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211:). This causes his opponent to reel back slightly. Long punches score one point, while closer punches (power punches, from the manual) score two. There are no knockdowns or rounds. A match is completed either when one player lands 100 punches (a "knockout") or two minutes have elapsed (a "decision"). In the case of a decision, the player with the most landed punches is the winner. Ties are possible.
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magazine in its "Arcade Alley" column where it was described as "demonstrat
Activision's willingness to strike out boldly in new directions" and praised for keeping things from "becoming needlessly complex" by making automatic punch-type selection for the player.
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shows a top-down view of two boxers, one white and one black. When close enough, a boxer can hit his opponent with a punch (executed by pressing the fire button on the Atari
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While the gameplay is simple, there are subtleties, such as getting an opponent on the "ropes" and "juggling" him back and forth between alternate punches.
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Nasrinpour, Hamid Reza; Malektaji, Siavash; Aliyari
Shoorehdeli, Mahdi; Teshnehlab, Mohammad (September 2011).
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6th Annual
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in 1980 and is one of the first video games developed by
Activision. The game is based on
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for the Atari VCS (later renamed to the Atari 2600). It was published by
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In 2011, an extended academic version of the game, called
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419:"Deploying Fuzzy Logic in a Boxing Game Network"
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327:"The Giant List of Classic Game Programmers"
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178:was written by Mike Albaugh who also wrote
504:Video games developed in the United States
182:for Atari, a game cloned by Activision as
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494:Multiplayer and single-player video games
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30:For the Mattel Intellivision game, see
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303:List of Activision games: 1980–1999
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241:was made available on Microsoft's
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363:Spicer, Dag (November 12, 2010).
200:White is landing a punch on black
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155:interpretation of the sport of
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34:. For the Game Boy game, see
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342:"Bob Whitehead Interview"
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365:"Mike Albaugh Interview"
340:Stilphen, Scott (2005).
298:List of Atari 2600 games
159:developed by programmer
36:Boxing (1990 video game)
32:Boxing (1981 video game)
372:Computer History Museum
431:10.13140/2.1.1110.3524
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489:Atari 2600-only games
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499:Top-down video games
346:The 2600 Connection
18:Boxing (Atari 2600)
479:Boxing video games
276:Video games portal
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16:(Redirected from
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469:1980 video games
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74:Publisher(s)
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425:. Eurosis.
173:Atari, Inc.
139:multiplayer
96:Platform(s)
84:Designer(s)
463:Categories
309:References
165:Activision
153:video game
101:Atari 2600
78:Activision
67:Activision
404:0147-8907
244:Game Room
218:Reception
180:Drag Race
110:July 1980
454:AtariAge
262:See also
209:joystick
192:Gameplay
185:Dragster
121:Fighting
116:Genre(s)
256:Game AI
131:Mode(s)
107:Release
449:Boxing
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239:Boxing
234:Legacy
223:Boxing
205:Boxing
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148:Boxing
125:sports
47:Boxing
395:Video
368:(PDF)
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176:Boxer
169:Boxer
151:is a
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