Knowledge

Captain Blood (video game)

Source đź“ť

401:. The ship begins in the vicinity of one of four predetermined planets, each inhabited by a single alien. To make contact with an alien, the player launches an OORXX—a biological probe—to the planet's surface. The player must successfully navigate the probe over a fractal landscape, eventually reaching the alien at the end of a valley. The UPCOM interface then appears so that the player may talk to the alien and find out more information—most importantly, the coordinates of other inhabited planets. 32: 378: 505:
that "as a game, this one sucks pond scum", citing a poor interface and obscure game play. Info magazine—January/February 1989—gave the game 5 out of 5 stars, remarking: "Captain Blood is a marvelously alien experience. The graphics & sound are first rate. The more we played, the more we wanted
368:
mode and, due to an incident, gets accidentally cloned 30 times. For 800 years, Blood tracks down every clone, as each one took a portion of his vital fluid. When the game begins, Blood has successfully disintegrated 25 clones, but he needs to kill the last five clones who turned out to be the most
389:
Other unique facets of the gameplay included changes in the player interface as the game progressed; as time wore on, the character's health deteriorated. This was represented in-game via an increasing amount of shaking of the mouse cursor, making the game more and more difficult to control.
385:
The objective of the game is to track down and disintegrate five clones of Captain Blood (referred to as Duplicates or Numbers depending on the version of the game). To find them, the player must speak to various aliens and gain their trust. Communication with aliens occurs via an icon-based
86: 386:
interface known as UPCOM. This consists of around 150 icons, each representing a different concept. As each alien race discovered speaks its own language and reacts differently, the player must learn to negotiate using these UPCOM concepts in a style that suits each race.
408:
also has the capability to hyperspace to other planets, scan planets for defences, destroy planets and teleport aliens to an area known as the Fridgitorium, for disintegration or transportation to another planet. An alien can only be teleported to the
467:
in order to have the game ready for Christmas. Many adaptations for both 16-bit and 8-bit machines were developed in successive months, although they were straight ports of the original
364:
and space travel. While testing his new project for the first time, he becomes warped inside the spaceship of the very game he had designed. Soon after, Blood is forced to go into
817: 812: 361: 802: 506:
to continue playing, if only to meet more aliens. There is a fully realized universe here that's easy to become completely immersed in."
356:
The titular character of the game is a 1980s video game designer, Bob Morlock, who picked "Captain Blood" as a nickname in tribute to the
807: 581: 611: 797: 53: 782: 17: 365: 377: 787: 822: 767: 772: 757: 496: 357: 44: 292: 256: 777: 638: 522: 595: 480: 141: 762: 677: 117: 100: 165: 129: 792: 177: 663: 530: 85: 577: 345: 170: 153: 485: 452: 278: 241: 109: 548: 425: 341:. The ST version is the only version that includes the full set of alien language sounds. 31: 246: 428:, both contributing design and scenario, and Bouchon graphics and programming for the 751: 464: 369:
difficult to track down, or he will lose his last connection with the human species.
702: 303: 209: 484:
gave the game a positive review for its unusual concept, execution, and graphics.
718: 710: 338: 334: 330: 326: 219: 214: 204: 731: 726: 456: 315: 288: 274: 194: 122: 742: 307: 224: 501: 468: 437: 429: 299: 184: 441: 394: 736: 445: 322: 199: 459:
in the summer of 1987 (partly justified by preliminary versions of
432:
version. Bouchon originally designed covers for ERE informatique's
440:
after Ulrich provided him with an assembler. Bouchon then created
376: 311: 283: 189: 105: 91: 694: 612:"Light-years and Lasers / Science Fiction Inside Your Computer" 390:
Disintegrating a clone would temporarily relieve the symptoms.
436:
label, but he learned to program in assembly language for the
25: 16:
This article is about the 1988 video game. For 2024 game, see
344:
The title tune is a stripped down version of "Ethnicolor" by
444:-generated realtime graphics that inspired both to do a 49: 252: 240: 232: 176: 164: 152: 140: 128: 116: 99: 78: 499:graphics and science-fiction story, but wrote in 463:), Ulrich and Bouchon isolated themselves in the 593:Rohrer, Kevin C. (April 1989), "Captain Blood", 291:in 1988. It was later re-released in the UK by 393:The player starts the game at the bridge of a 471:version in graphics, sound effects or music. 8: 639:"Controlling the Spice, Part 2: Cryo's Dune" 424:was developed jointly by Didier Bouchon and 360:. Morlock develops a new video game about 358:film starring Errol Flynn of the same name 84: 75: 512:sold more than 100,000 copies worldwide. 565: 281:(soon relabeled with their short-lived 727:ARGanoid's Captain Blood Worship Page 534:#50 (as "L'Arche du Capitaine Blood") 7: 732:Video of one of the five Duplicates 298:The game was first released on the 818:Video games scored by Barry Leitch 637:Maher, Jimmy (November 30, 2018). 14: 413:after it has consented to do so. 182: 556:in 1997, a French-only release. 30: 813:Video games developed in France 610:Card, Orson Scott (June 1989). 381:Gameplay screenshot (Atari ST) 1: 599:, no. 58, pp. 35–36 18:Age of Pirates: Captain Blood 576:. Chapter 5. Vuibert. 2004. 803:Science fiction video games 546:was followed by the sequel 43:to comply with Knowledge's 839: 715:at SpectrumComputing.co.uk 15: 808:Single-player video games 678:"Jeux & stratĂ©gie 50" 90:IBM PC UK cover with the 83: 302:, and was later for the 293:Players Premier Software 271:L'Arche du Captain Blood 56:may contain suggestions. 41:may need to be rewritten 723:at the Macintosh Garden 643:The Digital Antiquarian 287:label) and released by 273:in France) is a French 798:ERE Informatique games 699:at Amiga Hall of Light 574:La saga des jeux vidĂ©o 382: 596:Computer Gaming World 552:in 1994 and later by 481:Computer Gaming World 448:inspired video game. 380: 783:Classic Mac OS games 531:Jeux & StratĂ©gie 788:Commodore 64 games 664:"Casus Belli #046" 383: 146:Sylvain Tintillier 823:ZX Spectrum games 768:Amstrad CPC games 455:'s absorption by 434:Gazoline Software 346:Jean-Michel Jarre 319: 262: 261: 171:Jean-Michel Jarre 71: 70: 45:quality standards 830: 773:Apple IIGS games 758:1988 video games 707:at Classic Amiga 682: 681: 674: 668: 667: 660: 654: 653: 651: 649: 634: 628: 627: 625: 623: 607: 601: 600: 590: 584: 572:Daniel Ichbiah, 570: 494: 486:Orson Scott Card 317: 279:ERE Informatique 110:ERE Informatique 88: 76: 66: 63: 57: 34: 26: 838: 837: 833: 832: 831: 829: 828: 827: 748: 747: 691: 686: 685: 676: 675: 671: 662: 661: 657: 647: 645: 636: 635: 631: 621: 619: 609: 608: 604: 592: 591: 587: 571: 567: 562: 549:Commander Blood 541: 518: 492: 477: 426:Philippe Ulrich 419: 395:biological ship 375: 354: 159: 148:François Lionet 147: 135: 134:Philippe Ulrich 95: 74: 73:1988 video game 67: 61: 58: 48: 35: 24: 23:1988 video game 21: 12: 11: 5: 836: 834: 826: 825: 820: 815: 810: 805: 800: 795: 790: 785: 780: 778:Atari ST games 775: 770: 765: 760: 750: 749: 746: 745: 734: 729: 724: 716: 708: 700: 690: 689:External links 687: 684: 683: 669: 655: 629: 602: 585: 564: 563: 561: 558: 540: 537: 536: 535: 527: 526:#46 (Aug 1988) 517: 514: 476: 473: 418: 415: 374: 371: 353: 350: 260: 259: 254: 250: 249: 244: 238: 237: 234: 230: 229: 228: 227: 222: 217: 212: 207: 202: 197: 192: 187: 180: 174: 173: 168: 162: 161: 158:Didier Bouchon 156: 150: 149: 144: 138: 137: 136:Didier Bouchon 132: 126: 125: 120: 114: 113: 103: 97: 96: 89: 81: 80: 72: 69: 68: 38: 36: 29: 22: 13: 10: 9: 6: 4: 3: 2: 835: 824: 821: 819: 816: 814: 811: 809: 806: 804: 801: 799: 796: 794: 791: 789: 786: 784: 781: 779: 776: 774: 771: 769: 766: 764: 761: 759: 756: 755: 753: 744: 740: 739: 738:Captain Blood 735: 733: 730: 728: 725: 722: 721: 720:Captain Blood 717: 714: 713: 712:Captain Blood 709: 706: 705: 704:Captain Blood 701: 698: 697: 696:Captain Blood 693: 692: 688: 680:. April 1988. 679: 673: 670: 665: 659: 656: 644: 640: 633: 630: 617: 613: 606: 603: 598: 597: 589: 586: 583: 582:2-7117-4825-1 579: 575: 569: 566: 559: 557: 555: 551: 550: 545: 544:Captain Blood 538: 533: 532: 528: 525: 524: 520: 519: 515: 513: 511: 510:Captain Blood 507: 504: 503: 498: 491: 490:Captain Blood 487: 483: 482: 474: 472: 470: 466: 462: 461:Captain Blood 458: 454: 449: 447: 443: 439: 435: 431: 427: 423: 422:Captain Blood 416: 414: 412: 407: 402: 400: 396: 391: 387: 379: 372: 370: 367: 363: 359: 351: 349: 347: 342: 340: 336: 332: 328: 324: 320: 313: 309: 305: 301: 296: 294: 290: 286: 285: 280: 276: 272: 268: 267: 266:Captain Blood 258: 257:Single-player 255: 251: 248: 245: 243: 239: 235: 231: 226: 223: 221: 218: 216: 213: 211: 208: 206: 203: 201: 198: 196: 193: 191: 188: 186: 183: 181: 179: 175: 172: 169: 167: 163: 157: 155: 151: 145: 143: 142:Programmer(s) 139: 133: 131: 127: 124: 121: 119: 115: 111: 107: 104: 102: 98: 93: 87: 82: 79:Captain Blood 77: 65: 55: 51: 46: 42: 39:This article 37: 33: 28: 27: 19: 737: 719: 711: 703: 695: 672: 658: 648:December 10, 646:. Retrieved 642: 632: 620:. Retrieved 618:. p. 29 615: 605: 594: 588: 573: 568: 554:Big Bug Bang 553: 547: 543: 542: 529: 521: 509: 508: 500: 489: 479: 478: 460: 450: 433: 421: 420: 410: 405: 403: 398: 392: 388: 384: 355: 343: 304:Commodore 64 297: 282: 270: 265: 264: 263: 210:Commodore 64 118:Publisher(s) 101:Developer(s) 59: 50:You can help 40: 763:Amiga games 622:11 November 523:Casus Belli 417:Development 335:Thomson TO8 331:Amstrad CPC 327:ZX Spectrum 220:Thomson TO7 215:ZX Spectrum 205:Amstrad CPC 178:Platform(s) 166:Composer(s) 130:Designer(s) 752:Categories 560:References 457:Infogrames 366:hyperspace 289:Infogrames 275:video game 195:Apple IIGS 160:Michel Rho 123:Infogrames 793:DOS games 743:MobyGames 475:Reception 308:Macintosh 247:Adventure 225:Macintosh 154:Artist(s) 62:July 2014 54:talk page 616:Compute! 502:Compute! 488:praised 469:Atari ST 438:Atari ST 430:Atari ST 373:Gameplay 316:Apple II 300:Atari ST 277:made by 242:Genre(s) 185:Atari ST 666:. 1988. 516:Reviews 442:fractal 253:Mode(s) 233:Release 580:  539:Legacy 465:Landes 451:After 446:sci-fi 397:, the 362:aliens 333:, and 323:IBM PC 200:IBM PC 52:. The 493:' 312:Amiga 284:Exxos 190:Amiga 106:Exxos 92:Exxos 650:2018 624:2013 578:ISBN 404:The 352:Plot 236:1988 94:logo 741:at 497:EGA 453:ERE 411:Ark 406:Ark 399:Ark 339:MO6 754:: 641:. 614:. 495:s 348:. 337:/ 329:, 325:, 321:, 318:GS 314:, 310:, 306:, 295:. 652:. 626:. 269:( 112:) 108:( 64:) 60:( 47:. 20:.

Index

Age of Pirates: Captain Blood

quality standards
You can help
talk page

Exxos
Developer(s)
Exxos
ERE Informatique
Publisher(s)
Infogrames
Designer(s)
Programmer(s)
Artist(s)
Composer(s)
Jean-Michel Jarre
Platform(s)
Atari ST
Amiga
Apple IIGS
IBM PC
Amstrad CPC
Commodore 64
ZX Spectrum
Thomson TO7
Macintosh
Genre(s)
Adventure
Single-player

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.

↑