635:
630:
561:
556:
551:
625:
620:
615:
546:
541:
721:
takes the increasingly routine genre of fighting games and gives it a new bounce, injecting a wicked sense of humor into the action." They were less enthusiastic about the SNES version, saying that the graphics are better than in the
Genesis version, but the irritating new soundtrack, overcomplicated
211:
The idea to use spheres to represent characters in the game was proposed by Keith Kirby, the team decided on implementing the idea as it would save processor power, as well as the fact that characters would look the same regardless of the angle the camera is situated at when they are constructed from
726:
had mixed reactions to the SNES version. Two of them praised its original design and good graphics, and the other two praised the humorous sounds, but all but one felt the game was not as enjoyable as other fighting games, with the biggest problem being the fighters' limited set of moves. They gave
416:
is the one who challenged the fighters to duel in the tournament at the start. He dons a black-and-white outfit and can be seen juggling balls in the opening. As the final boss, he is the most difficult character to beat. He can disassemble himself and move about the floor, and has physical attacks
762:
reviewed the 3DO version of the game, rating it two stars out of five, and stated that "If you accept its looks, it plays fine, but this is as much yesterday's technology as any sprite-based fighter attempting to get away with digitized characters. It's almost too bad, but it's just a game out of
733:
gave the 3DO version a highly positive review, applauding the additions and improvements such as enhanced graphics, increased play speed, rendered backgrounds, new character, character-specific theme songs, and arena rotation, as well as the humor and "non-conformist attitude" of the game itself.
179:
offered three difficulty levels over a total of 21 matches. Its distinguishing quality was that each of the characters were composed completely of spheres, granting a pseudo-3D look. Although the game was not a tremendous success, PF.Magic reused its graphics technology in a successful line of
417:
that are very strong. The damage he does can take off much of the player's health. After being defeated for the first time, he reassembles and comes back for more. When the Jester finally falls, he grants the fighter's wish - to play as the bosses.
710:
gave the
Genesis version a 6.2 out of 10 average, commenting that "The fighters were interesting, with their various taunts and other poses, and the whole idea is innovative, but in the end it just never really came together for me."
39:
374:
who wears boxing gloves and uses punches and kicks. He often jumps around and balances on his tail while using his legs to fling opponents across the arena. Defeating him wins the Green Belt.
384:
who relies on an aggressive temperament as an attack. He will grab opponents in his jaws and creates devastating ground shock waves with a powerful tail. Defeating him wins the Blue Belt.
1571:
1566:
1551:
364:
who pecks at her opponents and tosses them around with her beak. Her "jump and kick" ability also makes her a boss to be reckoned with. Defeating her wins the Red Belt.
819:
1122:
234:", while the Sega version uses the original intro. The game was also notably bizarre for its lineup of fighters, which included a farting monkey, a jumping
1576:
1536:
1206:
353:
These are the bosses who appear in One-Player mode. Each boss defeated earns a different colored belt, and these change the fighter's coloring scheme.
717:
gave the
Genesis version a positive review. They praised the balanced gameplay, smooth scaling effects, and humorous sound effects, and concluded, "
1581:
394:
whose swift attacks and magical powers make him a formidable foe. He possesses the ability to turn himself into any creature, such as a
1541:
722:
control configuration, and especially the frequent slowdown combine to make the game much less enjoyable. The four reviewers of
312:
A caveman from the dawn of civilization. He uses his club to cut his opponents down to size and hits them like a baseball.
1531:
1561:
152:
86:
1103:
758:
531:
1070:
306:
A ballerina dancer who twirls around gracefully. She's the only female fighter and will sometimes give a spanking.
1526:
1443:
1380:
706:
1043:
798:
gave the SNES port two 3.3/5 scores for graphics/sound and theme/fun, 2.9/5 for play control, and 3/5 for sound.
1469:
1427:
1406:
895:
875:
445:
230:
demanded the wording be changed for the SNES version. The SNES version of the game states "...you gotta play
1556:
1546:
290:
A bodybuilder who gets quite a workout. His buffed-up body and powerful blows make him a formidable fighter.
144:
890:
483:
120:
1235:
919:
284:
A clown from the circus. His air jumps and the tricks up his sleeves make him the most humorous fighter.
955:
1263:
1268:
751:
656:
164:
156:
61:
49:
1505:
497:
20:
1211:
605:
509:
168:
73:
66:
844:
740:
was ranked seventh in a 2011 list of "Top Ten
Fighting Games We'd Like to Forget", compiled by
172:
1321:
1016:
1240:
644:
101:
1297:
668:
1151:
226:!". Due to its racy double-entendre ("balls" may be used as a slang term for testicles),
1180:
1350:
1292:
1127:
570:
222:
The opening PF.Magic developed for the game stated "To be the champion, you gotta have
944:
NEW GAMES CROSS REVIEW: 3次元格闘 ボールズ. Weekly
Famicom Tsūshin. No.333. Pg.30. 5 May 1995.
1520:
1488:
1355:
1075:
742:
692:
140:
116:
106:
334:
who often breaks wind. He enjoys ganging up on the opponent and slapping them silly.
254:
215:
The
Genesis/Mega Drive version was originally intended for use with the Edge 16, a
78:
1000:
747:
181:
137:
212:
spheres, which are also relatively quite easy to represent in the game's code.
1448:
1385:
786:
s review of the
Genesis version, two critics scored it 80/100, another 82/100.
750:, criticized it for its sexual innuendo and its design representing more of a
297:
262:
1511:
1326:
1108:
680:
324:
A superhero who glides along the arena and blows as strongly as a hurricane.
266:
258:
148:
82:
399:
381:
371:
227:
160:
54:
1464:
1422:
1401:
960:
870:
713:
471:
459:
361:
250:
246:
242:
1156:
582:
413:
331:
403:
391:
235:
216:
845:"Good Deal Games - Classic Videogame Games INTERVIEW - Rob Fulop"
395:
239:
185:
134:
38:
219:
system for multiplayer gaming which was eventually cancelled.
318:
A sumo wrestler who enjoys leaping on top of his opponents.
277:
These are the characters in the game's lineup of fighters:
344:
version of the game. He stalks and slashes at his enemies.
820:"How The Post reported on gender and video games in 1994"
390:The fourth boss of the game. Lamprey is a mystical
380:The third boss in the game. T-Wrecks is a gigantic
112:
100:
92:
72:
60:
48:
31:
300:who prefers to charge at his opponents directly.
1131:. Vol. 66. November 1994. pp. 102–107
1264:"Mortal Kombat II; Way of the Warrior; Ballz"
8:
612:
538:
171:in 1994. The 3DO version was released as a
1572:Video games developed in the United States
1484:Top Ten Fighting Games We'd Like to Forget
1215:. No. 6. October 1995. pp. 40–41
983:Kirrane, Simon (September 1994). "Ballz".
954:Skid; K. Lee; The Enquirer (August 1994).
429:
370:The second boss of the game. Bounder is a
360:The first boss in the game. Guggler is an
37:
28:
1567:Super Nintendo Entertainment System games
1552:Multiplayer and single-player video games
964:. Vol. 2, no. 9. pp. 30–31
1462:"ProReview: Ballz: The Director's Cut".
998:Tucker, Tim (September 1994). "Ballz".
811:
772:
1096:
1094:
7:
434:
406:. Defeating him wins the Black Belt.
1492:(April 2011). Retrieved 2011-06-02.
425:
1577:Video games scored by Kurt Harland
14:
1537:3DO Interactive Multiplayer games
1349:Radion Automatic (October 1994).
1291:Allbran, Damon (September 1994).
614:
540:
1234:Yates, Laurie (September 1994).
918:Patterson, Mark (October 1994).
633:
628:
623:
618:
613:
559:
554:
549:
544:
539:
889:Osmond, Andrew (October 1995).
1582:Video games with 2.5D graphics
1320:Sariban, Mark (January 1995).
1004:. No. 21. pp. 44–45.
1:
1430:. December 1994. p. 134.
1409:. September 1994. p. 56.
1359:. No. 10. pp. 88–89
1301:. No. 24. pp. 44–47
1160:. No. 34. pp. 40–41
1111:. September 1995. p. 90.
1079:. No. 24. pp. 80–82
878:. September 1994. p. 57.
727:it a 6.75 out of 10 average.
1451:. December 1994. p. 38.
1017:"Ball Z, The Director's Cut"
1472:. October 1995. p. 72.
1388:. October 1994. p. 38.
1207:"Ballz: The Director's Cut"
1069:Steve; Gus (October 1994).
1598:
987:. No. 21. p. 46.
926:. No. 155. p. 91
899:. No. 167. p. 56
746:. The author of the list,
207:Development and publishing
18:
1444:Electronic Gaming Monthly
1381:Electronic Gaming Monthly
1330:. No. 47. p. 32
1015:Myu, Mue (October 1995).
891:"Ballz: The Director Cut"
724:Electronic Gaming Monthly
707:Electronic Gaming Monthly
438:
435:
36:
19:For the mobile game, see
1542:Accolade (company) games
1050:(in German). p. 110
1023:(in French). p. 122
924:Computer and Video Games
896:Computer and Video Games
446:Computer and Video Games
1187:(in German). p. 98
412:The ultimate boss. The
145:Sega Mega Drive/Genesis
43:European Mega Drive box
1441:"Review Crew: Ballz".
1378:"Review Crew: Ballz".
1150:Josse (October 1994).
1042:Götz (November 1994).
1179:Dirk (October 1994).
868:"Who Has the Edge?".
849:www.gooddealgames.com
1420:"ProReview: Ballz".
1399:"ProReview: Ballz".
1272:. September 30, 1994
1269:Entertainment Weekly
657:Entertainment Weekly
340:Only appears in the
1532:2.5D fighting games
432:
143:video game for the
21:Ballz (mobile game)
1562:Sega Genesis games
510:Mean Machines Sega
430:
702:
701:
126:
125:
1589:
1527:1994 video games
1493:
1480:
1474:
1473:
1459:
1453:
1452:
1438:
1432:
1431:
1417:
1411:
1410:
1396:
1390:
1389:
1375:
1369:
1368:
1366:
1364:
1346:
1340:
1339:
1337:
1335:
1317:
1311:
1310:
1308:
1306:
1288:
1282:
1281:
1279:
1277:
1260:
1254:
1253:
1251:
1249:
1241:Electronic Games
1231:
1225:
1224:
1222:
1220:
1203:
1197:
1196:
1194:
1192:
1176:
1170:
1169:
1167:
1165:
1147:
1141:
1140:
1138:
1136:
1119:
1113:
1112:
1098:
1089:
1088:
1086:
1084:
1066:
1060:
1059:
1057:
1055:
1039:
1033:
1032:
1030:
1028:
1012:
1006:
1005:
995:
989:
988:
980:
974:
973:
971:
969:
951:
945:
942:
936:
935:
933:
931:
915:
909:
908:
906:
904:
886:
880:
879:
865:
859:
858:
856:
855:
841:
835:
834:
832:
830:
816:
799:
793:
787:
785:
777:
645:Electronic Games
638:
637:
636:
632:
631:
627:
626:
622:
621:
617:
616:
564:
563:
562:
558:
557:
553:
552:
548:
547:
543:
542:
433:
133:is a two-player
41:
29:
1597:
1596:
1592:
1591:
1590:
1588:
1587:
1586:
1517:
1516:
1502:
1497:
1496:
1481:
1477:
1468:. No. 85.
1461:
1460:
1456:
1447:. No. 65.
1440:
1439:
1435:
1426:. No. 75.
1419:
1418:
1414:
1405:. No. 72.
1398:
1397:
1393:
1384:. No. 63.
1377:
1376:
1372:
1362:
1360:
1348:
1347:
1343:
1333:
1331:
1319:
1318:
1314:
1304:
1302:
1290:
1289:
1285:
1275:
1273:
1262:
1261:
1257:
1247:
1245:
1233:
1232:
1228:
1218:
1216:
1205:
1204:
1200:
1190:
1188:
1178:
1177:
1173:
1163:
1161:
1149:
1148:
1144:
1134:
1132:
1121:
1120:
1116:
1104:Next Generation
1100:
1099:
1092:
1082:
1080:
1068:
1067:
1063:
1053:
1051:
1041:
1040:
1036:
1026:
1024:
1014:
1013:
1009:
997:
996:
992:
982:
981:
977:
967:
965:
953:
952:
948:
943:
939:
929:
927:
917:
916:
912:
902:
900:
888:
887:
883:
874:. No. 62.
867:
866:
862:
853:
851:
843:
842:
838:
828:
826:
824:Washington Post
818:
817:
813:
808:
803:
802:
794:
790:
783:
778:
774:
769:
759:Next Generation
703:
634:
629:
624:
619:
560:
555:
550:
545:
532:Next Generation
490:
452:
428:
424:
351:
275:
209:
151:(SNES) and the
44:
27:
26:1994 video game
24:
17:
16:1994 video game
12:
11:
5:
1595:
1593:
1585:
1584:
1579:
1574:
1569:
1564:
1559:
1557:PF.Magic games
1554:
1549:
1547:Fighting games
1544:
1539:
1534:
1529:
1519:
1518:
1515:
1514:
1501:
1500:External links
1498:
1495:
1494:
1482:Ryckert, Dan.
1475:
1454:
1433:
1412:
1391:
1370:
1341:
1312:
1283:
1255:
1226:
1198:
1171:
1142:
1128:Nintendo Power
1114:
1107:. No. 9.
1090:
1061:
1034:
1007:
990:
975:
946:
937:
910:
881:
860:
836:
810:
809:
807:
804:
801:
800:
796:Nintendo Power
788:
771:
770:
768:
765:
700:
699:
696:
688:
687:
684:
676:
675:
672:
664:
663:
660:
652:
651:
648:
640:
639:
609:
601:
600:
597:
590:
589:
586:
578:
577:
574:
571:Nintendo Power
566:
565:
535:
527:
526:
523:
517:
516:
513:
505:
504:
501:
493:
492:
487:
479:
478:
475:
467:
466:
463:
455:
454:
449:
441:
440:
437:
426:
423:
420:
419:
418:
407:
385:
375:
365:
350:
347:
346:
345:
342:Director's Cut
335:
325:
319:
313:
307:
301:
291:
285:
274:
271:
208:
205:
173:director's cut
124:
123:
114:
110:
109:
104:
98:
97:
94:
90:
89:
76:
70:
69:
64:
58:
57:
52:
46:
45:
42:
34:
33:
25:
15:
13:
10:
9:
6:
4:
3:
2:
1594:
1583:
1580:
1578:
1575:
1573:
1570:
1568:
1565:
1563:
1560:
1558:
1555:
1553:
1550:
1548:
1545:
1543:
1540:
1538:
1535:
1533:
1530:
1528:
1525:
1524:
1522:
1513:
1509:
1508:
1504:
1503:
1499:
1491:
1490:
1489:Game Informer
1485:
1479:
1476:
1471:
1467:
1466:
1458:
1455:
1450:
1446:
1445:
1437:
1434:
1429:
1425:
1424:
1416:
1413:
1408:
1404:
1403:
1395:
1392:
1387:
1383:
1382:
1374:
1371:
1358:
1357:
1356:Sega Magazine
1352:
1345:
1342:
1329:
1328:
1323:
1316:
1313:
1300:
1299:
1294:
1287:
1284:
1271:
1270:
1265:
1259:
1256:
1243:
1242:
1237:
1230:
1227:
1214:
1213:
1208:
1202:
1199:
1186:
1182:
1175:
1172:
1159:
1158:
1153:
1146:
1143:
1130:
1129:
1124:
1123:"Now Playing"
1118:
1115:
1110:
1109:Imagine Media
1106:
1105:
1097:
1095:
1091:
1078:
1077:
1076:Mean Machines
1072:
1065:
1062:
1049:
1045:
1038:
1035:
1022:
1018:
1011:
1008:
1003:
1002:
994:
991:
986:
979:
976:
963:
962:
957:
950:
947:
941:
938:
925:
921:
914:
911:
898:
897:
892:
885:
882:
877:
873:
872:
864:
861:
850:
846:
840:
837:
825:
821:
815:
812:
805:
797:
792:
789:
782:
776:
773:
766:
764:
761:
760:
755:
753:
749:
745:
744:
743:Game Informer
739:
735:
732:
728:
725:
720:
716:
715:
709:
708:
697:
695:
694:
693:Sega Magazine
690:
689:
685:
683:
682:
678:
677:
673:
671:
670:
666:
665:
661:
659:
658:
654:
653:
649:
647:
646:
642:
641:
610:
608:
607:
603:
602:
598:
595:
592:
591:
587:
585:
584:
580:
579:
576:SNES: 3.125/5
575:
573:
572:
568:
567:
536:
534:
533:
529:
528:
524:
522:
519:
518:
514:
512:
511:
507:
506:
502:
500:
499:
495:
494:
488:
486:
485:
481:
480:
476:
474:
473:
469:
468:
464:
462:
461:
457:
456:
450:
448:
447:
443:
442:
431:Review scores
421:
415:
411:
408:
405:
401:
397:
393:
389:
386:
383:
379:
376:
373:
369:
366:
363:
359:
356:
355:
354:
348:
343:
339:
336:
333:
329:
326:
323:
320:
317:
314:
311:
308:
305:
302:
299:
295:
292:
289:
286:
283:
280:
279:
278:
272:
270:
268:
264:
260:
256:
252:
248:
244:
241:
237:
233:
229:
225:
220:
218:
213:
206:
204:
202:
200:
196:
192:
188:
183:
178:
174:
170:
166:
162:
158:
154:
150:
146:
142:
139:
136:
132:
131:
122:
118:
117:Single player
115:
111:
108:
105:
103:
99:
95:
91:
88:
84:
80:
77:
75:
71:
68:
65:
63:
59:
56:
53:
51:
47:
40:
35:
30:
22:
1506:
1487:
1483:
1478:
1463:
1457:
1442:
1436:
1421:
1415:
1400:
1394:
1379:
1373:
1363:February 27,
1361:. Retrieved
1354:
1344:
1332:. Retrieved
1325:
1315:
1305:February 27,
1303:. Retrieved
1296:
1286:
1276:February 27,
1274:. Retrieved
1267:
1258:
1248:February 27,
1246:. Retrieved
1244:. p. 72
1239:
1229:
1219:February 27,
1217:. Retrieved
1212:3DO Magazine
1210:
1201:
1191:February 27,
1189:. Retrieved
1184:
1174:
1164:February 27,
1162:. Retrieved
1155:
1145:
1135:February 27,
1133:. Retrieved
1126:
1117:
1102:
1083:February 27,
1081:. Retrieved
1074:
1064:
1054:February 27,
1052:. Retrieved
1047:
1037:
1027:February 27,
1025:. Retrieved
1020:
1010:
999:
993:
984:
978:
968:February 27,
966:. Retrieved
959:
949:
940:
930:February 27,
928:. Retrieved
923:
913:
903:February 27,
901:. Retrieved
894:
884:
869:
863:
852:. Retrieved
848:
839:
827:. Retrieved
823:
814:
795:
791:
780:
775:
757:
756:
741:
737:
736:
730:
729:
723:
718:
712:
705:
704:
691:
679:
667:
655:
643:
606:3DO Magazine
604:
593:
581:
569:
530:
520:
508:
496:
482:
470:
458:
444:
409:
387:
377:
367:
357:
352:
341:
337:
327:
321:
315:
309:
303:
293:
287:
281:
276:
231:
223:
221:
214:
210:
198:
194:
190:
186:
176:
129:
128:
127:
79:Sega Genesis
62:Publisher(s)
50:Developer(s)
1185:Video Games
1001:GamesMaster
985:GamesMaster
956:"Viewpoint"
748:Dan Ryckert
698:SMD: 71/100
594:Video Games
515:SMD: 91/100
484:GamesMaster
477:SMD: 81/100
465:SNES: 28/40
453:SMD: 87/100
451:3DO: 71/100
436:Publication
410:The Jester:
296:An enraged
255:bodybuilder
182:virtual pet
121:multiplayer
74:Platform(s)
1521:Categories
1449:Ziff Davis
1386:Ziff Davis
1351:"Ballz 3D"
1101:"Finals".
1071:"Ballz 3D"
854:2020-12-10
806:References
503:3DO 68/100
298:rhinoceros
263:rhinoceros
1512:MobyGames
1334:March 13,
1327:Mega Zone
829:13 August
681:Mega Zone
588:SNES: 69%
491:SNES: 58%
427:Reception
422:Reception
378:T-Wrecks:
267:superhero
259:ballerina
175:in 1995.
165:published
157:developed
155:. It was
149:Super NES
83:Super NES
1236:"Ballz!"
1048:Mega Fun
1021:Joystick
686:SMD: 65%
674:SMD: 80%
599:SMD: 81%
525:SMD: 63%
521:Mega Fun
498:Joystick
489:SMD: 79%
400:scorpion
388:Lamprey:
382:dinosaur
372:kangaroo
368:Bounder:
358:Guggler:
316:Tsunami:
294:Crusher:
288:Bruiser:
273:Fighters
243:wrestler
228:Nintendo
199:Oddballz
184:titles,
169:Accolade
161:PF.Magic
141:fighting
107:Fighting
102:Genre(s)
67:Accolade
55:PF.Magic
1465:GamePro
1423:GamePro
1402:GamePro
1322:"Ballz"
1293:"Ballz"
1181:"Ballz"
1152:"Ballz"
1044:"Ballz"
961:GameFan
920:"Ballz"
871:GamePro
781:GameFan
763:time."
731:GamePro
714:GamePro
650:SMD: C+
472:GameFan
460:Famitsu
402:, or a
362:ostrich
338:Zombie:
304:Divine:
282:Boomer:
265:and a "
251:caveman
247:ostrich
113:Mode(s)
93:Release
1157:Total!
754:look.
662:SMD: A
583:Total!
414:Jester
349:Bosses
332:monkey
322:Turbo:
310:Kronk:
147:, the
138:action
1507:Ballz
784:'
767:Notes
738:Ballz
719:Ballz
611:3DO:
537:3DO:
439:Score
404:snake
392:genie
328:Yoko:
245:, an
236:clown
232:Ballz
224:Ballz
217:modem
177:Ballz
130:Ballz
32:Ballz
1365:2021
1336:2021
1307:2021
1298:Mega
1278:2021
1250:2021
1221:2021
1193:2021
1166:2021
1137:2021
1085:2021
1056:2021
1029:2021
970:2021
932:2021
905:2021
831:2018
669:Mega
596:(DE)
398:, a
396:bull
261:, a
257:, a
253:, a
249:, a
240:sumo
238:, a
197:and
195:Catz
191:Dogz
187:Petz
163:and
135:2.5D
96:1994
1510:at
1470:IDG
1428:IDG
1407:IDG
876:IDG
779:In
269:".
167:by
159:by
153:3DO
87:3DO
1523::
1486:.
1353:.
1324:.
1295:.
1266:.
1238:.
1209:.
1183:.
1154:.
1125:.
1093:^
1073:.
1046:.
1019:.
958:.
922:.
893:.
847:.
822:.
752:2D
330:A
203:.
193:,
119:,
85:,
81:,
1367:.
1338:.
1309:.
1280:.
1252:.
1223:.
1195:.
1168:.
1139:.
1087:.
1058:.
1031:.
972:.
934:.
907:.
857:.
833:.
201:)
189:(
23:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.