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China brain

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rules given to the participants, who communicate with each other using sentences composed only of the words "zero" and "one". After several hours of playing the game, the participants have no idea of what is going on as they get progressively tired. A young woman becomes too dizzy and leaves the game just before it ends. On the next day, Professor Zarubin reveals to everyone's excitement that the participants were simulating a computer machine that translated a sentence written in Portuguese "Os maiores resultados são produzidos por – pequenos mas contínuos esforços", a language that nobody from the participants understood, into the sentence in Russian "The greatest goals are achieved through minor but continuous ekkedt", a language that everyone from the participants understood. It becomes clear that the last word, which should have been "efforts", is mistranslated due to the young woman who had become dizzy leaving the simulation.
59: 31: 499:. Instead of people who each model a single neuron of the brain, in the Chinese room, clerks who do not speak Chinese accept notes in Chinese and return an answer in Chinese according to a set of rules, without the people in the room ever understanding what those notes mean. In fact, the original short story 574:
Thus, the China brain possesses all the elements of a functional description of mind: sensory inputs, behavioral outputs, and internal mental states causally connected to other mental states. If the nation of China can be made to act in this way, then, according to functionalism, this system would
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Anatoly Dneprov contains both the China brain and the Chinese room scenarios as follows: All 1400 delegates of the Soviet Congress of Young Mathematicians willingly agree to take part in a "purely mathematical game" proposed by Professor Zarubin. The game requires the execution of a certain set of
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in corresponding way to the other people. The current mental state of the China brain is displayed on satellites that may be seen from anywhere in China. The China brain would then be connected via radio to a body, one that provides the sensory inputs and behavioral outputs of the China brain.
612:, have concluded that the China brain does create a mental state. Functionalist philosophers of mind endorse the idea that something like the China brain can realise a mind, and that neurons are, in principle, not the only material that can create a mental state. 595:
objection to functionalism because it purports to show that it is possible for something to be functionally equivalent to a human being and yet have no conscious experience. A creature that functions like a human being but doesn't feel anything is known as a
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Suppose that the whole nation of China were reordered to simulate the workings of a single brain (that is, to act as a mind according to functionalism). Each Chinese person acts as (say) a neuron, and communicates by special
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argues that it would. The China brain problem is a special case of the more general problem whether minds could exist within other, larger minds.
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The China brain argues that consciousness is a problem for functionalism. Block's Chinese nation presents a version of what is known as the
381: 353: 348: 242: 661: 542: 341: 210: 200: 190: 893: 313: 259: 225: 92: 988: 395: 299: 145: 823: 77: 533:, that is, they describe the mind as the behavior of a physical object like the brain. One formerly prominent example is the 58: 641: 264: 215: 112: 87: 165: 783: 704: 500: 473: 289: 651: 534: 496: 70: 50: 538: 160: 580: 597: 102: 254: 949: 656: 631: 430: 423: 304: 600:". So the absent qualia objection to functionalism could also be called the "zombie objection". 899: 889: 760: 583:
it is to think that such an arrangement could create a mind capable of thoughts and feelings.
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is 1.4×10 people, while a human brain is estimated to have ≈10 neurons.
792:. Series "Galaxy" (in Bulgarian). Vol. 66. Varna: Georgi Bakalov. 513: 506: 446: 480:. Block argues that the China brain would not have a mind, whereas 738:"A Russian Chinese Room story antedating Searle's 1980 discussion" 454: 442: 35: 29: 576: 546: 462: 859:
Daniel Dennett (1991). "Chapter 14. Consciousness Explained".
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Vadim Vasiliev, Dmitry Volkov, Robert Howell (15 June 2018).
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Quantum Information and Consciousness: A Gentle Introduction
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Early versions of this scenario were put forward in 1961 by
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Edward Feser (2006). "The "Chinese nation" argument".
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A. Dneprov: "The Game" (originally published in 1961)
880:(1st ed.). Boca Raton: CRC Press. p. 362. 461:
that connect neurons. Would this arrangement have a
541:. The physicalist theory that responds to this is 476:, in 1974 by Lawrence Davis, and again in 1978 by 557:, as long as it provides mental functionality. 828:Minnesota Studies in the Philosophy of Science 854: 852: 778: 776: 699: 697: 403: 8: 765:: CS1 maint: multiple names: authors list ( 410: 396: 41: 999:Thought experiments in philosophy of mind 744:. Moscow Center for Consciousness Studies 445:were asked to simulate the action of one 789:The Clay God. Stories and Short Stories 693: 49: 969:Philosophy of Mind: A Beginner's Guide 811:. Stanford Encyclopedia of Philosophy. 758: 731: 729: 994:Philosophy of artificial intelligence 7: 971:. Oxford: Oneworld. pp. 89–93. 863:. Back Bay Books. pp. 431–455. 34:A "China brain". The population of 662:Functionalism (philosophy of mind) 449:in the brain, using telephones or 25: 874:Georgiev, Danko D. (2017-12-06). 805:"Section 2.3 The Chinese Nation" 469:in the same way that brains do? 78:Artificial general intelligence 579:. Block's goal is to show how 1: 934:Behavioral and Brain Sciences 927:"Minds, brains, and programs" 824:"Troubles with functionalism" 786:(1985). "The Game (1961)". 113:Natural language processing 1020: 166:Hybrid intelligent systems 88:Recursive self-improvement 946:10.1017/S0140525X00005756 834:: 261–325. Archived from 809:The Chinese Room Argument 608:Some philosophers, like 290:Artificial consciousness 27:Philosophical experiment 989:Philosophical arguments 925:John R. Searle (1980). 861:Consciousness Explained 652:Eliminative materialism 497:artificial intelligence 161:Evolutionary algorithms 51:Artificial intelligence 561:The thought experiment 539:multiple realizability 62: 39: 886:10.1201/9780203732519 491:scenario analyzed by 61: 33: 598:philosophical zombie 103:General game playing 803:David Cole (2009). 433:(also known as the 255:Machine translation 171:Systems integration 108:Knowledge reasoning 45:Part of a series on 822:Ned Block (1978). 657:Emergent phenomena 632:Blockhead argument 431:thought experiment 424:philosophy of mind 63: 40: 525:Many theories of 420: 419: 156:Bayesian networks 83:Intelligent agent 16:(Redirected from 1011: 973: 972: 964: 958: 957: 931: 922: 916: 915: 871: 865: 864: 856: 847: 846: 844: 843: 819: 813: 812: 800: 794: 793: 784:Dneprov, Anatoly 780: 771: 770: 764: 756: 751: 749: 733: 724: 723: 713: 705:Dneprov, Anatoly 701: 677:Property dualism 453:to simulate the 412: 405: 398: 319:Existential risk 141:Machine learning 42: 21: 1019: 1018: 1014: 1013: 1012: 1010: 1009: 1008: 979: 978: 977: 976: 966: 965: 961: 929: 924: 923: 919: 896: 873: 872: 868: 858: 857: 850: 841: 839: 821: 820: 816: 802: 801: 797: 782: 781: 774: 757: 747: 745: 735: 734: 727: 716:Knowledge—Power 711: 703: 702: 695: 690: 618: 606: 589: 563: 535:identity theory 523: 474:Anatoly Dneprov 416: 387: 386: 377: 369: 368: 344: 334: 333: 305:Control problem 285: 275: 274: 186: 176: 175: 136: 128: 127: 98:Computer vision 73: 28: 23: 22: 15: 12: 11: 5: 1017: 1015: 1007: 1006: 1001: 996: 991: 981: 980: 975: 974: 959: 940:(3): 417–457. 917: 894: 866: 848: 814: 795: 772: 742:hardproblem.ru 725: 718:(in Russian). 692: 691: 689: 686: 685: 684: 682:Systems theory 679: 674: 672:Neutral monism 669: 664: 659: 654: 649: 644: 639: 637:David Chalmers 634: 629: 624: 617: 614: 610:Daniel Dennett 605: 602: 588: 585: 562: 559: 522: 519: 505:(1961) by the 482:Daniel Dennett 451:walkie-talkies 435:Chinese Nation 418: 417: 415: 414: 407: 400: 392: 389: 388: 385: 384: 378: 375: 374: 371: 370: 367: 366: 361: 356: 351: 345: 340: 339: 336: 335: 332: 331: 326: 321: 316: 311: 302: 297: 292: 286: 281: 280: 277: 276: 273: 272: 267: 262: 257: 252: 251: 250: 240: 235: 230: 229: 228: 223: 218: 208: 203: 201:Earth sciences 198: 193: 191:Bioinformatics 187: 182: 181: 178: 177: 174: 173: 168: 163: 158: 153: 148: 143: 137: 134: 133: 130: 129: 126: 125: 120: 115: 110: 105: 100: 95: 90: 85: 80: 74: 69: 68: 65: 64: 54: 53: 47: 46: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 1016: 1005: 1002: 1000: 997: 995: 992: 990: 987: 986: 984: 970: 963: 960: 955: 951: 947: 943: 939: 935: 928: 921: 918: 913: 909: 905: 901: 897: 895:9781138104488 891: 887: 883: 879: 878: 870: 867: 862: 855: 853: 849: 838:on 2011-09-27 837: 833: 829: 825: 818: 815: 810: 806: 799: 796: 791: 790: 785: 779: 777: 773: 768: 762: 755: 743: 739: 732: 730: 726: 721: 717: 710: 706: 700: 698: 694: 687: 683: 680: 678: 675: 673: 670: 668: 667:Hilary Putnam 665: 663: 660: 658: 655: 653: 650: 648: 645: 643: 640: 638: 635: 633: 630: 628: 625: 623: 620: 619: 615: 613: 611: 603: 601: 599: 594: 593:absent qualia 587:Consciousness 586: 584: 582: 578: 572: 569: 568:two-way radio 560: 558: 556: 552: 548: 544: 543:functionalism 540: 536: 532: 528: 527:mental states 520: 518: 515: 511: 508: 504: 503: 498: 494: 490: 485: 483: 479: 475: 470: 468: 467:consciousness 464: 460: 456: 452: 448: 444: 440: 436: 432: 429: 425: 413: 408: 406: 401: 399: 394: 393: 391: 390: 383: 380: 379: 373: 372: 365: 362: 360: 357: 355: 352: 350: 347: 346: 343: 338: 337: 330: 327: 325: 322: 320: 317: 315: 312: 310: 306: 303: 301: 298: 296: 293: 291: 288: 287: 284: 279: 278: 271: 268: 266: 263: 261: 258: 256: 253: 249: 248:Mental health 246: 245: 244: 241: 239: 236: 234: 231: 227: 224: 222: 219: 217: 214: 213: 212: 211:Generative AI 209: 207: 204: 202: 199: 197: 194: 192: 189: 188: 185: 180: 179: 172: 169: 167: 164: 162: 159: 157: 154: 152: 151:Deep learning 149: 147: 144: 142: 139: 138: 132: 131: 124: 121: 119: 116: 114: 111: 109: 106: 104: 101: 99: 96: 94: 91: 89: 86: 84: 81: 79: 76: 75: 72: 67: 66: 60: 56: 55: 52: 48: 44: 43: 37: 32: 19: 968: 962: 937: 933: 920: 876: 869: 860: 840:. 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Index

China Brain

China
Artificial intelligence

Major goals
Artificial general intelligence
Intelligent agent
Recursive self-improvement
Planning
Computer vision
General game playing
Knowledge reasoning
Natural language processing
Robotics
AI safety
Machine learning
Symbolic
Deep learning
Bayesian networks
Evolutionary algorithms
Hybrid intelligent systems
Systems integration
Applications
Bioinformatics
Deepfake
Earth sciences
Finance
Generative AI
Art

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