Knowledge (XXG)

Annihilator & One World

Source 📝

223:. However, he was very disappointed in the game, finding a number of issues with the scale of the game, its balance, and its weapons. He concluded that although "both the rationale and the mechanics of the game were poorly developed", the game could be adapted for other uses, and was therefore "worth the price." He concluded "Play the game a few times to learn it, then start making your own versions." 22: 244:, Costikyan wrote that the game "has received mostly negative reviews; true, it is only mildly interesting to play, but its system and premise are more than a little amusing." Costikyan concluded, "Amusing — but not worth $ 2.95. What’s gotten into Metagaming, anyway?" 195:
seems to take itself too seriously, and I don't know whether to believe the introduction or not. The counter mix is sort of unbalanced; the fog counters are of little worth, while the blades are the main attacking force." He had similar thoughts about
177:
held "a bit more interest", and despite the asymmetrical forces, "The result is a nicely balanced game which almost succeeds in overcoming the flimsiness of its premise." Overall, Ritchie gave the two games an extremely poor rating of only 2 out of 9.
173:, saying the game "takes the childhood game of 'rock breaks scissors' and attempts to dignify it by using that system (thinly disguised) to power a game." Ritchie concluded, "This one doesn't even qualify as cotton candy." He thought 70:, is a light-hearted fantasy game in which the players take the role of opposing gods Chez and Borg. The gods send their children Fog, Blade and Stone to attack the rival god, using a form of diceless combat similar to " 92:(1967). One player sends a small military unit into the machine to seek out and destroy its two computer brains, while the other player controls the machine's robots and other defenses. 151:
around the use of demolition charges and victory conditions were problematic, and Metagaming issues an identically packaged second edition in 1980 that contained an errata sheet.
88: 200:, calling it "just too small a game; there's not enough there. If there were more and different counters and a more complex and varied map, it might have the popularity of 240:"simplistic and uninteresting; a 'publisher's note' says it is designed mostly for the novice player, but I don't think Metagaming should have bothered." Of 388: 259:: "A fascinating fantasy game with a rock, paper, scissors type of combat system! The back story and topic were interesting to say the least." 393: 137:
In 1977, Metagaming Concepts pioneered a new type of small, fast and cheap wargame packaged in a ziplock bag titled
147:
was the 14th game in the series, designed by Robert Phillips and published by Metagaming in 1979. Some rules for
80:
is a more traditional science fiction wargame featuring a giant planet-killing machine similar to the one in the
255:, saying, "The map, counters, and theme were a bit bland, but the game is playable." He was more impressed with 61: 228: 314: 71: 38: 21: 330: 211: 202: 139: 281: 166: 309: 286: 183: 161: 349: 233: 34: 382: 335: 304: 188: 82: 42: 20: 143:. It proved popular, and Metagaming produced more MicroGames. 328:
Williams, Glen (August 1980). "The Dragon's Augury".
74:." The game ends when one of the gods is destroyed. 215:(Issue 40), Glenn Williams confessed that he bought 367:Irsik, Matt (Summer 2013). "Blast from the Past". 125:The second edition added an errata sheet for 8: 191:was similarly unimpressed by either game. " 356:. Vol. 27, no. 11. p. 21. 290:(1). Simulations Publications, Inc.: 32. 352:(October 1980). "Games fen will Play". 268: 276: 274: 272: 206:, but as it stands it's too small.". 7: 307:(May–June 1980). "Capsule Reviews". 299: 297: 41:in 1979 as the 14th addition to its 284:(March 1980). "A Galaxy of Games". 251:, Matt Irsik was ambivalent about 14: 181:In the May-June 1980 edition of 64:that differ greatly in theme. 16:Two 1979 board games in one box 389:Board games introduced in 1979 209:In the August 1980 edition of 1: 226:In the October 1980 issue of 371:. No. 35. pp. 6–7. 37:released in one package by 410: 217:Annihilator & OneWorld 159:In the inaugural issue of 145:Annihilator & OneWorld 100:The ziplock bag contains: 30:Annihilator & OneWorld 394:Metagaming Concepts games 60:are separate two-player 121:133 cardstock counters 25: 169:was not impressed by 24: 108:map (brown on green) 89:The Doomsday Machine 315:Steve Jackson Games 133:Publication history 115:map (black on blue) 72:rock paper scissors 39:Metagaming Concepts 26: 401: 373: 372: 364: 358: 357: 346: 340: 339: 325: 319: 318: 301: 292: 291: 278: 232:, game designer 187:(Issue No. 28), 118:24-page rulebook 409: 408: 404: 403: 402: 400: 399: 398: 379: 378: 377: 376: 366: 365: 361: 350:Costikyan, Greg 348: 347: 343: 327: 326: 322: 310:The Space Gamer 303: 302: 295: 280: 279: 270: 265: 247:In Issue 35 of 184:The Space Gamer 157: 135: 98: 51: 17: 12: 11: 5: 407: 405: 397: 396: 391: 381: 380: 375: 374: 359: 341: 320: 293: 282:Ritchie, David 267: 266: 264: 261: 234:Greg Costikyan 156: 153: 134: 131: 123: 122: 119: 116: 109: 97: 94: 50: 47: 35:board wargames 15: 13: 10: 9: 6: 4: 3: 2: 406: 395: 392: 390: 387: 386: 384: 370: 369:Warning Order 363: 360: 355: 351: 345: 342: 337: 333: 332: 324: 321: 316: 312: 311: 306: 305:Loubet, Denis 300: 298: 294: 289: 288: 287:Ares Magazine 283: 277: 275: 273: 269: 262: 260: 258: 254: 250: 249:Warning Order 245: 243: 239: 235: 231: 230: 224: 222: 218: 214: 213: 207: 205: 204: 199: 194: 190: 186: 185: 179: 176: 172: 168: 167:David Ritchie 164: 163: 162:Ares Magazine 154: 152: 150: 146: 142: 141: 132: 130: 128: 120: 117: 114: 110: 107: 103: 102: 101: 95: 93: 91: 90: 85: 84: 79: 75: 73: 69: 65: 63: 59: 55: 48: 46: 44: 40: 36: 32: 31: 23: 19: 368: 362: 353: 344: 329: 323: 308: 285: 256: 252: 248: 246: 241: 237: 227: 225: 220: 216: 210: 208: 201: 197: 192: 189:Denis Loubet 182: 180: 174: 170: 160: 158: 148: 144: 138: 136: 126: 124: 112: 105: 99: 87: 81: 77: 76: 67: 66: 57: 53: 52: 29: 28: 27: 18: 253:Annihilator 238:Annihilator 221:Annihilator 219:simply for 198:Annihilator 175:Annihilator 149:Annihilator 127:Annihilator 113:Annihilator 104:8.5" x 14" 78:Annihilator 58:Annihilator 49:Description 383:Categories 263:References 111:12" x 14" 96:Components 62:microgames 354:Fantastic 336:TSR, Inc. 229:Fantastic 155:Reception 83:Star Trek 43:MicroGame 257:OneWorld 242:OneWorld 193:OneWorld 171:OneWorld 106:OneWorld 86:episode 68:OneWorld 54:OneWorld 33:are two 236:called 334:(40). 331:Dragon 313:(28). 212:Dragon 45:line. 338:: 59. 317:: 25. 203:Ogre 140:Ogre 56:and 385:: 296:^ 271:^ 165:, 129:.

Index


board wargames
Metagaming Concepts
MicroGame
microgames
rock paper scissors
Star Trek
The Doomsday Machine
Ogre
Ares Magazine
David Ritchie
The Space Gamer
Denis Loubet
Ogre
Dragon
Fantastic
Greg Costikyan



Ritchie, David
Ares Magazine


Loubet, Denis
The Space Gamer
Steve Jackson Games
Dragon
TSR, Inc.
Costikyan, Greg

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.