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The game also includes a "Crash" mode, in which the player(s) earn points by causing damage to other vehicles. Crash mode is generally seen as the "puzzle" aspect of
Burnout, as each scenario's vehicles are not randomised. This adds a layer of strategy, as well as trial and error, to determine which
979:
is the most compelling arcade driving experience we have ever had the pleasure of undertaking. It's a visual master class, supremely playable, addictive, has huge replayability and has a superb learning curve that will ensure it has a broad appeal to anyone with even a vague interest in videogames.
966:
called the same version "an excellent sequel", praising the graphics, the sense of speed, and modes of play, particularly the Crash mode. Eurogamer's
Kristan Reed said the game was worth playing whether the players liked or not the first game in the series. Reed thought the multiplayer mode was a
359:
or human opponents. The tracks feature traffic, complex junctions and obstacles which can make driving at high speeds difficult. To travel faster, the player needs to accumulate Boost. This can be done by driving down the wrong side of the road, drifting around corners at high speeds, swerving to
370:
The game contains a few glitches such as "the teleport glitch", where the car being driven flies off the edge of a mountain or bridge, and ends up in a higher position than where they were before, and the "flying truck glitch", which happens in crash mode when a large truck has its front turned
31:
360:
avoid traffic and hitting jumps at speed to gain air. Colliding with traffic or scenery at high speed causes the car to lose control and crash. After a short interval a replacement car then appears on the track without damage, but with a loss of boost.
939:
called the PS2 version of the game a "must-own" title for arcade racing fans due to its inclusion of single-player and multiplayer modes. The publication also named it the best Xbox game of April 2003. Commenting the PS2 version,
397:
To promote the game, Acclaim offered to reimburse any driver in the United
Kingdom who received a speeding ticket. Following a negative reaction to this from the UK government, the plan was cancelled.
389:
The GameCube and PlayStation 2 versions include all the custom cars from the Xbox version, but they do not have customisable liveries, online functions, or custom soundtrack capabilities.
2646:
378:
version of the game is subtitled the "Developer's Cut" and it features 21 new car skins, 15 more "crash" mode tracks, which totals up to 30 "crash" mode tracks in all and an
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There is also a
Pursuit mode where the player takes the role of a cop and must wreck an escaping criminal's car to arrest him, thereby unlocking the car.
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There really is no excuse not to buy this β it will restore your faith in the ability of videogames to generate excitement.
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game to be released on the GameCube and the series would not see a release on a
Nintendo platform until the release of
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1097:
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2616:
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1674:
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1617:
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507:
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angle, speed, and point of impact is required to obtain maximum points. The points are given in cash (dollars).
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1726:
271:
1078:
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1985:
1908:
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946:
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275:
1700:
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297:
82:
55:
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2011:
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50:
38:
1961:
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106:
72:
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30:
1032:
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series, as
Acclaim would go bankrupt in 2004; the rest of the series would be published by
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2412:
2402:
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2317:
2310:
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game. The GameCube version of the game also includes the 15 additional crash mode tracks.
340:
331:
293:
43:
951:
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2209:
1935:
1351:
1320:
1289:
823:
481:
433:
375:
309:
155:
2006:
2610:
2550:
2517:
1450:
561:
476:
428:
301:
222:
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172:
147:
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243:
181:
130:
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2042:
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1125:
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968:
930:
440:
135:
1004:". Edge magazine ranked the game 75th on their 100 Best Video Games in 2007.
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525:
379:
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675:
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151:
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received "favourable" reviews on all platforms according to video game
693:
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971:
than other parts of the game but was otherwise highly complimentary:
234:
190:
382:
online leaderboard, which was also the first use of Xbox Live in a
2371:
2175:"D.I.C.E. Awards By Video Game Details Burnout 2: Point of Impact"
2240:
1263:
Edge staff (November 2002). "Burnout 2: Point of Impact (PS2)".
2375:
2244:
1750:"GameSpy: Burnout 2: Point of Impact -- Developer's Cut (Xbox)"
1525:"Burnout 2: Point of Impact Review for GameCube on GamePro.com"
984:
is pure adrenaline. You owe it to yourself to play this game".
963:
805:
355:
is to race circuits around a track, either alone, against the
1827:"Burnout 2: Point of Impact β Developer's Cut β XB β Review"
1181:
1179:
1587:"Burnout 2: Point of Impact Review for Xbox on GamePro.com"
1556:"Burnout 2: Point of Impact Review for PS2 on GamePro.com"
335:
in 2005. The game also marked
Acclaim's last entry in the
371:
sideways at a ninety-degree angle and becomes airborne.
2068:"Burnout 2: Point of Impact for PlayStation 2 Reviews"
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161:
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117:
105:
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81:
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61:
49:
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23:
2038:"Burnout 2: Point of Impact for GameCube Reviews"
973:
757:
728:
699:
643:
614:
585:
2387:
2256:
2205:EDGE presents: The 100 Best Videogames (2007)
2096:"Burnout 2: Point of Impact for Xbox Reviews"
8:
850:
457:
2647:Video games developed in the United Kingdom
1800:"Burnout 2: Point of Impact β PS2 β Review"
1727:"GameSpy: Burnout 2: Point of Impact (PS2)"
1701:"GameSpy: Burnout 2: Point of Impact (GCN)"
1500:. No. 122. p. 113. Archived from
1481:. No. 115. November 2002. p. 124.
1350:. No. 169. p. 121. Archived from
1319:. No. 162. p. 202. Archived from
2394:
2380:
2372:
2263:
2249:
2241:
2183:Academy of Interactive Arts & Sciences
1909:"Burnout 2: Point of Impact Review (Xbox)"
1773:"Burnout 2: Point of Impact β GC β Review"
1675:"Burnout 2: Point of Impact Review (Xbox)"
1454:. No. 121. p. 85. Archived from
1288:. No. 168. p. 80. Archived from
465:
456:
417:
408:
312:. It is the sequel to the 2001 video game
29:
20:
2667:Multiplayer and single-player video games
2090:
2088:
1649:"Burnout 2: Point of Impact Review (PS2)"
994:7th Annual Interactive Achievement Awards
2062:
2060:
1939:. Vol. 169. June 2003. p. 137.
1881:Perry, Douglass C. (24 September 2002).
1642:
1640:
1618:"Burnout 2: Point of Impact Review (GC)"
2032:
2030:
1720:
1718:
1012:
1876:
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2000:
1998:
1996:
1806:from the original on 30 December 2008
462:
414:
7:
2652:Video games set in the United States
1852:Mirabella III, Fran (3 April 2003).
1833:from the original on 25 January 2008
1779:from the original on 2 February 2009
1477:"Burnout 2: Point of Impact (PS2)".
1427:"Burnout 2: Point of Impact (PS2)".
461:
413:
1907:Goldstein, Hilary (28 April 2003).
1798:Bedigian, Louis (20 October 2002).
1494:"Burnout 2: Point of Impact (Xbox)"
1403:"Burnout 2: Point of Impact (Xbox)"
1344:"Burnout 2: Point of Impact (Xbox)"
1240:. Entertainmentopia. Archived from
1238:"Burnout 2: Point of Impact (2002)"
967:little disappointing, with a lower
759:
730:
701:
645:
616:
587:
404:
1957:Official U.S. PlayStation Magazine
1883:"Burnout 2: Point of Impact (PS2)"
1854:"Burnout 2: Point of Impact (GCN)"
1725:Murphy, Kevin (16 November 2002).
1647:Gerstmann, Jeff (1 October 2002).
1375:"Burnout 2: Point of Impact (PS2)"
1313:"Burnout 2: Point of Impact (PS2)"
842:Official U.S. PlayStation Magazine
14:
2642:Video games about police officers
1673:Gerstmann, Jeff (28 April 2003).
1446:"Burnout 2: Point of Impact (GC)"
1282:"Burnout 2: Point of Impact (GC)"
1236:Becker, Erich (14 January 2003).
852:
2005:Robischon, Noah (18 July 2003).
1748:Williams, Bryn (26 April 2003).
1699:Williams, Bryn (24 April 2003).
1616:Gerstmann, Jeff (4 April 2003).
1373:Reed, Kristan (8 October 2002).
871:
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1950:Davison, John (December 2002).
1825:Raymond, Justin (21 May 2003).
1002:Console Racing Game of the Year
962:", more preferring the latter.
2133:s Month in Review: April 2003"
1983:"Burnout 2: Point of Impact".
1933:"Burnout 2: Point of Impact".
1433:. Vol. 799. 9 April 2004.
1:
2216:. 16 August 2020. p. 56.
1554:Major Mike (3 October 2002).
1523:Dan Elektro (30 April 2003).
1401:Reed, Kristan (4 June 2003).
1054:Cove, Glen (3 October 2002).
2157:"Burnout 2: Point of Impact"
1952:"Burnout 2: Point of Impact"
1492:Helgeson, Matt (June 2003).
1223:"Burnout 2: Point of Impact"
1205:"Burnout 2: Point of Impact"
1187:"Burnout 2: Point of Impact"
357:game artificial intelligence
318:and the second title in the
2622:Acclaim Entertainment games
1444:Helgeson, Matt (May 2003).
1311:EGM staff (December 2002).
1094:"Burnout 2 Game Cube Ships"
1092:Cove, Glen (8 April 2003).
1000:received a nomination for "
2688:
2231:Burnout 2: Point of Impact
2015:. No. 719. p. 82
1150:Burnout 2: Point of Impact
1114:Burnout 2: Point of Impact
1023:Burnout 2: Point of Impact
924:Burnout 2: Point of Impact
353:Burnout 2: Point of Impact
285:Burnout 2: Point of Impact
24:Burnout 2: Point of Impact
2409:
1771:Tha Wiz (25 April 2003).
1585:Major Mike (8 May 2003).
1348:Electronic Gaming Monthly
1317:Electronic Gaming Monthly
1286:Electronic Gaming Monthly
1073:Cove, Glen (1 May 2003).
508:Electronic Gaming Monthly
480:
475:
470:
432:
427:
422:
28:
1989:. July 2003. p. 82.
1342:EGM staff (July 2003).
1280:EGM staff (June 2003).
1986:Official Xbox Magazine
1075:"Burnout 2 Xbox Ships"
986:
886:Official Xbox Magazine
2662:Criterion Games games
298:Acclaim Entertainment
56:Acclaim Entertainment
2516:(collaboration with
2145:on 13 November 2004.
2012:Entertainment Weekly
1035:on 20 September 2004
905:Entertainment Weekly
2637:PlayStation 2 games
1566:on 12 February 2005
1244:on 16 November 2007
459:
411:
2440:2: Point of Impact
2297:2: Point of Impact
1597:on 8 February 2005
1535:on 4 February 2005
1354:on 31 January 2004
1100:on 12 August 2004.
1081:on 20 August 2004.
1062:on 20 August 2004.
409:
325:. It was the last
97:Michael Williamson
2604:
2603:
2369:
2368:
2214:Future Publishing
2163:. 8 October 2002.
1964:on 8 January 2004
1323:on 1 January 2004
1193:. 8 October 2002.
1056:"Burnout 2 Ships"
928:review aggregator
920:
919:
455:
454:
296:and published by
290:racing video game
281:
280:
230:
218:
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2672:RenderWare games
2627:Burnout (series)
2617:2002 video games
2521:
2411:A subsidiary of
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2141:. Archived from
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2007:"Driving Forces"
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1593:. Archived from
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1562:. Archived from
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2405:
2403:Criterion Games
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2356:Criterion Games
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2179:interactive.org
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2120:The Editors of
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1269:. No. 116.
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1185:
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1177:
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1164:on 16 July 2003
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1128:on 30 June 2003
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410:Aggregate score
407:
403:
395:
349:
341:Electronic Arts
332:Burnout Legends
294:Criterion Games
251:
242:
233:
221:
209:
198:
195:11 October 2002
189:
186:10 October 2002
180:
171:
112:
100:
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44:Criterion Games
19:
18:2002 video game
12:
11:
5:
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2683:
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2589:Other software
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2487:Need for Speed
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2224:External links
2222:
2220:
2219:
2210:United Kingdom
2195:
2166:
2148:
2124:(3 May 2003).
2112:
2084:
2056:
2026:
1992:
1975:
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1936:Nintendo Power
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2019:10 September
2017:. Retrieved
2010:
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1968:12 September
1966:. Retrieved
1962:the original
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1835:. Retrieved
1829:. GameZone.
1820:
1810:11 September
1808:. Retrieved
1802:. GameZone.
1793:
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1781:. Retrieved
1775:. GameZone.
1766:
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1087:
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1049:
1037:. Retrieved
1033:the original
1029:Games Market
1028:
1022:
1015:
997:
987:
981:
976:
974:
960:Jack Daniels
955:
952:Dom Perignon
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351:The goal of
350:
336:
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326:
320:
313:
284:
283:
282:
215:8 April 2003
203:
199:
165:
121:
113:Stephen Root
99:Trevor Moore
87:Richard Parr
51:Publisher(s)
39:Developer(s)
15:
2544:Sub Culture
2536:Other games
2518:Ghost Games
2505:Most Wanted
2498:Hot Pursuit
2447:3: Takedown
2304:3: Takedown
988:During the
463:Publication
276:multiplayer
248:15 May 2003
143:Platform(s)
111:Steve Emney
107:Composer(s)
73:Designer(s)
63:Director(s)
2657:Xbox games
2611:Categories
2596:RenderWare
2558:TrickStyle
2100:Metacritic
2072:Metacritic
2043:Metacritic
1157:Gameplanet
1121:Gameplanet
1008:References
969:frame rate
931:Metacritic
441:Metacritic
415:Aggregator
288:is a 2002
239:9 May 2003
227:1 May 2003
136:RenderWare
101:James Hans
2349:Companies
2325:Dominator
2236:MobyGames
2188:23 August
1752:. GameSpy
1729:. GameSpy
1703:. GameSpy
1407:Eurogamer
1380:Eurogamer
998:Burnout 2
982:Burnout 2
977:Burnout 2
956:Burnout 2
526:Eurogamer
406:Reception
401:Reception
393:Promotion
380:Xbox Live
93:Artist(s)
67:Alex Ward
2572:AirBlade
2468:Paradise
2332:Paradise
2138:GameSpot
2128:GameSpot
2122:GameSpot
1831:Archived
1804:Archived
1777:Archived
1679:GameSpot
1653:GameSpot
1623:GameSpot
937:GameSpot
789:GameZone
676:GameSpot
347:Gameplay
306:GameCube
257:Genre(s)
200:GameCube
152:GameCube
2526:Unbound
2461:Legends
2454:Revenge
2433:Burnout
2422:Burnout
2318:Revenge
2311:Legends
2290:Burnout
2273:Burnout
1591:GamePro
1560:GamePro
1529:GamePro
1430:Famitsu
1168:26 July
1132:26 July
1039:26 July
942:GameSpy
694:GameSpy
580:GamePro
544:Famitsu
519:8.17/10
516:8.33/10
384:Burnout
337:Burnout
327:Burnout
321:Burnout
315:Burnout
268:Mode(s)
162:Release
123:Burnout
2512:Rivals
2489:series
2475:Crash!
2424:series
2339:Crash!
2275:series
817:8.6/10
811:8.5/10
799:9.3/10
796:8.5/10
687:8.6/10
684:8.3/10
681:8.5/10
573:8.5/10
567:8.5/10
451:88/100
448:86/100
445:89/100
323:series
262:Racing
229:(Xbox)
131:Engine
118:Series
2579:Black
2282:Games
2131:'
2105:4 May
2077:4 May
2049:4 May
1733:4 May
829:4.5/5
552:30/40
466:Score
418:Score
2190:2023
2107:2013
2079:2013
2051:2013
2021:2014
1970:2014
1920:2014
1894:2014
1865:2014
1839:2014
1812:2014
1785:2014
1758:2014
1735:2013
1709:2014
1686:2014
1660:2014
1631:2014
1603:2014
1572:2014
1541:2014
1510:2014
1464:2014
1414:2014
1388:2014
1360:2014
1329:2014
1298:2014
1266:Edge
1250:2014
1170:2024
1134:2024
1041:2024
990:AIAS
898:9/10
888:(US)
814:9/10
793:9/10
570:8/10
537:8/10
534:9/10
513:8/10
498:8/10
490:Edge
482:Xbox
434:Xbox
376:Xbox
374:The
310:Xbox
308:and
300:for
217:(GC)
204:Xbox
156:Xbox
2234:at
1913:IGN
1887:IGN
1858:IGN
964:IGN
958:is
950:is
895:N/A
892:N/A
879:N/A
847:N/A
835:N/A
832:N/A
806:IGN
555:N/A
549:N/A
531:N/A
501:N/A
495:N/A
477:PS2
429:PS2
2613::
2212::
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2181:.
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2159:.
2135:.
2098:.
2087:^
2070:.
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2040:.
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2009:.
1995:^
1954:.
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1873:^
1856:.
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1677:.
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1284:.
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1189:.
1178:^
1154:.
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954:,
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472:GC
424:GC
343:.
304:,
274:,
244:AU
235:EU
223:NA
211:NA
202:,
191:EU
182:AU
173:NA
154:,
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1136:.
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1043:.
1021:"
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916:A
913:A
910:A
246::
237::
225::
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193::
184::
175::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.