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Knuckles' Chaotix

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game. According to Kalinske, development moved to the 32X when it became clear that the game would not be ready for the Saturn launch; Kalinske said it was "too big, it was taking too long, it was over budgeted, it was behind schedule". Because Sega needed new 32X games, Sega decided to downsize the
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games. Players can call their partner if they are separated, which reunites them with the main character but costs 10 rings, or throw their partner to reach far platforms. If the partner is computer-controlled, the player can stop and anchor the partner to perform special moves such as "snapping" to
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felt that all the Chaotix lacked redeeming qualities, calling Vector "Idiot the Crocodile" and Espio "Generic Brooder the Chameleon". They singled out Charmy for particular ridicule, feeling he was annoying and noting his high-pitched voice. Mighty would eventually return as a playable character in
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where they choose a partner and level. Bonus stages are hidden throughout attractions, and can also be triggered by obtaining 20 or more rings and finding one of the giant golden rings hidden away in each level. In the bonus levels, the player is free-falling and picks up power-ups. Special stages
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was released in North America and Japan in April 1995, and in Europe in June 1995. It received mixed contemporary reviews and failed commercially. Reviewers found the tethering physics cumbersome, although some appreciated it as an attempt to innovate. The
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can fly and hover. There are two other partner characters, Heavy the Robot and Bomb, who hinder players' progress due to their slow or destructive nature, respectively. The story takes place on a mysterious island and follows the group's efforts to stop
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was released in North America in April 1995, in Japan on April 21, 1995, and in Europe in June 23, 1995. According to Horowitz, the game was rushed to help boost sluggish 32X sales. It quickly faded into obscurity, and is now considered a valuable
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games, players are tethered to a computer or human-controlled partner; the tether behaves like a rubber band and must be properly handled to maneuver through stages. There are five playable characters, each with their own unique abilities.
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are reached by finishing a level with 50 or more rings. In these stages, the player collects blue spheres in a forward-scrolling platformer to earn a Chaos Ring. Collecting all Chaos Rings unlocks the "good" ending, in which
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lists Espio as the featured character on the title screen instead of Knuckles, suggesting he once featured more prominently, possibly in a starring role. The 32X's processing power allowed for dynamic
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introduces a partner system whereby the player is connected to another character via a tether; the tether behaves like a rubber band and must be used to maneuver the characters.
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found it a major disappointment, saying "other than a few color-enhanced backgrounds, you're gonna wonder why this isn't a Genesis title". Some journalists have referred to
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in 2003. Director Takashi Iizuka said that Sonic Team revived the Chaotix because the studio thought they were unique and had never used them. Iizuka considers the
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version of the characters different from the 32X one, claiming to have created new characters simply using the same designs. The group had storylines in the
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hoax, its authenticity has been corroborated by multiple sources, including references in an internal Sega design document and text found in a later
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s biggest flaw, finding it frustrating and choppy. The reviewer also found that the bond complicated gameplay and compared it to being handcuffed.
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with Robotnik and one of his large robots. Each act has a different time of day decor, such as morning, noon, evening, and night. Like earlier
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By December 1994, Sonic and Tails had been removed and the game had been reworked to star Knuckles the Echidna, who had been introduced in
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games, players collect rings, jump to perform a spin attack to defeat enemies, and can perform a spin dash on the ground to gain speed.
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did not include the game. In 2010, Sonic Team head Iizuka expressed interest in developing a sequel. Also expressing interest was
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believed the game failed to push the 32X to its limits, citing the lack of graphical effects and Genesis-quality audio, though
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admired the attempt to "breathe life into a series that was running out of steam" and fix the lopsided multiplayer of
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Naka: "Hmmm ... I don't know that much about Chaotix, really. I didn't have all that much to do with that game."
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wrote that the levels, while fairly large, were not populated with enough enemies or secrets, a sentiment echoed by
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include rings, shields, and speed shoes. The partner system enables players to perform actions not seen in earlier
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The "rubber band" multiplayer system was criticized, despite being acknowledged as an effort to innovate. Though
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as "a bad game with a good foundation", and in another article, concluded that it was interesting, if flawed.
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was the best game for the 32X and was underrated, though it still considered the game a "wasted opportunity".
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The player (left) builds tension in the tether while anchoring the partner (right) to perform a speed boost.
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Chaotix. Originally due to be called Sonic Stadium, it eventually appeared on the 32X looking like this.
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considered the introduction of the Chaotix a negative turning point for the series as it "diluted the
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from obtaining six magic rings and conquering a mysterious island. Gameplay is similar to previous
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said he was responsible for repurposing Vector and Charmy, but otherwise had no involvement with
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considered the Chaotix to be among the best characters of the franchise and are underutilized,
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considered the boss design simplistic and the level design bland and seemingly unfinished, and
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RH: "I didn't have anything to do with these. I recall they were done somewhere else in Sega."
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system allowed each level to load unique colors. The music was composed by Junko Shiratsu and
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in 2003. Despite interest from fans, it has not been rereleased beyond a brief period through
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found the graphics garish, and felt that the game made "unimpressive attempts to show off".
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With the exception of Mighty, all Chaotix members have become recurring characters in the
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Morimoto, Sango (September 1992). "Pops Out of the Time Box Whenever There's a Crisis!".
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Espio was the only original character, designed by manga artist Takumi Miyake. A leaked
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New Games Cross Review: カオティクス. Weekly Famicom Tsūshin. No.332. Pg.31. April 28, 1995.
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thought that, without enemies, "this is just not half the game it could have been".
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You mean that game that was supposed to star Espio? On a system that no one bought?
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called attractions. Each attraction is divided into five acts; the fifth ends in a
357: 332: 291: 1553: 954:) praised its graphics and believed the game was one of the best for the 32X, and 3734:"Sonic the Hedgehog 3 Remastered Interview With Christian 'The Taxman' Whitehead" 3494: 1784:"Afterthoughts: Sonic Heroes – A candid chat with Sonic Team's lord of the rings" 4747: 4733: 4307: 4078: 4064: 4011: 3478:
Kitching, Nigel; Dobbyn, Nigel (June 21, 1996). "The Fundamental Four, Part 1".
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felt it was the best for the 32X but failed to live up to previous games in the
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version was auctioned for $ 146.50 in 2001. While some fans speculated that the
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felt some elements, such as several musical tracks, were highlights. In 2008,
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were repurposed for Mighty. Vector the Crocodile was created for the original
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Knuckles Chaotix – At one point it starred Espio the Chameleon, not Knuckles.
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felt the game's "marvelous" fully 3D special stages were the best of the
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made to demonstrate new concepts to management. Some ideas were used in
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Swalwell, Melanie; Ndalianis, Angela; Stuckey, Helen (March 16, 2017).
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noted similarities between the game's auto-running special stages and
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online by a Belgian hacking group in June 1995 and can be played with
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are seen with the Chaotix, who have freed the island from Robotnik.
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felt the system was original, but slowed down the gameplay, as did
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received mixed reviews, and failed commercially, as did the 32X.
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and four other characters known as the Chaotix, who must prevent
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Sega eventually moved development to the Genesis' more powerful
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The game's presentation divided critics. The four reviewers of
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both wrote that it was among the worst games in the series.
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The level design and low difficulty were also criticized.
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which experimented with the tethering system and featured
3605:"Xbox Live Developer Interview: SEGA, makers of Sonic CD" 3449:"Sonic Universe Comic Features the Return of the Chaotix" 1440:(2017); Espio is a playable character in the arcade game 3579:"Sonic Mania Plus Famitsu Interview With Takashi Iizuka" 2298:
The Untold History of Japanese Game Developers: Volume 3
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series. The characters initially did not reappear until
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The game is titled on the title screen and in Japan as
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felt the bond was tiring and not truly innovative, and
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Sonic Crackers, eventually to become Knuckles Chaotix.
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Baggatta, Patrick (June 1995). "Knuckles' Chaotix".
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add-on. According to Horowitz, this was because the
502:(1993). Development began around April 1994 for the 4757: 4660: 4653: 4610: 4557: 4532: 4442: 4387: 4299: 4235: 4182: 4148: 4141: 4134: 4042: 3878: 3871: 2935:"The Top 7... Spin-off games you've never heard of" 2084: 2082: 2080: 2078: 2076: 2074: 1941: 1939: 1937: 436:from harnessing the power of the island's mythical 204: 188: 150: 138: 126: 114: 104: 90: 76: 66: 54: 37: 1264:-verse by introducing tons of shitty characters". 563:was once intended for the Genesis' successor, the 2590:"GameTap Gets New Licensees, Officially Launches" 1192:(2011). The "Hyper Ring" power-up re-appeared in 1186:, "Tube Panic" and "Door Into Summer", appear in 339:were also criticized. Journalists have described 1752:Fans and Videogames: Histories, Fandom, Archives 1162:games. A similar partner system features in the 467:Before entering a stage, the player begins in a 3182:"How Sega can save its mascot with Sonic Mania" 3119:"SEGA Pulls Leaked Sonic Mania Update From PSN" 3062:"Sonic Generations Official Soundtrack, Vol. 2" 2966:"Ranking Every "Sonic the Hedgehog" Platformer" 2113: 2111: 1383:because of the ROM header containing the title 1361: 1205:s final boss fight was added in a 2018 update. 1093:praised the number of playable characters, and 423:can boost through the air and climb walls; and 2720: 2718: 2716: 2714: 1717:"Who Makes the Best Sonic the Hedgehog Games?" 1666:. Vol. 69. April 1995. pp. 122–125. 1292:expressed disappointment the 2005 compilation 1276:In 2011, Sega noted fans frequently requested 267:while collecting rings and defeating enemies. 3814: 3354:"Sonic Forces: A Longer Look at Modern Sonic" 2873:"11 games that embody the spirit of the '90s" 2291: 2289: 1654: 1652: 8: 2539:. Turner Broadcasting System. Archived from 1679: 1677: 881: 831: 757: 2993: 2991: 970:(1992). On the other hand, a reviewer from 464:a higher ledge or thrusting to gain speed. 4657: 4145: 4138: 3875: 3821: 3807: 3799: 3522:"The 10 Worst Characters In Sonic History" 2866: 2864: 2862: 2778: 2776: 2774: 2772: 2770: 2748: 2746: 2744: 2742: 2740: 2738: 2736: 2694: 2692: 2690: 1976:"Feature: The Sonic Games That Never Were" 1481: 1479: 1477: 1475: 1473: 1471: 1469: 1314:, saying in 2014 that he would be open to 1302:, the developer of the mobile versions of 723: 581:(1994). The project had the working title 536:, tethering, and some music resurfaced in 43: 34: 4906:Multiplayer and single-player video games 2399:(3). DieHard Gamers Club: 72. March 1995. 2166:(160). Future Publishing: 32. March 1995. 551:of consoles was coming to an end. Former 2052:prototypes you were never meant to play" 1670:from the original on September 12, 2016. 1597: 1595: 1593: 1591: 1589: 1587: 1585: 1148:is considered the last of the "classic" 665:. The only rerelease came in 2005, when 591:(1993); many of Sonic's animations from 49:Cover art used in North American regions 4818: 3501:from the original on September 15, 2014 3180:McFerran, Damien (September 14, 2016). 1778: 1776: 1744: 1742: 1465: 1334: 677:computers via the subscription service 4398:Mario & Sonic at the Olympic Games 3744:from the original on November 10, 2016 3397:from the original on February 25, 2014 2847:from the original on November 20, 2014 2816:from the original on February 11, 2017 2659: 2657: 2655: 2653: 2651: 2649: 2647: 2645: 2020:from the original on February 28, 2012 1947:"Whatever Happened to: Sonic Crackers" 1857:from the original on November 15, 2016 1847:"Yuji Naka – The Next Level Interview" 1636: 1634: 1632: 1630: 1628: 1626: 1547: 1545: 1543: 1541: 1539: 1537: 1535: 1533: 1449:Mario & Sonic at the Olympic Games 964:the best entry in the franchise since 572:game and introduce it quickly on 32X. 3652:from the original on February 2, 2014 3223:from the original on February 2, 2009 3041:from the original on January 14, 2015 3010:from the original on October 18, 2016 2422:from the original on October 16, 2016 2391:"Knuckles' Chaotix Special Preview". 2333:from the original on December 2, 2012 2220:from the original on December 7, 2016 2208:D'Argenio, Angelo (January 6, 2014). 2091:"Sonic Crackers: The Lost Sonic Game" 1905:"Unreleased Sonic the Hedgehog Games" 1531: 1529: 1527: 1525: 1523: 1521: 1519: 1517: 1515: 1513: 492:is sometimes credited for developing 7: 3428:from the original on August 31, 2016 3098:from the original on August 29, 2017 2976:from the original on August 21, 2015 2945:from the original on August 25, 2016 2883:from the original on August 16, 2016 2804:Reparaz, Mikel (February 23, 2008). 1769:from the original on March 12, 2017. 1617:Knuckles' Chaotix instruction manual 1603:Knuckles' Chaotix instruction manual 1402:Games featuring the Chaotix include 1280:as a game desired to be rereleased. 1127:as the series' declining point, and 728: 278:is sometimes credited with creating 3447:Guerrero, Tony (October 21, 2016). 3333:from the original on August 8, 2017 2707:(5). DieHard Gamers Club. May 1995. 2588:Carless, Simon (October 17, 2005). 2239:Kemps, Heidi (September 30, 2005). 1911:. February 22, 2010. Archived from 1824:from the original on March 12, 2017 1727:from the original on August 8, 2017 1696:from the original on August 8, 2017 1494:. All Media Network. Archived from 719: 4896:Video games scored by Mariko Nanba 4876:Video games set in amusement parks 3671:Parish, Jeremy (August 16, 2005). 3634:Theobald, Phil (August 15, 2005). 3603:Acevedo, Paul (December 3, 2011). 3551:Sterling, Jim (January 19, 2011). 3459:from the original on March 8, 2017 3416:Thomas, Lucas (October 12, 2007). 3321:Towell, Justin (October 5, 2011). 3279:Anderson, Lark (January 9, 2008). 3192:from the original on July 29, 2017 2871:Roberts, David (August 20, 2014). 2664:"Review Crew: Knuckles' Chaotix". 2564:"Joystiq tour: GameTap Mac client" 2321:Caron, Frank (February 27, 2008). 2255:from the original on June 19, 2006 1986:from the original on June 15, 2013 1619:. Japan: Sega. 1995. pp. 4–5. 419:can run along walls and ceilings; 391:similar to earlier entries in the 318:first appeared in the arcade game 25: 4891:Sonic the Hedgehog spin-off games 3615:from the original on May 13, 2016 3577:Stenbuck, Kite (April 26, 2018). 2914:from the original on July 4, 2015 2902:Fahs, Travis (December 5, 2008). 2626:. January 1, 2000. Archived from 2500:Shea, Brian (February 19, 2016). 1570:from the original on July 6, 2009 1446:(1996) and Vector is playable in 883: 833: 759: 637:in the special stages. A complex 347:games before the series moved to 4833: 4821: 4512:Chronicles: The Dark Brotherhood 4463:Dr. Robotnik's Mean Bean Machine 3310:. Sega. Level/area: Planet Wisp. 2835:Rudden, Dave (August 14, 2014). 902: 897: 892: 887: 882: 852: 847: 842: 837: 832: 778: 773: 768: 763: 758: 355:games and media, beginning with 343:as the last of the "classic" 2D 3732:Mawson, Chris (April 2, 2015). 3387:"Gems Collection: The Fighters" 3385:Castro, Juan (August 5, 2005). 3242:Helgeson, Matt (January 2006). 3211:Davis, Ryan (January 6, 2004). 2998:Elston, Brett (April 9, 2008). 2753:"ProReview: Knuckles Chaotix". 2456:Hancock, David (June 3, 1995). 2162:"Preview: Knuckles' Ringstar". 2089:Horowitz, Ken (June 24, 2005). 1974:Newton, James (June 23, 2011). 1881:Sega Mega Drive/Collected Works 1715:Parish, Jeremy (June 5, 2014). 1552:Fahs, Travis (March 26, 2008). 669:was briefly made available for 4901:Video games developed in Japan 3352:Shea, Brian (March 17, 2017). 3117:Hart, Aimee (April 18, 2018). 3029:Provo, Frank (June 23, 2004). 2964:Knight, Rich (July 16, 2013). 2933:Towell, Justin (May 2, 2011). 2484:to help by including the game 2046:Kemps, Heidi (July 15, 2020). 1684:Towell, Justin (May 2, 2014). 1488:"Knuckles' Chaotix – Overview" 1077:criticized the game's lack of 443:The game takes place over six 1: 3149:Shea, Brian (June 10, 2017). 2476:And they are also calling on 2458:"Sega set for Mega price cut" 2357:Big's Big Fishing Adventure 3 2120:"Interview with Tom Kalinske" 2005:Fahs, Travis (May 29, 2008). 510:test, with the working title 440:to satisfy their evil deeds. 4371:All-Stars Racing Transformed 3553:"The 10 worst Sonic friends" 3520:Shea, Brian (May 16, 2015). 3482:(80). Fleetway Publications. 2806:"The 10 worst consoles ever" 2699:"Knuckles' Chaotix review". 2562:Rea, Jared (July 10, 2007). 2380:. Sega. Level/area: Credits. 2194:SegaSonic the Hedgehog flyer 1641:"Knuckles' Chaotix Review". 1379:is sometimes referred to as 4587:Ultimate Genesis Collection 3418:"Smash It Up! – Sonic Team" 3306:Dimps (November 11, 2010). 2030:There was the experimental 1362: 1198:(2017) and a recreation of 407:can glide and climb walls; 4922: 4886:Side-scrolling platformers 3673:"Sonic Gems Review for GC" 3157:. GameStop. Archived from 2508:. GameStop. Archived from 2296:Szczepaniak, John (2018). 2118:Zapart, Luke (July 2011). 1179:Sonic and the Secret Rings 3838: 3060:Sega (January 11, 2012). 2667:Electronic Gaming Monthly 2620:"Knuckles Chaotix Review" 2241:"Sega's Yuji Naka Talks!" 2007:"Sonic X-Treme Revisited" 1664:Electronic Gaming Monthly 1554:"Knuckles Chaotix Review" 1353: 1228:comic series produced by 1152:games before the 3D game 947:Electronic Gaming Monthly 790:Electronic Gaming Monthly 732: 729: 42: 3031:"Sonic Advance 3 Review" 2763:. June 1995. p. 62. 2443:Computer and Video Games 2181:(15): 20–21. March 1995. 2164:Computer and Video Games 1182:(2007). Two tracks from 263:games: players complete 27:1995 platform video game 4881:Cooperative video games 3636:"Sonic Gems Collection" 3281:"Sonic Rivals 2 Review" 2674:. May 1995. p. 34. 2376:Sega (April 20, 1995). 1645:(32): 14–18. June 1995. 1452:(2007) and its sequels. 4244:SegaSonic the Hedgehog 3092:Sonic Mania Web Manual 2355:Sega (April 1, 2016). 2282:(manga) (in Japanese). 1879:Stuart, Keith (2014). 1818:sost.emulationzone.org 633:-scaling effects, and 588:SegaSonic the Hedgehog 378: 321:SegaSonic the Hedgehog 3583:PlayStation LifeStyle 3329:. Future Publishing. 3213:"Sonic Heroes Review" 2445:(163): 64. June 1995. 2300:. S.M.G Szczepaniak. 2144:"Missing in Action". 1692:. Future Publishing. 1295:Sonic Gems Collection 1240:Fleetway Publications 376: 4635:Knuckles the Echidna 4405:Olympic Winter Games 4350:Riders: Zero Gravity 3683:on February 19, 2013 3248:for GameCube Review" 2783:"Knuckles Chaotix". 2362:Shadow the Hedgehog: 2177:"Preview: Chaotix". 1312:Sonic the Hedgehog 2 1242:, as well as in the 967:Sonic the Hedgehog 2 578:Sonic the Hedgehog 3 421:Vector the Crocodile 409:Mighty the Armadillo 405:Knuckles the Echidna 316:Mighty the Armadillo 249:Knuckles the Echidna 247:series, it features 4871:Sega 32X-only games 4640:Shadow the Hedgehog 4265:Shadow the Hedgehog 3287:on February 9, 2009 3246:Shadow the Hedgehog 2904:"Die, 16-bit, Die!" 2512:on December 7, 2017 2441:"Review: Chaotix". 1660:"Knuckles' Chaotix" 1411:Shadow the Hedgehog 1300:Christian Whitehead 726: 417:Espio the Chameleon 4683:Nights into Dreams 4620:Sonic the Hedgehog 4594:Classic Collection 4051:Sonic the Hedgehog 3996:Shadow Generations 3951:Sonic the Hedgehog 3887:Sonic the Hedgehog 3831:Sonic the Hedgehog 2533:"Knuckles Chaotix" 2478:Sonic the Hedgehog 2280:Sonic the Hedgehog 2050:Sonic the Hedgehog 1915:on January 5, 2013 1643:Mean Machines Sega 1443:Sonic the Fighters 1308:Sonic the Hedgehog 1225:Sonic the Hedgehog 1071:Mean Machines Sega 1062:Mean Machines Sega 926:Mean Machines Sega 724: 688:prototype ROM was 663:commercial failure 604:Sonic the Hedgehog 598:Sonic the Hedgehog 583:Knuckles' Ringstar 532:(1996), while the 522:was most likely a 379: 365:in the mid-2000s. 244:Sonic the Hedgehog 132:Sonic the Hedgehog 82:Masahide Kobayashi 4809: 4808: 4805: 4804: 4785:Hirokazu Yasuhara 4720:Super Smash Bros. 4697:Super Monkey Ball 4528: 4527: 4450:Educational games 4419:Sochi 2014 Winter 4389:Mario & Sonic 4378:Team Sonic Racing 4295: 4294: 4251:Knuckles' Chaotix 4219:Runners Adventure 4166:Shattered Crystal 4130: 4129: 3789:Knuckles' Chaotix 3772:(Archived at the 3768:Knuckles' Chaotix 3366:on March 18, 2017 3161:on August 8, 2017 2793:: 104. June 1995. 2543:on March 25, 2008 2378:Knuckles' Chaotix 2307:978-0-9929260-8-3 2148:. November 1995. 1890:978-0-9575768-1-0 1853:. June 15, 2004. 1794:on March 30, 2004 1762:978-1-317-19190-2 1432:Sonic Generations 1319:Knuckles' Chaotix 1278:Knuckles' Chaotix 1200:Knuckles' Chaotix 1189:Sonic Generations 1184:Knuckles' Chaotix 1146:Knuckles' Chaotix 1125:Knuckles' Chaotix 1109:Knuckles' Chaotix 1043:Knuckles' Chaotix 1006:Knuckles' Chaotix 962:Knuckles' Chaotix 939:Knuckles' Chaotix 935: 934: 710:Knuckles' Chaotix 667:Knuckles' Chaotix 661:due to the 32X's 654:Knuckles' Chaotix 620:Knuckles' Chaotix 561:Knuckles' Chaotix 538:Knuckles' Chaotix 494:Knuckles' Chaotix 382:Knuckles' Chaotix 341:Knuckles' Chaotix 328:Knuckles' Chaotix 306:was planned as a 304:Knuckles' Chaotix 280:Knuckles' Chaotix 269:Knuckles' Chaotix 222:Knuckles' Chaotix 218: 217: 84:Atsuhiko Nakamura 38:Knuckles' Chaotix 16:(Redirected from 4913: 4861:Sega video games 4856:1995 video games 4838: 4837: 4826: 4825: 4824: 4817: 4690:Fighters Megamix 4658: 4533:Unreleased games 4477:Tails' Skypatrol 4357:All-Stars Racing 4146: 4139: 4086:Pocket Adventure 3876: 3863:Unofficial media 3823: 3816: 3809: 3800: 3754: 3753: 3751: 3749: 3729: 3723: 3722: 3720: 3718: 3709:. 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Unlike other 371: 253:Doctor Robotnik 184: 175: 166: 157: 121: 99: 98:Makoto Oshitani 97: 85: 83: 50: 33: 32:1995 video game 28: 23: 22: 15: 12: 11: 5: 4919: 4917: 4909: 4908: 4903: 4898: 4893: 4888: 4883: 4878: 4873: 4868: 4863: 4858: 4848: 4847: 4843: 4842: 4830: 4807: 4806: 4803: 4802: 4800: 4799: 4794: 4793: 4792: 4790:Takashi Iizuka 4787: 4782: 4777: 4767: 4761: 4759: 4755: 4754: 4752: 4751: 4744: 4737: 4730: 4723: 4716: 4715: 4714: 4700: 4693: 4686: 4679: 4672: 4664: 4662: 4655: 4651: 4650: 4648: 4647: 4642: 4637: 4632: 4627: 4622: 4616: 4614: 4608: 4607: 4605: 4604: 4597: 4590: 4583: 4576: 4569: 4561: 4559: 4555: 4554: 4552: 4551: 4544: 4536: 4534: 4530: 4529: 4526: 4525: 4523: 4522: 4515: 4508: 4501: 4494: 4487: 4480: 4473: 4466: 4459: 4452: 4446: 4444: 4440: 4439: 4437: 4436: 4429: 4422: 4415: 4408: 4401: 4393: 4391: 4385: 4384: 4382: 4381: 4374: 4367: 4360: 4353: 4346: 4339: 4332: 4325: 4318: 4311: 4303: 4301: 4297: 4296: 4293: 4292: 4290: 4289: 4282: 4275: 4268: 4261: 4254: 4247: 4239: 4237: 4233: 4232: 4230: 4229: 4222: 4215: 4208: 4201: 4194: 4186: 4184: 4180: 4179: 4177: 4176: 4173:Fire & Ice 4169: 4162: 4154: 4152: 4143: 4136: 4132: 4131: 4128: 4127: 4125: 4124: 4121:Rush Adventure 4117: 4110: 4103: 4096: 4089: 4082: 4075: 4072:Triple Trouble 4068: 4061: 4054: 4046: 4044: 4040: 4039: 4037: 4036: 4029: 4022: 4015: 4008: 4001: 4000: 3999: 3985: 3978: 3977: 3976: 3962: 3955: 3947: 3940: 3933: 3926: 3919: 3916:& Knuckles 3912: 3905: 3898: 3891: 3882: 3880: 3873: 3869: 3868: 3866: 3865: 3860: 3855: 3850: 3845: 3839: 3836: 3835: 3828: 3826: 3825: 3818: 3811: 3803: 3797: 3796: 3785: 3784:on Sonic Retro 3777: 3762: 3761:External links 3759: 3756: 3755: 3724: 3694: 3663: 3626: 3595: 3569: 3543: 3512: 3497:. THEM Anime. 3485: 3470: 3439: 3408: 3377: 3344: 3313: 3298: 3271: 3234: 3203: 3172: 3141: 3109: 3079: 3052: 3021: 2987: 2956: 2925: 2910:. 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Index

Chaotix
This artwork shows Knuckles and Vector using the game's signature "rubber band" physics. The game's logo is displayed at the top, and Sega logo and Seal of Quality are on the left-hand side of the box.
Developer(s)
Sega
Publisher(s)
Director(s)
Producer(s)
Artist(s)
Composer(s)
Sonic the Hedgehog
Platform(s)
32X
NA
JP
EU
Genre(s)
Platform
action
Single-player
cooperative
platform game
Sega
32X
spin-off
Sonic the Hedgehog
Knuckles the Echidna
Doctor Robotnik
Metal Sonic
levels
Sonic Team

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