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Colonial Atlas

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which are useful but are only part of the story. As most adventures take place on the worlds of each system, maps showing the physical layout of each planet would have made a welcome addition and greatly enhanced an already impressive product." Bambra concluded that this book was "a very worthwhile purchase to anyone interested in the
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said "Each colony seems real; the colonists face believable dangers and economic and political problems in their day-to-day struggles to maintain human life on the worlds of the frontier." He did note the absence of planetary and system maps, saying, "All you get are star maps of the three arms,
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game. It shows the great potential for adventures set in this period of Earth's future history, and it clearly shows the extent of each nation's colonial presence. This is a product that no fan of the
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setting, with details on the star system, each planet, colonial history, resources, wildlife and government of each. The book also includes story ideas for each world.
149: 71: 198: 34: 21: 78:, Matt Renner, Mike Dane, Robert and Nancy Parker, and Bill Connors. Cover art was by Steve Venters. 173: 145: 103: 59: 55: 67: 63: 75: 192: 178: 89:
is a campaign setting which includes information on all 29 colonized worlds of the
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is a 96-page book developed by Rob Caswell, Deb Ziegler, and
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Heroic Worlds: A History and Guide to Role-Playing Games
37:in 1988 for the science fiction role-playing game 204:Role-playing game supplements introduced in 1988 8: 163: 161: 129: 7: 135: 133: 171:(May 1989). "Roleplaying Reviews". 14: 144:. Prometheus Books. p. 344. 58:, with additional submissions by 1: 33:is a supplement published by 16:Role playing game supplement 101:In the May 1989 edition of 220: 140:Schick, Lawrence (1991). 120:game should be without." 35:Game Designers' Workshop 25: 24: 199:2300 AD supplements 47:Publication history 26: 211: 183: 182: 165: 156: 155: 137: 60:Loren K. Wiseman 56:Timothy B. Brown 219: 218: 214: 213: 212: 210: 209: 208: 189: 188: 187: 186: 167: 166: 159: 152: 139: 138: 131: 126: 99: 84: 68:Lester W. Smith 64:J. Andrew Keith 49: 17: 12: 11: 5: 217: 215: 207: 206: 201: 191: 190: 185: 184: 157: 150: 128: 127: 125: 122: 98: 95: 87:Colonial Atlas 83: 80: 76:Marc W. Miller 72:Gary L. Thomas 66:, Tom Peters, 52:Colonial Atlas 48: 45: 30:Colonial Atlas 15: 13: 10: 9: 6: 4: 3: 2: 216: 205: 202: 200: 197: 196: 194: 180: 176: 175: 170: 164: 162: 158: 153: 151:0-87975-653-5 147: 143: 136: 134: 130: 123: 121: 119: 115: 110: 107:(Issue 145), 106: 105: 96: 94: 92: 88: 81: 79: 77: 74:, Bob Swarm, 73: 69: 65: 61: 57: 53: 46: 44: 42: 41: 36: 32: 31: 23: 19: 172: 141: 117: 113: 102: 100: 90: 86: 85: 51: 50: 38: 29: 28: 27: 18: 169:Bambra, Jim 193:Categories 124:References 109:Jim Bambra 179:TSR, Inc. 97:Reception 181:: 69–71. 82:Contents 177:(145). 118:2300 AD 114:2300 AD 91:2300 AD 40:2300 AD 174:Dragon 148:  104:Dragon 146:ISBN 195:: 160:^ 132:^ 70:, 62:, 43:. 154:.

Index


Game Designers' Workshop
2300 AD
Timothy B. Brown
Loren K. Wiseman
J. Andrew Keith
Lester W. Smith
Gary L. Thomas
Marc W. Miller
Dragon
Jim Bambra


ISBN
0-87975-653-5


Bambra, Jim
Dragon
TSR, Inc.
Categories
2300 AD supplements
Role-playing game supplements introduced in 1988

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