223:
wrote of the IBM PC version, "I wish I could find something negative to include in this review but I can't ... It gets my absolute highest recommendation". It was noted that the game had a sophisticated defense, but would resign in hopeless situations without forcing the human to finish an inevitable
195:
is a chess engine made for chess players from novice to professional skill levels. Players choose from 12 different skill levels to play against, and can have aides in game to assist them, such as hints offered by the CPU. Players could also turn the board 90 degrees in 3D. The game has documentation
230:
gave the Amiga version five stars out of five, describing it as "the definitive chess program for the AMIGA", praising the graphics, user interface, and options. The magazine gave the
Commodore 64 version three stars out of five, stating that it had almost all of the Amiga version's features but
32:
217:"is now the yardstick for which other similar programs will be measured", and favorably cited Software Toolworks' decision to give all versions of the game the same sophisticated engine. In 1986,
255:. The magazine criticized the Atari 8-bit version's playability, stating that "the 3-D display is unusable even on a very good monitor–you can't tell the overlapping pieces apart", lack of a
196:
on famous chess matches from past tournaments, and allows players to recreate the positions from those events. Copies of the game were also bundled with an illustrated booklet from the
285:
s reader poll, with a score of 7.25 out of 10. In 1988, it was among the first members of the magazine's Hall of Fame, honoring those games rated highly over time by readers. In 1996,
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No. 78. Ewald commented that "It is a good program for learning the game, playing on many different competitive levels, ease of movement, and replaying famous games."
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win. The magazine also favorably reviewed the Amiga version, calling the graphics "exceptional" and concluding "highly recommended".
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665:"Ex-TV Host Scores With Computer Game : Les Crane, Once a Rival to Johnny Carson, Is a Hit in Software"
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652:. No. 148. pp. 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98.
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Dunnington, Benn; Brown, Mark R.; Malcolm, Tom (January–February 1987).
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Dunnington, Benn; Brown, Mark R.; Malcolm, Tom (January–February 1987).
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97:
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Staff (November 1996). "150 Best (and 50 Worst) Games of All Time".
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became the first and only chess game to be the top-rated game in
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315:"The Life, and Death, of PC Gaming's Most Famous Cover Star"
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68:
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200:, and included a discount membership to the USCF.
144:series and published in 1986. It was released for
562:Ewald, Bob (April–May 1987). "Capsule Reviews".
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293:the 46th-best computer game ever released.
971:Video games developed in the United States
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765:
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30:
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259:, and poor documentation and controls.
346:"Atari 400 800 XL XE Chessmaster 2000"
627:. No. 45. March 1988. p. 44
557:
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231:criticizing the requirement of using
7:
411:Trunzo, James V. (November 1986).
14:
313:Plunkett, Luke (31 August 2012).
364:"The Chessmaster 2000 ad blurbs"
715:package, manual and screenshots
663:Bates, James (April 21, 1987).
583:Sipe, Russell (November 1992).
296:The game sold 140,000 copies.
1:
570:Diverse Talents, Incorporated
540:Cherry, Charles (June 1987).
470:Wagner, Roy (December 1986).
438:Oxner, Bill (November 1986).
388:"The Chessmaster 2000 (1986)"
961:The Software Toolworks games
704:player profile and games at
138:. It was the first in the
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921:Atari 8-bit computer games
796:
596:. No. 100. p. 8
565:Space Gamer/Fantasy Gamer
483:. No. 33. p. 45
451:. No. 32. p. 44
269:Space Gamer/Fantasy Gamer
29:
616:"The CGW Hall of Fame"
440:"The Chessmaster 2000"
289:declared the original
136:The Software Toolworks
51:The Software Toolworks
649:Computer Gaming World
624:Computer Gaming World
593:Computer Gaming World
585:"3900 Games Later..."
480:Computer Gaming World
448:Computer Gaming World
287:Computer Gaming World
280:Computer Gaming World
220:Computer Gaming World
198:U.S. Chess Federation
154:Atari 8-bit computers
941:Classic Mac OS games
713:The Chessmaster 2000
127:The Chessmaster 2000
36:Cover art featuring
25:The Chessmaster 2000
872:The Art of Learning
472:"Amiga Preferences"
262:Bob Ewald reviewed
946:Commodore 64 games
542:"Chessmaster 2000"
413:"Chessmaster 2000"
233:algebraic notation
182:IBM PC compatibles
976:ZX Spectrum games
966:Video board games
911:Amstrad CPC games
888:
887:
677:on August 9, 2022
670:Los Angeles Times
529:. pp. 14–21.
510:. pp. 90–95.
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901:1986 video games
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752:Family Computing
734:ANALOG Computing
725:ANALOG Computing
717:from C64Sets.com
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673:. Archived from
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523:"64/128 Gallery"
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865:10th Edition
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679:. Retrieved
675:the original
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629:. Retrieved
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485:. Retrieved
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419:. p. 68
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395:. Retrieved
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253:Odesta Chess
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213:stated that
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192:
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166:Commodore 64
139:
126:
125:
124:
94:Commodore 64
60:
46:Developer(s)
936:Chessmaster
906:Amiga games
789:Chessmaster
701:Chessmaster
350:Atari Mania
291:Chessmaster
257:chess clock
241:found that
170:Amstrad CPC
162:ZX Spectrum
141:Chessmaster
110:ZX Spectrum
87:Atari 8-bit
79:Amstrad CPC
70:Platform(s)
62:Chessmaster
895:Categories
711:Images of
423:9 November
397:2024-03-14
373:2024-03-14
300:References
956:MSX games
951:DOS games
392:MobyGames
368:MobyGames
325:G/O Media
245:defeated
235:to move.
204:Reception
178:Macintosh
134:game by
38:Will Hare
743:PC World
681:July 29,
631:17 April
487:17 April
455:17 April
417:Compute!
330:20 April
210:Compute!
188:Gameplay
158:Atari ST
150:Apple II
91:Atari ST
83:Apple II
116:Release
748:Review
739:Review
730:Review
721:Review
600:4 July
568:(78).
320:Kotaku
180:, and
98:MS-DOS
57:Series
619:(PDF)
588:(PDF)
572:: 42.
546:Antic
475:(PDF)
443:(PDF)
283:'
238:Antic
146:Amiga
132:chess
75:Amiga
879:Live
858:9000
851:8000
844:7000
837:6000
830:5000
823:4000
816:3000
809:2100
802:2000
683:2023
633:2016
602:2014
527:Info
508:Info
489:2016
457:2016
425:2013
332:2023
251:and
227:Info
119:1986
750:in
741:in
732:in
723:in
266:in
174:MSX
106:MSX
102:Mac
897::
667:.
621:.
590:.
554:^
544:.
525:.
506:.
477:.
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390:.
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81:,
77:,
780:e
773:t
766:v
685:.
635:.
604:.
548:.
491:.
459:.
427:.
400:.
376:.
352:.
334:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.