Knowledge (XXG)

Ballz

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takes the increasingly routine genre of fighting games and gives it a new bounce, injecting a wicked sense of humor into the action." They were less enthusiastic about the SNES version, saying that the graphics are better than in the Genesis version, but the irritating new soundtrack, overcomplicated
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The idea to use spheres to represent characters in the game was proposed by Keith Kirby, the team decided on implementing the idea as it would save processor power, as well as the fact that characters would look the same regardless of the angle the camera is situated at when they are constructed from
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had mixed reactions to the SNES version. Two of them praised its original design and good graphics, and the other two praised the humorous sounds, but all but one felt the game was not as enjoyable as other fighting games, with the biggest problem being the fighters' limited set of moves. They gave
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is the one who challenged the fighters to duel in the tournament at the start. He dons a black-and-white outfit and can be seen juggling balls in the opening. As the final boss, he is the most difficult character to beat. He can disassemble himself and move about the floor, and has physical attacks
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reviewed the 3DO version of the game, rating it two stars out of five, and stated that "If you accept its looks, it plays fine, but this is as much yesterday's technology as any sprite-based fighter attempting to get away with digitized characters. It's almost too bad, but it's just a game out of
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gave the 3DO version a highly positive review, applauding the additions and improvements such as enhanced graphics, increased play speed, rendered backgrounds, new character, character-specific theme songs, and arena rotation, as well as the humor and "non-conformist attitude" of the game itself.
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offered three difficulty levels over a total of 21 matches. Its distinguishing quality was that each of the characters were composed completely of spheres, granting a pseudo-3D look. Although the game was not a tremendous success, PF.Magic reused its graphics technology in a successful line of
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that are very strong. The damage he does can take off much of the player's health. After being defeated for the first time, he reassembles and comes back for more. When the Jester finally falls, he grants the fighter's wish - to play as the bosses.
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gave the Genesis version a 6.2 out of 10 average, commenting that "The fighters were interesting, with their various taunts and other poses, and the whole idea is innovative, but in the end it just never really came together for me."
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who wears boxing gloves and uses punches and kicks. He often jumps around and balances on his tail while using his legs to fling opponents across the arena. Defeating him wins the Green Belt.
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who relies on an aggressive temperament as an attack. He will grab opponents in his jaws and creates devastating ground shock waves with a powerful tail. Defeating him wins the Blue Belt.
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who pecks at her opponents and tosses them around with her beak. Her "jump and kick" ability also makes her a boss to be reckoned with. Defeating her wins the Red Belt.
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These are the bosses who appear in One-Player mode. Each boss defeated earns a different colored belt, and these change the fighter's coloring scheme.
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gave the Genesis version a positive review. They praised the balanced gameplay, smooth scaling effects, and humorous sound effects, and concluded, "
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whose swift attacks and magical powers make him a formidable foe. He possesses the ability to turn himself into any creature, such as a
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control configuration, and especially the frequent slowdown combine to make the game much less enjoyable. The four reviewers of
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A caveman from the dawn of civilization. He uses his club to cut his opponents down to size and hits them like a baseball.
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A ballerina dancer who twirls around gracefully. She's the only female fighter and will sometimes give a spanking.
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gave the SNES port two 3.3/5 scores for graphics/sound and theme/fun, 2.9/5 for play control, and 3/5 for sound.
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demanded the wording be changed for the SNES version. The SNES version of the game states "...you gotta play
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A bodybuilder who gets quite a workout. His buffed-up body and powerful blows make him a formidable fighter.
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A clown from the circus. His air jumps and the tricks up his sleeves make him the most humorous fighter.
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was ranked seventh in a 2011 list of "Top Ten Fighting Games We'd Like to Forget", compiled by
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The opening PF.Magic developed for the game stated "To be the champion, you gotta have
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NEW GAMES CROSS REVIEW: 3次元格闘 ボールズ. Weekly Famicom Tsūshin. No.333. Pg.30. 5 May 1995.
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who often breaks wind. He enjoys ganging up on the opponent and slapping them silly.
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The Genesis/Mega Drive version was originally intended for use with the Edge 16, a
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spheres, which are also relatively quite easy to represent in the game's code.
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s review of the Genesis version, two critics scored it 80/100, another 82/100.
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A superhero who glides along the arena and blows as strongly as a hurricane.
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system for multiplayer gaming which was eventually cancelled.
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A sumo wrestler who enjoys leaping on top of his opponents.
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These are the characters in the game's lineup of fighters:
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version of the game. He stalks and slashes at his enemies.
820:"How The Post reported on gender and video games in 1994" 390:The fourth boss of the game. Lamprey is a mystical 380:The third boss in the game. T-Wrecks is a gigantic 112: 100: 92: 72: 60: 48: 31: 300:who prefers to charge at his opponents directly. 1131:. Vol. 66. November 1994. pp. 102–107 1264:"Mortal Kombat II; Way of the Warrior; Ballz" 8: 612: 538: 171:in 1994. The 3DO version was released as a 1572:Video games developed in the United States 1484:Top Ten Fighting Games We'd Like to Forget 1215:. No. 6. October 1995. pp. 40–41 983:Kirrane, Simon (September 1994). "Ballz". 954:Skid; K. Lee; The Enquirer (August 1994). 429: 370:The second boss of the game. Bounder is a 360:The first boss in the game. Guggler is an 37: 28: 1567:Super Nintendo Entertainment System games 1552:Multiplayer and single-player video games 964:. Vol. 2, no. 9. pp. 30–31 1462:"ProReview: Ballz: The Director's Cut". 998:Tucker, Tim (September 1994). "Ballz". 811: 772: 1096: 1094: 7: 434: 406:. Defeating him wins the Black Belt. 1492:(April 2011). Retrieved 2011-06-02. 425: 1577:Video games scored by Kurt Harland 14: 1537:3DO Interactive Multiplayer games 1349:Radion Automatic (October 1994). 1291:Allbran, Damon (September 1994). 614: 540: 1234:Yates, Laurie (September 1994). 918:Patterson, Mark (October 1994). 633: 628: 623: 618: 613: 559: 554: 549: 544: 539: 889:Osmond, Andrew (October 1995). 1582:Video games with 2.5D graphics 1320:Sariban, Mark (January 1995). 1004:. No. 21. pp. 44–45. 1: 1430:. December 1994. p. 134. 1409:. September 1994. p. 56. 1359:. No. 10. pp. 88–89 1301:. No. 24. pp. 44–47 1160:. No. 34. pp. 40–41 1111:. September 1995. p. 90. 1079:. No. 24. pp. 80–82 878:. September 1994. p. 57. 727:it a 6.75 out of 10 average. 1451:. December 1994. p. 38. 1017:"Ball Z, The Director's Cut" 1472:. October 1995. p. 72. 1388:. October 1994. p. 38. 1207:"Ballz: The Director's Cut" 1069:Steve; Gus (October 1994). 1598: 987:. No. 21. p. 46. 926:. No. 155. p. 91 899:. No. 167. p. 56 746:. The author of the list, 207:Development and publishing 18: 1444:Electronic Gaming Monthly 1381:Electronic Gaming Monthly 1330:. No. 47. p. 32 1015:Myu, Mue (October 1995). 891:"Ballz: The Director Cut" 724:Electronic Gaming Monthly 707:Electronic Gaming Monthly 438: 435: 36: 19:For the mobile game, see 1542:Accolade (company) games 1050:(in German). p. 110 1023:(in French). p. 122 924:Computer and Video Games 896:Computer and Video Games 446:Computer and Video Games 1187:(in German). p. 98 412:The ultimate boss. The 145:Sega Mega Drive/Genesis 43:European Mega Drive box 1441:"Review Crew: Ballz". 1378:"Review Crew: Ballz". 1150:Josse (October 1994). 1042:Götz (November 1994). 1179:Dirk (October 1994). 868:"Who Has the Edge?". 849:www.gooddealgames.com 1420:"ProReview: Ballz". 1399:"ProReview: Ballz". 1272:. September 30, 1994 1269:Entertainment Weekly 657:Entertainment Weekly 340:Only appears in the 1532:2.5D fighting games 432: 143:video game for the 21:Ballz (mobile game) 1562:Sega Genesis games 510:Mean Machines Sega 430: 702: 701: 126: 125: 1589: 1527:1994 video games 1493: 1480: 1474: 1473: 1459: 1453: 1452: 1438: 1432: 1431: 1417: 1411: 1410: 1396: 1390: 1389: 1375: 1369: 1368: 1366: 1364: 1346: 1340: 1339: 1337: 1335: 1317: 1311: 1310: 1308: 1306: 1288: 1282: 1281: 1279: 1277: 1260: 1254: 1253: 1251: 1249: 1241:Electronic Games 1231: 1225: 1224: 1222: 1220: 1203: 1197: 1196: 1194: 1192: 1176: 1170: 1169: 1167: 1165: 1147: 1141: 1140: 1138: 1136: 1119: 1113: 1112: 1098: 1089: 1088: 1086: 1084: 1066: 1060: 1059: 1057: 1055: 1039: 1033: 1032: 1030: 1028: 1012: 1006: 1005: 995: 989: 988: 980: 974: 973: 971: 969: 951: 945: 942: 936: 935: 933: 931: 915: 909: 908: 906: 904: 886: 880: 879: 865: 859: 858: 856: 855: 841: 835: 834: 832: 830: 816: 799: 793: 787: 785: 777: 645:Electronic Games 638: 637: 636: 632: 631: 627: 626: 622: 621: 617: 616: 564: 563: 562: 558: 557: 553: 552: 548: 547: 543: 542: 433: 133:is a two-player 41: 29: 1597: 1596: 1592: 1591: 1590: 1588: 1587: 1586: 1517: 1516: 1502: 1497: 1496: 1481: 1477: 1468:. 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It was 149:Super NES 83:Super NES 1236:"Ballz!" 1048:Mega Fun 1021:Joystick 686:SMD: 65% 674:SMD: 80% 599:SMD: 81% 525:SMD: 63% 521:Mega Fun 498:Joystick 489:SMD: 79% 400:scorpion 388:Lamprey: 382:dinosaur 372:kangaroo 368:Bounder: 358:Guggler: 316:Tsunami: 294:Crusher: 288:Bruiser: 273:Fighters 243:wrestler 228:Nintendo 199:Oddballz 184:titles, 169:Accolade 161:PF.Magic 141:fighting 107:Fighting 102:Genre(s) 67:Accolade 55:PF.Magic 1465:GamePro 1423:GamePro 1402:GamePro 1322:"Ballz" 1293:"Ballz" 1181:"Ballz" 1152:"Ballz" 1044:"Ballz" 961:GameFan 920:"Ballz" 871:GamePro 781:GameFan 763:time." 731:GamePro 714:GamePro 650:SMD: C+ 472:GameFan 460:Famitsu 402:, or a 362:ostrich 338:Zombie: 304:Divine: 282:Boomer: 265:and a " 251:caveman 247:ostrich 113:Mode(s) 93:Release 1157:Total! 754:look. 662:SMD: A 583:Total! 414:Jester 349:Bosses 332:monkey 322:Turbo: 310:Kronk: 147:, the 138:action 1507:Ballz 784:' 767:Notes 738:Ballz 719:Ballz 611:3DO: 537:3DO: 439:Score 404:snake 392:genie 328:Yoko: 245:, an 236:clown 232:Ballz 224:Ballz 217:modem 177:Ballz 130:Ballz 32:Ballz 1365:2021 1336:2021 1307:2021 1298:Mega 1278:2021 1250:2021 1221:2021 1193:2021 1166:2021 1137:2021 1085:2021 1056:2021 1029:2021 970:2021 932:2021 905:2021 831:2018 669:Mega 596:(DE) 398:, a 396:bull 261:, a 257:, a 253:, a 249:, a 240:sumo 238:, a 197:and 195:Catz 191:Dogz 187:Petz 163:and 135:2.5D 96:1994 1510:at 1470:IDG 1428:IDG 1407:IDG 876:IDG 779:In 269:". 167:by 159:by 153:3DO 87:3DO 1523:: 1486:. 1353:. 1324:. 1295:. 1266:. 1238:. 1209:. 1183:. 1154:. 1125:. 1093:^ 1073:. 1046:. 1019:. 958:. 922:. 893:. 847:. 822:. 752:2D 330:A 203:. 193:, 119:, 85:, 81:, 1367:. 1338:. 1309:. 1280:. 1252:. 1223:. 1195:. 1168:. 1139:. 1087:. 1058:. 1031:. 972:. 934:. 907:. 857:. 833:. 201:) 189:( 23:.

Index

Ballz (mobile game)

Developer(s)
PF.Magic
Publisher(s)
Accolade
Platform(s)
Sega Genesis
Super NES
3DO
Genre(s)
Fighting
Single player
multiplayer
2.5D
action
fighting
Sega Mega Drive/Genesis
Super NES
3DO
developed
PF.Magic
published
Accolade
director's cut
virtual pet
Petz (Dogz, Catz and Oddballz)
modem
Nintendo
clown

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