Knowledge (XXG)

Art Academy (video game)

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626:. If the game was used with any of these consoles there would be a Camera option available on the main menu, which can be utilized to capture photographs using the DSi cameras, and store them directly in the Gallery. The DSiWare versions do not support the camera feature, at least, not directly, since these versions already refer to the Nintendo DSi Camera Album, which supports use of the cameras anyway. If the Game Card is used on the Nintendo DS or Nintendo DS Lite, the Camera option would not appear at all, although these consoles can still view any photographs available in the Gallery, if the Game Card had been used with Nintendo DSi (XL) prior to inserting in the former consoles. 603:. The Image Library includes a categorized selection of 89 photographs which the player/art trainee can use as references and art subjects. However, the pictures in the library cannot be moved or edited in any way. Alternatively, the player/art trainee can also refer to drawings and photographs (additional information below) stored in the Gallery. The Image Library is not available on the original DSiWare versions, but the DSiWare versions can still refer to pictures found in the DSi Camera Album. 634:
drawing/painting or a photograph. However, pictures in the Gallery cannot be transferred or saved elsewhere. If the Gallery is full, and the player/art trainee wishes to store any new picture, they are required to delete any available picture which is already saved in the Gallery. The ability to store directly on the Game Card is convenient for original Nintendo DS and DS Lite users, but it is a disadvantage for Nintendo DSi (XL) users, especially since the DSiWare versions of
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and painting techniques, describing how each available art tool should be used, elaborating on methods, styles, and certain art tools technically and historically. Sometimes showing off finished examples and comprehensible references, Vince also draws before his students to illustrate how each step in every stage of every lesson is practically done before giving them the chance to try it out themselves. Vince's character is inspired by real life artist
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for the first time, they only have access to the first lesson and can only use pencils. As the player/art trainee finishes each lesson through all of its stages, their progress will unlock the next lesson. Some lessons even feature one or two mini-lessons (written as Minilesson in-game), which helps
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The other mode is called Free Paint. In Free Paint mode, the player/art trainee is offered the ability to draw or paint anything they deem worth painting, and can even save their art progress for keeping or to be worked on later. Unlike Lessons, Free Paint mode allows full accessibility for all the
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The game doesn't have a plot, but it does feature a couple of characters. One of these characters is Vince, an art tutor who provides the player/art trainee with step-by-step lessons through each stage, and is most helpful towards novice artists. His teaching methods include explaining the drawing
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from the start. The player/art trainee even need not access Lessons mode at all to use Free Paint mode. Like Lessons though, the player/art trainee has three available save slots (independent from Lessons mode) to save their work-in-progress art pieces to be edited later, and can also save their
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does not grade the player's/art trainee's performance in accomplishing any of the lessons, as it fully depends on the player/art trainee if they are willing to follow the guides and/or practical training. Lessons can be unlocked anyway regardless of performance, as long as the player/art trainee
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When final drawings/paintings are saved, the player/art trainee has the option to add a frame design surrounding the final layout. There are 20 available frame designs (10 in the DSiWare versions). Art pieces, whether in the Gallery or DSi Camera Album, can no longer be edited once saved.
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Lessons mode also comes with a tutor: a character called Vince, who is an old artist himself. Vince guides the player/art trainee throughout the lessons, instructing him or her step-by-step through the offered lessons. In the beginning of Lessons mode, if the player/art trainee is playing
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has a designated Gallery where the player/art trainee can save any art piece they had finalized during Lessons or Free Paint mode, as well as any photographs taken with the DSi cameras. The Gallery can only store up to 82 pictures combined inside the Game Card, regardless whether it is a
992:, was released in 2014 for Japan in June, for Europe and New Zealand in July, and for North America in October. The game features 40 art lessons ranging from easy to hard. It also uses the 3DS Camera, to take images for reference while drawing. Art can also be posted onto Miiverse. A 746:
The other character is a dog called Bacon. Bacon is Vince's pet and often appears during a loading screen, as he is also visible in the game's animated title card. Despite being a minor character, Bacon appears as the art subject of the eighth lesson in Lessons mode.
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the player/art trainee further with the skills taught in the main lesson. These mini lessons can only be unlocked if the player went fully went through the main lesson. There are ten mini lessons available, but only seven of these are in the original
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simply passes through the stages to finish up each lesson. In fact, practical training is absolutely open (only limited by unlocked tools as stated per lesson), as the player/art trainee does not even have to follow the actual lesson at all.
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were released in North America on September 14 and 28, 2009 respectively, and in the PAL regions on December 25, 2009 and January 8, 2010 respectively. In Japan both DSiWare applications were released on November 18, 2009 as
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also features very realistic, albeit limited, range of art tools which can be freely used whichever way the game's user, as a player or art trainee, deems to. Although it was made for the Nintendo DS,
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finalized pieces in the Gallery (or the Nintendo DSi Camera Album for DSiWare versions). In Free Paint, the player/art trainee also has access to a designated Image Library implemented in
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is advertised as an art training simulation which can teach and help anyone to develop their art skills and techniques that can be applied with real-life tools and materials.
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colors. The color palette is capable of mixing any of the available colors together to produce hundreds of color combinations. There is also a grid tool, and a zoom feature.
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The full, retail version includes all ten lessons, plus minor additional features, extra mini-lessons, and an image library for art subject references. The retail version of
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entirely. In Lessons, the player/art trainee is given the opportunity to save any art pieces they accomplished during the lessons in a designated Gallery in
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to progress through in order to unlock higher levels, similarly to most games. The game, however, features two modes of play: Lessons and Free Paint mode.
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The player/art trainee can use the stylus and touch screen to draw and paint, while the top screen is usually reserved for the target art subjects.
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for Europe). It was released in 2012 for Japan in September, for North America in October, for Europe in July and in Australia in August. Two
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is not a real "game" per se, and so it does not feature any actual gameplay, but it does feature a mode which requires any user of
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was released in Japan on June 19, 2010, in Europe on August 6, in Australia on September 23, and in North America on October 25.
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has a very limited selection of tools, although they emulate their realistic-counterparts very well. These tools includes three
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and was released in North America and Europe in October 2012. A new installment to the series was released on the Wii U's
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can store as many pictures as long as there is available memory in the DSi Camera Album, which can be transferred to
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service since 2009. It was later re-released in 2010 as a fully compiled, retail-able
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was originally a two-part training application only available for download via the
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was followed by several sequels and spin-offs in the series. The first sequel is
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with added features, thus also making it available for original Nintendo DS and
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received "generally favorable reviews" according to the review aggregator site
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Art Academy: Learn painting and drawing techniques with step-by-step training
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consoles. The Demo option is not available on the DSiWare versions.
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Unlike most games, as well as other particular teaching software,
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There is also a Demo option available on the main menu of
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Fairly Authentic Artistic Taste Classroom: Second Semester
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Fairly Authentic Artistic Taste Classroom: First Semester
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got a direct sequel for the Nintendo 3DS and was called
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The following is based mainly on the retail version of
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in PAL regions was released on the Wii U in June 2015.
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Official Japanese website for original DSiWare release
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sequels were released in 2013 and 2015, respectively:
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that comes with a color mixing tray, a water jar, a
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In addition, the Swan Lesson theme by 939:, based on the reviews from 15 critics. 693:in edge or flat methods, round and flat 1137: 1051: 2135:Video games produced by Kensuke Tanabe 1234:from the original on December 20, 2013 1253:Blundon, Matthew (January 10, 2011). 7: 2115:Video games scored by James Hannigan 1315:Stockdale, Henry (August 19, 2010). 1218: 1216: 823: 798: 553:Lessons mode is the main feature of 789: 1470:from the original on 19 March 2016 1346:Gies, Arthur (November 12, 2010). 1284:Schilling, Chris (6 August 2010). 953:Art Academy: Lessons for Everyone! 866: 485:Art Academy: Lessons for Everyone! 14: 1377:Nintendo Pressroom (2014-08-22). 333: 2044: 2043: 1641: 1640: 910: 905: 900: 895: 890: 885: 880: 875: 870: 865: 758: 1440:from the original on 2016-03-05 1411:from the original on 2014-05-13 1358:from the original on 2012-11-30 1327:from the original on 2012-12-05 1296:from the original on 2010-08-18 1265:from the original on 2017-05-22 1178:from the original on 2015-07-01 1153:from the original on 2010-09-02 2120:Video games developed in Japan 1: 1034:is a track that plays on the 1405:"Release Your Inner Artist!" 1224:"Art Academy for DS Reviews" 438:Art Academy: Second Semester 1121: 1096: 1071: 1040:Super Smash Bros. for Wii U 1021:Super Smash Bros. for Wii U 447:Art Academy: First Semester 432:Art Academy: First Semester 390:Artistic Taste Classroom DS 2156: 2105:Video games set in schools 1403:Pokemon.com (2014-05-09). 996:-centered spin-off called 740:Super Smash Bros. Ultimate 642:and/or can be exported to 2140:Single-player video games 2039: 1636: 1514:Official Japanese website 1317:"Art Academy Review (DS)" 1112: 1087: 1062: 827: 824: 802: 799: 33:North American DS box art 26: 974:Art Academy: Home Studio 506:Art Academy: Home Studio 2100:Raster graphics editors 1201:Nintendo of Europe GmbH 594:available art tools in 493:in August 2013, called 1458:Jenni (3 March 2016). 1286:"Art Academy • Page 2" 1197:"Art Academy: Atelier" 1145:Spencer (2010-05-31). 970:Art Academy: Sketchpad 629:The retail version of 496:Art Academy: SketchPad 473:is part of Nintendo's 402:. It was developed by 353:edutainment video game 1588:Lessons for Everyone! 1504:Official U.S. website 1259:Nintendo World Report 943:Sequels and spin-offs 921:Nintendo World Report 396:art training software 2030:Xenoblade Chronicles 1916:The Legendary Starfy 1348:"Art Academy Review" 1072:Egokoro kyōshitsu DS 512:Art Academy: Atelier 2080:Drawing video games 1923:The Legend of Zelda 1690:Nintendo franchises 1620:Pokémon Art Academy 1495:Official UK website 989:Pokémon Art Academy 821: 796: 611:Additional features 443:Nintendo DSi Points 351:Art training game ( 2110:Touch! Generations 1627:Disney Art Academy 999:Disney Art Academy 794: 770:. You can help by 475:Touch! Generations 303:September 13, 2012 250:September 23, 2010 197:September 28, 2009 156:September 14, 2009 68:Tancred Dyke-Wells 2090:Nintendo DS games 2057: 2056: 2009:Super Smash Bros. 1825:Big Brain Academy 1758:Mario & Luigi 1656: 1655: 929: 928: 817: 816: 788: 787: 713:, and as well as 406:and published by 369: 368: 206:November 18, 2009 174:December 25, 2009 165:November 18, 2009 2147: 2130:Headstrong Games 2075:2009 video games 2047: 2046: 1683: 1676: 1669: 1660: 1644: 1643: 1556: 1549: 1542: 1533: 1526: 1525: 1517: 1516: 1507: 1506: 1498: 1497: 1480: 1479: 1477: 1475: 1455: 1449: 1448: 1446: 1445: 1434:www.nintendo.com 1426: 1420: 1419: 1417: 1416: 1400: 1394: 1393: 1391: 1390: 1381:. 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Index


Developer(s)
Headstrong Games
Publisher(s)
Nintendo
Director(s)
Producer(s)
Kensuke Tanabe
Composer(s)
James Hannigan
Art Academy
Platform(s)
Nintendo DS
DSiWare
Nintendo 3DS
Wii U
NA
JP
PAL
NA
JP
PAL
JP
EU
AU
KOR
NA
EU
AU
JP

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