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prior to release in order to identify problems. Prior to Carmen
Sandiego, Broderbund had been involved in distributing and marketing software; therefore careful consideration was put into how to market the franchise. Awareness was built through editorials in magazines, placement on retailer shelves, and promotions. The launch price of $ 38 was chosen to suit cost-constrained teachers. Playing an entertaining game at schools led to children beginning to request the game from their parents, leading to a "pull-through effect" in the distribution chain. Broderbund emphasized that the games were fun and labelled them 'explorations' rather than highlighting the educational aspect. The game play succeeded in this by giving the player a sense of agency while travelling through an adventure and chasing the villain. Broderbund included response cards in their games to gather information, which once in a database could be used via direct mail to sell upgrades or future products. According to
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Stanford paper "Why in the World Is Carmen
Sandiego a Success?" by Todd Brown explained the long-lasting appeal of the series: "Ultimately, the keyfactor of success for the Carmen series has been cultural. The designers were able to appeal to all children, boys and girls, by developing an experience with something for everyone. Goals, conversations, intrigue, suspense, learning geography... it’s all there. Furthermore, they did it without just shoving a geography lesson down kids’ throats and without talking down to them either". He quoted Elliott, who said "We don’t use small words. Kids are short but not stupid", and concluded "By treating children as the intelligent little people they are, the designers had no need to hide from them the fact that they were playing and learning at the same time. Kids knew. The beauty of Carmen Sandiego is that they kept playing anyway."
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for the series" before he commenced writing. While in the past his natural tendency to add jokes to his work had been looked down upon, "Sharon asked to put more in". The art was done by Allan
Neuwirth. The premise of each choose-your-own-adventure book is that "you are the detective", and each title features "four exciting detective adventures inside!". The books are written in the second person and in present tense, and have removable inserts that provided clues and the identities of the villains. The books are published by the Canadian branch of Golden Books Publishing. Western Publishing was planning a September 1991 debut. Inspired by the video games, Peel wrote 16 new cases in the original four-book series. The books came with insert cards which became important in solving the cases.
1016:. The other staff found this name mysterious and exotic, in addition to being a female character they could use to attract younger women to the game. From Siefkin's script, they expanded out the idea of the criminal organization V.I.L.E. - Villains’ International League of Evil – and the ACME Detective Agency – with ACME jokingly considered an initialism for "A Company that Makes Everything". The core gameplay was then established, having the player as an ACME recruit to chase down underlings within V.I.L.E., following geography-based clues to complete their search, and working up their ranks in ACME until they were tasked to go after Carmen herself. The game proved successful, unexpected from the educational market, as it became a staple in many classrooms.
1986:, ran a summer-long event titled "Where in the Zoo Is Carmen Sandiego?", which functioned as a full-immersion live-action Carmen game in which zoo patrons were the investigating detectives. Actors were hired to play Carmen's henchmen, who could be found around the zoo, and on occasions a costumed Carmen appeared as well, but never in a location where patrons could interact with her. Clues were given out at various stations by members of the ZooTeens volunteer group. Campers aim to solve the mysteries and return the park to normal.
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1449:; whereas the third and final round involved the pilot answering six various history-related questions to open time gates. If the pilot answered correctly, he/she passed through the gate. Otherwise, the pilot had to turn a crank, pull a lever, or do some other task within the 90-second time limit. A successful pilot who passed through all six gates and captured Carmen Sandiego would win a personal computer.
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day's crook and later advanced to the third and final round to capture Carmen
Sandiego. As Greg shouted the names or places in a region of the world, the gumshoe had to place a marker on the corresponding place on a giant map of that area within a 45-second time limit. A successful gumshoe who placed all the correct locations and captured Carmen Sandiego would win a trip to anywhere in the
1278:. It is so far the only game of the franchise to use real-time 3D computer graphics, although many previous games had used pre-rendered 3D graphics. It was also an action game and while geographical facts were included, learning them was not necessary to complete the game. Although The Learning Company evidently licensed the use of the series as well as some of their own characters from
2370:"Broderbund and Its Carmen Sandiego Licensing Partners Celebrate the Spirit of Learning with the Launch of New Carmen Sandiego TV Programming for Kids; 'Where in Time Is Carmen Sandiego?', the all-new history series premieres on PBS; the animated series 'Where on Earth Is Carmen Sandiego?' airs five days-a-week on FOX; and Broderbund releases new Carmen Sandiego educational software."
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363:, and two music albums. By 1996, the Carmen Sandiego character and game concept had been licensed to over 20 companies including HarperCollins, University Games, Great American Puzzle Factory, DIC Entertainment, WGBH/WQED, Micro Games of America, Publications International and Troll Associates. Towards the turn of the 21st century, the
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2151:"It teaches knowledge of world geography and cultures, electronic database research skills, map reading and deductive reasoning. This game became so popular that there is a whole series of them out now: Where in the USA, Where in Time, etc. It's a great game and one that is often used in schools today." The 1991 document
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on particular items. The 1994 journal article "The impact of a computer-based adventure game on achievement and attitudes in geography" by J. H. Wiebe and N. J. Martin found that there were no "significant differences in recall of geography facts or attitudes between the teaching methods" of the computer game
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In the early 1990s, in response to the successful Carmen
Sandiego franchise, "editor Sharon Shavers was tasked with turning the games into a book series". She gave the responsibility to John Peel. His research consisted of playing all the games, and this was followed by "Sharon and work out a format
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The game was played in three rounds: the first round was Q&A, where the two gumshoes with the highest scores proceeded to a second round. In the second round, the two remaining gumshoes had to find the loot, the warrant, and the cartoon crook in the correct order. The winning gumshoe captured the
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commissioned an animated show based on the property, HMH hired
Brandginuity to reboot Carmen Sandiego through a licensing program built around the show and the franchise as a whole including toys, games, and apparel. HMH Productions, established in 2018, is currently the content incubator, production
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challenge ideas of gender stereotypes in regard to games, due to it "hav equal appeal for boys and girls". In 2001, the Los
Angeles Times said "even the most sophisticated recent titles have a hard time competing with Carmen Sandiego, the grand dame of teaching kids where in the world they are". The
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apparently sought to redesign the series. The company determined that the brand was stagnating but thought it easier to revive an established brand than start a new one. Under The
Learning Company, the series seems to take its premise more seriously and uses character-based humor. Since The Learning
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Portwood and
Ellliot produced storyboards and initial graphics, while staff completed the software. They used a "Carmen bible" to maintain quality and consistency. Each design team consisted of 8-10 people. If a game idea became dull within a week, it was discarded. Games were play-tested in schools
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outlined three ways in which the Carmen
Sandiego series could be utilized in an educational context: turning teacher instruction into a gamified cooperative/competitive experience, linking the previously discrete academic topics, and not playing it in its entirety but isolating segments for lessons
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Bigham focused more on the interface, and Carlston hired David Siefkin to write the game's story. Siefkin had traveled around the world with a backpack and a map, and had also played "Colossal Cave Adventure". In his draft he substituted real countries for the rooms of the cave, and proposed a list
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computer. Initial work was done with Broderbund's "Rubber Room" artists, Gene Portwood and Lauren Elliott, creating a game where the player would chase down various crooks. Broderbund co-founder Gary Carlston suggested changing the concept to be focused on geography, anticipating shipping copies of
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explains the duality of the franchise thus: "In concept, it a light edutainment game. In practice, it a gateway to the rest of the world." Compute said of the series, "Although the gameplay varies only slightly from one title to the next, these games continue to be entertaining and, best of all,
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More a series than a collection of sequels, Carmen has gone around the world and across the country, invaded the continent, and gone back in time twice. Only a series as strong as Carmen could have spawned not only books and board games, but a PBS TV show, too. This five-part series is easily the
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has become known for its ability to surreptitiously teach facts, breed empathy for other cultures, and develop logic skills, while creating detective mystery experiences intended to entertain. One aspect of the series that has received consistent praise by critics is its diverse representation of
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I think the problem is that geography, like far too many things, is presented as dry and dull and boring by people who must have personally found it that way. I don't think it has to be ... We don't use the word 'educational' anywhere on any of our products. The term translates into 'boring' in
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The commercial success of Carmen Sandiego is due in part to its intrinsic fantasy that makes the game both fun and educational. The skill and the fantasy are intertwined, resulting in a much more engaging experience. When playing educational games with intrinsic fantasies, the users are more
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says that the series "engage youth in tracking elusive villains across the earth". It suggest that the many games in the franchise "...hold your child's interest by putting them in touch with real-life places and events in a way no formal history or geography lesson can match".
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In 2016, NPR held an homage to the WinWiCS gameshow entitled "Where in the Mall Is Carmen Sandiego?", in which incoming theft reports from ACME CrimeNet are relayed to contestants who must then work out which store in the mall is being referred to. It was part of the podcast
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The Carmen Sandiego Licensing Program saw the Carmen Sandiego brand licensed to over 20 companies including HarperCollins, University Games, Great American Puzzle Factory, DIC Entertainment, WGBH/WQED, Micro Games of America, Publications International and Troll Associates.
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The franchise primarily focuses on teaching children geography, but has also branched out into history, mathematics, language arts, and other subjects. An attempt was made to create a series of state-specific games in the 1980s, but the only prototype to be completed was in
3370:"And for further clarification: spin-off and live action movie are still in the earliest stages! We've been taking in all of your feedback from the #SummerofSandiego rewatch, and though it may take a bit of time for *official* news to drop, more adventures are in the works"
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University Games published a number of board games, and at least one card game, based on Carmen Sandiego throughout the 1990s. To promote the first board game, Broderbund made a special offer around Christmas when any Carmen Sandiego video game was purchased in tandem.
1359:. Each subsequent video game in the series has a particular theme and subject, where the player must use their knowledge to find Carmen Sandiego or any of her myriad henchmen. This series was originally owned and developed by Broderbund, but is now owned by
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portraying himself as a special agent in charge of training new recruits. Greg was helped in this training by various live-action and animated characters. Among the show's most popular were the members of the a cappella house band and comedy troupe,
1109:. The first seven games of the franchise were each awarded one or more SPA Excellence in Software Awards, particularly for their educational effort. In 1991, Broderbund went public, trading on the NASDAQ stock exchange as BROD. At the time, the
1155:, which was cancelled in 1998 due to the geography-based premise having "run its entire course". It was acknowledged that history can be more subjective than geography, but the show hoped to tackle more challenging material like the infamous
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By 1997, the franchise had received over 60 awards, including 12 Software Publishers Association Excellence Awards for Best Education Programs and 7 Parents' Choice Awards. By 2000, the franchise had won over 90 awards. They include:
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games had been translated into three different languages, and over 5 million copies had been sold into schools and homes worldwide. The three 1990s-airing television shows have together been nominated for 45
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1481:–like Chief, who had to stop Carmen Sandiego and her henchmen from stealing artifacts from around the world. The series was the first Saturday-morning children's program ever to win the
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is a concert series developed by Gary Sheldon. It consists of 3 concerts: The Case of the Missing Concert Hall, The Case of the Missing Bells, and The Case of the Missing Pyramids.
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Craig Brannon, Legacy Software Director of Education, "Making Things Fun to Learn: Principles of Edutainment Design " presentation at the 1997 Computer Game Developers' Conference.
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portrayed himself as a Time Pilot Squadron Leader and Rockapella was replaced by a different dance group, The Engine Crew. Gameplay for the first two rounds were much the same as
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The game has two parts. First, players collect clues to work out which of Carmen's henchmen stole the landmark. Afterwards, players race to see who can catch the crook first.
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Where Is Carmen Sandiego? Calendar (1993) – this title was written for Workman Publishing, and Peel considers it "the strangest – and most difficult – writing job ever had"
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Where In America Is Carmen Sandiego? (1992) – this title was, as opposed to the others, "a picture book like Where's Waldo?", and the only picture book Peel ever wrote.
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1307:, had reached a deal to buy HMH Books & Media for US$ 349 million. The sale includes HMH's trade publishing division and computer game franchises such as
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1866:. This marked Thigpen's final appearance of the franchise before her death of a cerebral hemorrhage on March 12, 2003. A sequel was later created called
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406:), and is set to produce a live-action film as well. As of May 10, 2024, the franchise is owned by United Comics which acquired HMH's production permit
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who try to thwart the crooks' plans to steal treasures from around the world, while the later ultimate goal is to capture Carmen Sandiego herself.
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became popular across American public schools. In the 1990s, the franchise extended into three television shows, books and comics, board games, a
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games had been translated into three different languages and over 5 million copies had been sold into schools and homes, worldwide.
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Robinson, Maureen; Schonborn, Annette T (October 1991). "Three Instructional Approaches to Carmen Sandiego Software Series".
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The series as a whole has been met with critical acclaim, although most of the games released after Broderbund was sold to
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games, one of which is no longer sold. This change is evident mainly through the marketing of select Brøderbund products.
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video game was classified as a "mystery exploration" series by creators and the media, the series would later be deemed
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PC Games deemed it the first product to "defy characterisation", being a game to some and an education tool to others.
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Hogle, Jan G. (August 1996). Considering Games as Cognitive Tools: In Search of Effective 'Edutainment' (Report).
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391:. For the next 15 years, the series would become mostly dormant despite a few licensed games. In 2017, soon after
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Kids Love Pennsylvania: A Parent's Guide to Exploring Fun Places in Pennsylvania With Children... Year Rould!
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and the series' executive producer, Caroline Fraser. In September 2021, the official Twitter account for the
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was still in production, Netflix announced plans to produce a related live action film adaptation, to star
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company, and brand manager for Carmen Sandiego. HMH Productions co-produced the animated Netflix TV series
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2378:, link.gale.com/apps/doc/A18740775/ITOF?u=wikipedia&sid=ebsco&xid=0b3bb52f. Accessed 20 Jan. 2022.
2117:, NAPPA Gold Winner for Children's Software, The 1995 National Parenting Publications Award, December 1995
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1527:, where it aired for four seasons from 2019 to 2021. In this series, Carmen Sandiego is not a villain or
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Version 2.0, Codie Award – Best Secondary Education Program, Software Publishers Association, March 1995
1943:, who also voiced the title character in the series. Rodriguez is set to co-produce the film, alongside
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games were Broderbund's second-biggest revenue source, comprising 26% of total revenue; the biggest was
1854:. It is less like a traditional movie, and more like one of the Carmen Sandiego game shows featured on
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The Carmen Sandiego Connection website allowed players and fans to discover more about the franchise.
1473:. The series features the adventures of Zack and Ivy, two teenage siblings who work as ACME agents in
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2790:"Santa Ana Orange County Register Sunday Newspaper Archives, Oct 11, 1998, p. 110| NewspaperArchive®"
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game show was staged in a slightly off-skew detective office, which was part of the ACME agency with
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1653:. They involved the exploits of Evan Sawyer, "Acme Detective Agency's newest and youngest gumshoe".
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3771:"Kids enjoy "Where is the Valley Is Carmen Sandiego" scavenger hunt before going back to school"
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2766:"History Trivia Carmen Sandiego Is Helping Kids Learn About History In A New Game Show Format"
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when the games became unexpectedly popular in classrooms. The franchise centers around the
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A review by Mr. Bill & Lela for Mr. Bill's Adventureland Review says of the 1996 game
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and featured child detectives Ben and Maya as the protagonists. Six books were released:
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3699:"Carmen Sandiego Connection, About Carmen Sandiego books, magazines, games, and puzzles"
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in 2006 and the complete series was later released by Mill Creek Entertainment in 2012.
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3725:"Yakima youth have back-to-school fun with 'Where in the Valley Is Carmen Sandiego?'"
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By 1991, rumours were swirling about a movie adaptation of Carmen Sandiego. In 1998,
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motivated to apply their educational skills because it feels natural, not arbitrary.
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In 1997 a series of junior novels was written by various authors and illustrated by
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2666:"The Family Business: An Interview with Brøderbund Software founder Doug Carlston"
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to let players research clues and find the right answers for geography questions.
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has maintained a considerable popularity and commercial success over its history.
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property passed through a series of five corporate hands: Broderbund (1985–1997),
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Where in the World Is Carmen Sandiego? TM Jr. Detective Edition Game Instructions
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2741:"Garden City Telegram Newspaper Archives, Oct 26, 1996, p. 32| NewspaperArchive®"
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2611:"Albuquerque Journal from Albuquerque, New Mexico on January 20, 1992 · Page 37"
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From mid 1996 to early 1997, four Carmen Sandiego comic books were published by
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strong, independent, and intelligent minority women. Carmen Sandiego herself is
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3547:"The Palm Beach Post from West Palm Beach, Florida on August 7, 1997 · Page 41"
2716:"Brownsville Herald Newspaper Archives, Oct 21, 1996, p. 13| NewspaperArchive®"
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Broderbund CEO Doug Carlston, Interview with Associated Press, January 20, 1992
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programmer Dane Bigham, wanting to take the idea of text adventure games like
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383:(2001–present). Subsequent acquisitions and mergers of Riverdeep (licensed to
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as both Carmen Sandiego and producer of the film with her production company
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Carmen Sandiego also appeared in three television shows during this era. The
455:. They had a combined viewing audience of over 10 million viewers each week.
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was apparently to The Learning Company's liking since their new version of
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Where in the World Is Carmen Sandiego? (1985 video game) § Development
3348:"Gina Rodriguez To Star As Carmen Sandiego In Netflix Live-Action Feature"
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3908:"WHERE IN THE WORLD Is Carmen SANDIEGO Review – Mr. Bill's Adventureland"
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3242:"Where in the World Is Carmen Sandiego? Junior Detective Edition (1994)"
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3878:"PP2: What Makes Things Fun to Learn: Principles of Edutainment Design"
3463:"Kids on the Case Game Preserve Visitors Find Clues Among the Critters"
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The character of the Chief has been comedically portrayed by comedian
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Version 3.0: "Best Software of '97 – around the world for ages 9-12",
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Version 3.0: "Best Software of '97 – around the world for ages 9-12",
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game show refocused the show on history, but was otherwise similar to
3033:"Color Me Criminal: A Carmen Sandiego Mystery. - Free Online Library"
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1975:
3572:"The Morning Call from Allentown, Pennsylvania on May 28, 1998 · 21"
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Philadelphia: 24 Weekend Get-a-Ways from the City of Brotherly Love
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Interactive short that is part of the 2019 Netflix animated series.
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2089:, Silver Apple Award, National Educational Media Network, May 1996
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with the live audience as the detectives. This film also featured
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animated series was a Saturday morning cartoon series produced by
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http://www.stanford.edu/group/htgg/sts145papers/tbrown_2001_2.pdf
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Three Instructional Approaches to Carmen Sandiego Software Series
402:, which ran for four seasons from 2019 to 2021 (including a 2020
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Where Is Carmen Sandiego: Looking for New Challenges in History
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confirmed that the live-action film was in the "early stages."
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Where in the World Is Carmen Sandiego? Junior Detective Edition
3322:"Walden Media And Jennifer Lopez Team Up On 'Carmen Sandiego'"
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Daytime Emmy Award for Outstanding Children's Animated Program
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2389:"Encore, Inc & Riverdeep Sign Expanded License Agreement"
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New Product Success Stories: Lessons from Leading Innovators
1485:, in 1996. Its episodes have subsequently been aired on the
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New Product Success Stories: Lessons from Leading Innovators
432:, having existed for just over 30 years with the release of
387:) led to the franchise currently being in the possession of
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Version 3.0: World Class Award – Best CD-ROM for Children,
1303:, a division of American mass media and publishing company
2690:"The Print Shop Still Prints Money At Broderbund Software"
2494:"Where in the world did blockbuster educational games go?"
4108:"Where in the World Is the Perfect Kids' Geography Game?"
3476:
Odesser-Torpey, Marilyn; Piantanida, Maria (1999-06-01).
3220:"Where In The World Is Carmen Sandiego? Card Game (1993)"
2439:"HMH Productions | Houghton Mifflin Harcourt | HMH Books"
2348:"Raymond Portwood Jr., Computer Game Pioneer, Dies at 66"
2007:
Carmen Sandiego Prepaid Phone Cards were made available.
997:, but create a menu-driven interface to be played on the
4295:
3441:
2468:"Nostalgia Time: Where in the World Is Carmen Sandiego?"
4075:
From Barbie to Mortal Kombat: Gender and Computer Games
2208:
2174:
From Barbie to Mortal Kombat: Gender and Computer Games
2160:
and a "non-computer-based board-style geography game".
4286:
Where in the World Is Carmen Sandiego? TM Instructions
2960:. Golden Books Publishing (Canada). December 7, 1993.
2165:
painlessly educational—a tough combination to beat".
1903:
subsidiary DIC Films. One such planned film involved
1353:
franchise began with the classic video game in 1985,
1209:
The first title released by The Learning Company was
330:
V.I.L.E.; the protagonists (most often including the
4276:
Where in the USA Is Carmen Sandiego®? Junior Edition
1970:
In the late 1990s, the Metro Washington Park Zoo in
4808:
4782:
4743:
4712:
4666:
4603:
4568:
4538:
4482:
4448:
4385:
4375:
4366:
3853:"Carmen Sandiego Connection, About Carmen Sandiego"
3674:"Carmen Sandiego Connection, About Carmen Sandiego"
1930:was attached to write the screenplay in July 2012.
1570:
Where In The USA Is Carmen Sandiego? Part II (1994)
1189:, I knew where it was because of Carmen Sandiego".
276:
271:
244:
239:
228:
223:
211:
201:
196:
169:
142:
129:
116:
111:
95:
82:
68:
39:
4030:
3504:
3503:Zavatsky, George; Zavatsky, Michele (2000-02-01).
1561:Where In America's Past Is Carmen Sandiego? (1992)
1380:Where in the World Is Carmen Sandiego? (game show)
4281:The Ultimate Unofficial Carmen Sandiego Companion
1039:From 1986 to 1998, Broderbund followed the first
332:in-game character controlled by the computer user
2879:"DVD Review: Where on Earth Is Carmen Sandiego?"
2291:
2289:
2010:"Where in the Valley Is Carmen Sandiego?" was a
1766:Where In The World Is Carmen Sandiego? Card Game
1564:Where In Time Is Carmen Sandiego, Part II (1993)
1441:with Thigpen reprising her role as "The Chief".
4296:Carmen Sandiego as the subject of an xkcd comic
3801:"Carmen Sandiego Connection – Spy the Software"
3151:"Where in the World Is Carmen Sandiego? (1992)"
2125:
1885:Where in the World of Music Is Carmen Sandiego?
1880:Where in the World of Music Is Carmen Sandiego?
1388:game show designed for children ages 8–12. The
1325:
1018:
217:Where in the World of Music Is Carmen Sandiego?
3990:"Why In The World People Love Carmen Sandiego"
1868:Where in the Universe Is Carmen Sandiego? - II
1163:in a straightforward and educational way. The
4826:Houghton Mifflin Harcourt Learning Technology
4329:
3198:"Where in the USA Is Carmen Sandiego? (1993)"
2856:. Carmen Sandiego. 2012-01-09. Archived from
1549:Where In The World Is Carmen Sandiego? (1991)
1429:Where in Time Is Carmen Sandiego? (game show)
63:personal computer, with the franchise's logo.
8:
3058:"Carmen Sandiego Connection – Get the Goods"
1405:, who also sang the show's main theme song.
1292:, aired for four seasons from 2019 to 2021.
1119:, which brought in 33% of revenue. By 1997,
987:The original game idea started in 1983 from
4301:Carmen Sandiego easter egg in Wolfram Alpha
4060:where in the world is carmen sandiego 1996.
2577:
2575:
2528:"Carmen Sandiego Connection – Find Carmen!"
1933:In 2018, while the Netflix animated series
1850:is a movie that was made to be played in a
1552:Where In The USA Is Carmen Sandiego? (1991)
324:fictional thieving villain of the same name
4382:
4372:
4336:
4322:
4314:
4242:
4224:
3910:. Mrbillsadventureland.com. Archived from
3264:"Where in Space Is Carmen Sandiego (1995)"
1703:National Geographic Society World Magazine
1700:Bi-monthly Carmen Sandiego comic strip in
1555:Where In Europe Is Carmen Sandiego? (1991)
1197:After Brøderbund ceased to exist in 1998,
462:
45:
36:
3964:
3837:CS1 maint: multiple names: authors list (
3745:"Where in the valley Is Carmen Sandiego?"
3286:"Where in Time Is Carmen Sandiego (1996)"
3094:CS1 maint: multiple names: authors list (
2564:CS1 maint: multiple names: authors list (
2142:have received mixed to negative reviews.
1848:Where in the Universe Is Carmen Sandiego?
1843:Where in the Universe Is Carmen Sandiego?
1567:Where In Space Is Carmen Sandiego? (1993)
1215:, a quiz game with a similar tonality to
308:created by the American software company
206:Where in the Universe Is Carmen Sandiego?
135:Carmen Sandiego: To Steal or Not to Steal
122:Where in the Universe Is Carmen Sandiego?
3173:"Where in the World Is Carmen Sandiego?"
2105:Carmen Sandiego Junior Detective Edition
2087:Carmen Sandiego Junior Detective Edition
1686:Carmen Sandiego Mystery Adventure Novels
1589:. Each book in the series was subtitled
1558:Where In Time Is Carmen Sandiego? (1991)
3622:"Where In The Mall Is Carmen Sandiego?"
3597:"Where In The Mall Is Carmen Sandiego?"
3418:from the original on September 26, 2021
2414:"Brandgenuity to Rep 'Carmen Sandiego'"
2245:
2107:, 1996 Newsweek Editors' Choice Award,
1678:The Official Carmen Sandiego Clue Books
1328:best selling "edutainment" title ever.
1193:The Learning Company era (1998–present)
947:(Houghton Mifflin Harcourt book series)
4216:Where in the World Is Carmen Sandiego?
3827:
3817:
3084:
3074:
3014:
3004:
2582:Craddock, David (September 15, 2017).
2554:
2544:
2231:as a recurring role on 15 episodes of
2178:Where in the World Is Carmen Sandiego?
2158:Where in the World Is Carmen Sandiego?
2148:Where in the World Is Carmen Sandiego?
2115:Where in the World Is Carmen Sandiego?
2099:Where in the World Is Carmen Sandiego?
2093:Where in the World Is Carmen Sandiego?
2073:Where in the World Is Carmen Sandiego?
2042:Where in the World Is Carmen Sandiego?
1726:Where in the World Is Carmen Sandiego?
1651:Where in the World Is Carmen Sandiego?
1356:Where in the World Is Carmen Sandiego?
1181:stated: "When I met the co-leaders of
315:Where in the World Is Carmen Sandiego?
301:Where in the World Is Carmen Sandiego?
253:Where in the World Is Carmen Sandiego?
151:Where in the World Is Carmen Sandiego?
88:Where in the World Is Carmen Sandiego?
53:Where in the World Is Carmen Sandiego?
3799:Inc., Peter N. Skram, Bedrock Media.
3643:
3641:
3056:Inc., Peter N. Skram, Bedrock Media.
2990:
2988:
2986:
2984:
2632:
2630:
2628:
2626:
2624:
2622:
2620:
2526:Inc., Peter N. Skram, Bedrock Media.
2521:
2519:
2517:
2515:
2513:
2511:
2509:
1694:Carmen Sandiego Travel Activity Books
930:
864:
754:
710:
672:
649:
626:
592:
561:
523:
502:
7:
4900:Houghton Mifflin Harcourt franchises
4260:from the original on April 13, 2012.
4188:Carmen Sandiego home page as of 2012
4179:Carmen Sandiego home page as of 1998
4170:Carmen Sandiego home page as of 1997
2298:"PBS Game Show Charts New Territory"
2052:Where in the USA Is Carmen Sandiego?
2032:Where in the USA Is Carmen Sandiego?
1749:Where in the USA Is Carmen Sandiego?
4037:. Educational Technology. pp.
4033:The Educational Technology Handbook
3346:Mike Fleming Jr. (March 26, 2018).
3130:"Where in Time Is Carmen Sandiego?"
2169:The Educational Technology Handbook
1822:The suggested playing time is 60min
1808:The suggested playing time is 60min
1791:The suggested playing time is 30min
1774:The suggested playing time is 15min
1757:The suggested playing time is 60min
1737:The suggested playing time is 60min
1497:. The first season was released on
1345:Carmen Sandiego (video game series)
1333:PC Mag on franchise success in 1992
1021:kidspeak. I prefer 'explorational'.
4234:Where on Earth Is Carmen Sandiego?
4193:ACME Virtual Detective Agency site
3380:from the original on March 9, 2022
2176:suggests that software games like
1914:announced its own plans to make a
1864:Where in Space Is Carmen Sandiego?
1461:Where on Earth Is Carmen Sandiego?
1157:Japanese American internment camps
304:) is a media franchise based on a
261:Carmen Sandiego: Out of This World
178:Where on Earth Is Carmen Sandiego?
25:
1800:Where in Space Is Carmen Sandiego
1720:Where in Time Is Carmen Sandiego?
430:longest-running video game series
159:Where in Time Is Carmen Sandiego?
4869:
4868:
4106:Gudmundsen, Jinny (2001-02-22).
3442:"Young People's Theatre Project"
2957:Where in Time Is Carmen Sandiego
2637:Thomas, Robert J. (1994-12-17).
2296:Bernstein, Sharon (1991-09-30).
2195:
1899:extended a first-look deal with
1862:as "The Chief" and was based on
1814:Where in Time Is Carmen Sandiego
1777:The suggested ages are 10 and up
1740:The suggested ages are 10 and up
32:Carmen Sandiego (disambiguation)
4072:Cassell, Justine (2000-02-28).
2910:. john-peel.com. Archived from
2828:Mangan, Jennifer (1994-05-04).
2584:"The Making Of Carmen Sandiego"
2391:. Press Release. Archived from
1949:Carmen Sandiego animated series
1825:The suggested ages are 8 and up
1794:The suggested ages are 4 and up
1771:The number of players is 2 − 10
1760:The suggested ages are 8 and up
1636:by Bonnie Bader and Tracey West
1630:by Ellen Weiss and Mel Friedman
1600:by Ellen Weiss and Mel Friedman
326:, who is the ringleader of the
4594:The Secret of the Stolen Drums
2995:Inc, Ziff Davis (1991-10-15).
2346:Martin, Douglas (2000-07-30).
2321:Lewis, Peter H. (1989-04-09).
1819:The number of players is 2 − 4
1805:The number of players is 2 − 4
1788:The number of players is 2 − 4
1754:The number of players is 2 − 6
1734:The number of players is 2 − 6
1731:The designer is A. Robert Moog
1581:Carmen Sandiego Mystery series
1263:The Secret of the Stolen Drums
1137:from 1991 to 1996 and won six
819:The Secret of the Stolen Drums
727:(Melissa Peterson book series)
306:series of computer video games
51:A copy of the 1985 video game
1:
1202:Company has only created two
4555:Great Amtrak Train Adventure
3855:. 2000-09-03. Archived from
2374:, 7 Oct. 1996, p. 10070359.
2122:Critical response and legacy
1992:NPR Programs: Ask Me Another
1519:The second animated series,
1174:from 1994 to 1999. In 1996,
4015:Compute! Magazine Issue 134
3408:"We're working on a movie!"
3110:"EB Christmas 92', Page 41"
2696:. February 1993. p. 82
1515:Carmen Sandiego (TV series)
1396:portraying "The Chief" and
18:Carmen Sandiego (franchise)
4916:
4254:Don Markstein's Toonopedia
4029:Hackbarth, Steven (1996).
3769:Sosa, Karla (2017-08-19).
3533:"Dreher Park Has Zoo Camp"
3511:. Kids Love Publications.
2664:paleotronic (2019-08-20).
1958:
1877:
1840:
1689:(Harper Trophy Publishers)
1681:(Harper Trophy Publishers)
1512:
1458:
1426:
1377:
1342:
980:
977:Broderbund era (1985–1998)
312:. While the original 1985
298:(sometimes referred to as
29:
4864:
4613:Houghton Mifflin Harcourt
4353:
4078:. MIT Press. p. 90.
3940:(6). Arlington: 353–354.
2643:. John Wiley & Sons.
2323:"A Hard Look at Software"
1660:Issue #2 (September 1996)
1591:A Carmen Sandiego Mystery
1361:Houghton Mifflin Harcourt
961:
925:
920:
915:
902:
897:
892:
887:
859:
846:
841:
836:
831:
826:
813:
800:
795:
782:
777:
741:
613:
556:
497:
484:
471:
389:Houghton Mifflin Harcourt
334:) are agents of the ACME
286:
44:
4773:To Steal or Not to Steal
2061:Carmen Sandiego Series:
1907:as the title character.
1663:Issue #3 (November 1996)
1411:contiguous United States
1321:Entries in the franchise
1094:Great Chase Through Time
967:To Steal or Not to Steal
716:Great Chase Through Time
197:Theatrical presentations
4704:Netflix animated series
4153:PCGames (1992.08 09)(U)
2936:. flickr. 27 March 2009
2279:Ahoy! Magazine Issue 43
1982:), in conjunction with
1666:Issue #4 (January 1997)
1604:Hasta la Vista, Blarney
1297:The Wall Street Journal
1097:, and finally released
1012:of villains, including
994:Colossal Cave Adventure
696:DC Comics (comic books)
578:(John Peel book series)
125:(1999 planetarium film)
4587:Treasures of Knowledge
3482:. Globe Pequot Press.
3406:(September 26, 2021).
3368:(September 12, 2021).
3037:www.thefreelibrary.com
2815:"PCGames Aug Sep 1992"
2136:
1628:Take the Mummy and Run
1535:Book series and comics
1330:
1280:Treasures of Knowledge
1238:Treasures of Knowledge
1029:
788:Treasures of Knowledge
4231:TV-Series 1994–1998:
4213:TV-Series 1991–1996:
2694:Computer Gaming World
1924:Nuyorican Productions
1649:in a series entitled
1540:John Peel book series
1493:network, Hub TV, and
1477:and are aided by the
760:Think Quick Challenge
428:is one of the top 30
351:. Beginning in 1988,
328:criminal organization
4841:The Learning Company
4580:ThinkQuick Challenge
4570:The Learning Company
3988:Alexandra, Heather.
2794:newspaperarchive.com
2745:newspaperarchive.com
2720:newspaperarchive.com
2670:Paleotronic Magazine
2376:Gale General OneFile
2258:Netflix Media Center
2209:adding missing items
2140:The Learning Company
1955:Carmen Sandiego Days
1897:Walt Disney Pictures
1657:Issue #1 (June 1996)
1615:by Bonnie Bader and
1613:One T. Rex Over Easy
1523:, is co-produced by
1251:ThinkQuick Challenge
1212:ThinkQuick Challenge
1199:The Learning Company
852:New Carmen Adventure
459:History of franchise
369:The Learning Company
353:Carmen Sandiego Days
233:Computer game series
112:Films and television
30:For other uses, see
4816:Broderbund Software
4114:on February 1, 2013
3723:Padilla, Veronica.
3308:"DIC's deal goosed"
2065:– Top 50 Products,
1961:Carmen Sandiego Day
1624:by Melissa Peterson
1622:The Cocoa Commotion
1295:On March 29, 2021,
1139:Daytime Emmy Awards
517:Carmen Sandiego Day
468:
467:media release years
447:(winning 8), while
445:Daytime Emmy Awards
404:interactive special
281:Carmen Sandiego Day
4831:Mattel Interactive
4639:Adventures in Math
4138:2014-03-19 at the
3888:on 8 February 1998
3882:www.legacysoft.com
3830:has generic name (
3326:Deadline Hollywood
3087:has generic name (
3017:has generic name (
3001:. Ziff Davis, Inc.
2914:on January 8, 2013
2613:. 20 January 1992.
2557:has generic name (
2352:The New York Times
2327:The New York Times
2234:Comedy Bang! Bang!
2207:; you can help by
2075:Version 2.0, 1996
2069:, July/August 1997
2016:Yakima, Washington
1697:(Troll Associates)
1487:Fox Family Channel
1258:Bam! Entertainment
970:(interactive film)
880:Adventures in Math
809:(planetarium show)
773:(planetarium show)
463:
438:in 2015. By 1997,
4882:
4881:
4821:DIC Entertainment
4729:Out of This World
4662:
4661:
4564:
4563:
4085:978-0-262-53168-9
4048:978-0-87778-292-6
3518:978-0-9663457-2-8
3489:978-0-7627-0444-6
2967:978-0-307-22204-6
2908:"Carmen Sandiego"
2830:"'Educating Rita"
2796:. 11 October 1998
2747:. 26 October 1996
2722:. 21 October 1996
2650:978-0-471-01320-4
2492:Francis, Bryant.
2254:"Carmen Sandiego"
2225:
2224:
1901:DIC Entertainment
1837:Planetarium films
1641:Comic book series
1598:Color Me Criminal
1471:DIC Entertainment
1170:was broadcast on
1133:was broadcast on
1005:The World Almanac
974:
973:
873:(2011 video game)
691:(1996 video game)
681:(1996 video game)
632:Out of This World
493:(1986 video game)
480:(1985 video game)
361:planetarium shows
291:
290:
143:Television series
16:(Redirected from
4907:
4872:
4871:
4491:Junior Detective
4383:
4373:
4338:
4331:
4324:
4315:
4306:Journal article
4246:
4228:
4197:Internet Archive
4183:Internet Archive
4174:Internet Archive
4158:
4157:
4148:
4142:
4130:
4124:
4123:
4121:
4119:
4110:. Archived from
4103:
4097:
4096:
4094:
4092:
4069:
4063:
4062:
4057:
4055:
4036:
4026:
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4000:
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3979:
3978:
3968:
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3950:
3949:
3934:Social Education
3929:
3923:
3922:
3920:
3919:
3904:
3898:
3897:
3895:
3893:
3884:. Archived from
3874:
3868:
3867:
3865:
3864:
3849:
3843:
3842:
3835:
3829:
3825:
3823:
3815:
3813:
3812:
3803:. Archived from
3796:
3790:
3789:
3787:
3786:
3777:. Archived from
3766:
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3757:
3756:
3747:. Archived from
3741:
3735:
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3732:
3731:
3720:
3714:
3713:
3711:
3710:
3701:. Archived from
3695:
3689:
3688:
3686:
3685:
3676:. Archived from
3670:
3664:
3663:
3661:
3660:
3651:. Archived from
3649:"Press Releases"
3645:
3636:
3635:
3633:
3632:
3618:
3612:
3611:
3609:
3608:
3593:
3587:
3586:
3584:
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3561:
3559:
3558:
3543:
3537:
3536:
3529:
3523:
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3510:
3500:
3494:
3493:
3473:
3467:
3466:
3459:
3453:
3452:
3450:
3449:
3444:. Yptproject.org
3438:
3432:
3431:
3425:
3423:
3400:
3394:
3393:
3387:
3385:
3362:
3356:
3355:
3343:
3337:
3336:
3334:
3333:
3318:
3312:
3311:
3310:. 20 March 1998.
3304:
3298:
3297:
3295:
3293:
3282:
3276:
3275:
3273:
3271:
3260:
3254:
3253:
3251:
3249:
3238:
3232:
3231:
3229:
3227:
3216:
3210:
3209:
3207:
3205:
3194:
3188:
3187:
3185:
3184:
3175:. Archived from
3169:
3163:
3162:
3160:
3158:
3147:
3141:
3140:
3138:
3137:
3126:
3120:
3119:
3117:
3116:
3106:
3100:
3099:
3092:
3086:
3082:
3080:
3072:
3070:
3069:
3060:. Archived from
3053:
3047:
3046:
3044:
3043:
3029:
3023:
3022:
3016:
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3010:
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2992:
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2941:
2930:
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2904:
2898:
2897:
2895:
2894:
2885:. Archived from
2875:
2869:
2868:
2866:
2865:
2854:"The History of"
2850:
2844:
2843:
2841:
2840:
2825:
2819:
2818:
2811:
2805:
2804:
2802:
2801:
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2596:
2579:
2570:
2569:
2562:
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2552:
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2540:
2539:
2530:. Archived from
2523:
2504:
2503:
2501:
2500:
2489:
2483:
2482:
2480:
2479:
2470:. Archived from
2464:
2458:
2457:
2455:
2454:
2445:. Archived from
2443:www.hmhbooks.com
2435:
2429:
2428:
2426:
2425:
2410:
2404:
2403:
2401:
2400:
2385:
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2309:
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2283:
2274:
2268:
2267:
2265:
2264:
2250:
2237:as of May 2023.
2220:
2217:
2199:
2198:
2192:
2134:
1608:Melissa Peterson
1367:Television shows
1334:
1314:The Oregon Trail
1149:was followed by
1076:Junior Detective
1043:video game with
1027:
668:(concert series)
655:Junior Detective
469:
49:
37:
21:
4915:
4914:
4910:
4909:
4908:
4906:
4905:
4904:
4895:Carmen Sandiego
4885:
4884:
4883:
4878:
4860:
4856:WQED Pittsburgh
4804:
4778:
4739:
4735:Rockapella song
4708:
4658:
4599:
4560:
4534:
4478:
4444:
4362:
4358:Title character
4349:
4346:Carmen Sandiego
4342:
4272:
4250:Carmen Sandiego
4203:Carmen Sandiego
4166:
4161:
4150:
4149:
4145:
4140:Wayback Machine
4131:
4127:
4117:
4115:
4105:
4104:
4100:
4090:
4088:
4086:
4071:
4070:
4066:
4053:
4051:
4049:
4028:
4027:
4023:
4018:. October 1991.
4012:
4011:
4007:
3998:
3996:
3987:
3986:
3982:
3966:10.1.1.114.1185
3958:
3957:
3953:
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3554:
3553:. 7 August 1997
3545:
3544:
3540:
3535:. 22 June 1997.
3531:
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3404:CarmenSandiego
3402:
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3397:
3383:
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3366:CarmenSandiego
3364:
3363:
3359:
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3344:
3340:
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3329:
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3315:
3306:
3305:
3301:
3291:
3289:
3288:. BoardGameGeek
3284:
3283:
3279:
3269:
3267:
3266:. BoardGameGeek
3262:
3261:
3257:
3247:
3245:
3244:. BoardGameGeek
3240:
3239:
3235:
3225:
3223:
3222:. BoardGameGeek
3218:
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3203:
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3200:. BoardGameGeek
3196:
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3171:
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3156:
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3153:. BoardGameGeek
3149:
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3135:
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3132:. Gamebooks.org
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2834:Chicago Tribune
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2221:
2215:
2212:
2196:
2190:
2188:Popular culture
2135:
2132:
2124:
2024:
1968:
1963:
1957:
1936:Carmen Sandiego
1893:
1882:
1876:
1845:
1839:
1834:
1712:
1673:
1643:
1634:Highway Robbery
1583:
1542:
1537:
1521:Carmen Sandiego
1517:
1511:
1463:
1457:
1431:
1425:
1382:
1376:
1369:
1351:Carmen Sandiego
1347:
1341:
1336:
1332:
1323:
1309:Carmen Sandiego
1289:Carmen Sandiego
1204:Carmen Sandiego
1195:
1168:animated series
1121:Carmen Sandiego
1111:Carmen Sandiego
1041:Carmen Sandiego
1028:
1025:
1014:Carmen Sandiego
985:
979:
945:Carmen Sandiego
936:Carmen Sandiego
725:Carmen Sandiego
597:Carmen Sandiego
576:Carmen Sandiego
465:Carmen Sandiego
461:
440:Carmen Sandiego
426:Carmen Sandiego
422:Carmen Sandiego
399:Carmen Sandiego
377:The Gores Group
365:Carmen Sandiego
295:Carmen Sandiego
267:
192:
186:Carmen Sandiego
170:Animated series
165:
107:
75:
73:
64:
59:format for the
40:Carmen Sandiego
35:
28:
27:Media franchise
23:
22:
15:
12:
11:
5:
4913:
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4903:
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4838:
4833:
4828:
4823:
4818:
4812:
4810:
4806:
4805:
4803:
4802:
4800:Janese Swanson
4797:
4795:Lauren Elliott
4792:
4786:
4784:
4780:
4779:
4777:
4776:
4769:
4762:
4758:World of Music
4753:
4747:
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4740:
4738:
4737:
4732:
4725:
4716:
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4710:
4709:
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4659:
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4615:(2004–present)
4601:
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4562:
4561:
4559:
4558:
4551:
4542:
4540:
4536:
4535:
4533:
4532:
4529:Math Detective
4525:
4522:Word Detective
4518:
4510:
4502:
4494:
4486:
4484:
4483:3rd Generation
4480:
4479:
4477:
4476:
4469:
4461:
4452:
4450:
4449:2nd Generation
4446:
4445:
4443:
4442:
4439:America's Past
4435:
4428:
4420:
4413:
4406:
4398:
4389:
4387:
4386:1st Generation
4380:
4370:
4364:
4363:
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4267:
4266:
4261:
4247:
4229:
4211:
4199:
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4185:
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4165:
4164:External links
4162:
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4098:
4084:
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4005:
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3951:
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3576:Newspapers.com
3563:
3551:Newspapers.com
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2817:. August 1992.
2806:
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2418:License Global
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2059:
2058:, Dec/Jan 1997
2056:Child Magazine
2049:
2048:, Dec/Jan 1997
2046:Child Magazine
2039:
2023:
2020:
2012:scavenger hunt
1967:
1964:
1959:Main article:
1956:
1953:
1941:Gina Rodriguez
1920:Jennifer Lopez
1905:Sandra Bullock
1892:
1889:
1878:Main article:
1875:
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1841:Main article:
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1533:
1513:Main article:
1510:
1509:Netflix series
1507:
1503:Shout! Factory
1459:Main article:
1456:
1451:
1427:Main article:
1424:
1419:
1378:Main article:
1375:
1370:
1368:
1365:
1343:Main article:
1340:
1337:
1324:
1322:
1319:
1299:reported that
1247:Math Detective
1243:Word Detective
1224:Math Detective
1218:Word Detective
1194:
1191:
1116:The Print Shop
1106:Math Detective
1100:Word Detective
1064:America's Past
1023:
978:
975:
972:
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963:
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958:
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798:
797:
793:
792:
784:
780:
779:
775:
774:
765:
764:
756:
752:
751:
747:Math Detective
743:
739:
738:
734:Word Detective
729:
728:
721:
720:
712:
708:
707:
698:
697:
693:
692:
683:
682:
674:
670:
669:
665:World of Music
660:
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637:
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628:
624:
623:
615:
611:
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579:
572:
571:
567:America's Past
563:
559:
558:
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553:
544:
543:
534:
533:
525:
521:
520:
519:(annual event)
513:
512:
504:
500:
499:
495:
494:
486:
482:
481:
473:
460:
457:
357:concert series
289:
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84:
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77:Lauren Elliott
70:
66:
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50:
42:
41:
26:
24:
14:
13:
10:
9:
6:
4:
3:
2:
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4801:
4798:
4796:
4793:
4791:
4790:Doug Carlston
4788:
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4774:
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4134:
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4126:
4113:
4109:
4102:
4099:
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4061:
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3984:
3981:
3976:
3972:
3967:
3962:
3955:
3952:
3947:
3943:
3939:
3935:
3928:
3925:
3914:on 2010-12-16
3913:
3909:
3903:
3900:
3887:
3883:
3879:
3873:
3870:
3859:on 2000-09-03
3858:
3854:
3848:
3845:
3840:
3833:
3821:
3807:on 1997-05-30
3806:
3802:
3795:
3792:
3781:on 2017-08-27
3780:
3776:
3772:
3765:
3762:
3751:on 2017-08-27
3750:
3746:
3740:
3737:
3726:
3719:
3716:
3705:on 1998-12-02
3704:
3700:
3694:
3691:
3680:on 1999-04-22
3679:
3675:
3669:
3666:
3655:on 1997-04-12
3654:
3650:
3644:
3642:
3638:
3627:
3623:
3617:
3614:
3603:. 3 June 2016
3602:
3598:
3592:
3589:
3578:. 28 May 1998
3577:
3573:
3567:
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3552:
3548:
3542:
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3300:
3287:
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3265:
3259:
3256:
3243:
3237:
3234:
3221:
3215:
3212:
3199:
3193:
3190:
3179:on 2014-03-26
3178:
3174:
3168:
3165:
3152:
3146:
3143:
3131:
3125:
3122:
3111:
3105:
3102:
3097:
3090:
3078:
3064:on 1997-05-30
3063:
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3028:
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2999:
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2948:
2935:
2934:"notebook16a"
2929:
2926:
2913:
2909:
2903:
2900:
2889:on 2010-03-16
2888:
2884:
2880:
2874:
2871:
2860:on 2014-02-22
2859:
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2835:
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2795:
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2771:
2770:Spokesman.com
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2612:
2606:
2603:
2595:September 15,
2591:
2590:
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2534:on 1997-05-30
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2488:
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2474:on 2017-08-02
2473:
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2449:on 2018-12-27
2448:
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2419:
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2395:on 2013-01-29
2394:
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2372:Business Wire
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2203:This list is
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2111:, August 1995
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2079:Class Award,
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1860:Lynne Thigpen
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1671:Miscellaneous
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1475:San Francisco
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1448:
1444:
1443:Kevin Shinick
1440:
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1423:
1420:
1418:
1416:
1415:North America
1413:and later in
1412:
1406:
1404:
1399:
1395:
1394:Lynne Thigpen
1391:
1387:
1384:This was the
1381:
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1310:
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1298:
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1276:PlayStation 2
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1148:
1144:
1143:Peabody Award
1140:
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1122:
1118:
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1112:
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957:(video games)
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883:(video games)
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453:Peabody Award
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272:Miscellaneous
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245:Soundtrack(s)
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130:Short film(s)
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104:
103:HarperCollins
101:
100:
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94:
90:
89:
85:
83:Original work
81:
78:
72:Gene Portwood
71:
67:
62:
61:Apple II Plus
58:
54:
48:
43:
38:
33:
19:
4771:
4764:
4757:
4755:
4727:
4719:
4689:
4681:
4673:
4653:Google Earth
4651:
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4417:North Dakota
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4344:
4307:
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4215:
4202:
4152:
4146:
4128:
4118:November 14,
4116:. Retrieved
4112:the original
4101:
4091:November 14,
4089:. Retrieved
4074:
4067:
4059:
4054:November 14,
4052:. Retrieved
4032:
4024:
4014:
4008:
3997:. Retrieved
3993:
3983:
3954:
3937:
3933:
3927:
3916:. Retrieved
3912:the original
3902:
3890:. Retrieved
3886:the original
3881:
3872:
3861:. Retrieved
3857:the original
3847:
3809:. Retrieved
3805:the original
3794:
3783:. Retrieved
3779:the original
3774:
3764:
3753:. Retrieved
3749:the original
3739:
3728:. Retrieved
3718:
3707:. Retrieved
3703:the original
3693:
3682:. Retrieved
3678:the original
3668:
3657:. Retrieved
3653:the original
3629:. Retrieved
3625:
3616:
3605:. Retrieved
3601:www.wbur.org
3600:
3591:
3580:. Retrieved
3575:
3566:
3555:. Retrieved
3550:
3541:
3527:
3506:
3498:
3478:
3471:
3457:
3446:. Retrieved
3436:
3426:– via
3420:. Retrieved
3398:
3388:– via
3382:. Retrieved
3360:
3351:
3341:
3330:. Retrieved
3328:. 2011-11-03
3325:
3316:
3302:
3290:. Retrieved
3280:
3268:. Retrieved
3258:
3246:. Retrieved
3236:
3224:. Retrieved
3214:
3202:. Retrieved
3192:
3181:. Retrieved
3177:the original
3167:
3155:. Retrieved
3145:
3134:. Retrieved
3124:
3113:. Retrieved
3104:
3066:. Retrieved
3062:the original
3051:
3040:. Retrieved
3036:
3027:
2997:
2971:. Retrieved
2956:
2950:
2938:. Retrieved
2928:
2916:. Retrieved
2912:the original
2902:
2891:. Retrieved
2887:the original
2882:
2873:
2862:. Retrieved
2858:the original
2848:
2837:. Retrieved
2833:
2823:
2809:
2798:. Retrieved
2793:
2784:
2773:. Retrieved
2769:
2760:
2749:. Retrieved
2744:
2735:
2724:. Retrieved
2719:
2710:
2698:. Retrieved
2693:
2684:
2673:. Retrieved
2669:
2659:
2639:
2605:
2593:. Retrieved
2587:
2536:. Retrieved
2532:the original
2497:. Retrieved
2487:
2476:. Retrieved
2472:the original
2462:
2451:. Retrieved
2447:the original
2442:
2433:
2422:. Retrieved
2420:. 2017-05-17
2417:
2408:
2397:. Retrieved
2393:the original
2383:
2375:
2371:
2366:
2355:. Retrieved
2351:
2341:
2330:. Retrieved
2326:
2316:
2305:. Retrieved
2301:
2282:. July 1987.
2278:
2272:
2261:. Retrieved
2257:
2248:
2232:
2226:
2213:
2183:
2177:
2173:
2168:
2167:
2157:
2152:
2146:
2144:
2137:
2126:
2114:
2108:
2104:
2098:
2092:
2086:
2080:
2076:
2072:
2066:
2062:
2055:
2051:
2045:
2041:
2035:
2031:
2025:
2009:
2005:Pacific Bell
2003:
2000:
1996:
1991:
1988:
1969:
1945:Kevin Misher
1934:
1932:
1928:Darren Lemke
1912:Walden Media
1909:
1894:
1884:
1883:
1867:
1863:
1847:
1846:
1813:
1799:
1782:
1765:
1748:
1725:
1719:
1713:
1702:
1701:
1693:
1692:
1685:
1684:
1677:
1676:
1650:
1644:
1633:
1627:
1621:
1612:
1603:
1597:
1590:
1584:
1543:
1520:
1518:
1479:Max Headroom
1466:
1464:
1453:
1446:
1438:
1434:
1432:
1421:
1407:
1389:
1383:
1372:
1354:
1350:
1348:
1331:
1326:
1312:
1308:
1294:
1287:
1279:
1261:
1255:
1250:
1246:
1242:
1236:
1232:
1228:
1222:
1216:
1210:
1208:
1203:
1196:
1179:Bill Clinton
1165:
1161:World War II
1150:
1146:
1128:
1125:
1120:
1114:
1110:
1104:
1098:
1092:
1086:
1080:
1074:
1068:
1062:
1056:
1050:
1044:
1040:
1038:
1033:
1030:
1019:
1010:
1003:
992:
986:
965:
954:Google Earth
952:
944:
934:
911:(video game)
906:
878:
869:
855:(video game)
850:
822:(video game)
817:
804:
791:(video game)
786:
768:
763:(video game)
758:
750:(video game)
745:
737:(video game)
732:
724:
719:(video game)
714:
701:
686:
676:
663:
658:(video game)
653:
640:
630:
622:(video game)
617:
604:
596:
583:
575:
570:(video game)
565:
552:(video game)
547:
542:(video game)
537:
532:(video game)
529:North Dakota
527:
511:(video game)
506:
488:
475:
464:
448:
439:
433:
425:
421:
420:
408:
397:
379:(2000), and
364:
348:North Dakota
346:
343:
313:
300:
299:
294:
293:
292:
277:Annual event
259:
251:
235:(since 1985)
215:
184:
176:
157:
149:
133:
120:
86:
52:
4846:WGBH Boston
4744:Other media
4686:(game show)
4678:(game show)
4572:(1997–2004)
4539:Promotional
4379:(1985–1997)
4270:Other media
3828:|last=
3292:October 27,
3270:October 27,
3248:October 27,
3226:October 27,
3204:October 27,
3157:October 27,
3085:|last=
3015:|last=
2973:October 27,
2940:October 27,
2918:October 27,
2555:|last=
2038:, July 1997
1978:, (now the
1916:live action
1852:planetarium
1832:Other media
1710:Board games
1617:Tracey West
1339:Video games
939:(TV series)
806:Universe II
645:(TV series)
451:also won a
320:edutainment
189:(2019–2021)
181:(1994–1999)
162:(1996–1997)
154:(1991–1995)
74:Dane Bigham
57:floppy disk
55:in 5¼-inch
4889:Categories
4377:Broderbund
3999:2017-04-20
3918:2011-02-03
3892:11 January
3863:2017-03-05
3811:2017-03-05
3785:2017-08-27
3755:2017-08-27
3730:2017-08-27
3709:2017-03-05
3684:2017-03-05
3659:2017-03-05
3631:2016-08-02
3607:2016-08-02
3582:2021-04-24
3557:2021-04-24
3448:2011-02-03
3332:2011-11-03
3183:2014-03-18
3136:2013-02-12
3115:2017-03-27
3068:2017-03-05
3042:2021-05-09
2893:2010-10-02
2883:The Trades
2864:2013-02-12
2839:2010-10-02
2800:2017-05-03
2775:2017-05-03
2751:2017-05-03
2726:2017-05-03
2675:2020-10-25
2538:2017-03-05
2499:2017-08-26
2478:2017-05-06
2453:2018-12-27
2424:2018-12-27
2399:2011-05-02
2357:2010-08-25
2332:2010-08-25
2307:2010-08-25
2263:2017-04-27
2241:References
2205:incomplete
1984:Brøderbund
1980:Oregon Zoo
1918:film with
1722:card game.
1403:Rockapella
1183:San Marino
989:Broderbund
981:See also:
310:Broderbund
212:Musical(s)
69:Created by
4851:WildBrain
4809:Companies
4609:Riverdeep
4605:Mindscape
4550:(Prodigy)
4209:MobyGames
3961:CiteSeerX
3946:210608428
3007:cite book
2229:Carl Tart
2067:Family PC
2063:Family PC
2018:in 2017.
1926:. Writer
1910:In 2011,
1495:Univision
1305:News Corp
1260:released
1256:In 2004,
1235:, titled
1176:President
1131:game show
706:(TV show)
588:(TV show)
411:franchise
381:Riverdeep
336:Detective
4874:Category
4766:Universe
4697:episodes
4667:TV shows
4258:Archived
4136:Archived
3975:ED425737
3942:ProQuest
3820:cite web
3422:March 9,
3416:Archived
3384:March 9,
3378:Archived
3352:Deadline
3077:cite web
2547:cite web
2302:LA Times
2216:May 2023
2131:—
2109:Newsweek
2081:PC World
2077:PC World
2036:PC World
2014:held in
1972:Portland
1874:Concerts
1529:antihero
1398:Greg Lee
1286:series,
1268:GameCube
1187:Olympics
1024:—
999:Apple II
770:Universe
375:(1999),
371:(1998),
4836:SoftKey
4724:(album)
4646:Returns
4264:Reviews
4195:at the
4181:at the
4172:at the
4041:, 223.
3626:NPR.org
3428:Twitter
3390:Twitter
1816:(1996)
1802:(1995)
1785:(1994)
1768:(1993)
1751:(1993)
1728:(1992)
1525:Netflix
1284:Netflix
1266:on the
1185:at the
1159:during
908:Returns
635:(album)
609:(album)
435:Returns
393:Netflix
202:Play(s)
117:Film(s)
4783:People
4634:(2011)
4626:(2009)
4517:(1997)
4509:(1996)
4506:U.S.A.
4501:(1996)
4468:(1992)
4465:U.S.A.
4460:(1992)
4427:(1989)
4410:Europe
4405:(1986)
4402:U.S.A.
4397:(1985)
4241:
4223:
4205:series
4082:
4045:
3994:Kotaku
3973:
3963:
3944:
3515:
3486:
2998:PC Mag
2964:
2700:6 July
2647:
2589:Kotaku
2162:Kotaku
2083:, 1996
2022:Awards
1976:Oregon
1489:, the
1274:, and
1249:, and
1141:and a
1091:, and
1088:U.S.A.
1073:, and
1052:Europe
1046:U.S.A.
688:U.S.A.
508:Europe
490:U.S.A.
416:Latina
385:Encore
373:Mattel
359:, two
339:Agency
264:(1994)
256:(1992)
138:(2020)
91:(1985)
4721:World
4713:Music
4691:Earth
4675:World
4631:World
4623:World
4547:World
4498:World
4473:Space
4457:World
4432:Japan
4394:World
4368:Games
3412:Tweet
3374:Tweet
1966:Other
1891:Films
1467:Earth
1454:Earth
1447:World
1439:World
1390:World
1373:World
1233:World
1166:Earth
1147:World
1129:World
1082:World
1070:Space
870:World
678:World
642:Earth
619:Space
606:World
585:World
549:Japan
477:World
449:World
240:Audio
224:Games
96:Owner
4751:Days
4683:Time
4514:Time
4424:Time
4239:IMDb
4221:IMDb
4120:2012
4093:2012
4080:ISBN
4056:2012
4043:ISBN
3971:ERIC
3894:2022
3839:link
3832:help
3775:KVEW
3513:ISBN
3484:ISBN
3424:2022
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