123:, 26 big-game mammals to hunt, and a large variety of firearms, bows, pistols, clothing, and equipment. The player embarks on a career hunt to bag each game mammal and complete each location. The player receives cash for each trophy bagged and uses the money to buy tags and additional weapons and equipment as needed. Upon completing the career hunt, the player will watch a compilation of pre-recorded game footage set to the theme music. In the movie library folder on the main menu, the player will unlock five pre-recorded demos of hunts done by the developers. The locations shown in the demos are
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camera lock on the bullet or arrow as it travels its trajectory once the player takes a shot. The bullet camera will only follow the bullet/arrow if it travels a distance greater than several feet. The bullet camera is advantageous for seeing the size and scope of the map, various distances required to trek, as well as what animals correspond to which dots.
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When the player wades into water deeper than waist-level, they will begin to swim. The same controls for walking and running on land apply. However, the player cannot use any items while in the water. If the player drives their vehicle into water, they cannot retrieve it without restarting the hunt.
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Game spawns throughout each map in random quantities each hunt. No less than the minimum amount of game per level will spawn, and usually no more than 12–15 animals will spawn per level. Any animal bagged will respawn shortly after the player bags it. Lower spawn rate often requires the player to
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In easy and medium difficulty modes, the player has the option of using the trophy beacons – red dots that pinpoint an animal's location regardless of distance. In hard difficulty, the dots are off and are locked to that setting. The player can also choose to use the bullet camera – a slow motion
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The player must equip a set of clothing, no more than two firearms, and at least one tag - no greater than one tag per species per hunt. Weapons do not need to be sighted and ammunition is infinite. Upon spawning at one of the four preset spawn points to each location, the player will see a brief
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The player will only take damage from overextending themselves physically, being attacked by a hostile animal, drowning, or crashing their vehicle. The player cannot take fall damage. The player can also not be damaged by cacti or other map assets. The player cannot take damage from falling into
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The player will always spawn at the beginning of hunting hours with clear skies at the exact location they have selected, as well as by a cabin and within walking distance of a vehicle. The player cannot choose to spawn at any location other than the four preset starting points, and they cannot
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Any objects used by the player, besides the weapons, are not actually shown being used, even in third-person. Food, water, tactical equipment, calls, and lures are not shown in the player's hands being used. Stock audio is played and an effect is given. Only weapons, ground blinds, tents, tree
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notice which dots respawn, especially when hunting multiples of the same species. Some game may spawn near the player as the player loads the level. If the player spawns next to a hostile species, there is a chance the player can be attacked while spawning in.
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visual. A screenshot of the location in the season they have selected will be shown, along with the location name in a banner at the bottom of the screen. The compass will spin as the level loads, and the player can observe the game logo.
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stands, and tripods are shown being used, but they do not require actual setup. There are no animations for players embarking or disembarking vehicles, or setting up tents and equipment.
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Cabela's Big Game Hunter 2004 Season is an open-world hunting game. It consists of eight maps across
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103:. It was developed by Sand Grain Studios and released on August 26, 2003. The game was published by
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The player can choose three to play from: Quick Hunt, Career Hunt, and
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choose the weather and time at which they begin hunting.
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189:Cabela's Big Game Hunter: 2004 Season
94:Cabela's Big Game Hunter: 2004 Season
25:Cabela's Big Game Hunter: 2004 Season
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97:is the sixth sequel to the original
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613:Sports video games set in Canada
603:Video games developed in Romania
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549:Survival: Shadows of Katmai
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623:Video games set in Montana
618:Video games set in Alaska
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628:Video games set in Texas
608:Sand Grain Studios games
535:Outdoor Trivia Challenge
100:Cabela's Big Game Hunter
516:4x4 Off-Road Adventure
542:Sportsman's Challenge
598:Cabela's video games
529:Legendary Adventures
333:Big Game Hunter 2012
588:Windows-only games
497:Outdoor Adventures
489:Outdoor Adventures
480:Outdoor Adventures
462:Ultimate Deer Hunt
453:Ultimate Deer Hunt
374:Ultimate Challenge
326:Alaskan Adventures
319:2006 Trophy Season
298:Ultimate Challenge
284:5: Platinum Series
44:Sand Grain Studios
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433:GrandSlam Hunting
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67:Microsoft Windows
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578:2003 video games
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105:Activision Value
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245:Big Game Hunter
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50:Publisher(s)
40:Developer(s)
422:2005 Season
415:2004 Season
305:2004 Season
62:Platform(s)
572:Categories
406:Deer Hunt
340:Pro Hunts
194:MobyGames
230:Cabela's
175:water.
147:Gameplay
115:Synopsis
109:Cabela's
82:Genre(s)
133:Montana
73:Release
499:(2009)
491:(2005)
257:(1998)
139:, and
137:Quebec
129:Alaska
86:Sports
508:Other
141:Texas
395:2013
388:2011
381:2009
235:list
270:III
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.