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Cities XL

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378: 364:, that would have been implemented into a city and managed in extra detail by the player. For example, in a ski resort GEM, it would have been possible to add ski lifts, restaurants, shelters, and ski-trails. It was planned that when a player was managing a GEM the main city simulation was stopped, but successful management of GEMs could help enhance a city. 465:
The game was released on October 8, 2009 in Oceania and in Europe, and on October 9, 2009 in North America. Two different versions of the game were released, a standard edition and a limited edition. The limited edition contained extra content including additional landmarks, additional maps, and a
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an area of the map in which, upon confirmation, individual building lots will be created by the game. Players can also plop building lots individually. A Mass Placement Tool has been announced in previews allowing players to select tags that define what categories of buildings they want to see
485:. Prior to the game's release, both the blog and user forum were closed and removed from public view. The company had stated that the community was not to worry, as they have "saved all of the good posts", and would continue to maintain a presence on websites such as Simtropolis. 774:
for "taking a city builder online", but described the multiplayer feature as "limited and overpriced", and the single-player mode as an "afterthought". The review criticised the limited trading options in single-player mode and commented that the graphics were "bland".
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which required a monthly subscription fee. As a member of a planet, players were able to build their cities in a virtual world populated by other subscribers, trade resources such as electricity with other players, work together to create structures such as the
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On January 27, 2010 Monte Cristo announced due to a low subscription rate they would be closing the multiplayer online service, and they did so on March 8, 2010. A patch was released on the same day allowing players to use
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would include a large variety of maps and landscapes, which would allow players a greater depth with the types of cities they wanted to create. A pre-released screen shot of an Aspen map confirmed that
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announced that they would distribute the game in the United Kingdom, Nordic regions, Iberica, Italy, Australia and New Zealand, while Monte Cristo would continue to distribute for the rest of Europe.
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Monte Cristo has made a 3D engine that allows lower-range PCs to run the game. The player may not have all the graphic options fully turned on but still get better quality visuals than
301:. Before designating building lots, players are required to select which class of residents may live there. The social class chosen for a lot will not be modified by the simulation. 1364: 938: 1811: 1816: 1262: 1123: 1042: 1284: 1791: 1225: 840: 389:
The terrain is composed of height maps, textures and a normal map. Instead of creating new tools, Monte Cristo relies on existing third-party tools like
560:. It became available on October 20, 2011 as a standalone game. The new version includes new structures, new maps, a starter guide, opens the game to 1200: 1796: 1071: 1149: 994: 1821: 1339: 356:
An unimplemented feature known as Gameplay Extension Modules (GEMs), also referred to as Game Enhancement Modules, were features, such as a
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also criticised the trading features of the game, and while the review did describe the graphics as "fantastic", it concluded that
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described the game as having "pushed the genre in the right direction" with its "friendlier learning curve" compared to the
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to generate unique realistic terrain before importing it into their terrain-editing software. In addition, middleware like
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has also been used for in-game afforestation. In an interview on September 11, 2007 Philippe Da Silva announced that
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In June 2007, a screenshot of a new city building game from Monte Cristo was posted in Philippe Da Silva's personal
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allows players to create a road network of a variety of road types at many different angles and curvatures.
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are also part of the simulator. Other transport options that were planned to be included in the game were
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was being "dragged down" by a lack of features. Aggregate review websites give scores of 68.27% on
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would be released on October 14, 2010. New features included more buildings and maps, improved
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version with a discounted upgrade available. It was also simultaneously released as an
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in single-player mode, as they had previously only been available in multiplayer mode.
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On February 5, 2015 the franchise's developers released a new version of
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and industrial, each of which can have a different density. Residential
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On July 11, 2011 the franchise's developers announced a new version of
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and allows players to share their mods. It is fully compatible with
325: 321: 305: 100: 1650: 991:"GamingShogun Talks Cities XL with Patrick Marchal of Monte Cristo" 533: 376: 361: 337: 333: 298: 252: 1365:"Cities XL developer Monte Cristo Games closes doors "this week"" 1179: 586:
Cities XL Platinum was released on February 6, 2013, a sequel to
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to avoid confusion. On April 15, 2008 it was announced that
1150:"SIMphoni Exclusive! Veil Slowly Lifts on Cities Unlimited" 488:
Monte Cristo shut down in May 2010 following poor sales of
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http://eu-focushop.gamesplanet.com/shop/citiesxl2012
202:, was released on February 14, 2013. A new version, 1751: 1730: 1691: 1043:"Take the bus in Cities XL's new free content pack" 141: 125: 79: 67: 57: 47: 35: 21: 265:The game offers the designation of three types of 1285:"Cities XL Limited Edition box contents revealed" 902:"Focus Home Interactive announces Cities XL 2011" 192:acquired the franchise in June 2010 and released 1176:"City Builder games, where should the genre go?" 1467: 1465: 867: 865: 835: 833: 477:, Monte Cristo maintained a developer blog and 1310:"Think massive, think online, think Cities XL" 896: 894: 1666: 1507: 1505: 1503: 1501: 1499: 1497: 8: 661: 198:on October 14, 2010. The third installment, 1812:Inactive massively multiplayer online games 1572: 1570: 348:to the game was released in December 2009. 1673: 1659: 1651: 993:. GamingShogun. 2008-08-05. Archived from 660: 625: 590:which adds 50 new buildings and new maps. 27: 18: 1817:Multiplayer and single-player video games 1203:. Simtropolis. 2009-04-23. Archived from 874:"Cities XL PC release date confirmation" 309:created when outlining an area of lots. 1410:"Cities XL 2012 unveiled with. images!" 829: 508:On June 25, 2010 it was announced that 224:allowed players an option to play on a 1605: 1603: 1539: 1537: 281:are furthermore distinguished by four 962:"Cities XL Multiplayer Shutting Down" 516:franchise, and that a new version of 304:To create building lots, players can 7: 665: 630: 1178:. Philippe Da Silva. Archived from 621: 226:persistent online virtual community 176:as a sequel to their earlier title 1792:Massively multiplayer online games 1367:. StrategyInformer. Archived from 941:from the original on 24 March 2019 14: 136:massively multiplayer online game 1174:Philippe Da Silva (2007-06-11). 1797:Video games developed in France 1523:from the original on 2010-10-06 1483:from the original on 2013-01-02 1265:from the original on 2022-02-24 1240:from the original on 2008-04-20 1104:from the original on 2009-10-12 1074:from the original on 2011-03-14 1068:"Monte Cristo Cities XL review" 972:from the original on 2010-10-05 880:from the original on 2012-03-09 851:from the original on 2009-10-10 470:was also previously available. 1416:. 13 July 2011. Archived from 1363:Priest, Simon (May 28, 2010). 1283:Schuster, Shawn (2009-08-09). 1070:. Expert reviews. 2010-01-06. 1045:. Big Download. Archived from 1: 1544:Sharkey, Scott (2009-11-25). 1126:. Simtropolis. Archived from 1041:Callaham, John (2009-12-08). 1019:. Simtropolis. Archived from 1017:"Interview with Monte Cristo" 454:official game title would be 1822:Monte Cristo (company) games 1399:Cities Xl 2012, Release Date 1316:. 2009-09-01. Archived from 1124:"CitiesXL First Impressions" 1092:Campos, Jason (2008-08-26). 960:Faylor, Chris (2010-01-27). 908:. 2010-07-04. Archived from 1440:"Cities XL Download Center" 1287:. Massively. Archived from 1838: 1577:Todd, Brett (2009-10-17). 1444:Cities XL Official Website 1414:Cities XL Official Website 1152:. SIMphoni. Archived from 753:received average reviews. 599: 545: 501: 473:During the development of 446:, and was initially named 352:Gameplay Extension Modules 1610:Habib, Jon (2009-10-14). 931:"Cities XXL Announcement" 872:News Staff (2009-07-17). 787:, and 69 (out of 100) on 669: 666: 634: 631: 26: 344:. An add-on introducing 172:video game developed by 1148:Jirnsum (2007-09-11). 1094:"Cities XL First Look" 906:Focus Home Interactive 510:Focus Home Interactive 386: 262: 190:Focus Home Interactive 1338:Mathew (2009-09-03). 460:Namco Bandai Partners 380: 256: 937:. 15 November 2014. 876:. GamingExcellence. 1787:City-building games 1743:Focus Entertainment 1450:on October 27, 2012 1201:"Cities XL Q&A" 1122:Dirk (2009-04-24). 1015:Dirk (2009-09-23). 663: 628: 532:system, and better 458:. On July 6, 2009, 1807:Windows-only games 1612:"Cities XL Review" 1579:"Cities XL Review" 1546:"Cities XL Review" 1395:2011-10-12 at the 626: 581:Cities XL Platinum 387: 263: 200:Cities XL Platinum 132:City-building game 1769: 1768: 1234:Gamesindustry.biz 845:Gamesindustry.biz 747: 746: 659: 658: 512:had acquired the 287:unskilled workers 257:Concept image of 217:Beginnings as MMO 155: 154: 74:Microsoft Windows 1829: 1782:2009 video games 1675: 1668: 1661: 1652: 1646:official website 1631: 1630: 1628: 1627: 1618:. Archived from 1607: 1598: 1597: 1595: 1594: 1585:. Archived from 1574: 1565: 1564: 1562: 1561: 1552:. Archived from 1541: 1532: 1531: 1529: 1528: 1509: 1492: 1491: 1489: 1488: 1469: 1460: 1459: 1457: 1455: 1446:. 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Index


Developer(s)
Monte Cristo
Publisher(s)
Platform(s)
Microsoft Windows
AU
EU
NA
Genre(s)
City-building game
massively multiplayer online game
Single-player
multiplayer
city-building
Monte Cristo
City Life
Focus Home Interactive
Cities XL 2011
Cities XXL
persistent online virtual community
Eiffel Tower
buses

building
residential
commercial
lots
social classes
unskilled workers

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