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Clockwork Mage

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is so much fun, I wish the designers had done more with it. You'll find yourself wanting more jokes and 'unconventional' obstacles. The style of the adventure begs for a grand, solid twist at the end; where's the slam-bang battle with an army of Sims or the final joke-to-end-all-jokes? The reward
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ers." Swan commented on the adventure's plot, stating "if that's not enough to hook you, wait'll you meet the Sims, a new class of creature that's sort of a cross between a robot and Pinocchio. I won't give any more away, but will add that it's unlikely your group has ever played an adventure quite
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at the end is unbelievably skimpy, but you'll see an easy – and obvious – solution to that problem when you read the module." Swan concluded his review by saying, "It's not often you run across a module with a sense of humor. It's rarer still to find a module for
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of levels 2-5, in which the characters must search through the manor of two wizards when their practical jokes between them go out of control, and the characters must find the items to restore everything to normal.
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can claim both. Add great graphics, a clear presentation, and a striking cover, and you've got one of the best fantasy supplements of the year."
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get in the middle of a long-lasting conflict between two older wizards who harass each other using elaborate tricks and practical jokes.
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in 1985 as a 32-page book with a center-bound map screen. The adventure module was part of the
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is another terrific effort, one that'll give a lift to all but the most jaded
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that, after all these years, can still make a claim to originality.
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line had been gradually improving up to that point, saying how "
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Heroic Worlds: A History and Guide to Role-Playing Games
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like this." He continued: The practical joke aspect of
151: 137: 49:. Unsourced material may be challenged and removed. 398:Role-playing game supplements introduced in 1985 360:(September–October 1985). "Capsule Reviews". 8: 121: 129: 109:Learn how and when to remove this message 305: 188:is an adventure scenario designed for 120: 7: 388:Fantasy role-playing game adventures 352: 350: 348: 346: 344: 342: 340: 311: 309: 47:adding citations to reliable sources 16:Fantasy role-playing game adventure 14: 323:. Prometheus Books. p. 89. 23: 34:needs additional citations for 1: 199:is an adventure in which the 414: 247:reviewed the adventure in 253:No. 76. He noted how the 128: 226:, and was published by 166:is an adventure for 43:improve this article 368:Steve Jackson Games 207:Publication history 125: 222:, with a cover by 171:role-playing games 201:player characters 190:player characters 159: 158: 119: 118: 111: 93: 405: 372: 371: 354: 335: 334: 317:Schick, Lawrence 313: 133: 126: 114: 107: 103: 100: 94: 92: 58:"Clockwork Mage" 51: 27: 19: 413: 412: 408: 407: 406: 404: 403: 402: 378: 377: 376: 375: 363:The Space Gamer 356: 355: 338: 331: 315: 314: 307: 302: 295:#6 (Aug., 1985) 287: 250:The Space Gamer 242: 214:was written by 209: 183: 152:First published 115: 104: 98: 95: 52: 50: 40: 28: 17: 12: 11: 5: 411: 409: 401: 400: 395: 390: 380: 379: 374: 373: 336: 329: 304: 303: 301: 298: 297: 296: 286: 283: 279:Clockwork Mage 270:Clockwork Mage 261:Clockwork Mage 241: 238: 212:Clockwork Mage 208: 205: 197:Clockwork Mage 186:Clockwork Mage 182: 179: 163:Clockwork Mage 157: 156: 153: 149: 148: 139: 135: 134: 123:Clockwork Mage 117: 116: 31: 29: 22: 15: 13: 10: 9: 6: 4: 3: 2: 410: 399: 396: 394: 391: 389: 386: 385: 383: 369: 365: 364: 359: 353: 351: 349: 347: 345: 343: 341: 337: 332: 330:0-87975-653-5 326: 322: 318: 312: 310: 306: 299: 294: 293: 289: 288: 284: 282: 280: 276: 271: 266: 262: 258: 257: 252: 251: 246: 239: 237: 235: 234: 229: 228:Mayfair Games 225: 221: 217: 213: 206: 204: 202: 198: 194: 191: 187: 180: 178: 176: 175:Mayfair Games 173:published by 172: 169: 165: 164: 154: 150: 147: 143: 140: 136: 132: 127: 124: 113: 110: 102: 99:February 2017 91: 88: 84: 81: 77: 74: 70: 67: 63: 60: –  59: 55: 54:Find sources: 48: 44: 38: 37: 32:This article 30: 26: 21: 20: 361: 320: 290: 278: 274: 269: 264: 260: 254: 248: 243: 231: 211: 210: 196: 195: 185: 184: 181:Plot summary 162: 161: 160: 122: 105: 96: 86: 79: 72: 65: 53: 41:Please help 36:verification 33: 224:Janny Wurts 216:Susan Stone 142:Susan Stone 382:Categories 358:Swan, Rick 300:References 220:M.E. Allen 146:M.E. Allen 69:newspapers 393:Role Aids 292:Game News 256:Role Aids 245:Rick Swan 240:Reception 233:Role Aids 177:in 1985. 319:(1991). 275:AD&D 265:AD&D 285:Reviews 168:fantasy 138:Authors 83:scholar 366:(76). 327:  236:line. 85:  78:  71:  64:  56:  370:: 40. 90:JSTOR 76:books 325:ISBN 218:and 155:1985 144:and 62:news 45:by 384:: 339:^ 308:^ 333:. 112:) 106:( 101:) 97:( 87:· 80:· 73:· 66:· 39:.

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"Clockwork Mage"
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Susan Stone
M.E. Allen
fantasy
role-playing games
Mayfair Games
player characters
player characters
Susan Stone
M.E. Allen
Janny Wurts
Mayfair Games
Role Aids
Rick Swan
The Space Gamer
Role Aids
Game News

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