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up with Bullet disappearing. After taunting him of Bullet's supposed death, Carver leaves a videotape that Ellis uses to transport to a decrepit house, where he is haunted by a woman's voice and sees visions where he could kill
Lanning and Mackinnon. He manages to make his way to the basement, but does not find Peter. A trapdoor leads him to Carver, who reveals himself to be an alternate, older Ellis. After Ellis had separated from Jess, he traveled with Bullet to the forest to live in isolation, where he was driven insane by the Blair Witch and became subservient to her instructions to kill. With the forest transporting him to different time periods, he was responsible for abducting and killing his childhood friend, and later abducting Peter, which led the younger Ellis to the forest.
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Lanning to rendezvous at the campsite, he decides to continue so Bullet would not lose Peter's scent. Ellis and Bullet eventually arrive at a crooked white tree with black vines, and they are attacked by several silhouetted creatures, with the option to scare them off with his flashlight. He discovers a tape that shows Peter's abduction by a mysterious figure. The two find a broken down truck that suddenly becomes
Lanning's police vehicle. Inside, they see a police report of a missing lumberer named Todd Mackinnon, with the report showing that they have moved forward in time to the year 2000. A mysterious voice on the radio advises them to turn on the lights, which transports them to the next morning. They find Lanning dead, with another tape showing his murder by Peter's abductor.
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511:. If he lets Carver mortally wound him, Carver ceases to exist, finally breaking the cycle. He dies with Bullet either leaving him or staying with him at his last moments, with his body later found by Jess and the search party. Lanning and Mackinnon's bodies will either remain missing or be recovered, while Peter is either missing, found dead, or found alive and safely brought back to his family.
359:, requiring the player to use items such as a camera, cellphone, flashlight or Ellis' dog, Bullet, to track and follow the trail of missing nine-year old Peter Shannon while fending off shadowy creatures. Along the way, players will find strange wooden dolls, photographs and cassette tapes and will also be tasked with solving puzzles. Like the film, it integrates the
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The setting of the game was designed to follow the 1999 film, with the landscape of the Black Hills Forest. As writer
Barbara Kciuk explains: "For us, open spaces are not only a challenge but also an opportunity...a forest setting gives you completely new tools to play with. Players can never be sure
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Ellis awakens at the decaying campsite some time in the future, where Carver instructs Ellis to locate the white tree, make an effigy, and then kill Bullet. Ellis refuses to kill his dog; Bullet runs off and is found injured, but Ellis' attempts to rescue his dog is in vain as he passes out and wakes
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After finding Peter's hat and following his scent, Ellis and Bullet reach a campsite, where Ellis finds a working camcorder before blacking out and waking up to night falling. Ellis realizes he could use the camera and recovered tapes to manipulate reality and time around him. Although he agrees with
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film) attack the player and will bark when they are close by. The player can defend themselves by shining their flashlight towards the creatures. Another feature with Bullet is the psychological state of Ellis. It is crucial for the player to keep Bullet close to them at all times, as being separated
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worsened his mental state after witnessing his squad's death and accidentally killing an innocent woman. After his discharge, he marries a woman named Jess and becomes a police officer, but a PTSD episode causes him to accidentally kill a burglar, Peter's brother Adam. Jess separates from Ellis, and
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The game plays out in a semi-open world, making players explore different parts of the areas which can sometimes lead to abandoned structures, campsites or little crevices that only Bullet can access. Along the way, they will find items such as wooden dolls, polaroids of missing people, dog tags and
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A major element of gameplay is Ellis' dog, Bullet. The player is able to interact with the dog through a command menu. There are five commands, "Stay", "Stay close", "Reprimand", "Pet" and "Seek". The latter serves as an integral part of gameplay, as items found throughout allow Bullet to track the
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As they continue with their search, Ellis continues to black out and recover in the campsite, often experiencing erratic time jumps and nightmares reliving his traumatic past. He manages to find himself in a lumber mill, where he decides to call Jess one last time and declines Jess's suggestion to
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was idealised as a semi open-world game with vast improvements to allow players to explore and fully immerse themselves. According to writer Maciej Glomb, Lionsgate had given the team free range to work on an original story that was set in the same universe as the films with guidelines set by the
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psychiatrist notes which are stored in the backpack. Also stored in the backpack are dog treats which can be fed to Bullet. Sometimes, areas can be blocked off by a log or a door and are only accessible by solving a puzzle or by collecting several items that opens or operates for example, a
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back out from the search. He discovers the corpse of
Mackinnon, who had been murdered by Peter's kidnapper. He finally confronts the abductor, a disheveled man named Carver, who talks about a mysterious "her" and stresses that Peter must die because it's "her will", as he knocks out Ellis.
427:. Whenever a call is received, the player can choose to accept or reject. This decision chosen will directly affect the game's conclusion as well. Messages and voicemails will also pop up occasionally, players can access them in the menu. Also in the phone's menu are the popular 2D games
412:. It may also require the player to find cassette tapes. There are two types: red and blue. The red tape allows players to manipulate and rewind time to move objects that have been locked or moved in place, while the blue tape tells more of the story. These tapes can be accessed via the
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Multiple endings and outcomes occur from Ellis' actions. If Bullet is treated well, he survives the events, but will die if he is mistreated. If he kills Carver, Lanning, or
Mackinnon, he completes his transformation into Carver and Bullet leaves in fear, causing a
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editor Cass
Marshall calling the atmosphere of the forest "satisfying", and said that developer Bloober Team created an ominous, intimidating forest that looks haunted, but noted that occasionally can be frustrating when navigating and becoming lost in it.
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pointed out the character of Ellis Lynch, commenting on the relationship between Ellis and Bullet and the clever use of mental problems, and called this narrative tool as excellent that keeps the game on the edge.
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to join the search party for missing 9-year-old Peter
Shannon. During his search, he regularly contacts search party leader and close friend Sheriff Emmet Lanning, who is concerned about Ellis'
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from him for some time can affect the state of the character. The game's ending is dependent on the relationship between the player and the dog, accounting for the actions the player has done.
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received mixed reviews with critics praising its atmosphere, graphics, sound design and the use of a dog companion, but criticised its gameplay design and perceived difficulty.
486:, he also forgets his childhood best friend who went missing in Black Hills Forest. As an adult, he was encouraged by his colonel father to enlist in the military, however the
848:"an interesting horror game that never manages to escape the shadow of its ‘90s inspiration" but criticised it for not developing some of the mechanics further. Writing for
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studio. This allowed the team to work on character development and the story while also focusing on the psychological aspects of the game. The game was developed using
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Lanning gifts him Bullet to help cope with his trauma. Upon hearing about Peter's disappearance, he joins the search party to relieve his guilt over killing Adam.
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scent of certain objects or the general direction of where to go. During combat, Bullet serves as an indicator when forest creatures (resembling the one from the
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called Bullet's inclusion as "under-utilised", with his most significant usage being directing the player towards enemies during combat. Alyssa
Mercante of
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sufficiently blends regular scares with psychological horror", but noted the abundant amount of jump scares that become annoying and noticeable.
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The game roughly takes up to six hours to complete, with a possibility of four endings and an additional secret ending.
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Prior to the game's events, Ellis had a traumatic childhood riddled with psychological issues. After experiencing
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does not have a complex tale, in addition calling the story twists as predictable. Jeff Cork of
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While in the forest, Ellis will reminisce about his past through the use of several devices: a
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what lurks in the darkness". For inspiration, the team sought out video games such as
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Ellis Lynch who joins a search party for a missing boy in the Black Hills forest in
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966:"We Spoke to Bloober Team About Blair Witch, Bullet, and Their Approach to Horror"
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Despite mixed reviews, the game was nominated for "Xbox Game of the Year" at the
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echoed similar pros, but criticised the enemy encounters and its inconsistency.
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The characters received generally positive reviews. T.J. Hafer, writing for
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on August 30, 2019. The game is set in 1996, two years after the events of
1486:"Blair Witch Review: "The Blair Witch is scary, but the bugs are scarier""
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1138:"Devil May Cry 5, Blair Witch Project and More Coming to Xbox Game Pass"
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The game's atmosphere and sound design were highlighted positively with
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1170:"Devil May Cry 5 and Blair Witch Project are coming to Xbox Game Pass"
1620:"Blair Witch review - lumpy horror that has its fair share of scares"
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1048:"Bloober Team confirms how long to beat the Blair Witch video game"
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and films that re-defined the found-footage genre which include
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subgenre with the gameplay and story, often through the use of
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1074:"Observer dev Bloober addresses our Blair Witch game concerns"
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463:, veteran and former police officer Ellis Lynch (voiced by
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which can be played at any point of the playthrough.
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game after liking the work that
Bloober had done on
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1020:"Celebrating Unreal developer success at E3 2019"
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1376:"Blair Witch Review - Walking around in Circles"
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953:. Toronto, Ontario, Canada: Valnet, Inc.
1272:"Blair Witch for PlayStation 4 Reviews"
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1106:"A Blair Witch game is coming to Xbox"
624:on August 30, 2019. At Gamescom 2019,
381:As with previous Bloober Team games,
7:
1856:Volume II: The Legend of Coffin Rock
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1449:Barbosa, Alessandro (Sep 5, 2019).
1104:Farokhmanesh, Megan (Jun 9, 2019).
639:
1306:"Blair Witch for Xbox One Reviews"
947:"Blair Witch Game Length Revealed"
945:Cooper, Dalton (August 26, 2019).
871:s Patrick Hancock commented that "
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1863:Volume III: The Elly Kedward Tale
1588:"Blair witch video game - review"
1484:Mercante, Alyssa (Aug 30, 2019).
1339:Hancock, Patrick (Sep 29, 2019).
1072:Purchese, Robert (Jun 25, 2019).
964:Worrall, William (Aug 20, 2019).
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632:along with several other titles.
392:game. The player controls former
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1414:Faulkner, Jason (Aug 30, 2019).
1204:"Blair Witch for Switch Reviews"
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2001:Video games developed in Poland
1018:Kayser, Daniel (Jun 20, 2019).
550:and were interested in doing a
1786:Book of Shadows: Blair Witch 2
1586:Marshall, Cass (Sep 2, 2019).
1136:Skrebels, Joe (Aug 19, 2019).
1:
1651:"Golden Joystick Awards 2019"
1618:Blakes, Viki (Aug 30, 2019).
1554:Spencer, Alex (Sep 2, 2019).
1046:Smith, Callum (Sep 2, 2019).
1238:"Blair Witch for PC Reviews"
990:King, Andrew (Jul 8, 2019).
616:. The game was released for
461:the events of the first film
2046:Video games set in Maryland
1986:Survival horror video games
1451:"Blair Witch (Game) Review"
1374:Cork, Jeff (Aug 30, 2019).
926:2019 Golden Joystick Awards
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2041:Video games set in forests
2006:Video games based on films
1971:Psychological horror games
1519:Hafer, T.J (Sep 4, 2019).
1168:Hood, Vic (Aug 19, 2019).
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1981:Single-player video games
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1416:"Blair Witch Game Review"
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459:In 1996, two years after
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526:who are known for their
357:first person perspective
2021:Xbox Cloud Gaming games
2011:Video games set in 1996
1912:The Bogus Witch Project
1778:The Blair Witch Project
473:Burkittsville, Maryland
402:Burkittsville, Maryland
325:The Blair Witch Project
1996:Video games about dogs
1919:The Scooby-Doo Project
306:. It was published by
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1991:Unreal Engine 4 games
1889:The Blair Witch Files
1848:Volume I: Rustin Parr
1667:on September 28, 2019
1341:"Review: Blair Witch"
548:Artisan Entertainment
355:and is played from a
1556:"Blair Witch review"
1521:"Blair Witch Review"
528:psychological horror
484:dissociative amnesia
348:throughout 2019–21.
1976:PlayStation 4 games
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598:Paranormal Activity
479:and mental health.
385:is a single player
120:Arkadiusz Reikowski
78:Paweł Niezabitowski
2051:Bloober Team games
1392:on August 30, 2019
838:. Alex Spencer of
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1665:the original
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669:XONE: 67/100
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524:Bloober Team
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304:horror films
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232:Oculus Quest
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178:Oculus Quest
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52:Publisher(s)
45:Bloober Team
40:Developer(s)
1961:Blair Witch
1892:(2000–2001)
1870:Blair Witch
1840:Video games
1824:Rustin Parr
1806:Blair Witch
1762:Blair Witch
1656:GamesRadar+
1491:GamesRadar+
1426:CraveOnline
1346:Destructoid
1287:February 3,
1219:October 23,
912:GamesRadar+
873:Blair Witch
866:Destructoid
856:Blair Witch
846:Blair Witch
829:Blair Witch
765:GamesRadar+
691:Destructoid
681:Publication
667:PS4: 65/100
626:Blair Witch
610:Blair Witch
560:Blair Witch
552:Blair Witch
520:Blair Witch
515:Development
383:Blair Witch
371:Blair Witch
346:Amazon Luna
298:Blair Witch
281:Blair Witch
244:Amazon Luna
150:Platform(s)
130:Blair Witch
116:Composer(s)
74:Designer(s)
64:Director(s)
25:Blair Witch
1955:Categories
1817:Characters
1793:soundtrack
1661:Future plc
1566:Future plc
1496:Future plc
1311:Metacritic
1277:Metacritic
1243:Metacritic
1209:Metacritic
1180:Future plc
970:TechRaptor
932:References
836:Metacritic
665:PC: 69/100
663:NS: 59/100
659:Metacritic
650:Aggregator
469:police dog
465:Joseph May
421:cell phone
289:video game
1625:Eurogamer
1598:Vox Media
1531:J2 Global
1175:TechRadar
1148:J2 Global
1116:Vox Media
1111:The Verge
1079:Eurogamer
951:Game Rant
920:Accolades
888:Eurogamer
641:Reception
636:Reception
580:Alan Wake
574:Firewatch
544:Lionsgate
509:time loop
414:camcorder
94:Writer(s)
1939:Category
1904:Parodies
1561:PC Gamer
1456:GameSpot
1386:GameStop
851:GameSpot
841:PC Gamer
815:PC Gamer
753:GameSpot
622:Xbox One
539:Observer
488:Gulf War
377:Gameplay
316:Xbox One
257:Genre(s)
208:Xbox One
163:Xbox One
1789:(2000)
1697:Jan 25,
1671:Jan 25,
1593:Polygon
881:Polygon
844:called
614:E3 2019
605:Release
586:Outlast
398:veteran
353:stealth
342:Quest 2
268:Mode(s)
236:Quest 2
204:Windows
197:Release
1881:Novels
1873:(2019)
1851:(2000)
1809:(2016)
1781:(1999)
1635:Oct 2,
1603:Oct 2,
1571:Oct 2,
1536:Oct 2,
1501:Oct 2,
1466:Oct 2,
1431:Oct 2,
1396:Oct 2,
1356:Oct 2,
1185:Oct 2,
1153:Oct 2,
1121:Oct 2,
1089:Oct 2,
1057:Oct 2,
1031:Oct 2,
1003:Oct 2,
975:Oct 2,
821:58/100
808:8.8/10
445:second
423:and a
340:&
300:series
138:Engine
125:Series
1798:score
1770:Films
892:'
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684:Score
653:Score
430:Snake
284:is a
1699:2020
1673:2020
1637:2019
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1289:2020
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1187:2019
1155:2019
1123:2019
1091:2019
1059:2019
1052:HITC
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1005:2019
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817:(US)
758:5/10
708:7/10
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620:and
595:and
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536:and
477:PTSD
455:Plot
433:and
396:and
344:and
318:and
310:for
188:Luna
1526:IGN
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