Knowledge (XXG)

Breakthru (board game)

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of the smaller playing pieces any number of vacant squares either horizontally or vertically on the board (as a rook in Chess, except that no captures can be made with this move), although if the flagship is moved, the gold player may not move another playing piece.
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Play continues until one player achieves his or her objective. If the flagship of the gold fleet reaches one of the outermost squares on the board, gold player wins. If the flagship is captured before it reaches the outer edge of the board, silver player wins.
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described the game as "interesting", but criticized 3M's presentation of it as "poor", with a "very small board and crude looking pieces". They suggested that the reader might instead make their own set from paper.
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cell square grid, twenty silver-colored pieces, a gold-colored "flagship" and twelve gold-colored "escorts". The game is played out as a naval battle, with strategy analogous to the siege game of Hnefatafl.
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A player may move any playing piece (including the flagship) one square diagonally to capture one of his opponent's playing pieces. (This move is similar to the capture-move of the pawn in
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Gold player places the flagship on the center square of the game board, and positions the rest of the ships anywhere within the boldly ruled central area of the board.
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As in Hnefatafl, the game features unevenly matched teams with different objectives. The 3M game set includes a board marked with an
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Silver player then positions the silver ships on twenty squares in the lightly ruled peripheral area of the board.
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This article is about the board game named Breakthru. For the board game named Breakthrough, see
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bookcase games. It is no longer in production. The game has been compared to
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Gold player chooses who goes first. Players move alternately by making
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capture anywhere on the board. When the flagship is moved, only
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One player has a "gold" fleet consisting of one large
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Index

Breakthrough (board game)

Board game
Abstract strategy game
Strategy
tactics
observation
naval blockade
Tafl games
abstract strategy
board game
Alex Randolph
3M
3M bookshelf game series
Avalon Hill
Fox and Hounds
Tafl games
Middle Ages
Hnefatafl
flagship
capture
blockade
coin toss
chess
chess
Games and Puzzles
"Breakthru"
the original

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