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textures are still the same, simple flat shaded swaths of primary colours, just like the others. Oftentimes, entire areas pop in because of weird problems with load issues." According to an IGN article from March 2002, the game was originally going to have a frame rate of 60 fps despite it having more animation, more interactive architecture bits, and a noticeably greater draw distance than the previous Spyro games.
2701:
510:, even as the visuals were simplified. Check Six had difficulty paying their developers, missing paychecks, and the team was also pressured to release the game in time for the Christmas season. Goodsell felt that having two directors on the team, including Ricci Rukavina of Universal Interactive, hurt the team's morale and was a drain on Check Six's limited financial resources, he subsequently left the studio.
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374:, disrupts the event. He makes his unexpected appearance through a magical portal, along with his henchmen in an attempt to capture all of the dragonflies, thus weakening the power of every dragon and thereby get his revenge upon Spyro. His spell misfires, however, and the dragonflies become scattered throughout the Dragon Realms.
935:, said, "Even the biggest fans of Spyro are going to have a hard time enjoying this game. The leap to the latest generation of consoles leaves them with a slower game, a shorter game (10 hours), and an all-around less enjoyable game, not to mention a buggy one." Critics also reported that the technical issues extended to sound.
498:
The game was originally going to have 25 levels. Although this is fewer than the amount of levels in the previous Spyro games, the levels were going to be noticeably larger than the levels in previous Spyro games. In addition, it was planned to have around 120 dragonflies that players had to collect.
343:
The player controls Spyro the dragon, who is accompanied by his dragonfly partner Sparx. Spyro is able to breathe fire, charge, glide, hover, and swim. New to the series is the introduction of multiple breath attacks, such as bubble breath, ice breath, and electric breath. Spyro is also able to learn
42:
956:
Critics also had issues with control and collision detection. Kosmina mentioned, "Due to the awful control you have over Spyro when he's flying, you'll be plummeting off cliffs, missing switches you're trying to ground pound, swerving all over the place while trying to land properly and falling off
947:
said, "While running around the Dragon Realms (the overworld of the game) if there's too many sheep or moving characters on screen, the game will skip frames excessively. It also happens while running or flying through levels where there are a lot of characters, and even sometimes when there aren't
952:
shared this complaint, adding "The framerate suffers often, chugging from around a maximum of 30 fps downward, depending on the area. Which is kind of strange, because these worlds aren't much bigger than those on the PlayStation versions of Spyro. There aren't many more enemies on screen, and the
939:
claimed: "Let's remember some basic school knowledge first: sounds that originate from far away are more silent than sounds which are near us. Not so in Spyro. Something went very wrong with the sound positioning system. Sounds from far away often sound like they are directly in front of you."
310:
received mixed to negative reviews due to its short length, lack of originality, and numerous technical issues. This was caused by creative disagreements with the publisher and time constraints to meet the holiday 2002 deadline. It was followed by the release of
2243:
457:, joined the project after seeing a Spyro-themed demo they developed. Goodsell served as the original project lead and felt that Spyro needed a "tone update" going from PS1 to PS2. The developers initially created a darker, more adult take on
336:
348:
technique which can be used to deflect ranged attacks back at enemies. These abilities are attained from the ancient dragon statue in the home world by collecting magical runes. Additionally, some levels involve the operation of
925:, the President of Insomniac Games, even spoke out about how bad he found the game. In an interview, he stated, "Spyro has become an abused stepchild... Spyro: Enter the Dragonfly on PS2 and GameCube was an absolute travesty."
928:
A large body of criticism for the game was caused by its numerous bugs and glitches. Some reviewers speculated that this was caused by a rushed development cycle to reach a scheduled release date. Matthew
Gallant, writing for
525:. They showed me an ad they had, which I didn't even recognize as Spyro. It was country and western-themed, and I think that's where the divergence happened for me. We were not on the same page any more."
533:
2017:
921:
is essentially a replica game, a side step or a lateral move rather than a step forward. So, what it comes down to is this: Are you up for more of the exact same Spyro game?"
2772:
487:-lite Spyro design" including a hub-town and surrounding open world field with changing seasons. Universal signed off on this design in January 2002, leaving no feedback.
1983:
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438:-based studios to develop the game: Equinoxe Digital Entertainment, responsible for the game's art, and Check Six Studios, who handled its design and programming.
988:
On March 28, 2007, a lawsuit was filed against
Universal, Check Six, Equinoxe and Sony by the parents of a child who suffered epileptic seizures after playing
901:
The PlayStation 2 version of the game received "mixed or average" reviews and the GameCube version received "generally unfavorable" reviews, according to the
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1016:
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521:, stated he started to feel a "divergence" with Universal Interactive, stating "I remember the team came in to create the promotional materials for
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visuals into the design and art. Based on
Universal's feedback, the game was rewritten to be more traditional, with a plot involving
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series and the sixth overall, being the first for either of its consoles and the first main entry to not be developed by
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Spyro must then recover the dragonflies by capturing them using his bubble breath ability and by completing tasks for
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game "that had a lot of promise, but
Nintendo elected to not continue funding it after one particular milestone."
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381:. After collecting all of the lost dragonflies, Spyro fights and defeats Ripto, who retreats to his homeland.
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the following year, becoming a publishing label within the company and announced plans to bring an original
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397:, the original developer Insomniac Games ceased production on the franchise and moved onto developing the
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Each hatchling is meant to receive a dragonfly partner of their own, but Ripto, who was the antagonist of
361:
The story begins during a rite of passage for a group of dragon hatchlings, which were the dragon eggs in
41:
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was the only game developed by Check Six and
Equinoxe before they closed down. Check Six was working on
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66:
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Several months into the game's development, Check Six and
Equinoxe moved into a single office space in
1917:
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for the PS2 was unveiled on
February 19, 2002, at Vivendi Universal Games' First Annual Games Fair in
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that his returning enemy Ripto scattered around the Dragon Realms when he tried to abduct them.
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and
Universal Interactive Studios ended in April 2000, Universal Interactive, who owned the
231:
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1591:"Spyro: Enter the Dragonfly Review (PS2) [date mislabeled as "November 18, 2002"]"
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1555:"Spyro: Enter the Dragonfly Review (GC) [date mislabeled as "November 18, 2002"]"
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1155:"The Enter the Dragonfly Investigation – Part II: Interview with Joel Goodsell"
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The GameCube version was a runner-up for the "Worst Game on GameCube" award at
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1017:"The Enter the Dragonfly Investigation – Part I: Interview with Warren Davis"
477:
game design", asking what was special about it. Goodsell then wrote "an epic
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developed by
Equinoxe Digital Entertainment and Check Six Studios for the
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The PlayStation 2 version received a "Platinum" sales award from the
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Another criticism of the game was the frame rate. Ben
Kosmina of
1952:
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Joel Goodsell, a game designer who had previously worked on the
2332:
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1988:
1485:"Spyro: Enter the Dragonfly Review for GameCube on GamePro.com"
980:(ELSPA), indicating sales of at least 300,000 units in the UK.
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913:
775:
339:
Spyro is able to use his bubble breath to capture dragonflies.
1287:
Jason Fourier (Check Six Programmer) - Full Audio Interview
1521:"Spyro: Enter the Dragonfly Review for PS2 on GamePro.com"
1984:
Entertainment and Leisure Software Publishers Association
978:
Entertainment and Leisure Software Publishers Association
948:
any characters in the area! This is just unacceptable."
292:
Named for the companions of the dragons in the setting,
2004:"ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK"
1827:. No. 64. Ziff Davis. p. 132. Archived from
1437:"Spyro: Enter the Dragonfly for PlayStation 2 Reviews"
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1374:"Aliens: Colonial Marine [PS2 – Cancelled]"
1044:
Spyro: Enter the Dragonfly Documentary (REMASTERED)
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34:
1338:"Talking Spyro with The Police's Stewart Copeland"
1945:"Best and Worst of 2002 (Worst Game on GameCube)"
1403:"Spyro: Enter the Dragonfly for GameCube Reviews"
513:Stewart Copeland, composer of the previous three
1182:"Universal Announces Spyro: Enter the Dragonfly"
967:s Best and Worst of 2002 Awards, which went to
674:
645:
403:games. After the publishing agreement between
2344:
2096:
8:
868:
827:
730:
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495:; a GameCube version was confirmed in July.
2041:"Vivendi, Sony sued over epileptic seizure"
1852:"'Spyro: Enter the Dragonfly' (PS2) Review"
1682:"Spyro: Enter the Dragonfly - PS2 - Review"
1622:"GameSpy: Spyro: Enter the Dragonfly (PS2)"
1584:
1582:
1322:: CS1 maint: numeric names: authors list (
1088:Spyro: Enter the Dragonfly (Full Game 100%)
2773:Video games developed in the United States
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1651:"Spyro: Enter the Dragonfly - GC - Review"
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40:
31:
454:Toy Story 2: Buzz Lightyear to the Rescue
1711:Perry, Douglass C. (November 18, 2002).
1431:
1429:
2020:from the original on September 18, 2017
1743:Perry, Douglass C. (November 8, 2002).
1680:Lafferty, Michael (November 20, 2002).
1397:
1395:
1011:
1009:
1007:
1005:
1001:
957:small platforms for no reason at all."
279:. It is the fourth console game in the
2778:Video games scored by Stewart Copeland
1785:
1783:
1781:
1779:
1738:
1736:
1734:
1589:Gallant, Matthew (November 15, 2002).
1553:Gallant, Matthew (November 15, 2002).
1315:
1304:from the original on December 21, 2021
300:in his adventure to rescue 90 magical
1692:from the original on January 25, 2009
1661:from the original on January 25, 2009
1601:from the original on January 13, 2005
1567:from the original on January 27, 2005
602:
562:
7:
2706:Category:Universal Interactive games
2039:Sinclair, Brendan (March 28, 2007).
1943:GameSpot staff (December 20, 2002).
1649:Bedigian, Louis (December 8, 2002).
1620:Williams, Bryn (November 28, 2002).
1483:Four-Eyed Dragon (January 7, 2003).
1081:
1079:
1062:
1060:
601:
561:
1850:Urbanek, A.M. (November 20, 2002).
1527:. IDG Entertainment. Archived from
1462:"Spyro: Enter the Dragonfly (GC)".
676:
647:
552:
2002:Caoili, Eric (November 26, 2008).
1888:"Spyro Enter the Dragonfly Review"
1824:Official U.S. PlayStation Magazine
1745:"Spyro: Enter the Dragonfly (PS2)"
1713:"Spyro: Enter the Dragonfly (NGC)"
819:Official U.S. PlayStation Magazine
25:
1790:Kosmina, Ben (February 1, 2003).
1234:Perry, Douglass (June 28, 2016).
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389:Upon completion of the original
1817:Steinman, Gary (January 2003).
1261:"SPYRO ENTER THE DRAGONFLY PS2"
1180:IGN staff (February 19, 2002).
1069:Spyro Enter the Dragonfly (USA)
970:Jeremy McGrath Supercross World
2758:Video games with 2.5D graphics
2303:Crash Team Racing Nitro-Fueled
1979:"ELSPA Sales Awards: Platinum"
1762:"Spyro: Enter the Dragonfly".
506:. The game struggled with low
54:Equinoxe Digital Entertainment
1:
1772:. December 2002. p. 218.
1109:IGN staff (August 29, 2000).
2748:Spyro the Dragon video games
2310:Crash Bandicoot: On the Run!
1918:"Spyro: Enter The Dragonfly"
1819:"Spyro: Enter the Dragonfly"
1792:"Spyro: Enter the Dragonfly"
1472:. January 2003. p. 101.
1236:"E3 2002: Spyro Impressions"
331:Gameplay of Spyro the Dragon
2768:Universal Interactive games
1284:Mr. FO1 (August 29, 2018).
1209:"Spyro: Enter the GameCube"
434:. Universal contracted two
405:Sony Computer Entertainment
2794:
2071:Spyro: Enter the Dragonfly
1207:IGN staff (July 9, 2002).
917:said of the PS2 version, "
529:Spyro: Enter the Dragonfly
489:Spyro: Enter the Dragonfly
443:Disney Interactive Studios
328:
308:Spyro: Enter the Dragonfly
260:Spyro: Enter the Dragonfly
35:Spyro: Enter the Dragonfly
2763:Single-player video games
2695:
2121:
1111:"Spyro Spreads his Wings"
615:
610:
575:
570:
39:
534:Aliens: Colonial Marines
414:, was consolidated into
2658:Woody Woodpecker Racing
2644:Xena: Warrior Princess
2386:2: Cortex Strikes Back
1894:. 2002. Archived from
1350:. 2016. Archived from
340:
2499:Attack of the Rhynocs
2360:Universal Interactive
2244:The Cortex Conspiracy
2237:Attack of the Rhynocs
1796:Nintendo World Report
945:Nintendo World Report
805:Nintendo World Report
412:intellectual property
338:
277:Universal Interactive
67:Universal Interactive
2686:Battlestar Galactica
2598:Rise of the Akkadian
2578:Return of the Legend
1959:on December 23, 2002
1868:on November 18, 2002
314:Spyro: A Hero's Tail
2743:PlayStation 2 games
2571:Quest of the Dragon
2492:Enter the Dragonfly
2421:The Wrath of Cortex
2181:The Legend of Spyro
2162:Enter the Dragonfly
1770:Nintendo of America
1630:. IGN Entertainment
1531:on October 25, 2005
1354:on February 6, 2017
990:Enter the Dragonfly
919:Enter the Dragonfly
599:
559:
523:Enter the Dragonfly
519:Enter the Dragonfly
400:Ratchet & Clank
353:or other vehicles.
294:Enter the Dragonfly
275:, and published by
2753:Video game sequels
2623:Way of the Warrior
2485:2: Season of Flame
2471:Year of the Dragon
2414:The Huge Adventure
2205:Dawn of the Dragon
2155:Year of the Dragon
1501:on August 28, 2005
1348:Imagine Publishing
1091:, January 23, 2020
903:review aggregation
557:
537:concurrently with
504:Venice, California
364:Year of the Dragon
341:
2715:
2714:
2589:The Scorpion King
2526:Operation Genesis
2400:Crash Team Racing
2326:
2325:
2317:Crash Team Rumble
2294:Spyro's Adventure
2269:Reignited Trilogy
2198:The Eternal Night
1898:on April 14, 2003
1768:. Vol. 163.
1495:IDG Entertainment
1161:. October 1, 2018
898:
897:
595:
594:
517:games as well as
426:, PlayStation 2,
416:Havas Interactive
256:
255:
223:November 29, 2002
214:November 19, 2002
197:November 29, 2002
56:Check Six Studios
16:(Redirected from
2785:
2728:2002 video games
2703:
2702:
2464:2: Ripto's Rage!
2457:Spyro the Dragon
2435:Crash Nitro Kart
2353:
2346:
2339:
2330:
2141:Spyro the Dragon
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1999:
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1991:on May 15, 2009.
1987:. Archived from
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1955:. Archived from
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1864:. Archived from
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1597:. Red Ventures.
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1563:. Red Ventures.
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1497:. Archived from
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1468:. No. 117.
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1380:. April 15, 2008
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432:Game Boy Advance
395:Sony PlayStation
393:trilogy for the
241:action-adventure
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188:November 5, 2002
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131:Stewart Copeland
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2379:Crash Bandicoot
2369:Crash Bandicoot
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2230:Season of Flame
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2191:A New Beginning
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1242:
1233:
1232:
1228:
1218:
1216:
1206:
1205:
1201:
1191:
1189:
1179:
1178:
1174:
1164:
1162:
1153:
1152:
1135:
1125:
1123:
1108:
1107:
1103:
1094:
1092:
1085:
1084:
1077:
1066:
1065:
1058:
1049:
1047:
1041:
1040:
1036:
1026:
1024:
1015:
1014:
1003:
998:
986:
964:
899:
890:
885:
880:
875:
849:
844:
839:
834:
752:
747:
742:
737:
696:
691:
686:
681:
667:
662:
657:
652:
558:Aggregate score
555:
551:
387:
359:
333:
327:
287:Insomniac Games
226:
217:
208:
204:
200:
191:
182:
178:
167:
99:
98:Saji A. Johnson
55:
30:
29:2002 video game
23:
22:
18:Check Six Games
15:
12:
11:
5:
2791:
2789:
2781:
2780:
2775:
2770:
2765:
2760:
2755:
2750:
2745:
2740:
2738:GameCube games
2735:
2733:3D platformers
2730:
2720:
2719:
2713:
2712:
2710:
2709:
2696:
2693:
2692:
2690:
2689:
2682:
2675:
2668:
2661:
2654:
2647:
2640:
2633:
2626:
2618:
2616:
2612:
2611:
2609:
2608:
2601:
2593:
2591:
2585:
2584:
2582:
2581:
2574:
2566:
2564:
2560:
2559:
2557:
2556:
2549:
2541:
2539:
2533:
2532:
2530:
2529:
2522:
2514:
2512:
2506:
2505:
2503:
2502:
2495:
2488:
2481:
2474:
2467:
2460:
2452:
2450:
2442:
2441:
2439:
2438:
2431:
2424:
2417:
2410:
2403:
2396:
2389:
2382:
2374:
2372:
2364:
2363:
2358:
2356:
2355:
2348:
2341:
2333:
2324:
2323:
2321:
2320:
2313:
2306:
2299:
2298:
2297:
2282:
2280:
2276:
2275:
2273:
2272:
2264:
2262:
2258:
2257:
2255:
2254:
2247:
2240:
2233:
2226:
2218:
2216:
2212:
2211:
2209:
2208:
2201:
2194:
2186:
2184:
2176:
2175:
2173:
2172:
2165:
2158:
2151:
2144:
2136:
2134:
2130:
2129:
2122:
2119:
2118:
2110:
2108:
2107:
2100:
2093:
2085:
2079:
2078:
2065:
2064:External links
2062:
2059:
2058:
2047:. Red Ventures
2031:
2009:Game Developer
1994:
1970:
1935:
1924:. May 20, 2012
1909:
1879:
1842:
1809:
1775:
1765:Nintendo Power
1754:
1730:
1703:
1672:
1641:
1612:
1578:
1542:
1512:
1475:
1454:
1443:. Red Ventures
1425:
1391:
1365:
1329:
1273:
1252:
1226:
1199:
1172:
1133:
1101:
1075:
1056:
1034:
1000:
999:
997:
994:
985:
982:
896:
895:
866:
863:
855:
854:
825:
822:
814:
813:
810:
807:
801:
800:
797:
794:
791:Nintendo Power
786:
785:
782:
779:
771:
770:
767:
764:
758:
757:
728:
725:
717:
716:
713:
710:
702:
701:
672:
643:
635:
634:
631:
628:
620:
619:
614:
608:
607:
604:
593:
592:
589:
586:
580:
579:
574:
568:
567:
564:
553:
550:
547:
461:, integrating
386:
383:
358:
355:
326:
323:
254:
253:
248:
244:
243:
234:
228:
227:
225:
224:
215:
205:
199:
198:
189:
179:
173:
169:
168:
166:
165:
160:
154:
152:
146:
145:
138:
134:
133:
128:
122:
121:
118:
112:
111:
110:John Bojorquez
108:
102:
101:
96:
90:
89:
88:Ricci Rukavina
86:
80:
79:
78:Aryeh Richmond
76:
70:
69:
64:
58:
57:
52:
46:
45:
37:
36:
28:
24:
14:
13:
10:
9:
6:
4:
3:
2:
2790:
2779:
2776:
2774:
2771:
2769:
2766:
2764:
2761:
2759:
2756:
2754:
2751:
2749:
2746:
2744:
2741:
2739:
2736:
2734:
2731:
2729:
2726:
2725:
2723:
2708:
2707:
2698:
2697:
2694:
2688:
2687:
2683:
2681:
2680:
2676:
2674:
2673:
2672:Monster Force
2669:
2667:
2666:
2662:
2660:
2659:
2655:
2653:
2652:
2648:
2646:
2645:
2641:
2639:
2638:
2634:
2632:
2631:
2627:
2625:
2624:
2620:
2619:
2617:
2613:
2607:
2606:
2602:
2600:
2599:
2595:
2594:
2592:
2590:
2586:
2580:
2579:
2575:
2573:
2572:
2568:
2567:
2565:
2561:
2555:
2554:
2550:
2548:
2547:
2543:
2542:
2540:
2538:
2534:
2528:
2527:
2523:
2521:
2520:
2516:
2515:
2513:
2511:
2510:Jurassic Park
2507:
2501:
2500:
2496:
2494:
2493:
2489:
2487:
2486:
2482:
2480:
2479:
2478:Season of Ice
2475:
2473:
2472:
2468:
2466:
2465:
2461:
2459:
2458:
2454:
2453:
2451:
2449:
2448:
2443:
2437:
2436:
2432:
2430:
2429:
2425:
2423:
2422:
2418:
2416:
2415:
2411:
2409:
2408:
2404:
2402:
2401:
2397:
2395:
2394:
2390:
2388:
2387:
2383:
2381:
2380:
2376:
2375:
2373:
2371:
2370:
2365:
2361:
2354:
2349:
2347:
2342:
2340:
2335:
2334:
2331:
2319:
2318:
2314:
2312:
2311:
2307:
2305:
2304:
2300:
2296:
2295:
2291:
2290:
2289:
2288:
2284:
2283:
2281:
2277:
2271:
2270:
2266:
2265:
2263:
2259:
2253:
2252:
2251:Shadow Legacy
2248:
2246:
2245:
2241:
2239:
2238:
2234:
2232:
2231:
2227:
2225:
2224:
2223:Season of Ice
2220:
2219:
2217:
2213:
2207:
2206:
2202:
2200:
2199:
2195:
2193:
2192:
2188:
2187:
2185:
2183:
2182:
2177:
2171:
2170:
2169:A Hero's Tail
2166:
2164:
2163:
2159:
2157:
2156:
2152:
2150:
2149:
2148:Ripto's Rage!
2145:
2143:
2142:
2138:
2137:
2135:
2131:
2127:
2126:
2120:
2115:
2114:
2106:
2101:
2099:
2094:
2092:
2087:
2086:
2083:
2077:
2073:
2072:
2068:
2067:
2063:
2046:
2042:
2035:
2032:
2019:
2015:
2011:
2010:
2005:
1998:
1995:
1990:
1986:
1985:
1980:
1974:
1971:
1958:
1954:
1950:
1946:
1939:
1936:
1923:
1919:
1913:
1910:
1897:
1893:
1889:
1883:
1880:
1867:
1863:
1859:
1858:
1857:Extended Play
1853:
1846:
1843:
1830:
1826:
1825:
1820:
1813:
1810:
1797:
1793:
1786:
1784:
1782:
1780:
1776:
1771:
1767:
1766:
1758:
1755:
1751:. Ziff Davis.
1750:
1746:
1739:
1737:
1735:
1731:
1718:
1714:
1707:
1704:
1691:
1687:
1683:
1676:
1673:
1660:
1656:
1652:
1645:
1642:
1629:
1628:
1623:
1616:
1613:
1600:
1596:
1592:
1585:
1583:
1579:
1566:
1562:
1561:
1556:
1549:
1547:
1543:
1530:
1526:
1522:
1516:
1513:
1500:
1496:
1492:
1491:
1486:
1479:
1476:
1471:
1467:
1466:
1465:Game Informer
1458:
1455:
1442:
1438:
1432:
1430:
1426:
1414:
1410:
1409:
1404:
1398:
1396:
1392:
1379:
1375:
1369:
1366:
1353:
1349:
1345:
1344:
1339:
1333:
1330:
1325:
1319:
1318:cite AV media
1303:
1299:
1295:
1294:
1289:
1288:
1280:
1278:
1274:
1262:
1256:
1253:
1241:
1237:
1230:
1227:
1214:
1210:
1203:
1200:
1187:
1183:
1176:
1173:
1160:
1156:
1150:
1148:
1146:
1144:
1142:
1140:
1138:
1134:
1122:
1118:
1117:
1112:
1105:
1102:
1090:
1089:
1082:
1080:
1076:
1071:
1070:
1063:
1061:
1057:
1046:
1045:
1038:
1035:
1023:. May 4, 2018
1022:
1018:
1012:
1010:
1008:
1006:
1002:
995:
993:
991:
983:
981:
979:
974:
972:
971:
963:
958:
954:
951:
946:
941:
938:
934:
933:
926:
924:
920:
916:
915:
910:
908:
904:
867:
864:
862:
861:
857:
856:
826:
823:
821:
820:
816:
815:
811:
808:
806:
803:
802:
798:
795:
793:
792:
788:
787:
783:
780:
778:
777:
773:
772:
768:
765:
763:
760:
759:
729:
726:
724:
723:
719:
718:
714:
711:
709:
708:
704:
703:
673:
644:
642:
641:
637:
636:
632:
629:
627:
626:
625:Game Informer
622:
621:
618:
613:
609:
598:Review scores
590:
587:
585:
582:
581:
578:
573:
569:
548:
546:
544:
540:
536:
535:
530:
526:
524:
520:
516:
511:
509:
505:
500:
496:
494:
490:
486:
482:
481:
476:
472:
468:
464:
460:
456:
455:
450:
449:
444:
439:
437:
433:
429:
425:
421:
417:
413:
410:
406:
402:
401:
396:
392:
384:
382:
380:
375:
373:
368:
366:
365:
356:
354:
352:
347:
337:
332:
324:
322:
320:
316:
315:
309:
305:
303:
299:
295:
290:
288:
284:
283:
278:
274:
270:
269:PlayStation 2
266:
265:platform game
262:
261:
252:
251:Single-player
249:
245:
242:
238:
235:
233:
229:
220:
216:
211:
207:
206:
203:
194:
190:
185:
181:
180:
177:
176:PlayStation 2
174:
170:
164:
161:
159:
158:PlayStation 2
156:
155:
153:
151:
147:
144:
143:
139:
135:
132:
129:
127:
123:
119:
117:
113:
109:
107:
106:Programmer(s)
103:
100:Joel Goodsell
97:
95:
91:
87:
85:
81:
77:
75:
71:
68:
65:
63:
59:
53:
51:
47:
43:
38:
33:
27:
19:
2704:
2684:
2677:
2670:
2663:
2656:
2649:
2642:
2637:Running Wild
2635:
2628:
2621:
2603:
2596:
2588:
2576:
2569:
2551:
2544:
2536:
2524:
2517:
2509:
2497:
2491:
2490:
2483:
2476:
2469:
2462:
2455:
2445:
2433:
2428:2: N-Tranced
2426:
2419:
2412:
2405:
2398:
2391:
2384:
2377:
2367:
2315:
2308:
2301:
2292:
2285:
2267:
2249:
2242:
2235:
2228:
2221:
2203:
2196:
2189:
2179:
2167:
2161:
2160:
2153:
2146:
2139:
2123:
2111:
2070:
2051:December 21,
2049:. Retrieved
2044:
2034:
2022:. Retrieved
2007:
1997:
1989:the original
1982:
1973:
1961:. Retrieved
1957:the original
1948:
1938:
1926:. Retrieved
1921:
1912:
1900:. Retrieved
1896:the original
1891:
1882:
1870:. Retrieved
1866:the original
1855:
1845:
1833:. Retrieved
1829:the original
1822:
1812:
1800:. Retrieved
1798:. NINWR, LLC
1795:
1763:
1757:
1748:
1721:. Retrieved
1719:. Ziff Davis
1716:
1706:
1694:. Retrieved
1685:
1675:
1663:. Retrieved
1654:
1644:
1632:. Retrieved
1625:
1615:
1603:. Retrieved
1594:
1569:. Retrieved
1558:
1533:. Retrieved
1529:the original
1524:
1515:
1503:. Retrieved
1499:the original
1488:
1478:
1463:
1457:
1445:. Retrieved
1440:
1416:. Retrieved
1413:Red Ventures
1406:
1382:. Retrieved
1377:
1368:
1358:December 24,
1356:. Retrieved
1352:the original
1341:
1332:
1306:. Retrieved
1291:
1286:
1264:. Retrieved
1255:
1243:. Retrieved
1239:
1229:
1217:. Retrieved
1215:. Ziff Davis
1212:
1202:
1190:. Retrieved
1188:. Ziff Davis
1185:
1175:
1163:. Retrieved
1158:
1124:. Retrieved
1114:
1104:
1093:, retrieved
1087:
1068:
1050:December 11,
1048:, retrieved
1043:
1037:
1025:. Retrieved
1020:
989:
987:
984:Legal issues
975:
968:
961:
959:
955:
949:
944:
942:
936:
930:
927:
918:
912:
911:
900:
858:
817:
804:
789:
774:
761:
720:
705:
638:
623:
538:
532:
528:
527:
522:
518:
514:
512:
501:
497:
488:
478:
474:
467:Gnasty Gnorc
458:
452:
446:
440:
422:game to the
419:
408:
398:
390:
388:
376:
372:Ripto's Rage
369:
362:
360:
342:
312:
307:
306:
293:
291:
280:
259:
258:
257:
201:
175:
140:
62:Publisher(s)
50:Developer(s)
26:
2615:Other games
2519:Interactive
2133:Main series
1902:October 21,
1535:October 13,
1505:October 13,
603:Publication
508:frame rates
385:Development
302:dragonflies
150:Platform(s)
126:Composer(s)
94:Designer(s)
84:Producer(s)
74:Director(s)
2722:Categories
2651:The Grinch
2407:Crash Bash
2287:Skylanders
1892:Gamershell
1447:October 2,
1441:Metacritic
1418:October 2,
1408:Metacritic
1121:Ziff Davis
996:References
937:Gamershell
907:Metacritic
584:Metacritic
563:Aggregator
436:California
329:See also:
263:is a 2002
2665:4x4 EVO 2
2630:Disruptor
2563:Bruce Lee
2546:The Mummy
2537:The Mummy
2261:Remasters
2215:Spin-offs
2076:MobyGames
1928:August 3,
1470:FuncoLand
1266:August 3,
1245:August 3,
1159:Wumpa Gem
1021:Wumpa Gem
923:Ted Price
554:Reception
549:Reception
463:steampunk
448:Gargoyles
321:in 2004.
116:Artist(s)
2045:GameSpot
2024:June 17,
2018:Archived
1963:June 17,
1949:GameSpot
1872:June 18,
1835:June 17,
1802:June 17,
1723:June 17,
1696:June 18,
1690:Archived
1686:GameZone
1665:June 18,
1659:Archived
1655:GameZone
1634:June 17,
1605:June 17,
1599:Archived
1595:GameSpot
1571:June 17,
1565:Archived
1560:GameSpot
1378:Unseen64
1302:Archived
1095:July 26,
962:GameSpot
932:GameSpot
905:website
762:GameZone
707:GameSpot
543:Nintendo
351:aircraft
325:Gameplay
296:follows
273:GameCube
237:Platform
232:Genre(s)
202:GameCube
163:GameCube
2553:Returns
2014:Informa
1627:GameSpy
1525:GamePro
1490:GamePro
1384:May 27,
1343:GamesTM
1308:May 27,
1293:YouTube
1219:May 27,
1192:May 27,
1165:May 27,
1126:May 27,
1027:May 27,
722:GameSpy
640:GamePro
630:4.75/10
483:-esque
445:titles
319:Eurocom
247:Mode(s)
172:Release
120:Sean Ro
2393:Warped
2116:series
1862:TechTV
1298:Google
860:X-Play
766:7.5/10
715:2.8/10
712:3.2/10
591:56/100
588:48/100
493:France
430:, and
137:Series
2447:Spyro
2279:Other
2125:Spyro
2113:Spyro
965:'
796:3.3/5
606:Score
566:Score
539:Spyro
515:Spyro
480:Zelda
475:Spyro
471:Ripto
459:Spyro
420:Spyro
409:Spyro
391:Spyro
346:block
298:Spyro
282:Spyro
142:Spyro
2679:Hulk
2053:2018
2026:2022
1965:2022
1953:CNET
1930:2024
1904:2020
1874:2022
1837:2022
1804:2022
1725:2022
1698:2022
1667:2022
1636:2022
1607:2022
1573:2022
1537:2021
1507:2021
1449:2013
1420:2013
1386:2021
1360:2018
1324:link
1310:2021
1268:2024
1247:2024
1221:2021
1194:2021
1167:2021
1128:2021
1097:2023
1052:2022
1029:2021
809:4/10
784:6/10
781:6/10
769:7/10
469:and
451:and
424:Xbox
379:NPCs
357:Plot
271:and
2074:at
1922:IGN
1749:IGN
1717:IGN
1240:IGN
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