Knowledge (XXG)

Armored Warriors

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In the year 2281, the United Earth Government and the Principalities of Raia signed a ceasefire treaty, ending a war that lasted for half a century. One year after the signing of the treaty, the United Earth Government's 18th scouting party reported that the Raian capital, Melkide, has been captured
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with a large array of different parts for varied attacks. Multiple regions of the mech could be switched, including the arms, legs and handheld weaponry. Such parts were gained (or lost) by inflicting damage upon enemies, which would cause various parts to disembark and be wielded by the player.
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by an army of unknown origin. The United Earth Government decided to dispatch an army to Raia to retake the capital and rescue its citizens, but unbeknownst to the general public, the true purpose of this operation was to eliminate the unknown enemy and bring Raia under
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Additionally, by using commands, the players could use an option called a "Team-up Change" which initiated a powerful attack used in tandem, and could also further vary the customization of weapons by using a main and sub-weapon.
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Gameplay follows a mission-like structure, with seven in total. Each stage consists of the game giving the player prerequisites such as a time-limit to eliminate enemies, a set amount of
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uses the AEX-12J FORDY, an extremely fast mech used for rushing attacks and a featuring a high mobility. It lacks a sufficient amount of armor and must use its speed to avoid damage.
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pilots the AEX-10M BLODIA, a well-designed machine that is equally matched in all areas of combat. Its firepower is below average but makes up slightly greater attack distance.
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uses the AEX-10H GULDIN, a power-type mech used for absorbing damage and plowing through opposition. Its high attack statistics give it a low speed designation, however.
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pilots the SVA-6L REPTOS, a mecha designed for close ranged/melee combat. Its light and mobile specifications make it plausible for high-speed situations.
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hardware. The "Variant Armors" mecha featured in the game were later used for the head-to-head fighting game
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on their December 1, 1994 issue as being the sixth most-successful table arcade unit of the month.
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In 2023, Time Extension included the game on their top 25 "Best Beat 'Em Ups of All Time" list.
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most prominent feature is its multi-player option, and the ability to augment the players'
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character, and the game provided a competent replay value with the customization options.
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for weapons, and destroying a varying number of enemies. Each stage ended with a
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Arrives on September 18 Featuring Seven Classic Games in One!
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Pawādo Gia: Sutoratejikku Vuarianto Amā Ikuipumento
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Index


Developer(s)
Capcom
Publisher(s)
Director(s)
Yoshiki Okamoto
Composer(s)
Platform(s)
Arcade
1994
Genre(s)
Beat 'em up
Arcade system
CP System II
1994
mecha
beat-em-up
Capcom
coin-operated video game
CP System II
Cyberbots: Full Metal Madness
dedicated console
Capcom Beat 'Em Up Bundle
Nintendo Switch
PlayStation 4
Xbox One
Windows
Capcom Arcade Stadium
Nintendo Switch
PlayStation 4

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