1757:
434:. Aemo's character setting and the balance between the three characters at the beginning ... these were based on the original concept but were reworked for this title." Tokita confirmed the following year that he had begun preproduction on the game in 2000, and ultimately recycled his story ideas for
225:
Editor
Douglass Perry went as far as to say "...we're almost positive that you can expect to see this awaited monster in 2004." On November 13, 2003, the trademark was dropped in the U.S. It expired on December 14, 2011, in the European Union, and on July 26, 2012, in Japan. A similar trademark was
522:
as a reason as to why the company should release a third game in the series. Siliconera described the game as "a beacon of hope" for the game's fanbase, as proof that the company had in the past plans to continue the series. Kato revealed in 2015 that he had no involvement with whatever project
398:
I think the statute of limitations has passed and expired so I think I'm okay saying this – but we just didn't see eye-to-eye with management, and so I went and fought for it, and I officially lost the battle ... Nothing's confirmed. But again, it would be nice to be able to work on a
527:
trademark, and that his idea for a final game would have involved Kid and other "all-star" characters rescuing Crono, Marle, and Lucca. Though acknowledging in this interview that his idea of an ending to the trilogy would "never come out", Kato then discussed his involvement in writing
382:
should participate in development should a new entry in the series materialize. He did say that he was open to working with the company on the series again "if they had a good concept for the game", and he speculated that Kato "probably would" as well.
359:
series ... because if we don't try to reunite these people but take other people instead, we will find ourselves at that point with a game which will feel different, since there would be different persons in charge, and we would possibly lose the
816:
is not in development. This doesn't mean we will never make a sequel. However, resources are being focused on other titles at this moment. Keep an eye on our Press
Release page to keep up with current information on upcoming titles from SQUARE
132:
or leaving the company in favor of freelance work. The game elicited much commentary from the company and the video game press in the following years, though as of 2021, all trademarks had expired, with no announced plans to work on the game.
785:
255:
page, in which the company noted that no new game was in development, though this did not mean the series was dead. In 2006, the entry was revised to include sequel inquiries for any series. After the release of
193:, was interested in creating a new game in the series, and that script and story ideas were currently being considered, but that the project had not yet been greenlighted. Kato had previously mentioned in the
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1329:
1422:
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860:
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took part in several interviews while promoting games in Europe. Tanaka reiterated that no new game was in development, but that a return was certainly not out of the question.
1294:
1501:
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456:
series eighth among the "Top Ten
Sequels in Demand", naming the games "steadfast legacies in the Square Enix catalogue" and asking "what's the damn holdup?!". In
1389:
1239:
1207:
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1315:
1114:
715:
687:
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filed in the game's name. However, the game would ultimately go unproduced, with many members of the internal development team either moving on to
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602:
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is pretty much it for a while. We still have a lot of possible expansion packs we could do, and plenty of support to give. As far as
1080:
681:
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1290:
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430:. Though it was canceled before accomplishing anything, the overall idea for the title was carried over to my latest game,
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is concerned, that's huge; but we can't do two or three things at the same time, and it's tough to do FFXI and another
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series into another game, but that problems with Square Enix management prevented it from coming to fruition.
213:
instead. The registration, and
Sakaguchi's comments, led video game journalists to believe that a sequel to
1605:
209:
to wrap up certain story elements and plot threads, but the pitfalls of a direct sequel prompted them to do
79:
1104:
711:
671:
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would keep them busy for a long time. Richard
Honeywood, localization director for Square Enix, explained,
169:
on
December 5, 2001. A similar trademark was registered by the company in the European Union a week later.
1517:
1630:
1588:
1583:
1573:
1493:
1105:"Hironobu Sakaguchi wanted Chrono Trigger to evolve in a series "like a Final Fantasy" | Polygon"
594:
503:
498:
44:
32:
355:... it's very difficult to be able to reunite the original team, to be able to make a sequel to the
1702:
1385:
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921:
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115:
1412:"Chrono Break May Be Forever Lost In Time But Its Concept Lives On In A Final Fantasy Dimension"
623:
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953:
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remarked that "there are a lot of politics involved" in creating a new game, and stressed that
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as the franchise video game fans would be most thrilled to see a sequel to. In the first May
1685:
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482:
375:
348:
308:
276:
128:
74:
1316:"Square Enix Registers Domain for Chrono Bind, Which Has Nothing To Do With Chrono Trigger"
320:
game at the same time or too close together. We'd love to do one though, but yeah, not yet.
1540:
173:
94:
58:
409:
In
December 2015, Kato confirmed that Square Enix had indeed discussed a project called
1559:
516:
324:
205:
119:
274:. Other staff who had worked on the title remained at Square and proceeded to work on
1779:
1598:
638:
477:
placed 14th out of 50 in a vote of most-wanted sequels by the magazine's readers. At
448:
263:
262:, a number of key staff from the title left Square to form a new development studio,
166:
1741:
1616:
740:
530:
489:
by Square Enix lead
Siliconera to speculate that the game had switched titles from
485:
remarked "If people want a sequel, they should buy more!" In 2012, a trademark for
258:
185:
537:
A Chrono Break trademark was registered by Seruao Co. Ltd. on
February 12, 2024.
426:
game. He explained: "There was actually a time when I planned a new title called
1680:
1419:
1266:"Chrono Bind Domain Registered By Square, Will This Be A Chrono Trigger Sequel?"
885:
857:
823:
379:
248:
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162:
111:
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569:
340:
247:
Inquiry over a new title was subsequently large enough to warrant an entry in
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99:
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1727:
977:
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150:
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16:
Cancelled third mainline entry in the Chrono series of video games by Square
643:
295:
2003, this development team stated that they would love to develop a new
271:
1212:
1155:
1075:
948:
560:"Cancelled Chrono Trigger Game Lives on in Final Fantasy Mobile Title"
1380:
1320:
1007:
508:
281:
809:
Does SQUARE ENIX have any plans to develop a sequel to Chrono Cross?
106:. While never officially announced by the company, commentary from
1593:
1578:
534:, which notably features a frog knight character and time travel.
267:
1509:
335:" in a 2003 interview which has not been translated to English.
1513:
850:"Monolith Soft Discuss Their Closer Relationship With Nintendo"
511:
expressed disappointment that Square Enix had not acted on the
390:
panel, Sakaguchi stated that he had intended on continuing the
122:
have confirmed early plans for the game, alongside a number of
890:
737:"> Square-Enix Gives Chrono Break Trademark Some Playmates"
564:
416:
In
December 2017, Tokita stated that some smaller elements of
252:
222:
172:
The registration followed a press report of talks about a new
497:; however, it was later revealed to merely be the name of a
1071:"Radical Dreamer: Yasunori Mitsuda Interview from 1UP.com"
347:
franchise in 2005. In February 2007, Square Enix producer
1449:(in Spanish). Héroes de Papel. 2015-12-01. p. 253.
1194:
Electronic Gaming Monthly Retro Issue: Missing in Action
765:"Square Enix Abandons Chrono Break Trademark: News from"
270:
and is currently a first-party developer working under
1376:"Five Other Games From 2000 That Need Sequels In 2012"
465:
s June 2008 "Retro Issue", writer Jeremy Parish cited
1351:"Chrono Bind is Not Chrono Trigger 3 or Chrono Break"
1719:
1694:
1668:
1639:
1614:
1557:
1550:
413:, but that he was personally not involved with it.
73:
65:
53:
43:
31:
26:
879:
877:
599:Trademark Applications and Registration Retrieval
1208:"Famitsu Readers Vote Their Most Wanted Sequels"
1291:"Chrono Bind Domains Registered By Square Enix"
886:"E3 2003: Final Fantasy XI Developer Interview"
396:
353:
305:
1064:
1062:
759:
757:
676:(in Japanese). Square Enix. pp. 476–477.
284:conceived by Hironobu Sakaguchi – one of
232:
226:registered in 2001 by Square Enix in Japan as
1525:
1240:"Square: Want more Chrono Trigger? Buy More!"
8:
1441:
1439:
918:"【ゲームな人々】第11回 長きに渡って活躍する凄腕プロデューサー 時田貴司氏(後編)"
203:that he wanted to create a direct sequel to
92:is a cancelled third mainline entry in the
1554:
1532:
1518:
1510:
343:expressed no interest in returning to the
23:
1502:US Patent and Trademark Office entry for
1494:US Patent and Trademark Office entry for
706:
704:
553:
551:
549:
1099:
1097:
942:Alex Fraioli, Sam Kennedy (2005-12-02).
1181:. GameStop Corporation. pp. 24–25.
863:from the original on September 26, 2013
545:
523:Square had begun to develop under the
1177:Game Informer staff (February 2008).
7:
1139:. Héroes de Papel. pp. 253–254.
651:from the original on 18 January 2012
639:"New Chrono game in planning stages"
183:stated that the development team of
978:"Interview vidéo Final Fantasy III"
898:from the original on 1 January 2007
792:Industrial Property Digital Library
291:s creators. During an interview at
1135:Mariela Gonzalez (December 2015).
1038:"Tanaka: No Chrono in Development"
14:
515:name, citing strong sales of the
399:continuation of my old creations.
1756:
1755:
1425:from the original on 2017-12-22
1392:from the original on 2013-09-17
1357:from the original on 2013-10-04
1332:from the original on 2014-01-03
1297:from the original on 2014-01-20
1272:from the original on 2013-10-06
1117:from the original on 2014-09-01
1083:from the original on 2012-12-05
1069:Yasunori Mitsuda (2008-01-28).
1048:from the original on 2015-12-23
1036:Hiromichi Tanaka (2002-02-01).
1018:from the original on 2011-07-16
1008:"Hiromichi Tanaka, Square Enix"
988:from the original on 2007-09-30
718:from the original on 2013-09-26
690:from the original on 2009-04-18
605:from the original on 2005-11-23
576:from the original on 2018-02-25
558:Sullivan, Meghan (2017-12-21).
481:2009, SE Senior Vice President
266:, which was initially owned by
1710:Chrono Trigger: Crimson Echoes
1478:US Patent and Trademark Office
1238:Donaldson, Alex (2009-06-05).
712:"The Big Games of 2003, Pt. 1"
670:Studio BentStuff, ed. (1999).
299:game, but their commitment to
1:
1196:. Ziff Davis Inc. p. 95.
1353:. Playstationlifestyle.net.
1151:"Another Eden Festival 2018"
920:. 2003-07-16. Archived from
884:Jeremy Dunham (2003-05-14).
794:. 2002-07-26. Archived from
420:eventually made it into his
1735:Final Fantasy Dimensions II
1192:Jeremy Parish (June 2008).
637:Shahed Ahmed (2001-07-03).
446:The February 2008 issue of
436:Final Fantasy Dimensions II
432:Final Fantasy Dimensions II
423:Final Fantasy Dimensions II
1807:
1216:. May 2009. Archived from
944:"Dragon Quest vs. America"
624:"002512853 - CHRONO BREAK"
374:In January 2008, composer
179:game. Within this report,
1751:
1159:. Square Enix. 2018-04-19
1006:Adam Riley (2002-02-01).
739:. RPGamer. Archived from
459:Electronic Gaming Monthly
233:
221:was in full development.
1293:. G4tv.com. 2012-02-27.
786:
1264:Spencer (2012-02-27).
673:Chrono Cross Ultimania
407:
372:
322:
1786:Cancelled video games
1504:Chrono Break (Latest)
386:In August 2014, at a
626:. EUIPO. 2002-12-02.
595:"Latest Status Info"
507:. In the same year,
504:Final Fantasy XIII-2
1703:Chrono Resurrection
1447:Más Allá del Tiempo
1410:Sato (2017-12-21).
1386:Gizmodo Media Group
1326:Gizmodo Media Group
1137:Más allá del Tiempo
848:Sato (2013-02-08).
404:Hironobu Sakaguchi
181:Hironobu Sakaguchi
157:was registered by
116:Hironobu Sakaguchi
110:series developers
1771:
1770:
1664:
1663:
1042:Chrono Compendium
243:Official response
85:
84:
1798:
1759:
1758:
1686:Yasunori Mitsuda
1648:Radical Dreamers
1555:
1534:
1527:
1520:
1511:
1482:
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1302:
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1277:
1261:
1255:
1254:
1252:
1251:
1242:. Archived from
1235:
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1204:
1198:
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974:
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952:. Archived from
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933:
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914:
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907:
905:
903:
881:
872:
871:
869:
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838:
836:
835:
826:. Archived from
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584:
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483:Shinji Hashimoto
464:
405:
376:Yasunori Mitsuda
370:
369:Hiromichi Tanaka
349:Hiromichi Tanaka
333:Chrono Trigger 2
309:Final Fantasy XI
301:Final Fantasy XI
290:
277:Final Fantasy XI
238:
236:
235:
129:Final Fantasy XI
24:
1806:
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1791:Chrono (series)
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790:(in Japanese).
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327:, who directed
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1560:Chrono Trigger
1552:
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1539:
1537:
1536:
1529:
1522:
1514:
1508:
1507:
1499:
1489:
1488:External links
1486:
1484:
1483:
1465:
1456:978-8494288166
1455:
1435:
1402:
1388:. 2012-05-15.
1367:
1342:
1328:. 2012-02-27.
1307:
1282:
1268:. Siliconera.
1256:
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1199:
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1142:
1127:
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984:. 2002-01-31.
969:
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798:on 2013-12-30.
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601:. 2003-11-13.
586:
544:
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539:
519:Chrono Trigger
475:Chrono Trigger
443:
440:
401:
366:
329:Chrono Trigger
325:Takashi Tokita
286:Chrono Trigger
244:
241:
215:Chrono Trigger
206:Chrono Trigger
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120:Takashi Tokita
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1720:Related games
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1640:Other entries
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1599:Lucca Ashtear
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1480:. 2024-02-12.
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1179:Game Informer
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1420:Curse, Inc.
982:Jeux-France
902:23 December
858:Curse, Inc.
824:Square Enix
517:DS port of
495:Chrono Bind
487:Chrono Bind
452:ranked the
380:Masato Kato
249:Square Enix
191:Masato Kato
163:Square Enix
112:Masato Kato
100:video games
1780:Categories
1626:Characters
1569:Characters
1474:"98402427"
1429:2018-03-03
1416:Siliconera
1396:2013-10-06
1361:2013-10-06
1336:2013-10-06
1301:2013-10-06
1276:2013-10-06
1250:2009-06-15
1224:2009-10-02
1163:2023-12-09
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570:Ziff Davis
541:References
341:Yuji Horii
339:developer
199:guide for
155:video game
124:trademarks
98:series of
21:Video game
1728:Xenogears
1695:Fan games
787:第4590164号
767:. 1UP.com
473:of 2009,
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388:PAX Prime
196:Ultimania
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151:trademark
69:Cancelled
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574:Archived
402:—
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272:Nintendo
234:クロノ・ブレイク
75:Genre(s)
1213:Famitsu
1156:YouTube
1110:Polygon
1076:1UP.com
966:Alt URL
949:1UP.com
714:. IGN.
471:Famitsu
364:spirit.
337:Trigger
137:History
66:Release
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1545:series
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177:series
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159:Square
153:for a
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1579:Crono
1551:Games
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