: 637: 636: 631: 627: 626:Another World 623: 621: 617: 613: 609: 605: 601: 600:Another World 597: 595: 594: 589: 585: 581: 578: 574: 573: 572:Another World 559: 553: 552:Single-player 550: 549: 547: 543: 540: 536: 533: 531: 527: 514: 513: 511: 507:June 25, 2014 505: 501: 497: 496:PlayStation 4 493: 492:PlayStation 3 489:June 19, 2014 487: 483: 477:December 2013 470: 469: 467: 458: 454: 450: 449: 447: 444: 443: 437:April 4, 2013 433: 427: 423: 417: 408: 404: 403: 400: 392: 386: 380: 374: 368: 362: 358: 354: 350: 346:November 1991 344: 340: 337: 333: 330: 326: 322: 318: 314: 310: 306: 305:PlayStation 4 302: 301:PlayStation 3 298: 294: 290: 286: 282: 278: 274: 270: 269:TI-84 Plus CE 266: 262: 258: 254: 250: 246: 242: 238: 234: 230: 226: 222: 218: 215: 213: 209: 205: 203: 199: 191: 185: 182: 181: 179: 177: 176:Programmer(s) 173: 170: 167: 165: 161: 151: 146: 140: 130: 122: 116: 111: 109: 105: 99:The Removers 94: 90: 87: 85: 81: 74: 69: 66:Another World 64: 58: 54: 50: 49:outer planets 46: 45:Active Worlds 42: 41: 33: 19: 5122:Dotemu games 4811: 4810:Interactive 4803: 4799: 4791: 4783: 4775: 4764: 4753: 4729:. Retrieved 4715: 4704:. Retrieved 4689: 4678:. Retrieved 4669: 4659: 4648:. Retrieved 4639: 4633: 4625: 4614:. Retrieved 4600: 4588:. Retrieved 4579: 4570: 4558:. Retrieved 4549: 4539: 4528:. Retrieved 4522: 4513: 4502:. Retrieved 4493: 4484: 4475: 4469: 4458:. Retrieved 4447: 4438: 4422:Adam Smith, 4418: 4407:. Retrieved 4403:the original 4398: 4389: 4378:. Retrieved 4374:the original 4369: 4360: 4350:, retrieved 4345: 4339: 4330: 4321: 4312: 4303: 4291:. Retrieved 4286: 4277: 4266:. Retrieved 4262: 4252: 4241:. Retrieved 4223: 4212:. Retrieved 4198: 4187:. Retrieved 4172: 4161:. Retrieved 4157:the original 4152: 4143: 4123: 4103: 4082:cite journal 4071: 4063: 4059: 4044: 4038: 4029: 4023: 4011:. Retrieved 4002: 3992: 3981:. Retrieved 3972: 3962: 3951:. Retrieved 3945: 3935: 3926: 3922: 3916: 3908: 3904: 3896: 3892: 3883: 3877: 3868: 3864: 3858: 3849: 3846:Amiga Format 3845: 3839: 3830: 3826: 3820: 3811: 3807: 3801: 3792: 3789:Amiga Action 3788: 3782: 3774: 3770: 3759:. Retrieved 3750: 3740: 3731: 3727: 3721: 3710:. Retrieved 3700: 3691: 3680:. Retrieved 3670: 3661: 3650:. Retrieved 3640: 3631: 3620:. Retrieved 3610: 3601: 3590:. Retrieved 3580: 3571: 3560:. Retrieved 3547:GameRankings 3545: 3536: 3525:. Retrieved 3512:GameRankings 3510: 3501: 3489:. Retrieved 3479: 3467:. Retrieved 3463:the original 3456: 3446: 3434:. Retrieved 3423: 3413: 3401:. Retrieved 3397:the original 3390: 3380: 3369:. Retrieved 3355: 3344:. Retrieved 3330: 3319:. Retrieved 3291:. Retrieved 3277: 3266:. Retrieved 3262:the original 3247: 3236:. Retrieved 3222: 3211:. Retrieved 3207:the original 3197: 3186:. Retrieved 3182: 3173: 3162:. Retrieved 3148: 3137:. Retrieved 3123: 3112:. Retrieved 3101: 3092: 3081:. Retrieved 3066: 3057: 3046:. Retrieved 3035: 3026: 3015:. Retrieved 3000: 2991: 2980:. Retrieved 2965: 2956: 2941: 2932: 2920:. Retrieved 2911: 2901: 2890:. Retrieved 2886:the original 2881: 2849: 2843: 2824: 2818: 2806:. Retrieved 2788: 2777:. Retrieved 2763: 2752:. 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Retrieved 2158: 2148: 2140: 2139: 2116: 2115: 2110: 2109: 2104: 2087: 2079: 2069: 2067: 2056: 2053:Hideo Kojima 2046: 2042: 2028: 2024: 2018: 2014: 2006: 2004: 1992: 1990: 1983: 1977: 1970: 1959: 1957: 1951: 1947: 1933: 1932: 1923: 1912: 1888: 1878: 1862: 1852: 1844: 1838: 1829: 1825: 1812: 1808: 1802: 1797: 1787: 1781: 1777: 1775: 1770: 1764: 1758: 1751: 1747: 1746: 1706: 1694: 1682: 1670: 1658: 1646: 1636:Amiga Format 1634: 1622: 1610: 1600:Amiga Action 1598: 1586: 1574: 1562: 1538:XONE: 65/100 1536:WIIU: 73/100 1521: 1514:GameRankings 1482: 1478: 1477: 1467: 1464:Nintendo 3DS 1439: 1437: 1431: 1426: 1390:At the 2011 1389: 1384: 1368: 1364: 1362: 1355: 1350: 1343: 1333: 1330:Atari Jaguar 1327: 1322: 1313:version for 1291: 1289: 1272: 1265: 1256: 1224: 1218: 1217: 1211: 1207: 1188:Sega Genesis 1186:(SNES), the 1177: 1165: 1153: 1144: 1136: 1134: 1124:play-testing 1117: 1081: 1079: 1066: 1061: 1044: 1037: 1034: 1026: 1015: 1009: 999: 991: 982:Frank Miller 963: 957: 953: 952: 942:Deluxe Paint 893: 891: 884: 874: 848: 826: 820: 809: 805: 801: 791: 785:Paul Cuisset 774: 765: 743: 724: 702: 698: 680: 679: 674:Sega Genesis 651: 645: 639: 633: 625: 624: 599: 598: 592: 591: 582:designed by 571: 570: 569: 521:July 9, 2018 509: 503: 499: 495: 491: 485: 482:Nintendo 3DS 481: 465: 445: 441: 439: 431: 425: 421: 415: 398: 390: 384: 378: 373:Mobile phone 372: 366: 360: 356: 352: 348: 342: 338: 272: 228: 216: 149: 145:Headup Games 138: 128: 108:Publisher(s) 84:Developer(s) 57: 38: 4982:Platformers 4962:MacOS games 4957:Linux games 4902:Amiga games 4871:Video games 4802:short film 4698:. 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Index

Another World: 20th Anniversary Edition
Ni no Kuni
The Outer Worlds
Active Worlds
outer planets
Outworld (disambiguation)

Developer(s)
Delphine Software
Interplay
Publisher(s)
U.S. Gold
Virgin Interactive
Headup Games
Designer(s)
Éric Chahi
Programmer(s)
Éric Chahi
Edit this on Wikidata
Composer(s)
Platform(s)
Amiga
Atari ST
3DO Interactive Multiplayer
Apple IIGS
Jaguar
Mac OS
MS-DOS
Game Boy Advance
Sega CD

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