Knowledge (XXG)

Bladestorm: The Hundred Years' War

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Battles are broken down by days (which last 10 real-time minutes), during which time the player can fight as he or she chooses. The player's objective is to fulfill the contract he or she accepted for that particular battle, typically by capturing a number of strategic locations for his or her side. Fighting frequently for one side in a particular region will result in that side dominating the region; as this reduces the opportunities to for capturing locations and gaining experience, players are subtly discouraged from favoring one side too much and benefit from maintaining a rough parity between the French and English.
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yet learned to lead. At first, the player can only lead swordsmen, archers, and mounted warriors, but can find and purchase books that will let him or her lead other unit types. Unit types vary from historical (longbowmen, men-at-arms) to anachronistic (chariots) to foreign (ninjas, camels) to fantasy (magicians). Each unit type is broken down into a number of varying subtypes; for example, the Rapier group includes shield, two-handed, and dual-wielding squads, each with their own special abilities. Each unit type has a
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escorting allied troops in assaults on the location. Once the defense value reaches zero, the base commander appears. When the base commander is defeated, the location is captured. Each side also has a variety of skilled officers leading troops. Capturing locations and defeating officers rewards the player with loot.
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gave the game a score of 5/10. He said that "Fresh ideas can't save from mediocrity." Some of his complaints were that the campaign "just recycles the same style of battles over and over again," there was "no strategic depth or arcade satisfaction," the game suffered from an "ineffective artificial
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The game includes a wide range of different warrior squads to command and recruit. The player can lead only one squad at a time, but may take command of any squad on the field unless it is a special base defense squad, already led by another officer, or is part of a unit type that the player has not
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The gameplay takes place on battlefields in different regions of France and the Low Countries. At first, the player can only fight in the Normandy region, but as the game progresses the player can eventually fight in Brittany, Flanders, Champagne, Aquitaine, Gascony, the Île-de-France, and Auvergne.
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The player starts the game by creating a customizable mercenary character. The player character must lead squads of troops to be effective; unsupported, the mercenary is very vulnerable. Over the course of the game, the player will improve the character by acquiring better arms and armor, improving
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The game opens with a scene showing two anonymous mercenaries fighting each other during a clash between French and English troops. They converse as they fight, setting the tone of the game as they discuss the nature of mercenaries (who change sides as it suits them), how there is no real right or
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The player character, a mercenary leader in the making, fights in battles to advance the plot. Much of the game's story comes from overheard conversations in the tavern between battles. While most missions do not contribute to the plot, the player will often be given the chance to fight in famous
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relationship with other unit types. When the player has an extreme advantage over an opposing unit type, a greenish-blue light will appear over the enemy squad-leader's head. A reddish shadow indicates an extreme disadvantage. For example, cavalry are very effective against swordsmen, but can be
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Each battlefield has villages, castles, and cities that can be captured. Each of these has a defense value; small villages have a value as low as three, while walled cities have a value of nine. The player can reduce this defense value to zero by defeating the troops defending the location or
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gave the X360 version a score of 8/10. McCarthy said "It's...a very, very good videogame: another brilliant evolution of Koei's unique interpretation of the real-time strategy genre, and every bit as satisfying as previous efforts. What it lacks in terms of the speed and immediacy of, say,
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Combat takes place when opposing forces attack each other, whether under player control or not. To prevail in battle, the player must make use of appropriate units and abilities to fit the situation. In addition to a standard attack, each squad has three special abilities; for example,
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Between battles, the player character spends time at a tavern which serves as a hub. Here, the player can converse with other mercenaries, purchase equipment from a merchant, recruit squads which can be called upon at any time in battle, and accept contracts.
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intelligence," and "dated visuals and sound." On the positive side, he said that the game featured "easy-to-use controls for commanding companies of troops," and he thought the game had a "great idea to blend arcade action with squad combat."
486:. Unlike most special battles, the player must choose a side. Depending on the player's choices, either Joan or Edward offers a commission in their army for the climactic battle – Bordeaux for the French and Agincourt for the English. 507:
sword-and-shield infantry can stun enemies with a shield bash, raise their shields to sacrifice mobility for frontal defense, and can use a brief heavy strike to unleash wide-sweeping high-damage attacks. Special abilities operate on
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wrong in the war, and how time seems to be standing still (even though the game covers events across the entirety of the Hundred Years' War, the game does not strictly follow chronology; for example, the player can fight alongside
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battles, typically on the side that historically won. These special battles are usually accompanied by cutscenes that build on the story arcs of the various characters in the game.
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in Japan on January 29, 2015, and in March 2015 for the rest of the world. The worldwide Windows release was on May 29, 2015. The game is loosely based on the
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series from Koei, certain liberties are taken from the original history. For example, unlike what happened in real life, it is possible to save
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gave it a score of 65.44% and 63 out of 100 for the Xbox 360 version, and 60.17% and 58 out of 100 for the PlayStation 3 version.
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The story follows a large cast of characters both roughly historical and original. The two most prominent characters are
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interact frequently with each other and their story arcs are entwined throughout the game, and
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between the Kingdoms of England and France in the 14th and 15th centuries. Just like the
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edition features creatures like dragons and goblins in an alternate storyline.
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Edge staff (December 2007). "Bladestorm: The Hundred Years' War (X360)".
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leadership abilities, and learning how to command numerous unit types.
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EGM staff (December 2007). "Bladestorm: The Hundred Years' War".
2406: 378: 67: 1679: 1286:"Destructoid review: Bladestorm: The Hundred Years' War (X360)" 1675: 1659: 1603: 1223:"Bladestorm: Nightmare for PlayStation 4 Reviews - Metacritic" 1193:"Bladestorm: The Hundred Years' War for PlayStation 3 Reviews" 744: 1254:"Bladestorm: Nightmare for Xbox One Reviews - Metacritic" 1158:"Bladestorm: The Hundred Years' War for Xbox 360 Reviews" 1129:"Bladestorm: The Hundred Years' War for PlayStation 3" 2399: 2339: 2312: 2269: 2240: 2207: 2164: 2121: 2094: 2060: 2033: 2006: 1999: 1951: 1882: 1810: 1735: 1724: 1713: 1572:"BLADESTORM: The Hundred Years' War - PS3 - Review" 1545:"Bladestorm: The Hundred Years' War - 360 - Review" 345: 333: 184: 146: 134: 122: 112: 102: 92: 82: 61: 49: 35: 1415:"Review: Bladestorm: The Hundred Years' War (PS3)" 1448:"Bladestorm: The Hundred Years' War Review (PS3)" 1096:"Bladestorm: The Hundred Years' War for Xbox 360" 471:is always accompanied by his subordinate Marie. 664: 1691: 8: 770:The game met with mixed critical reception. 579: 1599:"Bladestorm: The Hundred Years' War Review" 1514:"Bladestorm: The Hundred Years' War Review" 1482:"Bladestorm: The Hundred Years' War Review" 1356:"Bladestorm: The Hundred Years' War (X360)" 949: 947: 2523:Video games scored by Jamie Christopherson 2003: 1732: 1721: 1698: 1684: 1676: 578: 535: 41: 32: 1660:Bladestorm official site (United Kingdom) 1152: 1150: 1090: 1088: 385:. An enhanced expansion remake, entitled 1655:Bladestorm official site (North America) 1475: 1473: 1349: 1347: 1187: 1185: 1123: 1121: 1570:Grabowski, Dakota (November 20, 2007). 1458:from the original on September 10, 2015 822: 196: 1666:Bladestorm: The Hundred Years' War 1630:"Bladestorm: The Hundred Years' War". 1543:Knutson, Michael (November 18, 2007). 830:Harradence, Michael (21 August 2007). 474:The plot hinges on the key battles of 2468:Cultural depictions of Gilles de Rais 1524:from the original on November 2, 2014 1203:from the original on October 25, 2014 1170:from the original on January 17, 2015 1135:from the original on October 15, 2014 1106:from the original on October 12, 2014 888:Bergfeld, Carlos (October 26, 2007). 7: 1611:from the original on October 6, 2014 1578:from the original on October 5, 2008 1551:from the original on October 6, 2008 583: 540: 2538:Video games set in the 15th century 2533:Video games set in the 14th century 1650:Bladestorm official site (Japanese) 1597:Clements, Ryan (November 8, 2007). 1494:from the original on March 31, 2015 1388:"Famitsu Review Scores: Issue 1364" 1368:from the original on March 28, 2014 1354:McCarthy, Dave (October 16, 2007). 1284:Sterling, Jim (November 21, 2007). 666: 531: 2543:Video games set in the Middle Ages 2473:Cultural depictions of Joan of Arc 2369:Bladestorm: The Hundred Years' War 2044:Fist of the North Star: Ken's Rage 2035:Fist of the North Star: Ken's Rage 1298:from the original on July 17, 2014 892:Bladestorm: The Hundred Years' War 861:"What's New? (2nd November, 2007)" 359:Bladestorm: The Hundred Years' War 36:Bladestorm: The Hundred Years' War 25: 1413:Gori, Andrew (November 7, 2007). 1014:Wright, Steve (January 9, 2015). 923:Bladestorm: The Hundred Years War 318: 2180:Berserk and the Band of the Hawk 1480:Todd, Brett (December 7, 2007). 685: 680: 675: 670: 665: 391:was released for PlayStation 3, 1446:Tan, Nick (November 14, 2007). 1266:from the original on 2015-08-31 1235:from the original on 2015-03-08 377:platforms. It was published by 2518:Video games developed in Japan 2425:The Mysterious Murasame Castle 2173:Arslan: The Warriors of Legend 1: 2508:Real-time tactics video games 2483:Hundred Years' War in fiction 2548:Warriors (video game series) 1636:. December 2007. p. 76. 1340:. No. 222. p. 109. 520:defeated easily by pikemen. 2376:Trinity: Souls of Zill O'll 2323:Toukiden: The Age of Demons 1323:. No. 179. p. 95. 989:pushed to January in Japan" 2579: 2418:Dead or Alive 5 Last Round 2134:One Piece: Pirate Warriors 2124:One Piece: Pirate Warriors 789:However, Dave McCarthy of 2528:Video games set in France 2513:Single-player video games 2220:Warriors: Legends of Troy 1337:Electronic Gaming Monthly 1049:Coming To PC On May 29th" 619:Electronic Gaming Monthly 587: 584: 544: 541: 40: 2071:Dynasty Warriors: Gundam 2062:Dynasty Warriors: Gundam 836:bundles headed to Japan" 2478:Edward the Black Prince 453:Edward the Black Prince 440:in one battle and with 1633:Official Xbox Magazine 757:Official Xbox Magazine 2194:Touken Ranbu Warriors 1520:. November 16, 2007. 1047:Bladestorm: Nightmare 1018:Bladestorm: Nightmare 1016:"Koei Tecmo confirms 987:Bladestorm: Nightmare 957:Bladestorm: Nightmare 388:Bladestorm: Nightmare 263:Bladestorm: Nightmare 18:Bladestorm: Nightmare 2390:Fate/Samurai Remnant 2017:Fire Emblem Warriors 2008:Fire Emblem Warriors 1841:DS: Fighter's Battle 1020:for a March release" 840:PlayStation Universe 129:Jamie Christopherson 2503:PlayStation 4 games 2498:PlayStation 3 games 2282:Dragon Quest Heroes 1427:on November 9, 2007 581: 538: 517:rock-paper-scissors 421:burned at the stake 2227:Warriors All-Stars 2187:Persona 5 Strikers 995:. October 10, 2014 959:delayed two weeks" 869:. November 2, 2007 536: 401:Hundred Years' War 268:PS3, PS4, Xbox One 2493:Omega Force games 2450: 2449: 2260:Attack on Titan 2 2236: 2235: 2203: 2202: 1878: 1877: 1394:. 20 January 2015 965:. 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Index

Bladestorm: Nightmare

Developer(s)
Omega Force
Publisher(s)
Koei
Koei Tecmo
Director(s)
Designer(s)
Programmer(s)
Artist(s)
Composer(s)
Jamie Christopherson
Dynasty Warriors
Platform(s)
PlayStation 3
Xbox 360
PlayStation 4
Xbox One
Windows
JP
JP
EU
NA
AU
JP
NA
AU
EU
Genre(s)

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